Hidden 9 yrs ago Post by Sigma
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@Monarch What kind of look are you going for anyway? Sleek, Covenant-like ships?
Example: cdn2.artstation.com/p/assets/images/im..
Hidden 9 yrs ago Post by Hael
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<Snipped quote by Hael>

Ugh, that's boring.

But for real; I personally am more than capable of using my imagination but it's nice to have an image so that I don't have to try and describe exactly what the bloody thing looks like.


That's what writing is for, though.

But to be fair, I'm using a mix of images and descriptions. It just depends.
Hidden 9 yrs ago Post by TheSovereignGrave
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<Snipped quote by TheSovereignGrave>

That's what writing is for, though.

But to be fair, I'm using a mix of images and descriptions. It just depends.


I just like everyone to have the same mental image.
Hidden 9 yrs ago Post by Sigma
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Same here, helps me visualize as well :)
Hidden 9 yrs ago Post by Hael
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<Snipped quote by Hael>

I just like everyone to have the same mental image.


I think everyone CAN have the same mental image, if you use enough detail. It's just very hard to do that
Hidden 9 yrs ago 9 yrs ago Post by Hael
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Okey dokey, I will get on the map tomorrow.


*poke*

Do et.
Hidden 9 yrs ago Post by Queen Raidne
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My nation sheet is now Pretty Much Done®. I'm probably going to tie my nation into other people's with shared history, but that can come later.
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Hidden 9 yrs ago 9 yrs ago Post by Skylar
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Okay, still tinkering with nation sheet, but still interested in joining. @HaelA few questions first before I post the Meknik Union:

1) Can I build the Meknik Union at absolute max limit of planets? The idea being they just finished a war with several stellar neighbors at once, and are now trying to consolidate their hold on them. They have a lot of territory, but a fair amount of that is hostile, rebellious, or nuclear cinders. If thats not preferable, I can shrink them down and say they let their enemies be instead of trying to occupy them.

2) What size fleet is permitted? TThe ballpark idea is the Meknik Union Fleet is big, but has a lot of territory to cover and the capital ship fleet is kept strictly in drydock unless in a state of active declared war. But I would still like to know what is reasonable so I don't powergame.

3) Will it be acceptable for the Meknik Union to make nuclear weapons a regular part of it's war arsenal and a pointed danger of fighting their primitive armies on the ground? Instead of spending lives, they are liable to just nuke a heavily defended area and pave it over later with their own stuff. If not, I can work around that. But I think it would be a interesting RP plot hook to have when fighting Mekniks.
Hidden 9 yrs ago Post by Hael
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Okay, still tinkering with nation sheet, but still interested in joining. A few questions first before I post the Meknik Union:

1) Can I build the Meknik Union at absolute max limit of planets? The idea being they just finished a war with several stellar neighbors at once, and are now trying to consolidate their hold on them. They have a lot of territory, but a fair amount of that is hostile, rebellious, or nuclear cinders. If thats not preferable, I can shrink them down and say they let their enemies be instead of trying to occupy them.

2) What size fleet is permitted? The ballpark idea is the Meknik Union Fleet is big, but has a lot of territory to cover and the capital ship fleet is kept strictly in drydock unless in a state of active declared war. But I would still like to know what is reasonable so I don't powergame.

3) Will it be acceptable for the Meknik Union to make nuclear weapons a regular part of it's war arsenal and a pointed danger of fighting their primitive armies on the ground? Instead of spending lives, they are liable to just nuke a area and pave it over later with their own stuff. If not, I can work around that. But I think it would be a interesting RP plot hook when fighting Mekniks.


I'm pretty lenient, so all of those things are acceptable.

I don't have an official number for fleets, because that depends so much on your economy, technology, the type of ships you use, and so on. For example, the Xim have many millions of ships, but that's balanced out by the fact that each of their ships can be killed in a single hit
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Hidden 9 yrs ago Post by Skylar
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<Snipped quote by Skylar>

I'm pretty lenient, so all of those things are acceptable.

