Hidden 8 yrs ago Post by Treue
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Character posted. I'm wondering what the abilities of the other racers will be.
Hidden 8 yrs ago Post by 6slyboy6
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@Dynamo Frokane did you read the hider labeled "Bio"?
Hidden 8 yrs ago Post by King Tai
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<Snipped quote by King Tai>

Youll have to keep that thot out of the whip during races, regulation rules polaya.

Apart from that youre good to go! put him in characters.


Just thought about it, I'm kickin her ass to tha curb! *slight nod*
Hidden 8 yrs ago Post by CadenGallic
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CadenGallic Pepsiman's apprentice, Pepsimaxman.

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<Snipped quote by CadenGallic>

I just noticed that your and Colin's character have the same surname, is this a coincidence or are you attempting to form some sort of connection between the two?


Total co-incedence, I just kinda picked it and only noticed after I posted XD
Course it'd make for a fun plot point if everyone kept asking the pair if they were related.
Hidden 8 yrs ago Post by Dolerman
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@Dynamo Frokane did you read the hider labeled "Bio"?


I missed it, probably because the hider was underneath the header already named bio and it had a short paragraph. No matter though.
The Masked one is approved, but him in the characters tab.
Hidden 8 yrs ago Post by Dolerman
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looking goood so far, maybe one or two more entries and we will get started, and I'll also go over the RP mechanics for racing, yall know how my combat system works right?
Hidden 8 yrs ago Post by Dolerman
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@Delta44 your boss has summoned you......to RACE :3
Hidden 8 yrs ago Post by Treue
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Well we never did really go over how to know if someone is able to avoid an attack or not.
Hidden 8 yrs ago Post by 6slyboy6
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@Dynamo Frokane I have no idea how any mechanics work in the game. Care to explain please :D
Hidden 8 yrs ago Post by Dolerman
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@Verdaux@Skepic@ChaoticFox Thought you guys might be interested in this RP got a nice bunch of drivers in the characters tab!

Well we never did really go over how to know if someone is able to avoid an attack or not.


Ahh well the way combat will be handled is that you will declare an attack and your target will decided wether to register as a hit or a dodge. BUT because they are driving a car, dodging a rocket or whatever will cause them to swerve and depending on the part of the race track they are on they may just crash or spin out. Also if I feel the target isnt nimble enough or far away enough to avoid the attack then I as the GM will register the hit on the Target regardless.

But for non weapon races, your main form of attack will be ramming, which will work in a similar way, just with more risk to the attacker (swerving to ram).
Hidden 8 yrs ago Post by Dolerman
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Lol I think I forgot to approve you, put him in the characters tab.
Hidden 8 yrs ago Post by Treue
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Works for me. I plan on lots of flashy dodging maneuvers. For those who couldn't tell, mine is a pure driving machine. None of that silly mounted weapons nonsense.
Hidden 8 yrs ago Post by Dolerman
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Works for me. I plan on lots of flashy dodging maneuvers. For those who couldn't tell, mine is a pure driving machine. None of that silly mounted weapons nonsense.


Should also mention that in all races you can use your melee weapon to lean out of your car and attack opponents with, the effectiveness of this is determined by your firepower stat.
Hidden 8 yrs ago Post by Delta44
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@Dynamo Frokane Yo I'm here, kinda busy rn so I'll check it out later :P
Hidden 8 yrs ago 8 yrs ago Post by Treue
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<Snipped quote by Treue>

Should also mention that in all races you can use your melee weapon to lean out of your car and attack opponents with, the effectiveness of this is determined by your firepower stat.


My car is fast, therefore my weapon is useless. I'll probably use it defensively.
Hidden 8 yrs ago Post by Dolerman
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<Snipped quote by Dynamo Frokane>

My car is fast, therefor my weapon is useless. I'll probably use it defensively.


thats a good idea, because youll still be caught up on, some of the hairpin turns on these tracks aint friendly.
Hidden 8 yrs ago Post by CadenGallic
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CadenGallic Pepsiman's apprentice, Pepsimaxman.

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<Snipped quote by CadenGallic>

Lol I think I forgot to approve you, put him in the characters tab.


Nope ya didn't. Cheers guvna.
Hidden 8 yrs ago Post by ChaoticFox
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@Dynamo Frokane I'll try to get a CS up tomorrow
1x Thank Thank
Hidden 8 yrs ago Post by 6slyboy6
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@Dynamo Frokane
There will be non armed races too?
Aw damn son. Can I have 2 cars maybe? I can say the Masked stole another car from the old gang lolz
How many non armed races were you thinking of? Cause, you know, good grip is the only thing holding some of our rides in the race when it comes to NOT shooting enemies.
Maybe we could improve our non armed stats by taking the weapons and armor plates off our vehicles? Sounds like a reasonable exchnage for like 5-10 extra points of stats for race oriented abilities.
But w/e you are the GM, its your shot
Hidden 8 yrs ago Post by Dolerman
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@Dynamo Frokane
There will be non armed races too?
Aw damn son. Can I have 2 cars maybe? I can say the Masked stole another car from the old gang lolz
How many non armed races were you thinking of? Cause, you know, good grip is the only thing holding some of our rides in the race when it comes to NOT shooting enemies.
Maybe we could improve our non armed stats by taking the weapons and armor plates off our vehicles? Sounds like a reasonable exchnage for like 5-10 extra points of stats for race oriented abilities.
But w/e you are the GM, its your shot


Stats stay the same, melee weapons are still usable in non armed races And sometimes in car firearms too (will get into that later) every race has different rules and restrictions. Even with a firepower specialized vehicle you will still be dangerous in non armed races.
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