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Hidden 9 yrs ago Post by Slamurai
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Here's where I imagined Dhatru's sphere of influence would be at its strongest, circled in green:

Hidden 9 yrs ago Post by vietmyke
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vietmyke

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Some people have kingdoms, others have armies. Me? I have a student.
Hidden 9 yrs ago Post by AirBender
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AirBender Big Dreamer

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@Dead Cruiser Wow, way to take what I worked hard on and crap all over it. A shitty Batman? Really? Constructive criticism is one thing but that isn't, it's just plain rude.

That's the second time you've shot down my character idea. You've being extremely strict about some things, yet you'll accept the incredibly boring ranger character without second though.

As much as I'm interested in the concept of this RP, I'm not going to fight you every step of the way, just to end up with a character I hate in order to please you. As such, I will be removing my interest from this.
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Hidden 9 yrs ago Post by vietmyke
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@AirBender I would like to point out that Cruiser has made no mention of the Archranger being accepted. I'd also point out that calling someone else's character 'incredibly boring' to also be rather rude..
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Hidden 9 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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@Dead Cruiser I noticed Shorticus' land claims. Originally, I had considered that northern Peninsula closest to Hyperborea, but I see Shorticus has intentions there as well. If He does indeed get that piece of terrain, I would like to claim the area immediately to the East of his region. I will have edits up by COB on Friday.



Your original claim is fine, Shorticus will be taking the southern claim.

@Dead Cruiser
Got time to check out my PM? I need a ruling on it.


Yeah, yeah, I'll get to it, no need to fret. My posting ability has been rather limited over the last couple of days, but I should be good to go by tomorrow afternoon.

Here's where I imagined Dhatru's sphere of influence would be at its strongest, circled in green:


Acceptable, no complaints.

Land claims are fine but try not to write yourselves into logistical corners.
Hidden 9 yrs ago Post by vietmyke
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Wait, so are our characters going to be gathered up? Or are we pretty much just all coexisting in the same world and interacting primarily with the GM?
Hidden 9 yrs ago Post by Shorticus
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Shorticus Filthy Trickster

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Wait, so are our characters going to be gathered up? Or are we pretty much just all coexisting in the same world and interacting primarily with the GM?


We RP with the GM at first but then start to coalesce together, assuming things work like they did in the past thread.

We start off in different parts of the world, but events and our actions are intended to get everyone interacting.
Hidden 9 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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Wait, so are our characters going to be gathered up? Or are we pretty much just all coexisting in the same world and interacting primarily with the GM?


Yeah, Shorticus has the idea. You'll start separate, all interacting with me individually, but I'll be maneuvering to bring you together into small groups. Said groups may then meet other groups, exchange members, etc. Eventually everyone will be together at once, but that will be much further down the line.
Hidden 9 yrs ago Post by Jotunn Draugr
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Jotunn Draugr 人人爱当劳特朗普

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I am supremely interested in this. Think I can still hop in???
Hidden 9 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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I am supremely interested in this. Think I can still hop in???


Sure. Got a character concept?
Hidden 9 yrs ago Post by Jotunn Draugr
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Jotunn Draugr 人人爱当劳特朗普

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<Snipped quote by Jotunn Draugr>

Sure. Got a character concept?


Got a few ideas already. Is there any region/culture that doesn't yet have a character representing them?
Hidden 9 yrs ago Post by Shorticus
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<Snipped quote by Dead Cruiser>

Got a few ideas already. Is there any region/culture that doesn't yet have a character representing them?


The Ivory Kingdoms (analogous to North Africa) don't have a representative yet. Atlantis also needs a representative.
Hidden 9 yrs ago Post by vietmyke
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<Snipped quote by Dead Cruiser>

Got a few ideas already. Is there any region/culture that doesn't yet have a character representing them?