I don't have an official number for fleets, because that depends so much on your economy, technology, the type of ships you use, and so on. For example, the Xim have many millions of ships, but that's balanced out by the fact that each of their ships can be killed in a single hit


Alrighty then. I'll still try to err on the side of caution in these matters. I'm here to RP, not "win the game" afterall.

And if that entails losing, I'm not afraid to RP that too.
Hidden 9 yrs ago Post by Hael
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<Snipped quote by Hael>

Alrighty then. I'll still try to err on the side of caution in these matters. I'm here to RP, not "win the game" afterall.

And if that entails losing, I'm not afraid to RP that too.


It is possible for your nation to be conquered/destroyed, but I will not allow that to happen to anyone unless they are against overwhelming odds.

Like, if 4 people attacked a small nation, I'd have to let them lose. But if just one larger nation attacks the small nation, I'll probably think of some way for it to survive or barely scrape by.
Hidden 9 yrs ago 9 yrs ago Post by Skylar
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WIP nation sheet here for preliminary approval:

Nation Name: The Meknik Union of Worlds

Population and Demographics:


Demographics
Meknik 55%
[Other races WIP]

Species:


[Other race profiles WIP]

System of Government:
In theory, the Meknik Union of Worlds is governed by a parliament of representatives from each civilized world of the Union, with an elected Prime Minister among them acting as supreme executive with power of veto.

In practice, the Union is a very decentralized nation with considerable autonomy granted to individual worlds and megacorporations within it. More akin to a coalition of oligarchies than a centralized commonwealth, they are more unified by a need for common defense than a common culture or government. But despite the seeming anarchy and near-breakdown of the system, it is a functional compromise for the Mekniks as individual worlds are permitted self-governance while Parliament functions as a common legal overseer and basis for national defense.

During the Establishment Wars, the Union Parliament’s powers rapidly expanded in order to take charge of the war under the conditions that the militarization of planetary assets would be temporary and expire after the war. But after its conclusion and the lack of post-war direction from planetary rulers, the Union as a whole wonders who should take charge in the post-war world. A debate still ongoing today.

History:


Culture:


Important people, places, and organizations:
WIP

Military size:
WIP

Military details:

The Union Military is divided into the Union Army, Union Fleet, the Planetary Defense Forces.

The PDF are the standing garrison and local militia on every world, charged with the self-defense of their home planet and to hold out until reinforcements from the Union Fleet can arrive. The quality of PDF forces is highly variable based on local funding, infrastructure, and standing military presence in-system, often more reliant on static emplacements and orbital satellites than mobile forces on planet or in orbit.



The Union Fleet


Weapons tech:


General Technology:



Economy:


Spaceships:

Hidden 9 yrs ago Post by Lauder
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My nation sheet is now Pretty Much Done®. I'm probably going to tie my nation into other people's with shared history, but that can come later.


Remember to get the other player's permission first
Hidden 9 yrs ago Post by Ozerath
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Well, I had a super busy Saturday, but I'm now wrapping up a rather lengthy post. I'm gonna say sorry in advance for the wall of text it's grown into.
Hidden 9 yrs ago 9 yrs ago Post by Monarch
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@Sigma what I'm looking for is along the lines of the Forerunners in appearance.

I want them to basically look quite aggressive, sharp, and high tech.
Hidden 9 yrs ago Post by Lauder
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Well, I had a super busy Saturday, but I'm now wrapping up a rather lengthy post. I'm gonna say sorry in advance for the wall of text it's grown into.


So much text, so little time
Hidden 9 yrs ago Post by boomlover
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So i lost a bunch of work on my ns sheet meaning it will take even longer to goddam complete :(.
Hidden 9 yrs ago Post by Lauder
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So i lost a bunch of work on my ns sheet meaning it will take even longer to goddam complete :(.


Don't worry, the IC isn't going anywhere yet.
Hidden 9 yrs ago Post by Monarch
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Finished with my spaceships!! Woohoo
Hidden 9 yrs ago Post by Hael
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1000th OOC post! Wooooo!
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