Name: Jynmi Imsar
Appearance:Age: 19
Gender: Male
Height: 5'11
Weight: 215
Hair Colour: Bleach white
Eye Colour: Violet
Birthday: September 30
Clan/Family: N/A
Race: Soul
Rank: Captain, 10th squad
Spiritual Energy Color: Ruby.
Personality: Growth for growth's sake is the ideology of a cancer cell, not Jynmi Imsar. To Jynmi the purpose of all creation, and actions, from now till the end of time is to make existence a little easier, and safety as close to a sure thing as possible. He is a Unitarian, and measures something as successful or not based on how much more happiness it brings to the world. Due to the level of care Jynmi feels for just about everyone he seals himself off from the rest of the world as best he can so he can objectively step back and see the big picture, and let logic guide him instead of his heart.
Jynmi also believes in determinism and so sees everyone, no matter how good or evil as a reaction to the world around them. For that reason the guilty are not guilty because of what they've chosen, but because their continued existence would only bring more misfortune to themselves and others. It is with a heavy heart he vanquishes what must be vanquished.
Despite his natural predisposition towards logical thinking Jynmi is actually very creative. He has to be, or he'd break down and go on a murder rampage, (which was what happened to the main character in the first novel he published novel). In his free time he likes to work on his writing. Normally he does short stories, but he's also done novels, plays and a bit of poetry too. He tried his hand at drawing and playing instruments, but they failed him, utterly.
Other than writing, his favorite hobby is reading. His favorites are science fiction/ fantasy or anything humorous. He'll pretty much read anything. Though, he's a bit hesitant about romantic works, which is to say, he'll only open one if there's nothing else available, and his pen is out of ink.
History: Secret
Relationships/Friendships/Rivalries/Siblings:Other: ~Zanpakuto~Zanpakuto name: Athena
Type: Kido
Zanpakuto Shikai Release command: Think, Athena
Spirit Appearance: Athena is a tall woman, towering over Jynmi by 16 inches. Her hair is pitch black, razor straight, goes down to her ankles. Her eyes are golden color and her skin is the color of clean porcelain. She wears thick rimmed blue glasses, with a golden chain she wraps around the back of her head so they won't fall off. Her normal attire consist of a long flowing white robe with her left shoulder bare.
Inner world: Jynmi's inner world consist of white marble ruins, surrounded by high mountain peaks that disappear into dark grey clouds. Despite the clouds that surround the ruins, a beam of sunlight cuts through at the sky's apex, streaming down over the only structure standing intact inside the valley, which is an auditoria with a tiny stage, surrounded by thousands of empty seats.
Sealed appearance: Athena's sealed state takes the form of a wakizashi with a silver guard, and black wrapping along the handle.
Shikai appearance: Athena's release state takes of a white orb. The orb is about 12 inches in diameter, and looks as if it's made out of porcelain. With the exception of a simple drawing of a black eye, the orb is featureless.
Bankai appearance: In her bankai form Athena takes the form of an infinity symbo (Sideways 8) tattooed on Jynmi's forehead. Half the symbol is white, and the other half is black. In the center of the black part of the eight is the white eye from the shikai, and vice versa for the white part. In addition to the infinite mark on Jynmi's forehead his eyes turn deep blue, and become bigger, almost owl like with deep dark bags appearing beneath them. His ears become pointed like an elf's.
His regular outfit turns into this
Shikai special ability: Athena's shikai has the ability to manipulate its own existence.
Shikai skills:1..
Kierkegaard- In her shikai state, Athena can phase in and out of existence at will. While "Existing" whatever shape she's in is porcelain white with a black eye painted at the sphere's center. Whenever she is in a state of none-being-The sphere is black with a white eye painted on the sphere's center. If in a state of non-being Athena cannot phase back in if there's a solid object like stone or a person in the area she wishes to enter at, but she can phase into looser materials like air, water, and sand. Upon entering non-being, the lack of matter in the area causes a powerful vacuum. Upon entering existence there's an explosion. The size of explosion/implosion is dependent on Athena's surface area and shape at the time.
2.
Nietzsche- In her released state, Athena can expand or contract her size, altering her volume and surface area at will. Note, this ability does not change her density, and she becomes softer the further her form is stretched.
