Dawn of the Netozoa
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Pictured: Nithla growing old as the moons rises, protecting his young from the new beasts of Karako. Unknown tribal myth retelling.
"The Nuritopa who were charged with the love of the mother, the ambition of nithla and the beating desires of karako(planet) and thus started the new pantheon. Of these there were many, raging in the hundreds and thousands with a great number of differences.
Some skin were black, or red, others were tall or short and their faces were long like tree trunks or as coiled as pumpkins. They had wings and horns, claws and fangs, stripes and plain and they all had a duty onto them for which they took great pride. Their purpose, their Nauvto - Soul Charge - and took to the lands making many wonders and nurturing the new breed of men they made."
The last kept records of the Myth of Mankind Creation
Dawn of the Netozoa is a low mechanics RP with casual elements. In this world humanity has only recently discovered writing and curremcy, with many clans and tribes lacking this skill or already in decay. Spears are the standard tool and humanities numbers are few, with tribes consisting of double digits on average.
It is currently the age of the moon, for the sun rarely appears and when it does its time is brief. Storms and thunder are common, along with lightening and for the most part what is left of known humanity does not know why things are this way, due to losses of not only their own history but their religious knowledge and pothole creation myth. Predators and monsters stalk the land, in a montage of unknowable and inconsistent spectrums of malice, mystery, wonder and allure. Many of which target humans with a specific drive based on the whims and tantrums of the divines that rule this place and the periodic rage of Karako - the world itself - as well.
The RP will take place in a singular camp at first. With humans players taking up roles in order to preserve the camp and survive. Each player will have a set of points and when that point hits it score the role of playing as a Nuritopa. Who are more akin to smaller pantheon divines and deities will become open to them. At first there will be only be Naritopa that are part of management, namely me but also any co-GMs or help I gain over time, in order to help tend to the world, the players and prevent plot or activity stagnation.
As the humans continue they will learn more about their past and gain a greater understanding for why the things are as they are and build their tribal camp into something more suiting a home. Your goals are your own, will you raise this humble camp into a beacon of light for humanity? Discover the past and help unravel the horrors of the moon age? Dominate and crush the world? Or fall into the soil like so many of your kindred have done in the past.
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EXPECTATIONS/ RULES
Max posting amount will be on average 2 paragraphs. Going over this is fine once in a while but if you go severely over consistently you may be warned, as this is meant to be semi-casual in nature.
Posting will be more than 2 lines as a hard rule. This means you are expected to produce a small paragraph at least - 3 to 4 lines -
Expect and accept that your character may die, or may be killed by other characters upon entering.
Playing as a Naritopa is possible, but won't occur for a good while and even then. There will only be so many slots open.
Post in a timely manner. No one likes to be rushed, but the RP benefit from moving things forward than waiting for when you have the power to create the perfect post. This goes for me too. If you are stuck and not sure what to do, don't feel ashamed with asking me or even other players for help.
Normally I don't like to even try and start RP's without a certain number of minimal RP'ers ready to go. But I decided that, since my track record of getting RP's off the ground for any decent length of time is...well...bad. I'm starting this RP even if I only have 1 RP'er who's actually joins. The RP will remain open and inviting to new RP'ers, unless we get an absolutely silly, unmanageable number.