Mayzie!
On Yukisworld they've got a story about a musician who was told he could bring his wife back from death, only he couldn't look back on his journey back through the Outside. Of course he did, because he'd missed her, see. And she melted back into everything unreal, into the dreams of slumbering not-dragons in their infinite coils.
You make the same mistake on your way out, taking a detour through the public-facing stairs to avoid the congestion of the evacuation. And as you emerge into chaos, you see Eclair Espoir, old friend and crush and enemy, who only has eyes for this Timtam, show the Architect-Knight herself about the cafe, putting her through her absolute paces.
It's the most beautiful damn thing you've ever seen, and the most beautiful damn woman who's ever walked the face of this town. Your ears, traitors that they are, wiggle.
You want, more than anything, to tear her out of that armor-- out of those frills-- and use that maid-knight's body as a canvas for your art, the art that you almost managed to convince yourself would never go anywhere. The Yukisworld designs.
Eclair Espoir!
Take a String on poor, absolutely besotted Mayzie Sighs, standing at the back of the cafe. Wrap it 'round her. Pull it tight.
And then lift your lovely chin and sniff the air. Fire! Here? Where there is so much wood? That is a safety hazard. And a cleaning frenzy is upon ye, is it not? Douse it! Surely there are pipes! Surely there is an entire hot springs complex downstairs! And surely you can smother out some magician's fire, likely by smothering out some magician.
Your honor demands nothing less. (And I'll toss this in, just as a bonus: that useless Paladin is downstairs, too~)
Handmaidens!
You're fine. Everything is fine. Why wouldn't everything be fine?
Steam swirls up maddened from the hot springs as this invasion pours out from the heart of the vast tree: another one of the Architect-Knight's own doors, likely. And on the other side, your own Stacks. A veritable garden burns as the steam rises in great gouts, the water hissing away as magical fire consumes the bathing area and the trendy cafes. Down here is the chaos of magical war, an echo of the great battles that brought down the homeland of the Avel centuries ago.
And through it wades a Paladin intent on securing the Public Safety, building steam as she goes (if you will forgive the pun). Aadya, the Rock Upon a Mountain, is here to fight her way through anyone who stands between her and closing that door. And in the swirling steam, everyone may as well be her foe.
Yuki!
"You don't know who I am?" She meets your axe with the bow, using it like some sort of exotic double-bladed sword. When she bares her teeth, semi-precious stones flash in your face. "Bitch, have you been lost in the Outside for the past forever?" She's good at slipping in, under your guard, hot and close and rough. "I'm the most important person here! Dig the earwax out of your triangles and listen up!"
The two of you careen into a wall and she manages to pin you with one arm, her body against yours, her starglasses crooked (and, thankfully, no baleful light behind them). Outside, dragons roar, battling across the skyline of Vespergift. Her breath is hot with a local specialty, similar to wassail on your world.
"I'm the Khanum, dumbass, and whatever you idiots are fighting over, I want it." There is love in that sentence: love towards herself, heaped up on her own head, shining with self-regard. "And then I'll show it off to Mommy and she'll know I'm a much better hunter than Ollie ever was." There's love there, too, before it turns to spite.
You make an attempt to break free, but she's got her leg under yours and she's spinning you into a drop on the stairs, which means you're tumbling right back down them as she races up, cackling, feckless and wild and free.
What sort of String does she take on you, out of curiosity? I mean, feel free to answer once you've come to a complete stop.
Cutie!
She kisses you again, and the smell of her is all around you, sweet as honey, sweet as sin, flowers blooming and pollen on the fur of bees. Her hair falls about you like a curtain. She is soft, inviting, and eager to devour. Eager to pour more of her magic into you, to leave your limbs trembling and your breath faint and your eyes fluttering.
The yank on your hair is sudden, sharp, startling. I'm certain that it elicits a gasp from you, that jolt when you're already feeling like the ground's all gone from underfoot. And that gasp, that grip in your curls, the shape of your mouth as it leaves you: these things are as intoxicating to her as she is to you. The smile that she gives you, the way her eyes widen, the way her grip tightens: these are the signs that she, too, is succumbing to desire. The beating heart of her is cracking through her carefully grown facade.