Huh, I just realized that we're all representing different regions. We have a Borean/Thule, a Lemurian, one from Old Iiram/Sand Kingdoms, and a Hyperborean

We don't appear to have anyone from the Ivory Kingdoms or old Atlantean Empire
Hidden 9 yrs ago Post by Disciple Cain
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We will.
Hidden 9 yrs ago 9 yrs ago Post by Jotunn Draugr
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Jotunn Draugr 人人爱当劳特朗普

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Okay, so Atlantis is basically Rome after the fall. What kind of technology are we dealing with? I'll start on a character sheet, and run it by you guys to make sure I'm on the right track.

Name: Lord Aethelsteinn the Ironside
(pronounced aa-thull-stine)

Age: 39

Gender: Male

Appearance:
Pale skinned with bright rosy cheeks, and long brown hair with several braids. His face is clean shaven, and his jaw is stern. He maintains a determined expression at all times, piercing his targets with his furious green eyes. He stands 6'1" in height, and is moderately lean, but with an outstandingly toned and refined build.

Personality:
Aethelsteinn is a tenacious individual, stiff and calculating. Regardless of occasion, he refuses to leave his chambers without a sword strapped to his side. Fear of assassination weighs heavy on him, yet he works tirelessly to portray himself as an unshakable leader. At every opportunity, he lets his actions, and his reputation, do the speaking for him. To this end, multitudes of military captains under his command have been executed for showing even the slightest hesitation.
Deep down, Aethelsteinn is a deeply traditional and superstitious person, with a strong respect for his family. It is because of this, that he acts so heartless and tyrannical. It was the tenacity of his family that preserved their home, and safeguarded their subjects from the endless hordes of barbarians. As a result, the House of Steinnman has become the embodiment of cold-blooded warfare and governing. The responsibility of striking fear into the hearts of all opposing nations, of being the folktale that parents use to frighten their children, rests on Aethelsteinn's shoulders at all times.

History:
Following the fall of the Atlantean Empire, the great capital cities fell into ruin. The endless urban expanses were leveled into fields of death and superstition. Aethelsteinn was born in the city-state of Thespolis, one of the last great strongholds of Atlantis. It was here that he grew up, under the guidance of his father Steinn 'the Cringe', high-general of the Thespolian army. His father inherited this position from Aehtelsteinn's great-grandfather, Steinnman the Terrible, a chieftain from the distant realm of Hyperborea, who came to Thespolis as a mercenary, at the invitation of the lord of Thespolis. At that time, the city was under siege from foreign invaders, looking to ransack the untouched city. Arriving in a flurry of spears and swords, the clan of Steinnman mowed their way through the invaders' camps, slaughtering them while they rested. As the sun rose, the surrounding fields of Outer Thespolis were red with blood, and the clansmen were welcomed into the city as heroes. From then onward, the House of Steinnman acted as the sworn protectors of Thespolis, in return for many prestigious titles and luxurious estates.
As a young man, Aethelsteinn served as a ranking officer in the Thespolian army, directly under his father. When tensions rose between Thespolis and another neighbouring city-state, war was declared, and Aethelsteinn found himself on the battlefield against trained Atlantian soldiers. After a long, bloody campaign, the Thespolians again found themselves penned within the walls of their own city, at the mercy of a larger, sieging force. In an act of desperation, the lord of Thespolis marched himself into the enemy lines, to plead for mercy from the opposing general. Rather than accept the gesture, the enemy general struck the lord down, and resumed the siege.
Utterly defeated, Thespolis opened its gates, and allowed the enemy force to march in. Then, as the enemy soldiers broke ranks to pillage the city, the Steinnmen attacked. Surrounding the disorganized rabble on all sides, and closing the city gate behind them, the Thespolian army swarmed and purged the trapped invaders. For the first time in its history, Thespolis had been breached, but it consumed the invader like a great stone beast, feasting on a swarm of insects.
When all was said and done, both generals lay dead, suffering fatal blows in the conflict. Further still, the lord of Thespolis lay dead, and his heir remained unborn in his wife's womb. Rather than suffer a regency, the soldiers of Thespolis banished the lady, and put young Aethelsteinn, now de-facto general of the Thespolian army, on the throne instead.
With this new-found authority, Aethelsteinn lead the surviving army of Thespolis into a counter-attack. With the opposing army laying dead within Thespolian walls, the rival city had no force to defend itself with. Aethelsteinn slew the neighbouring lord, and declared himself to be the ruler of both cities, now known as the Sisters of Thespolia.
For the past two decades, Aethelsteinn has ruled with an iron fist. From personally leading the charge against opposing armies, to personally overseeing the nation's tax-collection, to personally performing the executions following tax-season, Aethelsteinn remains the unshakable embodiment of the unwavering law.

