@Hael I suppose you right. Maybe I'm just not all into the space mariney-Murrica thing that Hamilton had going. I think they should still have human names...but...like, they couldn't think of something better than Bob? I dunno, I guess it's just a personal thing haha, but it's also related heavily to tone. Blindsight has a couple Bob and Bill like names, but it's quite mind-expanding, and the Ender Saga is really mystical.
I'm probably just a nitpicker lol, ignore it ignore it.
This guy is one of the fathers of the science fiction genre. Some of his works are just WEIRD, but he has some really interesting ones, too. (Including a story where America became a theocracy.)
His version of Starship Troopers is way better than anything the movies will ever make.
EDIT: I mention him because all his names are Earth names.
@Hael I suppose you right. Maybe I'm just not all into the space mariney-Murrica thing that Hamilton had going. I think they should still have human names...but...like, they couldn't think of something better than Bob? I dunno, I guess it's just a personal thing haha, but it's also related heavily to tone. Blindsight has a couple Bob and Bill like names, but it's quite mind-expanding, and the Ender Saga is really mystical.
I'm probably just a nitpicker lol, ignore it ignore it.
This is why I name all my characters Jesus.
Non-religious people will think it's the Spanish "Jesus", which is pronounced with an H and is just an everyday name. Religious will think it's Jesus, as in the Messiah. Atheists will think I named him that to bash religion, Christians will think I named him that to praise it
So, question. Can I have a larger percentage for army size since I hold a warrior culture and my people are all into the service of military?
Yes. As I said, if you have a VALID reason to increase your army size, I'll likely allow it.
This is more than valid, and I'm surprised you hadn't mentioned it earlier.
I'll allow up to 15 percent of your people to be in the military- more than double what you have now- but that's as I has I can let it go, because I don't feel that any normal economy could support a military larger than 15 percent for more than a few years at a time.
Yes. As I said, if you have a VALID reason to increase your army size, I'll likely allow it.
This is more than valid, and I'm surprised you hadn't mentioned it earlier.
I'll allow up to 15 percent of your people to be in the military- more than double what you have now- but that's as I has I can let it go, because I don't feel that any normal economy could support a military larger than 15 percent for more than a few years at a time.
Alright, doing math in head... 18.468 billion soldiers for 15%. Now that is better ^^
Alright, doing math in head... 18.468 billion soldiers for 15%. Now that is better ^^
You'll still be overwhelmed by anyone with a large enough population, however- the New Republic, the Xim (350 billion population, by the way), and so on. So don't get in over your head
You'll still be overwhelmed by anyone with a large enough population, however- the New Republic, the Xim (350 billion population, by the way), and so on. So don't get in over your head
I shouldn't volunteer for this, but what do you want, specifically?
Well, all I can do for a map is a bunch of colorful blobs on Microsoft Paint, so I guess I'm asking if anyone can do literally anything better looking than that
Well, all I can do for a map is a bunch of colorful blobs on Microsoft Paint, so I guess I'm asking if anyone can do literally anything better looking than that
Whelp, I think I'm finished with the species section of my sheet. I'd say my sheet is coming along nicely; shouldn't be too much longer until I'm finished.
EDIT: And excuse me? We wouldn't all be blobs on the map, Hael. God, some of us would just be a dot.
The expansive Akkab Imperium has reached it's zenith of planetary conquest, having brought into its fold a host of 85 planets. Whilst most of them have been hard won in battle against other nations, the Imperium is now in a state of replenishing it's forces and building up interstellar infrastructure. Therefore, whilst the Imperium is impecably vast, a lot of the planets beyond the Core- and Outer Core sectors are scarcely inhabited by little more than military personnel and Black Clans.
As such, the population of the Akkab Imperium would reach a grand total of 480 million inhabitants. Whilst it might amount to a massive grand total, the population is rather well distributed across the three rather large stellar sectors. Most of the populace is oddly centered, since the Imperium has annexed and conquered many other races throughout it's existence.
The Imperium, in it's vastness, has managed to assimilate many species and even more cultures. But even with that, there are four species that stand over them all, and they are refered to as the Center Populace. These are the core of the Akkad Imperium and are what it's hierarchy rely upon, the creme of the crop, the many cogs of the grand machine.
The Akkab
The Akkab are a species which holds it's heraldry to the old planet of Markh Prime, a rather desolate but somehow still fertile piece of land. However currently, the crown-world has become a holy world as well as a sprawling metropolis. The Akkabians were a very hostile people during these ancient times of their history. This innate aggressive nature leading to many tribal disputes being resolved with what's called the "Grakkan," or the Rite of Reason. But whilst their aggressive nature lead them to unite incredibly late in their history, it did assist them when they finally did unite in conquering their local neighbor and first vassal: the Tarkans.
Akkabians are divided in two races, both of which have four arms, two legs, very long lifespans, and very interesting bodily features. Their faces are generally very boring, lacking features, but this does not apply to all. High Akkabians are the ruling caste of the Akkab species and feature generally taller physique and more majestic bodily features. It is not uncommon for High Akkabians to have their faces lined with skeletal crowns protruding from their heads. Which, in turn, is often decorated with anything from cloth to steel to gold and jewelry. The High Akkabians are not the only ones clothing themselves however. In more recent times, and with the elevation of Akkabians to a rather elite social platform, they all clad themselves. The general rule of thumb, however, is that Akkabians use military armor in comparison to the noble Akkabians' diversity. More often than not they wear their royal cloth, though.
