"Only when you've been betrayed by your own father, wasted away without food for days and had your very skin set ablaze... Only then will you know the pain I suffered to save my mother's life."
Priestess of Seluna
Kingdom of Lunaris
Twenty-Eight Years Old ________________________________
This is my story...
Growing up in the shadow of Master Sorrowind of the King’s Eye certainly left Katherine feeling like she was always coming in second place to her father’s work. The time that he did spend with her, was spent building her into a weapon of espionage and interrogation. From the age of three, Kat was constantly tutored by some of the brightest scholars that Lunaris had to offer.
It was not her father, however, that began to corrupt her. Not directly. Katherine’s innate abilities in psychic and dark magic had not gone unnoticed by other members of the King’s Eye and in particular, the well-hidden Lunarian Inquisition. An organisation long thought to have been dismantled shortly after the last war, the Inquisition forced Katherine through the trials of learning the forbidden art of necromancy. Constant study and painful trials of Katherine’s developing abilities filled her teenage years, and much to Katherine’s surprise, all of it had been endorsed--and ordered-- by her father. She learned to despise the man. Throughout the years, Katherine was almost never present at home due to her teachings, and it had become obvious to her that the few days she was able to spend at “home” were always absent of her mother.
It was not until the final trial of her abilities that she found out why. Katherine was presented with the lifeless body of her mother in an interrogation chamber beneath the castle. It was an ultimatum disguised as a trial: resurrect her mother or be charged with her murder.
Never had Katherine known so much hate. Second to the physical stamina needed to sustain a resurrection, hate was the only reason she succeeded the trial. Hours of focus, days of pleading for Seluna’s favour, and every minute of it filled with pain. Necromancy was not a refined form of magic like many others. It was relentless in the power it demanded, and it was brutal and unforgiving in its consequences. By the end, her mother gasped breath anew, but Katherine’s father had finally broken her.
For no other reason than to preserve their investment of time and knowledge, Katherine was brought before the clergy at Moonrise Sanctuary. She was barely alive, barely breathing. It was only by Seluna’s choice that Katherine’s heart kept beating.
Over the course of the following years, Katherine stayed with the clergy and lived under Seluna’s protection at the sanctuary. The goddess had forsaken her father and exiled him from the grounds. Were he to step foot inside, he would surely feel her wrath. Katherine slowly began to heal both physically and mentally, learning the more peaceful ways of Lady Seluna. She would eventually grow to become one of Seluna’s chosen, the goddess having recognized the pure heart that had developed underneath almost two decades of hatred.
Now she makes her way to Dawnhaven by decree of the Inquisition. Despite her best efforts, they still had her on a leash through what she could only guess was a form of blood magic. By their order, she would remain in Dawnhaven to protect Lunarian interests from any Aurelian unrest, or any threat of the Blight.
* * *
Magic Abilities
* Psychic * Dark * Necromancy *
Though very capable, Kat has only ever resurrected a person once--and it almost killed her. Her talents are used more for communication with the dead, be it ally or enemy. It is incredibly draining for her, and normally she can only sustain up to a minute of light interrogation before needing to stop, at risk of consuming her own life-force.
Katherine’s psychic and dark abilities feed from Seluna herself and mostly consist of concealment and the physical manipulation of objects. Katherine’s necromancy however, is fed solely from her own life-force. Seluna refused to provide her power for such abilities and therefore unless provided additional power through another caster, Katherine’s necromancy can and will kill her if pushed too far.
Seluna may not approve of her abilities, but they were not learned by choice. Similarly, her single resurrection was also done against her will, by threat of her own life. It is for both of these reasons that Seluna still allows Katherine as one of her chosen, and will remind her of such should Kat ever stray too far over the line.
"This night may become darker and darker, but that only means the stars shine brighter and brighter."
_________________________
Not a single person left alive knows the true story of the famous Aldrick Corveaux. Many a traveller had heard the stories directly from his lips, but they found that when confronted with others who had heard his tale, each and every story was different.
A spy for the Aurelian court? Potentially. A mercenary in a travelling caravan? Conceivably. But a bard who’d captivated the hearts and souls of thousands throughout the years? That was for certain.
In truth, Aldrick was a man of many titles and talents. He grew up as a commoner of Aurelia where he worked the fields with his family and received a passable education. He grew older and joined up with the city’s watch, wanting to serve the people he had grown to love. His life was every bit as mundane as the next guardsman’s.
But it was during these years living in the barracks that he discovered his love of music. A night at the tavern had him intoxicated by the velvety sound of the performer’s violin. He had to learn to play like that. To absolutely entrance the people like he’d seen the bard across many nights of revelry. To control the crowds without a single lick of magic, without the slightest thought of malice.
And after many nights of begging the man, Aldrick finally won. He gained his teacher.
* * *
Years later, the Corveaux name held much more meaning than simple farmers and field-hands. It held hope for the future, it held joy throughout long nights of music and drink, and most of all it held no judgment for any walk of life. Aldrick drank, played and eventually sang his way through the cities of both Aurelia and Lunaris alike, and all of the small villages that lay between them.
Eventually, Aldrick would come to be a reliable source of information between the kingdoms as well. People of both nations learned that he would speak the unadulterated, unfiltered truth that did not hide behind the editors of the local news parchments. His performances and songs would carry his tales and fables across the lands, but approach him afterwards and he would speak of the happenings of the continent. Never written on parchment but the information spread like wildfire nonetheless.
Not everyone was content with his truth-spreading however. Especially not after the blight began.
It was unknown as to their origin, but someone wanted him dead.
Someone was unhappy with Aldrick bypassing the scribes and censors.
And what better way to dispose of a wandering bard than to have him disappear in the very blight that he had informed the people of? A bard who regularly passed close enough to the blight-infected lands that no one would question his disappearance. A bard that would be mourned, but would not be looked for.
* * *
He awoke in the darkness. His head pounded as if it would explode and his heart threatened to leap from his chest. Blood soaked his garments.
Surely I am dead.
His burning lungs and aching muscles disagreed.
I feel so different.
And as he walked through the darkness of the wilds, unassisted by any torch or lantern as he would normally have, Aldrick began to piece-together everything. Catching his reflection in a pond only confirmed his suspicions. He’d been taken by the blight, but had come out on the other side. The subtle changes in his appearance—horns like a devil with a tail to match, and a dusky red appearance to his skin—he could handle.
But there was a sickening hunger present in his mind as well, and he hated it.
* * *
The once famous bard was now infamous in a way. Shunned by the people he used to call friends. Distrusted and disowned by the commonfolk. Disallowed entry to the taverns by their owners. Whoever had wanted him dead hadn’t fully succeeded in their endeavour but damn they’d certainly made sure that his life was lifeless.
