Hidden 9 yrs ago 9 yrs ago Post by Polybius
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Polybius Rhymer

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World Information





This section will be updated with information about the world including kingdoms, cities, lore, legends and artifacts.







Player Characters





An index of accepted characters deceased and living.


Amheurst the Knight played by: @Polybius

Echo Kaiser played by: @rechonq

Gish played by: @Gentlemanvaultboy

The Mindskitter played by: @GodOfWar

Clabeth played by: @kkbird123

NPC Characters





  • Amheurst, The Broken Knight
    A young knight leans against a boulder, his brow heavy with sorrow. The knights armor is sparse, a verdigris marred spaulder, a single gauntlet on his sword arm and old rusty greaves. In his arms he cradles a broken longsword, broken clean off about half-way down the blade. It may have once been a fine weapon indeed.

    Amheursts' father was Sir Bran, Lord of Guilliam Keep.
  • Bosham Gar, Troubador & Actor
    A thin haired aging man cloaked in shaggy clothes paces in agitation. He clutches a mask with 3 faces. It appears to be crafted from a precious metal. The three faces reflect joy, anger and insanity.
  • Pelinora, Priestess of Kant
    A very beautiful woman with a stern expression on her face crouches over a small circle of pebbles. She is incanting a spell and gesturing with her hands. She is cloaked in the deep green robes of the God Kant, The Weary Watcher. Her eyes grow wide as a fire erupts from her palms, creating a small blue-flamed fire. She sits down and begins warming her hands over the eldritch fire.

Hidden 9 yrs ago 9 yrs ago Post by Gentlemanvaultboy
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Gentlemanvaultboy

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Name: Gish
Race: Human??? (Deep One)

Appearance: A squat, 4ft girl that appears to be quite young. She's got the Innsmouth look, with her eyes being set too far apart, her mouth being a little too wide, her skin clammy and grey, and her long black hair matted and unkempt. Her fingers and toes are slightly webbed. She wears an old, faded, dirty dress that's nearly been worn to ribbons. Over top of it she wears what looks like armor made of woven reeds. This armor includes a chest piece, arm guards that extend from her elbows and stop just before her fingers and leggings that likewise start just under her knees and extend to right before her toes. She has a large conical hat, also made of reeds, that she uses to obscure her face.

Inventory: A fife, carved out of a greenish wood. A small knife, for carving said fife.

Special Abilities:

Ignore Terrain (Wet): Mud and muck do not impede Gish's ability to move. She could walk through quicksand and it would have absolutely no effect. In fact, she gets faster when wading through even a small body of water.

Swimmer: In the water Gish is greased lightning. While on land her movements can be clumsy and uncoordinated in the water she's more graceful than any fish, being able to control her direction and reach great speeds in a way that should be impossible. She can somehow propel herself with enough force to leap three times her height.

In addition to these obviously supernatural traits she's also a good wittler, can fish, weave her own clothes, play the fife, and knows the sound of a language her mother called Deep though she's unable to comprehend or speak it herself.

Personality: Ruled by a cautious curiosity, only knowing of most of the world through stories. Deeply religious and chalks thing up to providence. Starting to doubt her gods after a run in with the Mindskitter, though still firmly believes in fate and destiny. Talks a lot when excited or as a defence mechanism. Enjoys speaking and listening to other people speak. Her time in the swamp living with someone she trusted implicitly have left her with a complete inability to lie or hide her emotions.

History: Raised in an inland swamp by her mother. Never knew her father. Mother eventually went into the water and never came back, leaving her to fend for herself. Doesn't know how long ago that was, but it is much longer ago than she figures. She haunts a local town on the edge of the swamp, skulking under windowsills and in attics at night watching and listening to people. Has become something of a local legend.

Other:
-Fascinated by fairy tales and fantastic stories.
-Gets headaches whenever she tries to think too much about certain topics.
-Gish is not her real name. Her mother named her in Deep and she's unable to pronounce either her own name, her mother's, or her god's. Gish is sort of a contraction of what she's heard the people in town call her. She picked Gish because it was either that of Firl and she thought the former sounded better.
Hidden 9 yrs ago 9 yrs ago Post by rechonq
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rechonq Silver River Royalty

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Gisk

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Hidden 9 yrs ago 9 yrs ago Post by GodOfWar
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GodOfWar Originally Bloodied

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Name: The Mindskitter

Race: Aberration

Appearance:

Inventory: Nothing

Personality: A quite intellectual being, really, with the ability to make very educated decisions, even devilishly clever ones, for such a horrid beast of it's caliber. Usually behaves mildly, though, unless extremely perturbed.

