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Hidden 8 yrs ago Post by Mistress Dizzy
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Mistress Dizzy Fandom Auntie Dizzy

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Name: Jinayah Ifriti
Allias: Orbit
Gender: Female
Age: 16
Parents: Richard Ifriti and Yumiko Takahashi (both deceased) / Slade Wilson (adopted dad)
Powers and abilities:
Telekinesis – Jin has inherited the ability of telekinesis (TK) from her mother. She can lift upwards of 300 pounds while on the ground, and far less so while airbborne as her own weight is factored in. Anything after that gets difficult, and Jin starts to get migraines and nosebleeds. Jin is downright incapable of any fine control with her power, however. While her mother could use her mind to turn a key in a car ignition, Jin would probably wind up moving the entire car.

TK Fighting – Orbit focuses her power and aims a punch or kick at the same time, attacking a point both physically while increasing the force with telekinesis. This increases their strength ten-fold. It is also very draining.

Burst Jump - Jin uses her TK to basically shoot herself off the ground. She can achieve high distances, but unfortunately doesn't really have a good grasp of it. She may easily push herself too high altogether and miss what she's aiming for.

Mechanical and tech genius – Jin loves to fix vehicles and machines, and dabbles in refurbishing and upgrading these in her spare time. Computers are more of a side hobby. She prefer being able to work on the hardware rather than the software because hacking isn't nearly as rewarding.

Numbers Nerd – Jin seems to have an almost innate understanding of high level math and physics. This is something she uses to help her “fly”, as she calculates how much force she'll need to increase her speed. It also helps her have excellent aiming skills with guns and thrown weapons, as she's able to rapidly calculate distance, force, etc, seemingly instantly. It's not completely perfect, though – Jin still has to be able to see what she's aiming at, and if the thing she's trying to hit is mathematically impossible, nothing is going to fix that.

Hand to hand combat – Jin knows the basics of various forms of combat. However, in an actual fight, she doesn't actually have any particular set style. Most of the time she just devolves to inelegant brawling.

Weaponry – Jin can handle a few weapons, but aside from having damn good aim, she really hasn't landed on the right one for herself.

Equipment:
Tech suit – Orbit's armor, built by her and her father. It's made of light material, but wired with small emitters. Those emitters are set to a frequency to match Orbit's weapons. While she can use her TK to boost them, she much prefers to use the transmitters and signal to them to open or close, even fly in set patterns.

Blade orbs – Heavy metallic orbs that either can be used as blunt weaponry, or opened up remotely into razor sharp projectiles. Orbit manipulates them via transitters embedded within her gloves.

Personality: Jin is an energetic tomboyish young woman. She lacks certain social graces, and is extremely blunt most of the time. She grew up a little bit isolated, and is rather unaware of how to make friends or really deal with people her age in a normal context. Jin also tends to emote quickly, especially toward anger. However, it can vanish just as quickly. When Jin likes something, it's obvious, as she'll sink into a sort of focused trance. This is most obvious when she's working on tech- she'll forget regular meals (and occasionally showers). When she doesn't have a project, however, Jin tends to be a little bit distractable. Slade suspects she has ADD, but Jin utterly refuses to be tested.

Bio: Jin is the daughter of Richard Ifriti, a detective, and Yumiko Takahashi, a retired assassin. Yumiko worked in Japan for most of her career with a group known as the “Death Camas”. She used her powerful and subtle telekinesis, along with a well-honed katana, to rise to the top of the ranks in her group. It was during this career that she met Deathstroke. They became allies, and they got along well enough that they worked together whenever Deathstroke had to take contracts in her region in Japan. However, the killing life grew empty for Yumiko. While still at the top of her career, she quit without warning, vanishing from the Death Camas group and starting fresh in the US with a little assistance from Slade.

Yumiko and Richard met after she was “retired”. He was a well-regarded and intelligent homicide detective, and she had taken a job as a court bailiff. They fell in love, and stayed together even after Yumiko divulged the whole truth of her past and powers to him. They married happily, and eventually had a baby girl named Jinayah.

Yumiko's past came back to bite them all when the Death Camas came knocking. After a brutal battle, Yumiko and Richard were both killed, but not before taking the assassins with them. This was lucky- Deathstroke found the last assassin had bled out on the stairs, barely 6 feet from where a now 5-year old Jinayah had taken refuge in a closet. He'd come too late to save his old friend, but decided to repay his debt by taking in her daughter. He knew that the Camas would never let the child live if she was left alone. Also, she tried to stab his hand with a kitchen knife when he opened the closet – he saw promise in the girl and didn't want her to be wasted in some orphanage.