He was still accepted in the smaller villages, primarily those that didn’t see a bard for months otherwise. They were uneasy at first but grew to realize that the famed bard’s heart had not been changed by the otherwise vicious and unrelenting blight.
But he needed to do more. He needed to be the difference in people’s daily lives like he once had been. Whispers of a new settlement that welcomed blight-born began to spread to the common-folk.
Surely he could return to the life he’d once known, there. Or at least something similar.
Magic Abilities
* Fire * Healing * Light *
A practiced user of fire magic as many Aurelian-born are, Aldrick does not use the magic in the same manner as most. Of course the common uses are shared; Lighting candles and lanterns, warming himself during the cold winter nights. But Aldrick uses his fire magic as an extension of himself, most prominently during performances. He's refined his control of the flames so that he can sustain even the smallest, most controlled fire. With this precision in mind, he shapes the flames in thread-like vortices that he can use like his own hands to play another instrument, adding more depth to his music.
His healing magic is limited but practiced. Smaller wounds and breaks are mendable with time, taught to him by a mender of similar skill during his time with the Aurelian guard. Anything bigger than that would serve better from a more skilled healer or a doctor.
See blight-born section for light magic.
Blight-Born
Type: Emotional Weaknesses: Psychic and dark magic especially, they drain his very soul. He feels physical pain through his instruments, now seemingly attached to him through the blight. If one were to be destroyed, he would feel extremely physically and mentally drained, taking days or weeks to recover.
Aldrick has taken on a devil-like form after succumbing to the blight. Two horns protrude from his head and a long, slender tail extends behind him. Parts of him, notably the neck, forearms, calves and tail, have developed a thin sheen of scales that are visible at the right angle. His eyes, once a soft and welcoming hazel, have now become piercing yellow orbs floating in a sea of black. Some swear they can see stars in the black depths of his sclera.
He did not develop the resistance to cold as many blight-born seem to, much to his disappointment.
He feeds through his performances now, seeing it as an exchange of goods and nothing more. He feeds off of the emotions of the crowd as he entrances them with music. Though it may leave them feeling a bit worse off in the morning, he tries to limit himself as to not harm anyone. He will refuse any monetary tips that are offered to him for his music.
Since being affected by the blight, his lesser knowledge of light magic has been honed. He can't wield it offensively but uses it to protect his instruments with a ward of magic. His instruments give off a gentle warm glow for the same reason.
Aurora has fair skin and long white hair that cascades down her back to her hips. She often wears her hair in a long braid, half up half down or in a ponytail. She has both of her ears pierced. Her outfit is quite simple, consisting of a cloak that covers the top part of her body. For her upper body, she wears a dress with a white top and it’s neckline sits around her collar.
Her midsection has a purple corset-style design, and the bottom part of the dress is a black lace skirt. The skirt is longer at the back, extending past her knees, and shorter at the front, above her knees. She wears black tights underneath and pairs the outfit with lace-up heeled boots and lace fingerless gloves.
Race: Human,
Kingdom: Aurelia,
Role: Healer / Apothecary,
Magic: Healing, Earth, Fire and Light,
Short Bio:
Aurora was born into the Halliwell family, who were merchants known for crafting and selling potions for healing and remedies for various ailments like nausea and fevers. They also provided healing services at their small clinic, which had a connected shop. During missions and expeditions, they would offer their services to the local town. Her family consisted of her father, Alistair, and her mother, Penelope.
As a young girl, she was filled with boundless enthusiasm, eager to absorb every detail about her parents' work and their mystical abilities. Her insatiable curiosity did not go unnoticed, as some of the villagers also took notice and began to impart their magical knowledge to her. One fateful day, while deep in the woods behind her home, she fervently practised her earth and water magic, she was suddenly interrupted by a faint mewling sound. Startled, she instinctively followed the sound, searching through the nearby bushes until she discovered a tiny, injured black cat.
She swiftly and tenderly gathered the tiny bundle and brought it to her parents. They guided the frightened Aurora through the necessary steps, and with her healing magic, she nursed the small cat back to health. Subsequently, she pleaded with her parents to let her keep the cat. Though initially hesitant, after two weeks of caring for the cat and nursing it back to health, they relented. This marked the beginning of Aurora and Salem's bond.
A week before her 20th birthday, both her mother and father ventured deep into the dense woods in search of rare medicinal herbs. However, as the hours passed, they failed to return. Distraught and worried, Aurora sought the help of some villagers to search the woods. Leading the group to the area where her parents had been searching, the grim reality that awaited them was beyond anything she could have imagined. Her parents had fallen victim to a brutal wolf attack. Overwhelmed by the horrifying sight, Aurora fainted. When she came to, she found herself back at home, lying on her bed, with her loyal black cat Salem nudging her awake.
After her parents passed away, Aurora took over the clinic and shop. However, the happy memories kept reminding her of the grief she was feeling. So, she decided to gather all the resources and money she could, sell the clinic and shop, and begin a new life in Dawnhaven. She travelled there using her parents' cart and her horse, Storm, with her cat Salem snuggled up to her as she set off for her new life.
Name: Senior Squire Daphne Athenus of the Royal Guard.
Age: 24
Appearance:
Daphne is a tall woman of amazonian build and her 5'11 height means she can often look most men in the eye or even over them.
Long dark hair is her unrepentant aspect of the fact she is clearly a woman, and refused to cut it shorter. Her eyes are a striking violet and is considered a lucky omen among some. Some say they have a glow to them, in the endless nights changes, but that's just talk right.
Pale skinned like many Lunarians she also favours practical over the fancy.
Race Human
Kingdom: Lunaris
Role: Senior Squire Daphne Athenus of the Royal Guard Is training under Lord Coswain as her magic and his match well, they bonded well and where he went, she came with him.
Magic: Has natural magic of the air, speed and hints towards ice magic. Still learning but potential to be powerful. Her magic enhances her already fast natural speed and agility.
It's finding someone who was trained and capable of aiding her in such magic.
Short Bio: Born in the Lunaris Town of Cadia, an military town whose main purpose was to be a pass through for soldiers to get a last hot meal among other things before they hit the mountain passes.
Her mother was a lady…of less moral practices and Daphne was born screaming into a late evening in The Cadian Gate, Lord Creed ran the town and turned a blind eye to certain things as long as the soldiers were mostly out of trouble.
Bandits raid a military town…foolish…but desperate. her Mother was killed and she ended up at a house of selene, the religious order ran an orphanage and it was….a harsh place but they saved many a child's life too, spartan and cold but it was life. The bandits were hung from iron and chain above the town's gates, a sign of the fate of such a repeated day.
