No one is nibbling on my Alamo Scouts RP and I am caught up with Blood Debt. I should have time to work on a CS for this one tomorrow. I may have to ask you 1000 questions, HeySeuss. Or I'll just read the Wiki.
No one is nibbling on my Alamo Scouts RP and I am caught up with Blood Debt. I should have time to work on a CS for this one tomorrow. I may have to ask you 1000 questions, HeySeuss. Or I'll just read the Wiki.
I've been playing BT since I was a kid, I can answer questions. Since we already have two Lyrans, if you'd like to take a House Davion member, that'd round us out. They have a strong cavalier/military tradition, but often less resources to make do with. Most Davion worlds are very agrarian, but they have a strong military heritage that really starts with the Kentares massacre.
British, in a sense. Very big on combined arms, while as the Lyrans have a lot of resources but a track record of preferring politically connected officers. You can definitely hit me up with questions and I can answer.
Name: Nero Reynard Age: 22 Gender: Male Branch of Service: Armed Forces of the Federated Suns Physical Description:
Nero stand 5' 9" tall and weighs 178 lbs. He has acquired a fit body through years of disciplined exercise. Most of the men of his lineage go bald early and he is no exception. Although the hairline is just now starting to recede, Nero opted to shave the head now and prefers to go for the bald look. He feels it gives him a more intimidating presence. His piercing blue eyes do make him attractive; framed by a dominant brow and firm cheek bones.
When not in uniform or in the cockpit of a Mech, Nero dresses casually in cotton cargo pants and a golf shirt or cotton T-shirt. He has no problem dressing formal, just feels it is unnecessary to dress to impress when there is no reason to do so.
Character History:
Nero was born into the House Reynard on New Avalon in 3028. His father, a New Avalonian Duke, occupies a seat on the governing council and a voice in the Federated Commonwealth. Reynard Davion, President of the Federated Suns from 2340 to 2371 is related to the House of Reynard through his mother's side of the family. The former President was named for his mother's maiden name. The Reynards have always enjoyed a close relationship with the House of Davion over the past 700 years. "Loyalty Until Death" is the family's motto. Francois Reynard, an ancestor whom Nero is in direct lineage to once held the position of Commander of the 1st Avalon Hussars in the late 28th Century. Military tradition is an important value to the House of Reynard.
As a child Nero enjoyed reading military history, about the wars that plagued the Federated Suns and the Lyran Commonwealth. Both sides of the alliance are equally fascinating to the youthful Reynard. He often spent time playing war games or battlefield simulations either in board format or on a computer; occasionally with his brother, Tiberius. Learning small unit tactics and strategy is something Nero thrived, it was his passion, paying very close attention to learning these skills while at NAMA and later at The Nagelring.
Another hobby Nero enjoyed as a youth was taking things apart and putting them back together. He liked disassembling small engines and rebuilding them as well as computer components, electrical systems and hydraulics. This hobby helped him learn about the BattleMechs he would later operate. He loves tinkering with the mechanical and technology that make a Mech work.
Nero had a relatively easy upbringing, receiving everything a young boy needs to grow up with. He never missed a meal and always had a place to lay his head. His mother, Marguerite (Davion) Reynard was a loving woman who was also third cousin to the current First Prince Hanse Davion. Nero and his siblings, Gemma and Tiberius received the best education on New Avalon and on other planets in the Federated Commonwealth. Marguerite had significant influence in the House of Davion. As the eldest son, Nero was sent to the New Avalon Military Academy; The College of Military Studies to learn how to operate Battle Mechs.
In his Junior Year, Nero transferred to The Nagelring, the premier military academy in the Lyran Commonwealth. He continued his studies in Battle Mechs, excelling in his field of studies. Nero has always been a rule follower, with a very disciplined perspective. Operating by the book is important to Nero Reynard, enforcing rules amongst his peers when discovered. He does not care who he offends in enforcing the standards of the military arm of the Federated Commonwealth.
In his senior year at the Nagelring, Cadet Reynard was promoted to the rank of Cadet First Sergeant. As the Cadet First Sergeant, Nero was the principal advisor the commander on the state of morale, discipline and training of cadets within the company. He advised the Company Commander on planning, coordinating and supervising activities of the class. In this position, Cadet First Sergeant Reynard conducted all company formations; responsible for training and execution of all drill and ceremonies to include the Company Color Guard.