Slade Wilson was not the best father, but the two eventually warmed up to each other. He trained her well, eventually explaining to her that he would allow her to take revenge on her parents' killers, and take on contracts when she was old enough, and skilled enough. Jin liked this idea very much.

When Jin was about 15, Naka appeared in their lives, claiming to be her father's biological daughter. Jin was a little upset by this. She was pretty sure this girl was an impostor, but eased up when Naka passed the various tests that Slade had put her through as well over the years. She was closed off at first, not really knowing how to deal with another girl her age, but eventually warmed up and happily calls Naka “onee-san”.

Deathstroke decided to send both girls to the Academy. Partially so he could get back to work without having to worry about them, and partially so they could pick up new skills and even future contacts. Jin's downright excited about the opportunity, especially to take courses that will help her fine tune her telekinesis.

Extras: Jin is dyslexic and has difficulty reading. She will do everything she can to hide this fact, as it makes her feel "stupid". Only Naka and her father know. Jin makes up for the difficulty by recording her lessons with a hidden audio device, and has downloaded several programs that will dictate textbooks to her. Aside from math symbols, her handwriting is atrocious. She also has insomnia that creeps up every now and again.

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Hidden 8 yrs ago Post by Eviledd1984
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Eviledd1984 Narn Liberator

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Hidden 8 yrs ago Post by TechnoWizROK
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Hidden 8 yrs ago Post by Araby264
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Araby264

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Name: Dante Louise Virmire
Alias: she hasn't chosen one
Gender: Female
Age: 17
Parents: (?)
Powers and abilities:
Material mimic. She can absorb energy and properties of matter that she is in physical contact with.
Appearance:

Personality:
She is a bit of a loose cannon, doing whatever seems right in the moment. Dante heavily believes in loyalty and backing your friends. While she can be violent and definitely has been in the past, she isnt isn't a violent person. Dante simply sees violence as the best way to get a peaceful solution... or something like that, she hasn't really thought about it to much.

Bio: Dante has lived on the streets fending for herself since she was ten. Her parents died in a fire when she was very young and no one else would take her in because of the... difficulties of dealing with her. Fires would start around her, even though there was nothing for her to start them with. Older children would complain that she hurt them, they would be covered in huge bruises and scratches, but she never had any kind of weapon on her. Eventually she was told that she was a freak and that everyone would be better off without her. So, she left and made a home for herself on the streets. As the years went by she taught herself how to use her abilities, as much as she could. She found that she could suck electricity from sockets, but she always had to expel it or she would get a searing pain all over her body. She could make her body turn into the same materials of whatever she was touching. (i.e. If she was grabbing a steel pipe her body would turn into steel.) But after a while (a few hours) she would always turn back into herself. she couldn't turn herself more than twice in one day, she would get horrible full body aches if she did. Eventually she ended up in illegal bare knuckle brawls, fighting for money. She would use her advantage of power to subtly swing the matches in her favor.(Concrete knuckles can go a long way in a fight) It wasn't long before she was being set up with bigger and bigger matches, she got quite a bit of money, and a fairly large reputation.
Then she got arrested and was discovered by the Achademy.
Hidden 8 yrs ago 7 yrs ago Post by twave
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twave

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Name: Frea Taya

Alias: N/A (undecided)

Gender: Female

Age: 18

Parents: Skurge the Executioner (Asgardian) and Hope Taya (Amazonian)

Powers and abilities: Most of her powers are inherent and shared by her parents. Because many of them are also a blessing from the Amazonian gods all of her abilities lean heavily toward being magic in nature.

Allspeak - As with all Asgardians, Frea has the ability to speak and all understand her in their own language. She also understands all forms of speech.

Enhanced Intellect - A benefit of being half Amazonian. This does not make her a super genius by any means. Frea learns and processes information quicker than the majority of the human population.

Superhuman strength - Being a quarter Storm Giant, Frea possesses the strength to overpower both the average Asgardian and Amazonian adult. Though young she is capable of lifting upward of 55 tons.

Superhuman speed - While no speedster she can top off at 55 mph, well above even a peak human but comparable to Captain America.

Superhuman Stamina - She can literally fight for days before tiring.

Superhuman Durability - A majority of this comes from her father's side. While not invulnerable she can take great impacts with minimal injury, resist most poisons and toxins, shrug off high-caliber rounds, and withstand extreme environmental conditions for extended periods of time.

