Hidden 11 yrs ago Post by Hank
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Hank Dionysian Mystery

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A chill wind is blowing, like some great force gathering its breath. There are rumors going through the lands, talk of orcs and goblins stalking the woods at night. They say the men of the plains see lights on top of the old fortress, the Grim Spire, that cursed place abandoned so long ago. Whispers in the dark. Birdsong has left the air. Something is afoot.

One of the last remaining members of an order dedicated to the protection of the land has gathered a group of individuals to investigate this. People from all walks of life and different races have banded together, united in a common purpose. For their leader remembers the old tales and sees the warning signs that others have missed. Could it be that a terrible evil has returned? Or is there some other force driving these events, summoning dark servants out of hiding?

This unlikely band of heroes-to-be must journey far away from home, deep into the heart of darkness, to discover the truth and put an end to this menace before it can begin.
This roleplay takes place in a land called Brackenhorst. A mass of fertile, sprawling fields as far as the eye can see. Lots of little villages and townships, populated mostly by farmers. No king rules these lands, and men live free, honest lives.

To the north of Brackenhorst is giant forest that the men of the Bracken fields rarely venture into. As is typical of these simple-minded people, it doesn't have a particularly original name, and is merely known as the Dark Forest. It owes its name to the perpetual twilight that exists beneath its thick canopy. Elves live here, though they're quite secretive about where in the forest exactly. However, the forest is large, dense and mostly unexplored. The elves aren't the only creatures that dwell there and some say that even the trees themselves can come to life.

To the northeast of the Dark Forest is a mountain range, known simply as the Tall Mountains. Dwarves live beneath these mountains in great halls carved into the rock. According to the dwarves, there is a dark land on the other side of these mountains, which is where the orcs, goblins and other unsavory creatures come from.

To the south, in warmer lands, kingdoms and empires of elves, men and other races thrive and wage war on one another. But this roleplay does not concern them. The affairs of kings have no relevance here. I only mention them because if you, dear reader, fancy playing a more sophisticated, worldly character, having them hail from these lands is an option.

That's all the information you really need. Feel free to fill in the blanks and make up stuff yourself while creating your character. In fact, I encourage it.
Peace has reigned in Brackenhorst for a long time and the lands have been safe from invasions or threats. This is threatening to change, however, now that bands of orcs and goblins have been spied by the elves in the Dark Forest. They told the men of the Bracken Fields, who in turn have been gossiping among themselves. The dwarves of the Tall Mountains also know and have seen orcs traversing this mountain range, journeying towards the Dark Forest. Eventually, these rumors spread to other parts of the world. And from these parts, a man returned to Brackenhorst who has not been there in a long time. One of the last members of a very old order, the Watchful, established in ages past for reasons long forgotten to the uninitiated.

This Watchful Man has gathered a troupe. In order to join this illustrious fellowship, please fill out the form below.

Name: What do others call you?
Gender: Sir or mamzel?
Age: How long have you walked this earth, mortal? Yes, that goes for elves too. They live long, but not forever.
Race: Man of the Fields, elf of the Forest, or dwarf of the Mountains?

Appearance: How fair might you be to the eye? Written description is mandatory, though feel free to augment this with a picture if you have one to provide.

History: What has led up to this point in your life? Be concise, novels are not required. This is a simple roleplay.

Personality: What are you like? Again, a summary. Let your character's actions speak for themselves in the roleplay but give me an idea of what to expect.

Skills: What might you be good at? A master-at-arms, maybe? Or a stealthy pair of eyes in the night? What's that? Magic? No, I don't think so. That art has long been lost to time. Very few in these lands still know how and you are not one of them.

Possessions: What do you bring with you on this journey? Weapons, armor, trinkets, odds and ends, that sort of thing.

Miscellaneous: Did I forget anything? Tell me here.

As an example and my own character in this roleplay, the aforementioned Watchful Man and leader of this expedition, look towards the following.



Let's see those sheets! I will list accepted characters below.