It has been a restraint this entire time for her not to hurt you. Not to hurt everyone. Because her job is just to bring you in, to feed you sap and honey, to make you succumb in order to advance the plans of a very sour star indeed. But that Rot Star? It can't help itself. Never could. Azaza tried to make the whole world worship her, but she was self-absorbed, obsessed with her own beauty, lashing out to make the world conform to the way she wanted it. And Miaou was just lashing out because she was hurting, and now she's sealed down beneath Kel, all shadow and flame.
But the Rot Star is aware of the world around it, and it hates the world. A slow, creeping, toxic hate. And it grew Walking Elm in its gardens and made her fair, for silly boys like you, and made her sweet, all the better to pretend she's that she's not as dangerous as the dragon.
She pulls your head back, inch by inch, and stares at the look on your face. The curve of your neck. In this moment, she has power over you, and she knows she can hurt you, and it is making her giddy, giddy, giddy.
Distracted.
"You don't get a say," she breathes, not blinking. She is grinding your back against the banister, pinching flesh against bone. Her other hand's fingers brush against your exposed throat. "Whatever made you think you had a say?" And she laughs, high and shrill and joyful as she digs her nails into your skin, drunken on victory.
And Princess Sulochana Arju shoves her heartspear through Walking Elm's chest and its forked head juts out an inch from your face and Walking Elm's grip on you loosens and you're flopping free and half through the banister and the Princess screams and flops against the banister and catches your wrist before you can lose your balance and go all the way tumbling out into empty space.
"Don't let go," the Nagi princess says, hair flopping into her eyes, hand clenched tight around you for fear of losing you. Beside her, Walking Elm is crumpled against the banister, making an awful hissing noise like no person should ever make. Her eyes are still locked on you.
Take your String on that poisonous woman. And once your fingers are working properly again, wrap them around Sulochana's wrist. She'll pull you up.
On Yukisworld they've got a story about a musician who was told he could bring his wife back from death, only he couldn't look back on his journey back through the Outside. Of course he did, because he'd missed her, see. And she melted back into everything unreal, into the dreams of slumbering not-dragons in their infinite coils.
You make the same mistake on your way out, taking a detour through the public-facing stairs to avoid the congestion of the evacuation. And as you emerge into chaos, you see Eclair Espoir, old friend and crush and enemy, who only has eyes for this Timtam, show the Architect-Knight herself about the cafe, putting her through her absolute paces.
It's the most beautiful damn thing you've ever seen, and the most beautiful damn woman who's ever walked the face of this town. Your ears, traitors that they are, wiggle.
You want, more than anything, to tear her out of that armor-- out of those frills-- and use that maid-knight's body as a canvas for your art, the art that you almost managed to convince yourself would never go anywhere. The Yukisworld designs.
Eclair Espoir!
Take a String on poor, absolutely besotted Mayzie Sighs, standing at the back of the cafe. Wrap it 'round her. Pull it tight.
And then lift your lovely chin and sniff the air. Fire! Here? Where there is so much wood? That is a safety hazard. And a cleaning frenzy is upon ye, is it not? Douse it! Surely there are pipes! Surely there is an entire hot springs complex downstairs! And surely you can smother out some magician's fire, likely by smothering out some magician.
Your honor demands nothing less. (And I'll toss this in, just as a bonus: that useless Paladin is downstairs, too~)
Handmaidens!
You're fine. Everything is fine. Why wouldn't everything be fine?
Steam swirls up maddened from the hot springs as this invasion pours out from the heart of the vast tree: another one of the Architect-Knight's own doors, likely. And on the other side, your own Stacks. A veritable garden burns as the steam rises in great gouts, the water hissing away as magical fire consumes the bathing area and the trendy cafes. Down here is the chaos of magical war, an echo of the great battles that brought down the homeland of the Avel centuries ago.