When she was a later teen she left to join the Royal Guard like many youth of the town, the children, bastad or otherwise of Soldiers and travelling traders who call the town home too for a few nights. But Daphne has grown tall, built like her mother and strong from hard labour and a diet that was nutritious if flavourless and unpleasant to say the least. They never starved though. The devoted of Selene ensured that even if they were hardly the most attentive of carers, they kept their charges alive though.
So when her time Came Kat shoulder he bag leaving those doors that last day into the cold of Cadia, and made her way to where she knew to find the large fortress that sat atop a low mountain, the Royal Guards castle Black Fang and one of its training bases outside the Capital. Not that the small amount of coin she had saved, earned…or stolen purchased her one happy night before she left, alcohol and more flowed freely that night.
It was that time she attracted the attention of the Guard with her potential magical skills, she was plucked from standard service and made A Squire under Lord Coswain, whom shared her potential skill set and abilities. An ideal trainer and one to keep the known Queens Loyalist busy. Daphne would definitely keep him busy.
Now she found herself on the way to Dawn Haven… a town deep in the border of the blight zone. A town where it was said even a blightborn walked freely.
She does not know what to think, everyone and everything is so different to the Garrison town she spent her first child and teenage years in.
Misc:
Is a good singer and capable of holding a tune.
Has become more of a daughter to the Coswains ever since she was orphaned at age of 6 by a bandit raid and grew up in a Selene house of mercy. It was a rough upbringing in an orphanage.
With the loss of her mother and family though a secret was lost… Lord Coswain was not always commited…and Daphne really is his daughter and shares his gifts. Daphne took after her mother and no one who was alive knew the link. Ironic.
Sometimes called Squirrel by Hector, an Grumpy old War Master whom has grown to respect each other.
"The blight has made the complexities of nature clear. We are always either in a state of consumption or decay. Taking or giving."
**Blight-born traits:** Type: Classical, he needs blood to survive, while he can drink it, he craves raw flesh.
Abilities: Blood is the not only the fuel for his existence but most of his abilities too. He is a thief not only by occupation but the title now speaks for his existence. Vellion is still very much learning the limits of his blight given powers.
• Tracking. Vellion can track the source of recently ingested blood. • Insight. Blood grants all manner of small insights into the creature from which it came. • Tools. His own blood can be spilled and shaped to make temporary tools. To make anything of strength uses up a significant amount of blood.
• Material. If blood is his tools than flesh is his material. Obviously harder to obtain and he can store less of it. • Builder. Vellion can use consumed flesh to alter his own body. To patch injuries, to change his appearance, add muscle or wear the face of the deceased. These of course are not permanent and require blood to maintain.
• Thought skimming. For reasons unknown, some have proven highly resistant or even immune to this ability. But when it works it allows him to skim the surface thoughts of his target, and push/pull on existing emotions. This is slow delicate work. Close proximity, maintaining eye contact, expending blood mana or recently ingesting the targets blood are ways to strengthen this ability. • Mental bond. With familiarity and shared blood, he can set up a small telepathic link with a subject.
Weaknesses: While the blight has given him a second life, new abilities and made him an exponentially better hunter, it is not without its drawbacks as all things come with a cost.
• True state: He died, horrendously. Torn apart and partially eaten alive by other blight born creatures. It was in this state that his second life began. Half devoured and deceased. Flesh torn open. Parts missing. Bones exposed. A truly vile appearance accompanied by excruciating pain. Without fresh flesh and blood mana to shape it, he returns to this non-dexterous zombie like creature. • The hunger: It is always there, that craving, that want, that need. A desire to sate a hole that cannot be filled. He will feel forever disconnected, empty... hungry.
All these things work to expose him for the monster he is, to undo his magic and drive him back to his true state. • The Sun: Direct sunlight burns up his disguise and blood mana while dampening all of his abilities. • Water: Natural running water has a similar or slightly stronger effect on his external re-crafted flesh. Trying to wash it away, undo it, return him to his deathly visage. • Fire: Flames damages the false flesh quite easily and is hardest to repair.
Bio:
In the still silence of some deep unnamed forest, a young street rat turned ranger sat alone in the dirt, blanketed by the cold darkness of the endless night sky. His only companions, a barrage of inescapable thoughts and a deathly hunger that hung deep in the pit of his stomach. The only thing worse than the endless ache of his hollow stomach was the emotionally turmoil raging in his soul, vivid uninvited memories relentlessly creeping into his head, assailing his clouded mind, tormenting him from the not-so-distant past.
"Boss, the horses are ready."
The words continued to echo out in his skull, bringing with them intrusive memories and images. Unwanted faces, crawling out from the dark recesses of his muddled mind, staring at him, judging him. Ghosts of the past. He remembered those words vividly, they after all, marked the beginning of the end. He now hated the way they sounded, the way they were spoken. He despised the confident child-like young man behind them, foolish and carefree. He hated the shameful ignorance that he wore, a fragile veil fashioned into a facade of happiness. So oblivious to the horrors that soon awaited him and all those around him. He hated that person so much. For that person was he. Most of all he hated himself for daring to hope, for having dreams, for surviving and for what he must now do to keep surviving.
That fateful morning, so near yet so distant, was where it all began, or perhaps, better put, where it all ended... When measured by the passage of time, it was surely not that long ago. But it all seemed so distant and foreign now, for so much had happened, so much had changed. In his memories it like he was watching someone else, a stranger, a curious creature he didn't know or understand. He had heard the warnings, they all had. But what hunter hadn't? The whispers of danger, giant monsters and blight born... but as always, they just shrugged them off with a laugh and another beer. Oh how he remembered that false sense of invincibility they all had.
While some of the crew where there because they loved the hunt, others the thrill of adventure, or some simply the final spoils. He was there because he loved her...
The one who took him from the gutters, the one who gave him hope, gave him purpose. The one who spoke of owning the streets he once slept on. The one who made him part of a family. The one who saved him. Even if she never truly noticed him, he would follow her anywhere. But she was gone now, they all where. Dylon, Rezith even Allifar. They had all followed her and now they were all dead. It happened so fast, so brutally, so violently. From out of nowhere, the sudden cries, the screaming, the blood. The neighing horses, the heavy thud of falling bodies. Steel shimmering as weapons were drawn only to be dropped a moment later. The blood. So much blood.
It's fair to say that Velion and fate had never been on the best of terms. Fate having cursed him with a whoring mother, an absent father and a cruel hard life of self reliance on the streets. Yet when Lena walked into his life, naively he thought things were going to change. That fate might just let him be, that maybe his fortune was finally changing. How wrong he had been. Now he sees it for what it was. That brief dash of happiness in a life of pain and struggling, it was not a reprieve, it was all a ruse, yet another sick joke, a cruel twist of fates making. Giving with one hand so she could take it away with the other. Fate would be laughing at him now. Amused and marvelling at her own antics. All at Vellion's expense.