As the class neared graduation, many of the top students at the Nagelring were chosen for a special joint FedSuns/Lyran field-testing exercise in Lyran space. They would work with lostch and prototype weaponry in various conditions. Nero jumped at this opportunity anticipating decent hands on experience with an operational Mech. It was his expectation once his class graduated that he would be able to choose the regiment he would ultimately join, that unit being the Davion Heavy Guards Regiment.
Psychological Profile:
Nero is a pensive individual who enjoys being able to think things through. He spent most of his youth learning from the past about various tactics and strategy. He enjoys roleplaying various scenarios in his mind about how he would react to a given situation. When action his required, it takes him very little time to determine a suitable course of action, preferring to act quickly when the situation demands it, yet taking his time and thinking things through when the situation affords him the time to do so.
In sporting events, Nero can be very aggressive and will not hesitate to assert himself on the playing field.
Nero is a rule follower. As the oldest child in his family growing up, following the rules, doing what his parents told him to do was very important. In like, enforcing those standards on his brother, Tiberius and sister, Gemma were equally important. He had been considered a brown-noser or tattle tale early on, which isolated him from some of his peers during his primary and secondary education years. Nero preferred to distance himself from Negative influence, surrounding himself with positive friends who shared his values. This trait has served him well.
Those who do not understand Nero's drive to be competitive and do well academically and athletically consider him to be overly arrogant; misinterpreting his natural aggressive and assertive tendencies as arrogance.
Skills::
- In school, Nero excelled in military history, small unit tactics at the Lance and Company level and in maintenance of a Mech. He enjoys learning the lessons of the past in an attempt to apply them to future scenarios. He role plays possible situations in his mind regularly analyzing terrain as it suits the weapon systems available to him on a theoretical battlefield. Nero enjoys taking things apart and putting them back together. He has become quite skilled at maintaining the various technological components that go into making a Mech work. He is familiar with the engine, the hydraulic systems, the wiring, the computer components and the software. His attention to detail and stickler for the rules got him the posting as Cadet First Sergeant of the Company of Cadets at The Nagelring.
- Of all the things about school, Nero enjoys, piloting a BattleMech the best. The first time he slid into the cockpit, he felt a rush of excitement overwhelm him. After his first testdrive on an older rebuilt Shadow Hawk, he felt like he was home at the controls of this magnificent beast. Thrilling!
- Nero likes salvage operations and does well in those classes; learning what components are a piority over others. But this goes hand in hand with his innate technological and maintenance skills.
- With a natural aggressive nature, Nero prefers the offensive. It shows in his fighting style. If given the option to defend or attack, Nero would tell you that the best defense, is a spirited attack; get in close with your opponent and open up his weaknesses for exploitation. He prefers to be at the tip of the spear, the point man in an operation in order to identify threats early and report them back. He understands the value of a good reconnaissance and how to use the intelligence recon elements acquire to exploit the enemy's weakness. Nero views the defense simply as an opportunity to recover strength and evaluate an opponent's strengths and weaknesses. Spending too much time on the defense sacrifices opportunities to advance and take terrain.
Equipment:
- Cooling vest - New plasteel boots - Radiation absorbing gloves - Compression shorts - Cotton T-shirt, House of Reynard family crest, NAMA or Nagelring crest on shirt. - Neurohelmet with improved flare and visibility; Micro power pack, equipped with rangefinder and night vision - Combat Medipack, attached to left thigh. - Noteputer, hand held device attached to right thigh. - Serrek 7875D Auto-Pistol; a gift from his father, Duke Victor Reynard. Holstered under left arm on top of vest. - Multi-tool - Survival pack; stored in rear of mech cockpit.
Battlemech:
Wolverine WVR-7D; field testing the model for the Davion Family out of their Nanking factory. This upgraded Wolverine's engine has been replaced with a Nissan 275 XL version and the armor has been upgraded to Kallon Unity Weave Ferro-Fibrous material with an extra half-ton added. To increase speed, Myomer Accelerator Signal Circuitry (MASC) has been added, allowing it to move up to 108 km/h in bursts. Finally, the weapons payload has been upgraded as well. The autocannon in the right arm has been upgraded to a General Motors Nova-5 Ultra Autocannon/5 and the medium laser is now a Sutel Precision Line Medium Pulse Laser. The design retains its jumping capability, as well as the SRM-6 Harpoon, although Cellular Ammunition Storage Equipment, (CASE) now protects the SRM reloads.