Rook, played by Asyrdar.
Lila, played by Elsa.
Sir Gehrhart, played by guyvolk.
Shi'mon, played by ShonHarris.
Thorianiel, played by Ellri.
Wolmak, played by Sep.
Celine, played by dreamingflowers.
Edward, played by Azathoth.
Mirion, played by TP.
Ghas, played by Keepvogel.
Kaell, played by Sanedraned.
Hidden 11 yrs ago Post by Asyrdar
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Asyrdar The Ferryman

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Name: Rook
Gender: Male
Age: 29
Race: Human

Appearance: While not unattractive, Rook is a man of fairly average stature, and would not stand out in a crowd were it not for his almost theatrical charm. A wild array of dyed head-scarves, almond brown eyes, and a soft smile distract from an otherwise rough demeanor, though it is impossible not to notice his 'once-too-many-times-broken' nose and clipped left ear. He keeps his brown hair cropped and simple, but his garb is often of high quality and intricately patterned, and his already-damaged left ear sports three golden rings.

History: Rook is a gambling man, and if anything can be said about him, its that 'he gets by'. Born to a family of too many children and too little means to feed them, he left at a young age, near fourteen - at the behest of his head-in-the-clouds mother but to the detriment of his far more 'grounded' father's health - to begin a life on the open road. Early on, he learned to appreciate three things - a quick tongue, a bit of coin, and a knob of iron at the end of a stick. Blessed with quick hands and a smooth voice, he made much of his way traveling from inn to inn, hustling the ignorant of their cash. In possession of a set of dice so loaded some have called them magical, the once flea-ridden youth found ways to divert fistfuls of gold into his lap, trading worn woolen garments for silks and becoming something of a local legend. He has only returned home once, when he was by chance informed of his father's pending funeral.

In the recent weeks, he chose Brackenhorst as victim to his curious brand of tyranny. While nipping spare coin from the foolish and ingratiating himself with the local populace, he by chance met a man named Thaddeus. He'd heard some whispers of the man but he truly knew very little, and his demeanor intrigued Rook, so he inevitably challenged Thaddeus to a simple dice game; guess odds or evens, and you win. He handily 'earned' the man's coin in three quick bouts, but in a not-uncharacteristic move, he bought food and drink for the man using his own lost wealth. It took more than a few mugs of ale, but Rook was able to tease out the vague details of Thaddeus' reason for returning home; some hoo-ha about orcs and the Watchful requiring aid. While he'd never been a man to follow 'noble' ideals, he was interested enough to gamble with Thaddeus one last time. Should Thaddeus guess correctly, Rook would join him, and assist in whatever ways he could; and against all 'odds', the Watchful won the bet. Not knowing quite sure what he was getting involved in, but excited for the possibilities nonetheless, Rook vowed to followed Thaddeus as far as he was needed.

Personality: Rook is most easily - and correctly - described as a free spirit, but most definitely not a reverent one. When asked what he finds most important in life (as often happens amongst the intoxicated), he lists simply 'wine, women, and song.' He ruthlessly sucks gold from the hapless, but he never leaves them helpless either; he just as often pays their stay in town as robs them of their valuables. Truth be told, he's not quite sure what he's looking for out of life, but he knows he could never just sit and manage a shop or till the land. There's too much fire in him for that.

Skills: Besides being quick with his hands and tongue, Rook has picked up many small, useful skills along his less-than-glamorous path through life, including lockpicking, small-time hunting, cooking, brewing, and the like; he can also charm people in many unexpected ways. His easy demeanor makes him hard to disagree with, and he uses it to his advantage. Finally, he is quite skilled with small blades and clubs; not a duelist by any means, life on the streets has taught him many ways to throw daggers and disarm and disable a warrior before he is able to swing his fancy sword.

