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Hidden 8 yrs ago Post by Hekazu
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Hekazu Devout of Dice Gods

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@Gordian Nought
There is the option of skipping the potential interaction with him, but I'd rather have him included.
Hidden 8 yrs ago 8 yrs ago Post by The Harbinger of Ferocity
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I will give an actual post in following this evening then. For now, just something for myself to bridge Brannor's gaps in scene.
Hidden 8 yrs ago Post by Lucius Cypher
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Due to a personal issues in my life involving death in the family, robbery, attempted murder, successful murder, and other drama, I'll be missing over the course of a week. I'll try to keep up to date and connected via cellphone but otherwise don't expect big posts from me.
Hidden 8 yrs ago Post by Hekazu
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Due to a personal issues in my life involving death in the family, robbery, attempted murder, successful murder, and other drama, I'll be missing over the course of a week. I'll try to keep up to date and connected via cellphone but otherwise don't expect big posts from me.

That sounds... complicated. I'll be sure to drag your character along, although since his personality is pretty unique I cannot promise to roleplay him for you.
Hidden 8 yrs ago Post by Hekazu
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My post looks messier than I thought it would. Perhaps teal was not the best choice of dialogue colour, especially to go with red? Well, I don't think it'll be that bad to read. Tell me if I should rather change it.
Hidden 8 yrs ago Post by The Harbinger of Ferocity
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I did find myself slightly confused by it, but we did move quite quickly which was more what threw me off. Either way, no significant issue. That said, I understood it all the same, @Hekazu. Speaking of, are there any checks we need make or are those all up to @Gordian Nought and @Norschtalen? Is it assumed we can move quietly and covertly using their knowledge?
Hidden 8 yrs ago Post by Hekazu
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@The Harbinger of Ferocity
The required checks are up to the route you end up taking, so I cannot call for anything yet. Their scouting will thus be an integral part of how that'll go.
Hidden 8 yrs ago Post by The Harbinger of Ferocity
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Fair to assume then we should just roll for Stealth as it is, @Hekazu? Just in that off event we gain advantage or disadvantage, or are outright spotted?
Hidden 8 yrs ago Post by Hekazu
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@The Harbinger of Ferocity
Rolling stealth may or may not have part in the travel, again depending on the choice of route. Rolling that just to be safe won't hurt though, I can just ignore it if need be. Rolling too far in advance is something I'd like to avoid though, it could take tension out of a situation built to be, well, tense since you could guess how well things are going to go well beforehand.
Hidden 8 yrs ago Post by The Harbinger of Ferocity
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I suppose I will abstain for now then given that it may or not matter at all, @Hekazu.
Hidden 8 yrs ago Post by Gordian Nought
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Will post by tonight or tomorrow! Excited Mr. Lake is tagging along.
Hidden 8 yrs ago Post by Gordian Nought
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Posted!

How should we roll for our aerial scout?

@Norschtalen@Hekazu@The Harbinger of Ferocity@Ryonara@Lucius Cypher
Hidden 8 yrs ago Post by The Harbinger of Ferocity
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I am assuming Perception checks? As well as any other special sensory abilities or benefits the raven might have.
Hidden 8 yrs ago Post by Hekazu
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@Gordian Nought
Rolling Perception seems fitting to me.
Hidden 8 yrs ago Post by Ryonara
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Perception or maybe an investigation if he's looking for something specifically.

I'll try to post for Parum tomorrow.
Hidden 8 yrs ago 8 yrs ago Post by Gordian Nought
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Thanks, everyone! Here, goes nothing.

roleplayerguild.com/rolls/1898

However, the raven's passive Perception is 13.
Hidden 8 yrs ago Post by Hekazu
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We are waiting for an entry from @Norschtalen, possibly from @Lucius Cypher as well, depending on whether the issues he had have been resolved.
Hidden 8 yrs ago Post by Lucius Cypher
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Yeah I'm back home now. I'll try to post something when I get home. Thanks for waiting for me.
Hidden 8 yrs ago Post by The Harbinger of Ferocity
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Welcome back then, @Lucius Cypher.
Hidden 8 yrs ago Post by Hekazu
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If I may divert your attention to the map on the Characters tab for a moment...

The tunnel exits south-east from the keep, really near to the stream. Again, the streambed is mostly dried up but there's a small amount of water making it's merry way through town. Your destination is the bigger building on the south-eastern part of the map as Kyra well knows. Torus' raven can see most of the town, but where there are no fires it's harder to make out details. A few groups can be occasionally seen prowling the streets, but most of the organised activity seems to be on the other side of the keep.

Your tactic is stealth, but what is your route?

@The Harbinger of Ferocity@Lucius Cypher@Gordian Nought@Ryonara@Norschtalen
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