Specifications:Wolverine Model WVR-7D
Class: Medium
Engine: Nissan 275 XL (Nanking)
Weight: 55 tons
Primary weapon: General Motors Nova-5 Ultra Autocannon/5. This weapon, mounted in the right arm along with one ton of ammunition, allows the Wolverine to cause damage to the enemy at respectable ranges.
Secondary weapons: - Harpoon-6 SRM-6 launcher for short-range work with one ton of reloads in the left torso - Magna Mk II Medium Laser mounted in the head. Due to its 360 degree turret, earlier models had a tendency to commit accidental fratricide. The Wolverine was equipped with the TekBattleCom system to prevent this from happening.
Cruising speed: 81 KpH
Maximum speed: 108 KpH
Jump: 150 Meters (The jets are slightly underpowered for this role and must be operated near maximum thrust to achieve their potential, resulting in increased wear and tear on the components.)
Armor: 10 tons of Kallon Unity Weave Ferro-Fibrous material. The Wolverine is well-protected and emphasizes its survivability when undertaking dangerous reconnaissance missions.
Heat: Thirteen heat sinks also provide adequate heat dissipation even in the event of damage to the fusion engine.
Role: In its role as a command 'Mech, the Wolverine is well equipped with the Tek BattleCom system with multichannel transceiver/receiver as found on the Phoenix Hawk. Well-shielded in the head blister this set-up allows the Wolverine to provide superior electronic support when leading other 'Mechs or conducting reconnaissance on its own.
I have read over the character sheets and would like to post my character's perceptions of them.
Ansgar Staudinger is a friend to Nero Reynard. Due to the history of the Staudinger family, Nero values Ansgar's friendship strongly. Nero understands, Ansgar's propensity for long range, indirect fire support. As a more, in your face up close and personal fighter, Nero appreciates the value of having the support from Indirect fire to help weight a situation in his favor. He would never comment on the way Ansgar dresses. He has on occasion opted to dress fashionably well in order to make his friend feel comfortable around him. (I like Ansgar Staudinger. Great job with this character!)
Peter Mattlov, who attended NAIS is someone Nero is just meeting for the first time. The Mattlov name is one that registers recognition with the 3rd Crucis Lancers from his studies of Military History. He has read accounts of Fatima Mohammed Mattlov in action with the Crucis Lancers and expects similar feats from her offspring. The fact that he comes from a military family suits well with Nero. (For future note in our RP, Peter's desire to speak his mind may go one of two ways. If Nero agrees with Peter's comments, he will appreciate his input. If not, he will grow weary rapidly; especially if the need for rapid action does not permit the opportunity for lengthy planning. Good character, could lead to future controversy on a personal level.)
Aveline Lott, as a self imposed outcast, she has placed a cloak around herself that does not allow others inside, except under extreme situations. Nero is a pensive observer. He has witnessed her piloting skills first hand and appreciates them greatly. Nero has the utmost respect for her abilities in the cockpit of a BattleMech. He hopes he can live up to her standards. With regards to her inability to socialize with the other nobles in both the Lyran and Federated Suns realms, he questions her. He has attempted to engage her on a few occasions, but Nero has always gotten the impression she preferred to be left alone. With that notion communicated, he has done that. As a result, although he is familiar with her abilities, he does not know her very well. (I do like this character. It gives us a place to grow. Hopefully, she will be accepted into the Lance and thereby receive that level of social acceptance she subconsciously desires.)
Also, a couple assumptions; Mechs have stronger comm systems than other vehicle types and are useful links to the rest of a planet's comms in a situation where satellite systems are down. There are vehicles that provide command and control functions way better than a mech not designed for it (though Phoenix Hawks and Wolverines have comm and sensor systems designed for it -- actually, they have the same systems down to make and model) but mechs usually are doing that job in almost every situation, especially at a lance level.
Also assuming a degree of data synchronicity among lances. That's more of a house rule, but the way I see it, they share some targets, though this is vulnerable to a good ECM system.
Thirdly, the mechs carry UAV's and neurohelmets can be tuned to work better with a given class of weapons -- processing power devoted to laser, ballistic or missile weapon optimization.
SRM's, LRM's and AC's can be loaded with special munitions, except for UAC's whose chambers are designed for rapid feed and require, lest reliability suffer even further on rapid fire, standard munitions. We are going to tweak the timeline to admit these munitions into play for versatility and fun.
When I was reading up on the Wolverine, I did get the indication that the Wolverine would be up front gathering intelligence on Friendly, Foe, Identification (FFI) and then share that information with the other Mechs in the unit. You appear to confirm that for me.