Possessions: A three foot iron mace with a small, round head, and three daggers; two with short, broad blades and one slender blade nearing nine inches. His set of 'magical' dice, and a large ceramic jug of wine that seems near bottomless. He never carries much gold on him, but he has enough to get by, and can certainly always 'acquire' more. He also has a tin of chewing weed, a rare indulgence of his hometown with a sour bite that leaves the gums and tongue tingling.
Hidden 11 yrs ago Post by Elsa
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Elsa

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Here you go, I've added some stuff under misc;

Hidden 11 yrs ago Post by Hank
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Hank Dionysian Mystery

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Welcome, both of you, old friends.
Hidden 11 yrs ago Post by Elsa
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I added a line to link it in with Asyrdar's character... and I'm thinking that Lila and Rook will not get along...
Hidden 11 yrs ago Post by Asyrdar
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Asyrdar The Ferryman

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Well Rook is a man of diffusing situations and taking people off-guard with puns, so she may be able to look past the fact that he's gone and 'redistributed' everyone's wealth in his favor...

Okay maybe not :P
Hidden 11 yrs ago Post by Elsa
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Unlikely. We'll have much more fun with loathing.
Hidden 11 yrs ago Post by guyvolk
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Hidden 11 yrs ago Post by Bugoycmike
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Just joined up here, hope you don't mind a new, inexperienced face!
Hidden 11 yrs ago Post by Sep
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Sep Lord of All Creation

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Been a while since I've done something not Sci-Fi. Colour me interested Capn, I'll work on something soon.
Hidden 11 yrs ago Post by ApocalypticaGM
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A simple fantasy with an interesting bunch of characters? Sounds absolutely wonderful.

Hidden 11 yrs ago Post by Ellri
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Ellri Lord of Eat / Relic

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Name: Thoraniel Nee-Theranaziel Tormodsdóttir
Gender: female
Age: 37, looks mid to late teens
Race: Mostly elf of the forest, but she has about a third of her ancestry in among the men of the fields. (approximately 2/3rds elven)

Appearance: Compared to women of the fields, she is a beauty, having many of the softer traits of elvenkind. Alas, she lacks their height and is of slightly heavier build. To elves, she looks far too much like the men of the fields.

She stands about 163 cm tall, has dirty-blonde hair and half-pointed ears. Her eyes are a pale blue. As mentioned, Thoraniel is bulkier than most elves. At such a young age as she is, she is treated as much younger than she truly is, mostly due to her mixed blood, which gives her a lifespan closer to that of elves.







Miscellaneous:
None yet.
Hidden 11 yrs ago Post by Sep
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Sep Lord of All Creation

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Hidden 11 yrs ago Post by dreamingflowers
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Hidden 11 yrs ago Post by Hank
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Hank Dionysian Mystery

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That's a lot of people! You're all accepted. Welcome to the crew. This is definitely enough to start the roleplay with. I'm not going to close signups yet (and I expect sheets from at least two other people) but you can all expect an IC post soon.
Hidden 11 yrs ago Post by Ellri
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Ellri Lord of Eat / Relic

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Lovely to hear, hank.

You're much nicer as a GM than we are... We tend to almost tear CSs apart at times... (but then, your world is easier to deal with)
Hidden 11 yrs ago Post by Hank
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Hank Dionysian Mystery

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I could do that, or I could just put my faith in these people and roll with it. Everyone who took artistic liberty and invented new parts of the world did a good job. I like all the additions. I'm not looking for this to be a super serious roleplay, we're just going to have a good time.
Hidden 11 yrs ago Post by Ellri
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Ellri Lord of Eat / Relic

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Both are good systems. it'll be nice and relaxing to have an RP without the same strict requirements as we've got in aftermath.
Hidden 11 yrs ago Post by dreamingflowers
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Very happy to be accepted I don't know why but I think Celine will be sympathetic towards Ellri's character. Probably because she's been through a lot. Girl power!
Hidden 11 yrs ago Post by Ellri
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Ellri Lord of Eat / Relic

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you'll probably have to dig it out of her, though. She's not going to say out loud that she's been raped countless times.
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