Perhaps that's why the blight chose only him and no others, maybe that's why he was the only one left of the group. Because it knew that he knew true pain, true loneliness and deathly hunger. He had chewed on dirt and roots for nourishment, he had stolen, fought and clawed for survival. He of all of them would do what ever it took. This painful empty truth sheltered him from none of the horrific self loathing that consumed him as he stumbled around in the dark, blind and deaf, silently weeping, trying to sate his undying appetite. Crawling in the dirt, clawing blindly for anything edible around him. He could resist the hunger no more. It was all consuming, maddening urge.
Deep down, he knew the blindness and deafness was self inflicted. Thanks to the blight, he could end it any time. But he didn't want to. He didn't dare hear the noises, the chewing, the crunching. He couldn't bare witness the site, any of it. He distanced himself to the act of eating, not wanting to know what.... who he was eating. Fate had taken them away, now only food remained.
He survived when no others did and now he lived now in a constant state of either consumption or decay, and he was so terribly hungry. So blindly, with silent tears streaming down his face, full of self loathing and disgust, he continued to do the unimaginable, until he felt some semblance of being whole.
Aliseth Greylan Kain
28 | Male | Lunaris | Royal guard | Human
Magic: While not a trained mage, he has had small bouts of strength and fortitude that he can only attribute to latent magic. He is yet to understand and control these. Also, a recent attack from a particularly nasty blight-born not only muddled his memory but has left him with traces of the monsters psychic abilities.
Short Bio: He came to Dawnhaven as a royal guard, he remembers that much. He remembers his mentor and close friend Abel dying at the hands or teeth of a brutal (yet handsome, amazingly charismatic, intelligent and deep) blight-born in defence of the princess. He never got his revenge, barely surviving himself. The monster getting away. Azireth's mind and memory has not been right since the attack.
Misc: Bad bouts of amnesia with possibility of false memories. Trying to rediscover who he is/was.
Valgo
37 | Male | Lunaris | Stablehand | Human
Magic: A master of air, a student of illusion. He is more than just a manipulator of wind, throwing powerful blasts and erecting protective barriers. He is attuned to the very air around him, every vibration in it, every scent floating through it, it's density, it's temperature. It is not a sixth sense but more an extension of all others, of himself.
He can control sounds, silencing, distorting, copying, or even recreating them from nothing. It is from these later abilities that he delved into illusions to add visual figments and detail to the sounds and forces he could already create.
Short Bio: Valgo was born in a small village on the far edge of Lunaris territory, deep in the wilds. The land was harsh, its winters brutal, but it made its denizens strong and this was no exception for Valgo. Son of no one, Valgo was destined for nothing. Despite this he rose to reputation and respect among his people. Taking multiple mates and siring many children. His clan was one of the forgotten ones, deemed uncivilised and wild. They spoke little of the common tongue, participated in strange sacrificial ceremonies and worshipped unknown gods.
Unlike everyone else, they embraced the blight upon its arrival. Their leader being one of the first to turn. They sacrifice people to it, use it in rituals and revere those who turned and survived. While their numbers dwindled, their strength grew. Survival of the fittest. Soon they were leaving their sacred territory and attacking other villages and tribes. Not all in the clan liked this new direction.
Valgo believed in his own strength and the might of his self honed magic. He refused the blight and would not risk death for power despite how much he was pushed to. He watched as those around him, some his own children, succumb to the temptations and pressure. Dying in the trials, becoming monsters or pointlessly falling to the newly turned.
While he cared little for most his children, as was the way of his tribe, he did have one particular favourite. His youngest, a daughter to one of the völvur. A woman who was not his mate but enticed him with whispers of destiny and fate. She is the one who passed on their tribal secrets of illusion magic. He favoured their child above all others. As was the völva's dying wish, he took the young child and fled to the civilised world.
He traveled far, putting a great distance between himself and his home land. For his daughter he had to let go of his old ways and this meant forgoing violence as he learnt about this new world. After a time he realised he was not fit to raise her in this environment so foreign to him and her best chance was with someone else. Eventually he found good people he trusted to take care of her while he himself return to the border or civilisation and the wilds, waiting.
Misc: * He once was in a raid against Ivor's village where his brother died. * His second son had become a powerful blightborn with Magic's that surpassed his own. His ideals of blight born supremacy is strong and he holds much spite for his fleeing father and long lost sister. * Valgo has a sparrow hawk named Rogh who helps him work the stables. Since grain is becoming a precious commodity, Rogh keeps the vermin away from it.
✧ Height – 5’9” ✧ Build – Athletic/Slight Hourglass ✧ Eye Color – Glowing Lavender ✧ Hair Color – Snow White
B I O G R A P H Y “Though I am still young, I feel my story might stretch on longer than most would be interested in hearing. But I am nonetheless happy to share it.
Before I speak on myself, I feel obliged to recount a few salient parts of my family history. My mother was always fond of saying that we were, all things considered, of excellent stock. That is to say, both sides of my family are, for the most part, minor nobility in some form or another. I could recount a long family history, but I will only trouble you with what is absolutely necessary. My father’s side once had the better titles, while my mother’s family still actually held land. But it really matters little in the end, because beyond matters of pride, I’m descended from long, long lines of younger children on both sides. My father’s family—the Tamera family—once had full titles to large swathes of woods in the southeast of the Kingdom. They bore the privilege of providing royal lumber, before one of our grandfathers some generations back sold off most of it, and then saw it divided more and more across subsequent generations. My mother’s side —the Cerathur family—never had so much in the way of titled land, but they did well with it for some time.
Although my mother was in poor health for much of her pregnancy with me, I think, all things considered, that I enjoyed auspicious circumstances. My father was an oldest son and my mother the oldest daughter, and the only living child of her generation across her maternal line. And for what it mattered, I was the only grandchild by blood across both sides. For once, it seemed we might have seen a consolidation of inheritances rather than a division. As I understand it, I can remember more of my early childhood than most others. My mother’s family still had some amount of money in those days, so I would go so far as to say those first years of my life were a charmed existence. Even after my younger brother was born, I still gather I was the favourite child, swooned over by two entire families as one of only two grandchildren, and on my mother’s side, one of only two great-grandchildren. Though in hindsight, this was terribly unkind, I distinctly recall being elevated over my younger brother, considered to be a bright and promising young girl. I had numerous relatives grooming me to be an excellent young lady and, though there were even then bumps in the road, I understand that I did quite well overall.