When I was reading up on the Wolverine, I did get the indication that the Wolverine would be up front gathering intelligence on Friendly, Foe, Identification (FFI) and then share that information with the other Mechs in the unit. You appear to confirm that for me.
In a sense, yes, it is a command mech for recon lances. However, the Cicada is extremely fast. The lance has a Catapult, but everything else in there is a pretty fast mover. That Wolverine can shift it in bursts, but the MASC system can be dangerous to use too long. The Phoenix Hawk is also fast and has jump jets, which also makes it a premiere recon unit. The Cicada lacks those, but is designed with raw ground speed in mind. The Catapult is also a jumper, which makes it useful for navigating terrain.
So in this lance, realistically, Mattlov has the least firepower, Staudinger has the most. Reynard is also high up in the firepower department, and Lott actually has the most longevity, as her weaponry is predominantly energy. In a prolonged engagement, her mech's value shoots up.
Basically, we have a lance designed for heavy recon work; enough firepower to get out of jams and plug gaps in a battle line. A good mobile reserve with enough punch to make a difference but the staying power is not so much there. Medium lances like this are the backbone of most regiments, a mix of weight classes, ranging from a heavier light or lighter medium to a lighter heavy.
Lott: Phoenix Hawk 1b "Special" (45t, 90kph max speed) - A Star League era design that can now be produced once more. Referred to as the Phoenix Hawk "Special," the 1b was introduced in 2760 for the Star League's Royal units. It utilized an XL Engine as well as Endo Steel for its chassis, which allowed the designers to upgrade its weaponry. The pistol-like laser was upgraded to an ER PPC, while a swivel-mounted ER Large Laser found its way onto the right torso. Replacing the ten standard heat sinks with Double heat sinks kept these high-heat weapons from overwhelming the 'Mech. A Guardian ECM Suite in the center torso improved the 1b's defense, while moving the machine gun ammunition to the left torso and adding CASE virtually ensured that the MechWarrior would survive an ammunition explosion.
Staudinger: Catapult-C4C (65t, 60kph max speed) - An upgrade to the original C4 model, conventional C4C units have replaced their conventional engines with an extralight model, their two small lasers with a light pulse laser, heavy laser and beagle probe thanks to the freed up tonnage from the upgraded engine, while the LRM-15's have been upgraded to LRM-20's with twice as much ammo than the old LRM-15's carried. This increased its overall performance at long range by notable degrees, despite its weakened close combat capabilities. The Staudinger family could not leave well enough alone, and have further modified the C4C and have taken to referring to it as the C4S, instead.
C4S Modifications - Ditching the heavy laser completely, the freed up weight utilizes an installed Artemis IV Targeting system for the LRM-20's. This increases direct fire accuracy by a notable margin, coupled with the Beagle Active Probe from the conventional C4C model, makes a theoretically terrifying hunter-killer model of the Catapult, able to pick out targets through active electronics interference at long range, and provide improved munitions fired to munitions effective ratio. The most glaring downside to the C4S variant the Staudinger family is attempting to pioneer is its relatively laughable close range defenses of a solitary light pulse laser. However, the Catapult did receive the retrofit upgrade from the Anderson Propulsion 21 jumpjets, known for their tendency to break down suddenly and overheat the Mech due to poor venting, to the 25 series which addressed these deficiencies.
Mattlov: Cicada-3M (40t, 120kph max speed) - This particular one made its way from Solaris to NAIS where it has since been put through its paces repeatedly. This particular one has an endo-steel structure and adds a Beagle Active Probe and a half-ton of UAC ammunition.
Reynard: Wolverine-7D (55t, 80kph/108kph (MASC) max speed) - The 7D variant of the Wolverine is a major upgrade to the design introduced in 3050 by the Federated Suns' new Nanking factory. The standard engine on the 'Mech was replaced with a Nissan 275 XL version and the armor has been upgraded to Kallon Unity Weave Ferro-Fibrous material with an extra half-ton added. To increase the Wolverine's speed, MASC has been added, allowing it to move up to 108 km/h in bursts. Finally, the weapons payload has been upgraded as well. The autocannon has been upgraded to a General Motors Nova-5 Ultra Autocannon/5 and the medium laser is now a Sutel Precision Line Medium Pulse Laser. The design retains its jumping capability, as well as the SRM-6, although CASE now protects the SRM reloads.