Superhuman Agility - Her agility, balance, and bodily coordination are all enhanced to levels beyond the natural physical limits of the finest human athlete.

Superhuman Reflexes - Her reflexes are superior to most, able to react to movements several time that of a human.

Immortality - Inherited from her mother, the blessing to the Amazonians extends to Frea as well. This does not mean she cannot die, but she will eventually stop aging and will not die of old age. Outside forces can still kill her though.

Magic Affinity - Shared by both her parents Frea has great potential for the mystic arts that scales with age. She however does not have any formal training in such and currently only knows basic illusionary magic and the abilities granted by her connection with the Nether Realm.

Nether Realm Enhancement - A trait specifically from her father. Frea can draw magic from the other world to project magical blasts and further enhance her own physical capabilities. Considered an enchantment, currently the only way she has access to this is by entering a berserker rage. The benefits gained are offset by her loss of focus and finer judgement. Frea does not like using this ability much and will only ever use it out of desperation.

Personality: Despite her father being a ruthless warrior and one of the finest Asgard has to offer, Frea airs more with her mother. Calm and collected under most circumstances she prefers to use her cunning over her brute strength. Her earliest years spent with her mother among humans is likely to thank for that. She at times enjoys the simpler lives humans seem to lead. An immortal among men she realizes that she will likely outlive most of what's around her so she tries to make the most of the moment.

It would be advisable not to let that fool you though. When things get serious she can be relentless. Knowing her limits she will not hesitate to make use of her own abilities to gain the upperhand. Having seen the blood lust of her father though she has a fear of losing control. Because of this her greatest potential she walls off from herself. It also means that despite being able to toss cars like toys she is surprisingly gentle and even playful at times. All this is to try and run from the the possible future rage could turn her into.

Bio: Born into two warrior cultures, Frea was destined to be a warrior. Her father was a great and well known warrior, one of the finest Asgard had to offer, Skurge. He was often on the side of the villains Loki and The Enchantress but not exclusively evil. Much of this reputation was due to the axe he possessed called Bloodaxe. The weapon through the years built a curse that placed a bloodlust on the wielder. Skurge often had ventures of his own across many realms. Frea's mother did not have such a grand or infamous reputation. She was an Amazonian that had left Themyscira and worked alongside Mercy Graves as Lex Luthor's bodyguards. The more level headed of the two, Hope was not in the lime light nearly as much as Grace or her employer.

Skerge and Hope's meeting was a result of one of Lex's schemes before a ceasefire was established. The two didn't exactly hit it off but from one warrior to the other a respect was forged which eventually lead into a relationship. For the uninitiated Skerge had a history of being manipulated by women through magic. So a strong non-magic using, non-Asgardian woman touched by the gods but not out for a power grab had a certain appeal.

Born on earth, Frea spent her first several years among human children. Her mother taught her to hide her strength and grew up relatively normal, attending public school and learning about the world. Of course neither of her parents expected "peace" to last and from the time she could walk she was taught to fight. In her latter teens Frea was taken to Asgard and trained their by her father and his fellow Asgardians. Given armor and two blades of her own she was on track to become either a great heroine or potentially a villainess if the rage she'd inherited from her father continued to grow.

At the behest of her mother, Frea was returned to Earth and enrolled in the Academy. Like both her parents she was a free agent and had potential for both good and bad. That was more than could be said for some of the other students. Several either came from one side of the other. Growing up in the moral gray area Frea was interested to see how the others might influence her path.

Appearance:




Name: Kagerou Rotusu

Alias: Vitality

Gender: Female

Age: 5343 years (looks 18)

Parents: Unknown

Powers: All of Kagerou's abilities revolve around one thing, life steal. The living energy of everything around her is her soul source of sustenance. The more she steals the stronger her other abilities become. Those abilities are super strength, telekinesis, regeneration, and immortality. Should she run out of life force she would turn to dust. She takes small amounts from many sources around her so most never notice the difference. Not really a power, but the many years has allowed her to master many skills.

Personality: Patient is a good description for Kagerou. She's been through and seen so much that little surprises her now. That said how she may react to something is somewhat unpredictable. Former students know that she likes to keep people on their toes. Whenever she does return from time to time she doesn't always reveal that she's technically part of the staff. Rather she waits and sees how the students behave.

Bio: Born millennia ago much of her early years are lost even to Kagerou. The earliest memories are of being a slave to a wealthy landowner. Things may have gone well for the young girl had she not been falsely accused of a crime. In those days the punishment was often death, as was the case here. Before being summarily executed Kagerou was offered a new life by a being of the underworld. Naive and fearful she quickly accepted. This didn't prevent her death however.