And through it wades a Paladin intent on securing the Public Safety, building steam as she goes (if you will forgive the pun). Aadya, the Rock Upon a Mountain, is here to fight her way through anyone who stands between her and closing that door. And in the swirling steam, everyone may as well be her foe.
Yuki!
"You don't know who I am?" She meets your axe with the bow, using it like some sort of exotic double-bladed sword. When she bares her teeth, semi-precious stones flash in your face. "Bitch, have you been lost in the Outside for the past forever?" She's good at slipping in, under your guard, hot and close and rough. "I'm the most important person here! Dig the earwax out of your triangles and listen up!"
The two of you careen into a wall and she manages to pin you with one arm, her body against yours, her starglasses crooked (and, thankfully, no baleful light behind them). Outside, dragons roar, battling across the skyline of Vespergift. Her breath is hot with a local specialty, similar to wassail on your world.
"I'm the Khanum, dumbass, and whatever you idiots are fighting over, I want it." There is love in that sentence: love towards herself, heaped up on her own head, shining with self-regard. "And then I'll show it off to Mommy and she'll know I'm a much better hunter than Ollie ever was." There's love there, too, before it turns to spite.
You make an attempt to break free, but she's got her leg under yours and she's spinning you into a drop on the stairs, which means you're tumbling right back down them as she races up, cackling, feckless and wild and free.
What sort of String does she take on you, out of curiosity? I mean, feel free to answer once you've come to a complete stop.
Cutie!
She kisses you again, and the smell of her is all around you, sweet as honey, sweet as sin, flowers blooming and pollen on the fur of bees. Her hair falls about you like a curtain. She is soft, inviting, and eager to devour. Eager to pour more of her magic into you, to leave your limbs trembling and your breath faint and your eyes fluttering.
The yank on your hair is sudden, sharp, startling. I'm certain that it elicits a gasp from you, that jolt when you're already feeling like the ground's all gone from underfoot. And that gasp, that grip in your curls, the shape of your mouth as it leaves you: these things are as intoxicating to her as she is to you. The smile that she gives you, the way her eyes widen, the way her grip tightens: these are the signs that she, too, is succumbing to desire. The beating heart of her is cracking through her carefully grown facade.
It has been a restraint this entire time for her not to hurt you. Not to hurt everyone. Because her job is just to bring you in, to feed you sap and honey, to make you succumb in order to advance the plans of a very sour star indeed. But that Rot Star? It can't help itself. Never could. Azaza tried to make the whole world worship her, but she was self-absorbed, obsessed with her own beauty, lashing out to make the world conform to the way she wanted it. And Miaou was just lashing out because she was hurting, and now she's sealed down beneath Kel, all shadow and flame.
But the Rot Star is aware of the world around it, and it hates the world. A slow, creeping, toxic hate. And it grew Walking Elm in its gardens and made her fair, for silly boys like you, and made her sweet, all the better to pretend she's that she's not as dangerous as the dragon.
She pulls your head back, inch by inch, and stares at the look on your face. The curve of your neck. In this moment, she has power over you, and she knows she can hurt you, and it is making her giddy, giddy, giddy.
Distracted.
"You don't get a say," she breathes, not blinking. She is grinding your back against the banister, pinching flesh against bone. Her other hand's fingers brush against your exposed throat. "Whatever made you think you had a say?" And she laughs, high and shrill and joyful as she digs her nails into your skin, drunken on victory.
And Princess Sulochana Arju shoves her heartspear through Walking Elm's chest and its forked head juts out an inch from your face and Walking Elm's grip on you loosens and you're flopping free and half through the banister and the Princess screams and flops against the banister and catches your wrist before you can lose your balance and go all the way tumbling out into empty space.
"Don't let go," the Nagi princess says, hair flopping into her eyes, hand clenched tight around you for fear of losing you. Beside her, Walking Elm is crumpled against the banister, making an awful hissing noise like no person should ever make. Her eyes are still locked on you.
Take your String on that poisonous woman. And once your fingers are working properly again, wrap them around Sulochana's wrist. She'll pull you up.