So I suppose the question is, what ultimately became of this charmed existence? I must confess that I cannot rightly claim to know why exactly things fell apart, as it eventually became increasingly difficult for me to learn anything useful. But I do gather that there were several factors involved. On one hand, one of my great grandmothers on my mother’s side, with whom we lived on the family estate, passed away when I was quite young, perhaps four. I bear few direct memories of her, but she was highly regarded across my family, even into my father’s family. As I understand it, she acted as the functional matriarch of my mother’s family, and kept everyone behaved and sensible. So it turns out, my grandparent’s generation on my mother’s side may be prone towards rapacity and spite. I gather there was no small amount of resentment, especially on my grandfather’s part, that my father did not have both a title and money to match it, not to mention their significant personal differences. On the other hand, it seemed the larger part of my father’s direct family ended up either subsumed into my mother’s or scattered to the winds. My father’s younger brother, as it happened, ended up married to my mother’s younger sister. My paternal grandparents and maternal grandparents failed to find one another agreeable, so I rarely ended up seeing the former as a result.
I suppose in a way, the good feelings after those marriages wore off, as did my novelty. And with this happening simultaneously to my grandparents’ generation’s apparent failure to be sensible with the respectable, but still very finite sum they held, I suppose the good times were destined to end eventually. At this point, I recognize this story seems quite typical. Minor nobility, lords, ladies, and so forth, do wax and wane in their prosperity. And what greater trope is there than that of the “poor noble?” But if that were all, I like to imagine I would have ended up on a different path.
My father would often travel to Lunaris, for he had taken up work as a local magistrate in order to ensure we could remain comfortable. Sometimes, these trips lasted for quite a while. But then, I think when I was perhaps ten or eleven, he never returned. Usually we received routine word from him by carrier pigeon, but on that trip, word never even arrived that he had made it to Lunaris. I wouldn’t feel right claiming that I know exactly what happened to him, but what I can say is that my mother and my mother’s family spoke quite poorly of him for some time around this, and then my mother announced her plans to remarry less than two years thereafter, despite being well cared-for by the family. I used to lay awake at night wondering what had happened, but I have, a decade on, resolved that there isn’t much more to be said. I never did get to actually see my father’s funeral, because I don’t think there was ever going to be one.
But I will do my best not to dwell on the grim parts. After all, I’m still here, aren’t I?
Mother remarried when I was twelve. The man she married had two children of his own, both of whom were older than myself. Mother spoke often of my brother and I “at last” having a “proper father figure” in our lives around this time, especially as it became apparent that we—well, I in particular—were not adjusting so well to this new familial arrangement. I, probably in no small part because, out of my brother and I, I was the most reminiscent of our father, had already fallen from being most favoured at this point. But what surprised me most was, for how fixated my maternal family had long been on blood ties, the warm reception my stepbrothers received, and the further cooling of their regard for me. Looking back, I could recount certain specific instances where I noticed that I was losing my family’s esteem, but at the time, it felt altogether sudden, as if I had suddenly become entirely unacceptable.
I had grown up with strict figures in my life, so I had thought. My father was always quite diligent on matters of posture, diction, and so forth. So too had my great grandmother been, so much so that I distinctly recall, even at the extremely young age that I had been while she lived, she often corrected my speaking without hesitation. But I suppose these were more so matters of culture rather than exertion of authority. My stepfather was at once austere, authoritative, and plainly imperious. I realize, thinking of it, that for how much my mother spoke of him replacing my father, there was some measure in which the intent was that my father’s influence—that is, the part of me which came from my father—needed to be subsumed and replaced as well. Change is hard! And change one does not understand is even harder! Even more so is it hard when one is a child who has long taken pride in a great many things and was once even praised for some of them, only to then be criticized intensely for the same things. Where once I was well-spoken, now I was being rude for speaking too much. Where I was once well-dressed and well-composed, now I was being messy and improper for overadorning myself. So on and so forth, these criticisms which even now I fail to precisely understand went.
Now, upon reaching this point, I must confess that I will for some time now be speaking not only with indignation but also with a fair amount of embarrassment, as my response to stress in those days was perhaps also improper. For any young noble of any rapport to be found with caches of—if I may avoid being too rude—excessively dashing effigies, alongside some other even less proper things, is of course going to evoke rather severe responses from their caretakers. Let me say that I, even understanding the sort of position a caretaker might be in, I felt the response was altogether entirely too severe. I grant that this may have been due to a variety of factors, such as how, as I have recounted, I had already fallen well out of favour by the time my problematic vices were uncovered, and due to the precise nature of what was uncovered—both in terms of content and that I had included in my diary some, let us say, novel stories—but even so, I could never help but feel that the implication that I were some kind of uncontrolled animal, and how I was given a treatment to match, was entirely too much.
Let me clarify my circumstances thusly: I was sequestered in my room for the majority of time that I was neither learning, doing some sort of other necessary task, or being berated—the latter of which took far more time out of my normal day than one might expect. Anything that I wrote for any purposes, anything that I did for any purposes—all faced enduring scrutiny from my mother and stepfather together. I often found myself being interrogated long into the night over perceived implications of impropriety within my own studies! And perish the thought that I might see much of any friend, for what acquaintances I had made in this time, I was often either forbidden from engaging with them or placed under intense supervision, lest some sort of impropriety arise. Increasingly, I failed to understand how I had misstepped when I was berated or inquisitioned, but when I earnestly confessed my confusion, I found even more…more harsh treatment. Indeed, when I failed to anticipate what I had done wrong, I was placed under the light of being a chronic liar—a fact which eventually trained me out of my natural expression of nervousness: a smile. I attribute these inquisitions to my difficulty expressing strong emotion, though I cannot solely attribute it there, as I was once praised as an even-tempered, even-keeled child.
So let me, at this point, dispose with mourning myself, or, rather, sounding like I am. Being that I had never properly untrained myself to avoid such an undignified response to stress as I had developed, I indeed had periods where I, being so stressed as I was, failed to remain sensible. And as one might imagine, though I had gotten good enough at hiding things that I produced no direct evidence, there was still an inkling, I gather, that I had some source of stress relief keeping me from snapping. Three years hence, I had gotten sloppy. Actually, I had gotten brazen—more so than sloppy. After all, when one is always under scrutiny no matter what, why bother trying to avoid it at all? I kept some of my favourite creations and pictures inside a locked box, hid the key in my pillow, and hid the box in my mattress
I don’t know how they found it, but they did, and it wouldn’t take any stretch of the imagination for someone to guess what finding such a thing would entail, especially in the circumstances. I remember that night vividly. It was my brother’s twelfth birthday, as I recall. We had enjoyed a feast and, for what it was worth, it seemed the night had gone well enough. But as we all retired, something I had mentioned about hoping to meet a friend had, I suppose, evoked suspicion. I had planned to take a hot bath that night—one of the few pleasant experiences I still got to enjoy with any frequency. I had just settled into the water and wet my hair when my stepfather and mother knocked on the door, and my stepfather roared about a “box in the floorboards,” demanding I unlock it for them. When I asked to finish my bath so we could speak, they barged in, holding the very same box. As I rushed to cover myself, my stepfather yelled, commanding me to rise and explain myself. Only after my mother affirmed my protestation that I be allowed to dress myself did they relent, if however briefly.