Journey:
Aethelsteinn seeks to restore the Atlantian empire's reputation. He knows he'll never be able to bring it back to its original greatness, but he believes himself to be able to cement its place in the world, so that it will never again fall to invaders. To this end, he intends to continue his conquest of the region, unifying the city-states under a single government again.
Aethelstienn harbors a deep hatred of most foreigners, and seeks to exact some form of genocidal revenge on them, as payback for the fall of Atlantis, which he upholds to have been the pinnacle of human greatness.
In spite of this xenophobia, he also desires a reawakening of his northern tribal roots, to rekindle the ancient blood tradition that gave his family such military prowess. He regrets never having learned the language of his forefathers.

Ideals:
Aethelsteinn believes in the unshakable rule of law, and the sacred value of tradition. Things are the way they are for a reason, and he'll challenge anyone who says otherwise.
Not an egalitarian by any means, Aethelsteinn believes that those in charge are destined to be so. He comes from a long line of warriors, and believes that all lineages carry intrinsic attributes. His stewards are all sons and grandsons of stewards for this very reason.
While Aethelsteinn believes in the rule of law and tradition, he's slow to accept any new agreements regarding so-called "war crimes". If deception and artificial advantages aided his ancestors in battle, he sees no reason why they shouldn't be used to aid him too.

Holdings:
The twin city-states of Thespolis Major and Thespolis Minor, simply referred to as the Sisters of Thespolia. In spite of their names, both are equally large and populous. They rest on the northern coast of the Inner Atlantean Ocean.
Hidden 9 yrs ago Post by Shorticus
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What kind of technology are we dealing with?


Think High Medieval / Early Renaissance, or more specifically 16th-17th century Europe. Gunpowder is a thing, and armies of this period would be mixing gunpowder with the push-of-pike. Cavalry are still relevant, obviously, and crossbows and longbows have strengths over the guns of this period (like actually being able to hit their targets), so they're still very relevant as well.

Now, combine that with a plague that decimated a lot of people.

Steel, plate armor, muskets/arquebuses, blunderbusses: all are available. But barbarian hordes are out there, too, and they don't generally use such weaponry/armor. So, you can have equipment (depending on where you're from) ranging from crazy dudes in mail and fur to knights in shining armor to a musket-carrying man with a breastplate and a cabasset.
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Hidden 9 yrs ago 9 yrs ago Post by Little Bill
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Archranger Flint may be boring, but at least he's no shitty batman.


Anyway since we're not reusing old characters, I'll probably get a different kind of woodsman character up at some point tomorrow night.
Maybe a hunter.
Hidden 9 yrs ago Post by Dead Cruiser
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@Jotunn Draugr Model the Ideals section after the other accepted characters, and he's accepted.

@DeadBeatWalking Play nice �. I'll look forward to it.
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Hidden 9 yrs ago Post by Gunther
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Gunther Captain, Infantry (Retired)

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Here is my official claim to territory for Nordvind. Etymologically, Borea means North Wind. The Norwegian translation for the same word, is Nordvind.



Avoiding subjective terms, I simply eliminated the word, Savage form the Hyperborean description. ;)
Hidden 9 yrs ago Post by Savage
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Savage The Returned

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Did someone say Savage??
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