Reviving in the wilderness where she was left to rot, Kagerou now found herself the slave of a new master. Having no choice but to obey the wishes of a demon she used her newly acquired powers to wreak havoc and death to those who did not submit to her master. As time passed it became more and more apparent that she no longer aged, a part of the curse to prevent her from ever being free. Hundreds of years passed, giving rise to legends of a bringer of death. But just like in the mortal world the underworld contained warring factions. Unbeknownst to Kagerou, her master was losing a battle that ultimately lead to his end.

After not hearing anything from the master she had served for so long there was an extended spell where Kagerou disappeared from history. Having become so accustomed to receiving orders she was lost without them. Eventually though she realized that she had been freed and could make her own decisions. By then the whole world had moved on and she knew nothing of the cultural and technological changes. This was still well before the years of AD. Striking out on her own Kagerou sought to learn as much as she could about the world and travelled it over many times. Constantly having time to spare she tried and practiced anything she encountered.

In the modern era she has become a freelancer. Of what just depended on how she felt. Good, bad, neutral, it made no difference. She's done jobs for SHIELD, The Hive, AIM, and even the Academy from time to time. Being as her interests are fickle it has been a generation since she has served as an instructor at the school. She recently returned to partially reprise her role in the Power Development class.

Appearance:




Name: Esuterura Kuinu (Earth name: Estella)

Alias: Elemental

Gender: Female

Age: 19 (Earth years)

Parents: Ransetura and Arnensa Kuinu (both deceased)

Personality: Still being new to Earth and already undergoing unexpected hardships, Estella is still rather scared for her future. Still not knowing a whole lot about the world though she is rather curious despite apprehension. Since finishing treatment she's not quite as militaristic as before but still has an air of authority that doesn't quite fit her physical appearance. Adjusting she would like to open up but hasn't made any lasting connections with anyone just yet. And even though she's technically cured there are circumstances that can push her into a hyper aggressive state. Best not be on her bad side when that happens.

Powers: Esuterura can control the elements of nature. Due to her race communicating strictly through the mind she possesses a natural aptitude for telepathy. In turn her people's evolution has granted her a great deal of resistance to mental intrusion.

Bio: Esuterura (her name is derived from her home planet) was the princess of a planet named Suteruraru. It was a very lush planet and its people were very close to nature. As far as their history goes the people have possessed telepathy, very early on making speaking unnecessary and forgotten. Over time they evolved the ability to manipulate the elements around them. Typically an individual could only manipulate one and it was a marvel to be able to control two. But over many very careful selection of marriages, a select few families managed to gain all five. These families, through fear or respect became the ruling class, seen as royalty. Though tension existed between them, there remained an uneasy peace for many years. Technology advanced while small conflicts tested the limits of diplomacy. The Kuinu line rose to be the strongest ruling power.

Eventually the lines of communication were shattered by the sounds of war. At first it didn't look like much would come of the smaller families pushing back. When alliances began to firm the threat became a real. The Kuinu family were loosing ground at an ever accelerating rate. Things were not yet beyond the point of no return. However, not wanting to put his daughter in danger the king ordered the remainder of the Kuinu family to be evacuated. Most of their resources committed to the war a small fleet of cruisers took to the stars with the enemy in pursuit. The fleet attacked and destroyed, only a few stasis pods escaped with the sole instruction to land on the first habitable planet it detected.

Upon arriving on Earth, Estella (as she had become known) found herself surrounded by a strange people that were not accustomed, or adept, at communicating telepathically. Moreover those she was with were not ordinary in their own right. Out of place but not without encouragement she began to learn about the world and the strange concept of speech. Over time she began to fit in and make friends. But her toughest trial would not come from her new home. Hidden away on the ship she arrived in was one of the very weapons that helped destroy her world. Transformed into a soldier for a long extinct war Estella fought against her new destructive instincts. Seeing that she was losing control the Academy had to send her away to receive treatment.

For the most part Estella has been cured and will at the very least not die by what's happened to her. Stable again it was decided to put her back with others her age. With any luck the time with people might help any lingering side effects. In her time away she's learned how to speak English, though her voice is really quiet since her vocal cords are underdeveloped. As such she has a small mic to amplify when she talks. The small holo that pops up over her left eye from time to time she doesn't really talk about so what is being displayed she's keeping secret for some reason.

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Hidden 7 yrs ago 7 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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