I pulled on my nightgown. And then, by impulse, I felt the need to get out. I had thought of this scenario—ones like it, anyway—countless times in my head. I had imagined, perhaps foolishly, that I could have gotten away without such a damning proof of my failures to be revealed before I could find some way to go on, study to become a sage, and find someone sensible and quiet, far from my decaying relations and the ever-grim prospects at home. But that foolish dream had gotten the better of me, and, when backed against a corner, I did something perhaps foolish, certainly impulsive. I did something I’d only rarely genuinely considered, and never believed I’d actually do. I ran. In only my shift, with still-wet hair, I quietly opened the window and crawled out, closing it behind me. I…struggle to explain how I managed to climb down the side of the mansion and get over the wall, for I have never been so athletic as this, but I suppose some strength possessed me. For I ran and leapt in ways unlike myself, looking only to get further away. I on some account did not even register the temperature until I felt that my hair had frozen.
But I kept running. My bare feet felt like death and then like nothing in the snow banks. I couldn’t feel my face or anything else, really. But I kept on, until I could barely bring myself to trudge. If I hadn’t seen the blight—that rot seeping out of the ground in a growing patch that we had some time ago heard about—my body surely would have been found frozen and mangled by starving wolves or some other beasts trying to survive winter—if it were indeed found at all. And there it was: the blight. If my nose had any feeling, perhaps it would have burned, as my lungs did. I could see it, and then I could see very little at all. I felt this draw, as if the rot were beckoning me. If the blight took me, after all, then my funeral would not have me to grace it. I was hopelessly lost, and ultimately had no real wish to be found. I remember my dying thoughts. I felt warm, if only for a moment. I felt safe, as if nobody would ever find me. Because if they did, they would surely not live to tell the tale.
I awoke feeling comfortable, rested, and entirely unlike I had ever felt before. As I slowly rose, I felt strange, unbalanced, and my sight was entirely foreign to me. Both I and my mother had come to rely upon spectacles—expensive as they were—and yet mine sat in the snow. When I reached for them, I realized that I could see in a way I had not been able to for years. Mind you, I cannot see terribly well even now, but my vision has remained stagnantly mediocre ever since that day. And as I reached for my spectacles, I saw my blackened hand and recoiled backwards, falling onto my back. Then I felt it—alien appendages—what I would learn were my wings and tail. When I blinked, I felt lashes collide and stick in the frost, ways they never had before. As I again reached for my spectacles, I found they granted me little help, and sat in my field of vision incomprehensibly. At last, I felt my face properly, and realized something really had changed irrevocably.
Sometimes I wonder if I am indeed in a dream, some sort of nightmare, or the afterlife, for how much I struggle to maintain constancy across my two alien forms. The creature I once was bears little resemblance, in terms of sensation, to what I have become.
But no matter, I sat up, breathing in the toxic air, and yet feeling no pain, no harm, and scarcely even feeling particularly cold. I held my hand to my head, recoiling again when I made sudden and unexpected contact with those changed ears of mine, and then scratched my head. To my horror, clumps of hair fell out as my fingers made contact, and I held them in my hand only to realize that my hand indeed looked as if it were dying. But having heard of the blight-born, I think it was that moment where I realized properly what must have been happening—or rather, what had all but already happened. I carefully rose and stumbled around the rotten woods until I found a poisoned puddle and got a glimpse—however imperfect—of what I truly was. I was, in truth, one of those men made demons by the blight.
How does one confront this feeling? Already alienated as I had been, now there was no returning even if I wanted to. I felt that I was seeing something in that puddle that nobody was ever meant to see—something unholy, meant to be confined to after death. This deep sensation of unease set deeper into me when I realized that I was seeing my reflection in a dark puddle, illuminated only by the moon’s kindly light. Truly, there was no denying what I had become. So the blight saw it unfit to allow me a death in dignity, I said to myself. Wondering then what else there was, I could only imagine that I owed to myself the opportunity to see what other indignities awaited my memory when it became apparent that the winter had taken me. I felt my wings, and knew suddenly that I had control over appendages no human has ever been graced with in our age. I flew—quite clumsily—as high as I could sustain, and saw the path forward. Shrouded by the night, I began to gather my surroundings and get a vague sense of where I had come from.
It took no time at all to arrive home. I landed on the roof, as carefully as I could, and clung tightly there so as to avoid being seen. I admit, now, that the impulse which drove me there was less so specifically that I wanted to see what had happened and more so that I needed something from my former home—something which I had never before and will nevermore go without. I was given a soft lamb-doll of sorts—I suppose it’s more of a little blanket—but in any case, its “wool” is in fact silk, and stroking this silk has, as long as I can remember, been the deepest source of comfort I have ever found. I needed comfort. Needed it more desperately than anything else. More than I had ever needed anything in my life or had ever before conceived of needed anything. As I was flying back that day, I felt my soul wretch for how it longed for some comfort, and the grim thoughts of funeral were replaced by the screaming of a child in need of warmth.
I waited until everyone went to sleep that night, and crept in through the same window I had escaped from. I snuck as quietly as I could, picking up my beloved toys and the few other most prized belongings of mine that I could gather, and I left through the window again. This time, I realized I had nowhere else to turn, and crawled along the roof until I recalled how my ancestors had, after a major storm damaged the roof, neglected to refurbish a section of the uppermost floor and instead sealed it off, for there was no need for the extra space or trouble in cleaning it. I pried a window open while my tail wrapped tightly around my toys, and found the space as empty and desolate as I’d imagined it to be when I’d first learned of it.
I have no idea how long I sat in there, motionless except for my fingers stroking the silk waves of my lamb-blanket’s wool. I stared at a point on the wall for such a period without blinking that I finally felt myself blinking out tears as I remembered to blink. That’s when I found that I cried—well I call it tar, but it’s not quite as thick, I suppose.
