The demo has several things in the zip file:
- a pdf with the rules in the first part, and an intro adventure in the second part
- a map of the land
- three pregen characters (with three different graphics for each)
- some challenges from the intro adventure, but they are spoilers
I'd like you to have a look at the map, it's a single image file.
I'd like you to have a look at the characters, and come up with your own, it's very easy. Or use pregen(s), it's even easier. Because of the ease of chargen, making 2 or 3 characters is still little effort.
The resolution system is PbtA-based: roll 2d6, 10+ is success without complication, 7-10 is succes with complication, 6- is complication without success.
However, you don't have stats as per usual pbta. Instead, you can use any number of 'power tags' (the short phrases describing the character) which are directly relevant to the task, to add +1 to the result. You may choose to use the weakness tag before rolling, getting a -1 but also marking Xp.
There is some more complexity to task resolution, but we can discuss those on the fly.
- a pdf with the rules in the first part, and an intro adventure in the second part
- a map of the land
- three pregen characters (with three different graphics for each)
- some challenges from the intro adventure, but they are spoilers
I'd like you to have a look at the map, it's a single image file.
I'd like you to have a look at the characters, and come up with your own, it's very easy. Or use pregen(s), it's even easier. Because of the ease of chargen, making 2 or 3 characters is still little effort.
The resolution system is PbtA-based: roll 2d6, 10+ is success without complication, 7-10 is succes with complication, 6- is complication without success.
However, you don't have stats as per usual pbta. Instead, you can use any number of 'power tags' (the short phrases describing the character) which are directly relevant to the task, to add +1 to the result. You may choose to use the weakness tag before rolling, getting a -1 but also marking Xp.
There is some more complexity to task resolution, but we can discuss those on the fly.