3.
Heidegger- Athena's release state is controlled telepathically by Jynmi, and she is capable of moving independently of him, being able to hover, and move at shunpo-like speeds, up to a 250 m range of him.
4.
Jaspers- While released, Athena has the ability to change her shape at will, manipulate her physical form into virtually any object so long as it's a single piece.
5. Camus-???
6. Sartre-???
Bankai Skills: 1. Socrates- The black half of infinity disappears from Jynmi's forehead and reappears on his palm. He then presses his hand into the forehead of someone. Both circles glow violently, and the two figures stay still, apparently suspended in the moment, the only movement between them being the parts of the infinite symbols on their foreheads, flickering with light.
The true nature of Socrates is two join the minds of two separate to either communicate or due battle. With this ability Jynmi and whoever he's involved with find themselves in a completely pitch black area, floating.
Communication here is much better than that of the outside world since words do not get tongue tied, and images or sensations can be exchanged.
Battle during Socrates is unlike anything else. In this world, the two combatants have nearly infinite power, able to create images and sensations, which they can use to attack their opponents.
Note: Within Socrates, physical attributes like spiritual pressure, physical strength, speed, natural defense. etc, etc, are ignored. The power behind each attack is based on that combatant's will to cause the other harm. Within Socrates combatant's feel pain as they would in the normal world, but in the end they don't die because of damage or pain, but because of an inability to hold images of themselves together.
Although the possible methods for attack are nearly infinite, battling in Socrates does have rules. No consecutive attacks maybe be of the same type(Earth, Wind, Water, Fire, Dark, and light) and during a six attack cycle each type must be used. If someone effected by this ability tries using two attacks in a row that are the same type, they'll find themselves damaged instead. Failing to use all six types in a cycle will result in two turns were they'll be unable to form images(they can still move normally though).
Upon reaching victory, the victor may choose one of three options:
* killing their opponent by causing the Section of eight on their forehead to detonate with a massive implosion.
* Disabling their opponent by forcing them into a coma-like state for a pre-set amount of time
* Forcing their way deeper into their opponents mind to forcefully retrieve data.
In the event of a draw both combatants are forced into coma-like states, unable to awaken for at least four days.
2. Plato- Jynmi creates a blue glowing cube which surrounds a large area around him. Within this boxed area he's capable of changing the physical laws and properties which guide the natural world by verbally commanding the sword on what changes he'd like to see.
As powerful as this ability is, it does not grant him absolute authority over the world around him. He's affected by the changes in the universe just like anything else within the space. He cannot change more than three aspects within the space of Plato at a given time, and once a change has been activate, it must remain active for at least six turns before he is able to change it. He must also know the words of the things he would like to change, as Athena is not a mind reader in this state, and descriptions of effects and properties are meaningless. However, he's able to deactivate a change, after the amount of post have past, at will. He's also limited to what he can actually effect, as opposed to what only exist because of beliefs, or categorization. What this means is he can effect laws, forces and properties, he cannot target non-absolute characteristics. For example, he can say that the density for a certain type of steel is several times higher than what it is, but he cannot say that the sword of his opponent is too heavy for him to swing around. However, probably the biggest weakness is Jynmi's inability to choose the actual effects of his control. He can pick what he tweaks but not what will happen. So he usually keeps his statements simple.
3. Aristotle- ???
4. Epicurus-The infinite sign on Jynmi's head, disappears and reappears and reappears in his hand, in the form of a rapier. The blade of the sword is 24 inches long, with a black grey cross guard in the shape of a triangle, and black handle, and a diamond shaped grey pommel.
This ability is similar to Plato, but instead of gaining control over an area, Jynmi is granted a sword he holds power over.
Besides the form the ability takes, there are the following differences between Epicurus and Plato. First, any changes Jynmi chooses to invoke over this form of is bankai is only required to go through three turns instead of the six that Plato requires. Second, There's only a single change Jynmi can hold over the sword at any given time.
Aside from the control Jynmi has over Epicurus, it acts like any other sealed zanpakto.
5. Zeno-???
Non-lethal Zanpakuto Skills:
Skills & Masteries
Zanjutsu-Expert
Kido-Master
Hakuda-Expert
Hoho-Master