History: The feeder of knowledge, it is an aberration that has been detailed from nearly the beginning of written surfaces. It is famous for it's peculiar habit of following those of the Infinite halls, especially whom are new inhabitants, constantly and indefinitely. It craves, even feeds off, knowledge and travels onward and onward through the infinite halls to find hosts capable of providing it's most thoughtful sustenance. Due to it's frightening rarity, perhaps even the last of it's kind, many do not harm the utterly unique creature.

Other: The Mindskitter does not require food, sleep, drink, or air to survive, but only a constant stream of knowledge. If not provided with such within a 120 hour period, it will suddenly go into a dormant, hibernation state that it can only be woken up from with the introduction of tantalizing information (the reading of a chapter or two will do). It can be killed through physical (and even magical) means, but not psychic, pyschological, or charm-based ones. It's singular mode of self-transportation is it's innate ability to drift/float it's body mass off the ground at a moderate pace.

Special Abilities:
Knowledge Consumption: Whilst consuming the knowledge of an indivual, the Mindskitter must maintain attachment (called a "mental sync") of one of it's bodily or 'phantom' tendrils to the indivual. The manifestation of 'phantom tendrils' are mental, but become physical and physically manipulable upon creation. The Mindskitter experiences pain if such tentacles are harmed. The phantom tendrils can extend much farther then the beast's bodily tendrils. Upon feeding, the host merely feels a slight, pleasing, tingling sensation at the back of their neck, near the brainstem. Knowledge consumed goes into the Mindskitter's "plane of psyche", which is detailed by a few rare philosophers to be an infinite extension of the beast's cerebral. The Mindskitter is instantly pleased differently depending on the knowledge's origin and potency, as if it were actually eating (a knight's secret oath tastes as a royal banquet, a lover's secret wish; rich cake). Such consumption can cause amnesia, but only at the abomination's discretion.

Communication; If impressed by the knowledge it consumes from one or another indivual, the Mindskitter has been legendarily theorized to be able to open it's indescribable plane of psyche up to most characters in order to communicate with them through a method of telepathy. Such plane can be closed at anytime. The Mindskitter can also communicate with a person while they are sleeping by interrupting any dreams they may have been having.
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Hawlin The Jaded

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squints Herald to Lord Ruin

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agentmanatee Servant of chaos

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BayRat Oh No

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Name: William Faye

Age: It has been 20 years since his birth Appears between 13-16
Race: Hecate's Necromancer He appears human however there is something off about him.
Appearance:

He is dressed in a long black cape and hood over black pants and a white shirt with arcanic symbols over dark robes that share his cape and hood, he also doesn't appear to have any shoes. He has Deep blue eyes and deathly pale skin, he's cold to the touch and he has snow white hair. He's 5'9 in height. He has a frail physical build, light like a twig.

Special abilities: Necromancy, life is but a prison to him. Necromancy of Hecate's is a vast and unique power, with abilities that stretch over life, death, and the biomatter that makes up these concepts. There power is limited by experience and energy consumption. Something is off about him, he seems normal and nothing special at first but there is some force or property that lingers behind his very existence, as if he is far from a mere mortal, otherwise he doesn't appear to have any powers or abilities of interest, at least none that he knows of.

Personality: Shy, introvert, seems slightly paranoid and cautious. He seems to have an extreme fear of death or anything related to it. A subconscience reminder of his origins and the evil of it.

History: Like all but one of hecate's necromancers, he was born from the first of hecate's necromancer. Though he is for at the moment, the youngest child, his age is closer to his appearance then his brethren. Like all of his brothers, he was born with such a curse and was forced to serve the cult of hecate and foster his power. Refusing this and his own powers, he attempted to flee, which resulted in his first death. The first death is always the most traumtic for most, however due to his desperation to escape the rush only added to the extremities, loosing his memory in mortal flesh and reforming in the underground hallway. Only death can free and awaken him. He doesn't remember who he is or where he comes from, just his first name. However he seems to have an extreme phobia of dying, to the point where he overly cautious, and additionally he seems to very paranoid and keeps himself aware of his surroundings, as if he's scared about being watched.

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