But it was after some time of this that I realized how hungry I was. And suddenly, it was all I could think about. I felt myself craving all sorts of things—all sorts of meats. And as my mind wracked through every dish I’d ever eaten, the meats got juicier, less cooked, and then at last, I recalled the times I had hurt a finger and put it in my mouth. Dear Seluna, thinking about that first hunger makes my insides burn as if I had never before eaten, just like that first time. I needed blood. Even as I wrestled with myself over such an insane notion, I could feel myself compelled towards the window, needing to go out and find some blood—any blood! Like some sort of horrid bat or bird, I leapt from the window and flew into the woods, scouring the landscape for anything I could possibly find. Still, recalling this animalistic urge, I cannot help but feel monstrous for having done it. I scoured the countryside until I found a fox, and in movements which I had never before made, I felt compelled to snap its neck and drain it of blood. And like an insatiable creature, I discarded it and immediately began to clamour for more. It blurred together, all in a messy haze, as I felt overcome by this hunger and rampaged across the countryside, licking any blood I spilled off of the snow itself, even.
I have no idea how long I was like this for, but when I at last felt sane, like I was no longer starving and going mad, I collapsed and slept. When I awoke, I felt cooler, more collected, yet still hungry. It was then when I realized I had changed in other ways as well—that my teeth demanded this life of me. But rather than spreading carcasses all over the place, I felt it only decent to be more discerning, and so I began to try and hunt reindeer instead. I got kicked no small amount of times, but found myself crawling up and clamouring for more, until I finally managed to get a good bite in and drink. Oh, how the warm, live blood felt so much better than even the freshly dead stuff! But I, even then, even as shattered as I was, had some sense left! I mourn the little beasts I have killed, for I have no wish to be some rampaging beast of the woods! I only drank sensibly from the reindeer, and always let go before they seemed to grow weak.
But now, one might imagine, I looked the part of a monster. I felt myself splattered with animal blood—sticky with the entire result of my maddened feast. Now, I at last considered propriety again. And it was at this point that I contemplated what I could even do. I had failed to die. I had failed to be human. What could I avoid failing to do? Could I ever bear a semblance of the future I might have had?
Obviously not, but what I did have was freedom. When I at last returned to the family home and snuck into my stolen quarters, I overheard, as I contemplated how I might find my way to a decent bath, my mother and grandmother speaking. My hearing, as I found when I gingerly pressed my ear to one of the chimney, was good enough that I heard it in excellent detail. I would, indeed, enjoy a small, private funeral. And so, in death, there was truly nothing more to be expected of me. A ghost, after all, cannot be held to her living expectations. And ghost I became.
I found a routine, creeping around my own home at late hours or when my kin were away, slowly stealing things from my room, which my mother had left entirely untouched out of grief. Though I regretted how she accused the few servants we could still afford of stealing, I realize there was little that could be done about it. I became a ghost, haunting my own home, and slowly but surely, I even nicked things from my mother and stepfather. Like a bird retreating to its nest, I made off with jewelry and all sorts of other beautiful things—inheritances which I would never enjoy, but that I decided should be rended from the hands of those who had, in a way, stolen mine. Time became nonsense to me, as I knew only sleep and activity. I learned and changed, fiddled with my appearance once I stole a mirror, and stole as many books as I could get away with, but I ultimately often found myself sitting up during the waking hours of the household, listening for the voices of my younger brother, and our little half-brother.
I could say nothing, but hearing the sound of speech reminded me—if only for a moment—that I was still something that had been human. That I was not some ghostly apparition or some animal that had snuck into a place, but someone who was born in this house, raised in this house, and had as much of a right to be there as everyone else. I heard my brother through the chimney once, saying my old name—the one my coffin took with it. For I remind you now that “Nesna” is not my old name but the moniker I have earned, for what was I but Belonging to the Dead? In any case, in these precious moments I cherished my humanity, and dreamt of what I might have been.
Longing, though, is an insufficient emotion. I found myself reminding myself that I had the freedom to cry, to smile, and to feel whatever I wanted or needed to. But in truth, the only feeling I have most often needed is peace. Peace is a quiet, gentle feeling. And I have come to love it more than I have loved any feeling in the world. Perhaps a second life of quiet contemplation is a sort of afterlife, but I am no longer in that old home for a simple reason.
My time there, just like everyone else’s, was made to end. When news of the sun’s plight came, my relations, I recall, at first laughed. Our ancestors—indeed, my great grandfather who, when my family last left our ancestral seat, still lived and may still live—fought the Aurelians and still bear them no love, so how delicious was it that they might have at last lost the patron who kept them able to swat us around? I remember at first thinking that, in light of how research into the blight had begun a number of years prior, there might yet be something changing more in the world. In truth, though, nothing did at that point. What ultimately changed was when the blight began encroaching on us. Having already lost much of our estate to it, I was not surprised to learn that the final response of my relatives was utter spite. Over the course of a month, they gutted the property in preparation to move to Lunaris. When I at last heard talk of busting open the confines of my little space to be certain that there was nothing else to pilfer, I realized I needed to leave.
Having overheard my grandfather’s bitter complaints over the King’s decisions around my sort over the years, I knew if I ever wanted to hear another person’s voice that I would need to make my way to Dawnhaven. I have nothing but what I have carried here with me, but if nothing else, I beg that you might take my earring collection, sell it, and use the money for this cause of sanctuary, and that you grant it to me. To see a person’s face makes me weak with relief. I never imagined that I would miss eye contact.”
B L I G H T - B O R N Nesna has been permanently altered by the blight, resembling her former self in appearance only superficially. Though her face has changed little except insofar she has transitioned from youth to adulthood, her complexion is pallid and grey, rendering her appearance corpselike. As can be seen when she blushes, however, her lips are not black from any sort of makeup, but rather because her blood is black as well. On her face, her eyes have lost their pupils and duplicated, resulting in two pairs of eyes which glow a weak, haunted purple, with her second, smaller pair sitting parallel to her nose on either cheek. Her lashes have grown thicker, duplicating in layers and occasionally show beads of thick black liquid—which, much like her lips, is not makeup, but rather comes from her, for just as her blood is black and viscous, so too are her tears, saliva, mucus, and every other fluid which comes from it. Indeed, when she opens her mouth to speak, even before her teeth, what is most obvious is how the interior of her mouth is pitch-black and how her molasses-like saliva seems to form gossamer strands between her teeth. Over the years, her teeth have become stained grey by this same dark interior, but, looking past her otherwise normal front two teeth, more changes in her mouth reveal themselves. Her secondary incisors form smaller fangs, while her canines extend much like those of many other blight-born. And behind these sharpened teeth are no premolars or molars, but rather dual paired rows of sharp teeth not unlike her secondary incisors. Even Nesna could still keep normal human food down, she could scarcely chew it effectively.
