So, there's fire feeders, the forgotten, the big clump guys, the stinger dudes, the toxic folk, and the guys that just eat, correct? (Scientific names, of course.)
Draexzhan said So, there's fire feeders, the forgotten, the big clump guys, the stinger dudes, the toxic folk, and the guys that just eat, correct? (Scientific names, of course.)
marcopolonian said That reminds me, I need a nickname for my critters as well.The problem is that there really isn't any dignified way to use "bubble" in a name...
marcopolonian said
Are there organisms swimming around that aren't and have never been under anyone's influence, just doing their own thing? Or are our entities' taxons (and the taxons that separated from them, like the Forgotten) the only living things on the planet?If the former, would we be allowed to begin influencing those things?I don't (think I) need to know this for my next post, I'm simply curious.
marcopolonian said
Are there organisms swimming around that aren't and have never been under anyone's influence, just doing their own thing? Or are our entities' taxons (and the taxons that separated from them, like the Forgotten) the only living things on the planet?If the former, would we be allowed to begin influencing those things?I don't (think I) need to know this for my next post, I'm simply curious.
antarctic termite said
Other than prokaryotes and any castaways we might have created (as of now, just the Forgotten and the colony species I ditched earlier, I think), no, we are the only life. If another player chooses to enter, a new simple species will be created for them.
marcopolonian said I see. How often should castaways be created? Only when the entity desires it? Or accidentally and every so often? (or somewhere in between the two?)An unrelated question: has an ozone layer already formed on this planet? How safe is the surface?
Kyelin said I'm thinking that, as the entities progress, they abandon their older creations for more recent ones. And so, the older taxons become free game, for those who don't want to start from scratch and experiment a little. We only have so much Sphere Space, after all.
marcopolonian said
According to the initial post in the OOC, the amount of influence in a taxon is proportional to the speed it takes for the desired biological change to happen. And once you put influence into something, you can't remove it until that taxon is extinct (and even then it only gradually comes back).So, if you need your taxon to evolve quickly, then invest a large percentage of your influence into it. But if you'd prefer slower evolution, and if you want to keep some influence on hand in case of an emergency or opportunity, then you should save it.Wish I'd thought about this before using all my points up...
Obscurus said Thanks, that was exacty what I was wondering about.
Draexzhan said
So, there's fire feeders, the forgotten, the big clump guys, the stinger dudes, the toxic folk, and the guys that just eat, correct? (Scientific names, of course.)