Ok, since I scared the living shit out of everyone with my idea of Predators, Egwene with Rand comes.
Faction Name: The Aes Sedai with The Ashaman
Universe: (Please include a link so we know what the heck you're talking about. Example: Wheel of Time.
Summary in a Sentence: Medieval women with magic, with assistance from Medieval guys with sword and magic.
Description: The Aes Sedai are a group of women who have overseen the world, and the usage of the One Power since before the Breaking of the World. They believe that without them to properly train the women, then no female with The Spark would live past their twentieth birthday. However, women that can Channel are not the only people they over see, they also see out and Gentle men, who wield a different kind of power, once that slowly drives them mad, and could, if left un-checked, cause another Breaking. The world at large, however, don't trust them, even with their Three Oaths binding them to not blow shit up unless it's evil. They are ranked from Novice, when they do chores and the White Tower sees if they have the strength to Channel properly, and then Accepted where-as the name suggests- they have been accepted into the tower, and taught the way of The Source, and then Aes Sedai, the final rank, where the full potential of the person can now be reached. They are separated into seven sects, called Ajahs, with each of the Ajah catering to a different topic. They all answer to the Ameyrian Seat.(I tried to keep it as spoiler-free as possible)
The Asha'man are a different culture, being men who can channel gathered by The Dragon Reborn to fight at Tarmon Gai'don, The Last Battle. As such, they are less like the academic school of the White Tower, and more of a Spartan Warrior culture, being trained rigorously from the first day, and also training in swordsmanship, unlike the Aes Sedai. They are ranked more militaristically, with the opening rank being soldier, and then the second rank, after sufficent progress is made, is Dedicated. The final rank of the Asha'man is, much like the Aes Sedai, Asha'man. They answer to the Dragon Reborn.
Technology Level: Medieval. Sword, bows, chargers, all that jazz.
Magical or other Supernatural Powers: Very complex. The Women channel magic from The One Power, which allows them to do limitless things, based only on the strength of the caster. Such things range from lifting buckets, and lighting candles, to massive infernos and Lightning Bolts from the sky. The epitome of the power is known as Balefire, and has the ability to remove a person from existence. If that person had kill someone, or destroyed something in in the immediate past, surrounding getting hit by Balefire, then it is undone. How far back the erasal of their deeds go, is based on how strong the Balefire is made. Aes Sedai also have the ability to go into Tel'aran'rhiod, The Unseen World. And walk among the world in their dreams. The strength of a person can be increased by artifacts called Angrel and Ter'Angrel, with Ter'Angrel being able to give a much greater boost to the person's channeling power. There is also Sa'Angrel, which do a specific thing, when channeled into.
Other: Rnad is slightly insane...or extremely insane. Whichever you want.
Important People:
+Name: Egwene Al'vere
+Role: Amyrlin Seat.
+Description: She is descried as pretty, with large brown eyes and long dark hair. She's very short, standing five foot and two inches. However, she more than makes up for the lack of height with an imposing figure.
+Brief Bio: (Bios are hard without making spoilers)
+Name: Rand Al'thor
+Role: The Dragon Reborn
+Description: The Dragon Reborn is a handsome, very tall, light-skinned half-Aielman(That means he is really tall). He has blue-gray eyes and dark reddish, unruly hair hanging just past his ears. Rand has the typical tall, broad shouldered Aiel physique, although he is more slender and not as heavily built as his friend Perrin. He is strong and muscular from years of arduous farm work, archery training, sword practice, fighting and training with the Aiel.
+Brief Bio: Rand Al'thor is the legendary Dragon Reborn, who will lead the world against the oncoming Darkness at The Last Battle. But, he has to overcome many trials before this, such as his own insanity, the Forsaken, and every other bugger in the continent trying to kill him. However, with the help of his friends, and allies, he has become a strong Blademaster, as well as a powerful Channeller. He is also in love with three women - who are also in love with him -, which is quite possibly the biggest danger he faces.
+Name: Thomdril Merrilin
+Role: Gleeman.
+Description: He is fairly old, and has a gnarled face, shaggy white hair, and blue eyes. He is tall, with stooped shoulders. He wears a cloak that is described by Bran al'Vere as having more patches than cloak and more colors than you can think of. It is also described as quite thick, having odd, baggy sleeves and big pockets. His snowy hair and long mustaches make him appear older than he probably is, given his spryness. He is frequently portrayed as smoking a pipe.
+Brief Bio: Thomdril Merrilin, Court Bard and travelling Gleeman. Some of the younger noble houses of Andor call him a myth, but the older ones know him to be very real. He once courted the Queen of Andor, but due to a discrepancy that has not been revealed - other than the Queen of Andor's temper - he was to be executed, and had the entire city guard looking for him. So, as anyone would do, he snuck into the palace, apologised to the Queen for his transgressions, and then slipped back out of the palace and left the city, entirely undetected. He is known to be very spry, and limber for his age, and has unnerving accuracy with juggling balls, and throwing knives. He is also extremely brave, and ready to do anything to defend his friends, as shown when he charged two Myydraal to protect his companions. And emerging victorious. He has a good ear for rumour, and is able to work out what is lies and embellishment, and what is the truth.
Hex Location: 0. 1
Terrain Type: Paved ground, as a city would be, with grassy flecks on the last 100 meters of the Hex.
Important Terrain Features: A few, decorative trees, but nothing else.
Important Structures: The White Tower. A massive, many storied building, home to all the Aes Sedai, and - here at least - The Asha'man. The Tower is said to be indestructible, and even the greatest military genius of all time, Arthur Hawkwing, could not successfully lay siege to it. It has a nice courtyard where the Warders train Younglings, and the novices oggle on their spare time, which is sparce.
Other: It's a big as tower with loads of cool stuff.