Due in part to her black blood, her large, batlike wings appear entirely black, as do her arms and legs past the elbows and knees. Where her wings meet her body near the top of her lumbar, on her lower ribcage, the black fades into her pale skin, with dark veins creeping outwards, making her wings superficially look as if they might be rooting themselves into her back. Similarly, her hands and feet appear entirely black, as do the lower parts of her forearms and calves, then fading into her normal pale-grey complexion as they near the next joints, with black veins creeping further only to fade into her knee and elbow joints, almost giving the appearance of socks and gloves which have started to meld into her. What most obviously disproves this notion, other than how she maintains normal, if not heightened sensitivity in these extremities, is that her nails still grow all the same. Strangely enough, they remain quite normal in the sea of inky black, being entirely unremarkable other than being unusually healthy-looking for nails sitting on beds which seem as if they’d long died. When allowed to grow past the nail bed and left unpainted, their ends appear strong and pearly-white.
Atop her head sit horns, which Nesna, having once attempted to remove them, knows have no bony core to them, instead simply growing upwards as fast as her hair used to no matter what is done. Though their thickness and position makes them inconvenient to file down at the best of times, Nesna has made a point of coaxing them into their current shape and filing them to keep them a consistent shape and size, lest they become unwieldy and too inconvenient. While her horns take the show, Nesna has found that the rest of her scalp is not to be underestimated. Her hair is not only snow-white and just as shiny, but shockingly fine, soft, smooth, and cool to the touch—altogether an unusual texture for hair, much unlike the dark, thicker hair she once bore. Despite its other properties, it is unexpectedly strong, holding up much better than would be expected for hair of its density. When she was younger, Nesna had maintained shorter hair, but this changed hair of hers grows quickly and more densely, by her estimation ending up with at least twice as much hair on her head after any amount of time, and so Nesna has become accustomed to wearing her hair long, cutting it haphazardly only as absolutely necessary for practicality and vanity.
Poking past her hair are Nesna’s ears, which have not only lengthened to points but grown. They are quite sensitive, both to sound and to the touch, enough so that Nesna has not found it comfortable to sleep on her side ever since her mutation and, much to her chagrin, has not been able to tolerate wearing even the smallest from her once-beloved earring collection. Beyond this, Nesna’s ears seem to have developed more muscle behind them, such that they move slightly in response to sounds and have otherwise become quite expressive—often much more so than her face. Lastly, while she most often keeps it buried underneath her clothes, Nesna possesses a long tail ending in a spade shape—not unlike some old depictions of demons. When it can be seen, directly or indirectly, it is apparent that Nesna’s control over it is much less than any other appendage of hers, as when it is not curled and anchored firmly around one of her legs, it often fidgets and arcs like the tail of a nervous cat.
Type: “Classical” Abilities: Beyond abilities such as flight and enhanced hearing clearly bestowed by her changed form, Nesna enjoys other changes which are less obvious. Nesna is shockingly resilient. Blunt-force trauma is of much less concern to her than one might expect; indeed, Nesna has found that she can handle crashing into things mid-flight without much lasting discomfort. Alongside this, though her skin is no less vulnerable to being pierced than before her mutation, the black-blood running through her does not so readily bleed as normal blood might, making a death by a thousand cuts a poor choice in taking her down. Those who come into prolonged contact with her blood can expect themselves to feel increasingly heavy and anaemic. While no less uncomfortable than going days without eating, Nesna can withstand longer without blood than many similarly blood-reliant blight-born can sustain before experiencing genuine ill effects. Beyond this, when not overexerting herself, Nesna has impressive stamina—able to go through a full day of moderate exertion without feeling any more tired than when she began. Lastly, Nesna has found her already-extant affinity for magic greatly bolstered—a fact which she places immense pride in. Weaknesses: Nesna is rather sluggish for a blight-born, largely incapable of reacting at the same blinding speed that many of her fellow blight-born might move at, and arguably less reactive than even some normal humans. Although she can fly much faster than any person can walk, her speed is anything but supernatural—if a pigeon is putting in the same effort as her, she will be entirely outpaced. Nesna is certainly stronger than her build would suggest, but less so than most comparable blight-born. Most notably of all, though, Nesna is sensitive not only to the sun, but to bright lights and the heat as well; most logs around the average fireside would be too close for her. Contrary to what might be expected for someone even more confined to the night than the average blight-born, Nesna’s night vision is not what one might expect for a blight-born, though this is less so an expression of her struggling with the dark and more that Nesna has overall middling vision—she has four eyes, and none of them work exceptionally well. Lastly, Nesna is, much more so than the average person, prone to choking on herself, resulting in her suddenly doubled over and sputtering with a terrible-sounding wet cough.
Beyond these more overt struggles, Nesna also faces less obvious physical challenges. Her joints are prone to aching, and can often be heard to crackle and pop, especially after a bout of inactivity. Likewise, Nesna’s limitations are much less flexible than they are for many others. If she overexerts herself, she can reasonably expect to crash as soon as she reaches the next lull in activity.
Short Bio: Desmond was born the first and only child of the Wathen family. A family that was once among the nobility of Lunaris but had been brought low by their actions and stripped of their title and lands. But this would not be the end for the family as sometime after their fall from grace. The family had come back as merchants and founded a trade company. Which almost failed thanks to Desmond's grandfather but, thanks to his father. The trade company would survive and even start thriving again.
Desmond is someone you would not expect from the sole child of a merchant family. Mainly thanks to his parents and not wanting Desmond to become his grandfather. Desmond was taught to be an honest man and be fair in his dealings with people. Among other positive traits and this upbringing would have an effect on him. Shaping him into the man he is today and after his father died due to illness. The family business became his though, and he would get help from his mother with running the trade company.
Now Desmond has received a request from the princess to come to Dawnhaven to help with setting up trade between the settlement and the rest of Lunaris. A request that he accepted, and he has relocated to the still-developing town. Setting up a trading post along with a place of his to call home. Now aware that he has competition in Dawnhaven from an Aurelian merchant. Still, Desmond seeks to establish himself in Dawnhaven and help the town grow. In any way that he can.
Misc: Despite being a merchant, Desmond knows how to fight with both magic and mace.
Also, despite his reservations, Desonmd's mother has decided to come with him to Dawnhaven and aid her son.(NPC)
Like with Ayel, Desmond has brought with him workers and staff to manage his business, build a trading post and build housing for them.
Desmond has a pet owl named Silver, who he rescued from a baby as she was the sole survivor of her nest from an attack. Though their relationship is more companions than pet and owner and while he has tried to release her back into the wild. Silver always comes back to him.