Akkabian nobility are therefore generally smarter and sharper, not carrying with them the aggressive tendencies of the rest of their fellow Akkabians. But in turn they do not share the incredible strenght of other Akkabians. This leads to a cojoined society in which the Akkabians and the High Akkabians share a symbiotic bond. This bond is not emotional, however, with the various royal clans of the Akkab engaging in almost constant Grakkan in the Prizarch, the Tower of Governance.
The M'thrin
The M'thrin, a rather peaceful but dutiful people dedicated to their way of belief. During the time of their elightening at the hands of the Akkab the M'thrin were in a period of political strife. The various factions of the nation at constant war. And whilst war is not in their nature, they were unable to stop it now during it's full bloom. A M'thrin by the name of Orin the Primordial thus sought the aid of Hashrak the Creator, Emperor Prime of the Akkab Imperium. Under the guise of benevolence, Hashrak the Creator accepted Orin's plea and sent the might of his puppet vassal, the Tarkan, upon the factions which did not ally with Akkab ideology.
In gratitude, the M'thrin swore an oath of alliegance to Hashrak that they'd serve him, and his ancestors, until the ushering of their last breath. Thus the annexation of the M'thrani Collective had been completed, and the indoctrination of the M'thrin into Akkab society initialized.
The M'thrin are, as previous noted, a very dutiful race, which is displayed in their general culture. Their culture, one which is full of sacrifice, honor, alliegance, and duty until death, is a very noble one in the eyes of many species. It is also one which the Akkab have utilized upon countless times. Their blind alliegance has turned out to be that of gold upon many times where the Imperium had to rely on M'thrin warriors in missions which otherwise seemed impossible for Tarkan forces. Something quite interesting, since the physique between the M'thrin and Tarkans are very, very similar.
The Tarkan
The Tarkan Unity are a grand alliance of Tarkish species under the banner of Paramount Akish Makk. Desensitized by their bloody history and death-ridden culture, the less-than-noble Tarkans initially started off as conquerors, but were quickly conquered in their attempt to subjugate the mysterious Akkabians. Now they're instead the strongest of the Akkabian vassals and serve begrudgingly.
The Tarkish species are a rather large selection of different races mixed together only by their common feather-like hair and horn-like protrusions. Otherwise the Tarkish species lack much of everything in comparison to each other, beyond the fact that they both have two legs. Generally, though, it doesn't matter since the Tarkish Unity stand for the majority of frontier military activity and are thus mostly seen in armor where the only difference between them are general height differences.
The Tarkish Unity are also the only vassal which is granted absolute freedom of action, as such the Unity can act independently of the Akkab Imperium and it's guidance. Often times this leads to declerations of war, but in modern times the Tarkish Unity are so overextended that it has to cool off and subjugate and colonize the conquered and annexed planets in their possession. Due to their autonomy, they're also forced to deal with infrastructure and supply on their own accord.
The Sephrani
System of Government:
Spend at least 4 paragraphs explaining what form of government you use and how it works. You may include any details you feel needed. Be creative!
History:
Spend at least 4 paragraphs telling us the general history of your nation. Important wars, how it came to be what it is today, and so on.
Culture:
This is super-important. At least 6 paragraphs on culture. This includes religion and the such.
Important people, places, and organizations:
This is self-explanatory.
Military size:
For the typical species, a military cannot be larger than 7% of the total population. But if you have some special reason that it should be higher, I'll most likely allow it.
Military details:
Describe the strength, organization, command-structure, and any other necessary details of your military. 3 paragraphs minimum.
Weapons tech:
Go nuts!
General Technology:
Really go nuts! For at least 3 paragraphs!
Economy:
Are your people poor and starving? Rich and fat? Are you economically powerful enough to control other nations through wealth? Can you be controlled through wealth?
Spaceships:
Please describe, in as much detail as possible, the sort of space vessel you use and how they operate. Don't forget to include the general size of these vessels, how many people they can carry, and what sort of weapons they use. This should be at least 4 paragraphs long.
Name:
Species: If you have not previously explained your species in the N.S., you should do so here in at least 4 paragraphs.
Gender: Assuming your species has gender, anyway.
Appearance: Descriptions are greatly preferred over pictures.
History: At least 4 paragraphs on the background of your character, how they came to be in their current position, and so forth.
Weapons: At least 2 paragraphs should be spent explaining, in detail, the sort of weaponry they carry
Personality: At least 4 paragraphs detailing the type of person your Explorer is.
Skills:
Starship: I hope I'm not assuming too much when I figure your explorer will need a spaceship to get around. Describe it, or face the ban-hammer
Here's some rough images of a map. They're very much not finished, obviously, but it should be enough for people to mark some territorial claims, either by MS Paint or rough coordinates (or however Hael wants to handle that). Alternatively, I suppose we could go with an actual map with stars in it, but then it's harder to specify which stars you want. Here, we can just mark off blobs and be done with it.
Also, I'm open to suggestions for what the final maps should look like.
Just finishing up explaining the specifics of the Republic Navy. Shame I couldn't find any more interesting Star Wars Imperial Navy-esque designs to base some battleships, frigates, etc. off of.