~Always Open to New Players~
You are a GOD dictating the lives of the PUNY MORTALS.
You should probably HELP THEM NOT DIE, or something.
You are a GOD dictating the lives of the PUNY MORTALS.
You should probably HELP THEM NOT DIE, or something.
Each post pick one character to do a thing. Examples of things characters can do (purely for guidance, you can do whatever):
> Explore <N/E/S/W>
> Forage <Area/Resource/Plant/Tree>
> Scavenge <Building/Machine>
> Make <Tool/Item/Food>
> Breed <with character Y> (locked action, see points)
> Build <building>
> Help <Character X with Y>
> Attack <Monster/Animal/Thing>
> Flee <Monster/Animal/Place/Thing>
> Research <Research>
> Train <Skill>
> Talk with <NPC/Character>
> Kidnap <NPC>
> Heal <Character/NPC/Animal>
> Perform <Interpretive Dance>
You may also name somewhere/someone if it hasn't been named already, as a free action as well as your normal action.
Characters will do most things, but sometimes act unexpectedly e.g. if they are unskilled, going crazy, horribly injured, think it's stupid.
> Explore <N/E/S/W>
> Forage <Area/Resource/Plant/Tree>
> Scavenge <Building/Machine>
> Make <Tool/Item/Food>
> Breed <with character Y> (locked action, see points)
> Build <building>
> Help <Character X with Y>
> Attack <Monster/Animal/Thing>
> Flee <Monster/Animal/Place/Thing>
> Research <Research>
> Train <Skill>
> Talk with <NPC/Character>
> Kidnap <NPC>
> Heal <Character/NPC/Animal>
> Perform <Interpretive Dance>
You may also name somewhere/someone if it hasn't been named already, as a free action as well as your normal action.
Characters will do most things, but sometimes act unexpectedly e.g. if they are unskilled, going crazy, horribly injured, think it's stupid.
You get 1 point per post. You can spend Points on bonus stuff to make your life easier. Spending your points removes them from your pool. You may request something to go up into the Point system if it tickles your fancy. (e.g 1 Point: Give random animal a fabulous pink moustache)
3 Points = Spawn random reagent/component/material.
5 Points = use breed action between characters.
5 Points = Force a child to grow up prematurely.
5 Points = Cure a Light Wound.
10 Points = Spawn a new human PC. (see form below)
10 Points = Turn a Moderate Wound into a Light Wound.
12 Points = Spawn a random animal
14 Points = Cure a Moderate Wound
15 Points: Turn a Severe Wound into a Moderate Wound.
15 Points: Spawn Traders.
16 Points = Found a new Clan.
20 Points = Spawn a new non-human PC. (see form below)
20 Points = Spawn a new NPC (includes animals, humans, ect)
25 Points: Cure a Severe Wound.
25 Points: Purchase a tech-level-appropriate technology (characters in the caveman era cannot build rocket ships)
30 Points: Become a worshippable Diety, you crazy madman.
50 Points: Revive a character
3 Points = Spawn random reagent/component/material.
5 Points = use breed action between characters.
5 Points = Force a child to grow up prematurely.
5 Points = Cure a Light Wound.
10 Points = Spawn a new human PC. (see form below)
10 Points = Turn a Moderate Wound into a Light Wound.
12 Points = Spawn a random animal
14 Points = Cure a Moderate Wound
15 Points: Turn a Severe Wound into a Moderate Wound.
15 Points: Spawn Traders.
16 Points = Found a new Clan.
20 Points = Spawn a new non-human PC. (see form below)
20 Points = Spawn a new NPC (includes animals, humans, ect)
25 Points: Cure a Severe Wound.
25 Points: Purchase a tech-level-appropriate technology (characters in the caveman era cannot build rocket ships)
30 Points: Become a worshippable Diety, you crazy madman.
50 Points: Revive a character
Name:
Gender:
Age: Baby/Child/Adult
Skin Colour:
Build:
Hair Colour / Hair Length:
Eye Colour:
Clothing Type Preference?: optional, might ignore.
Likes: One
Dislikes: One
Skills: One
Gender:
Age: Baby/Child/Adult
Skin Colour:
Build:
Hair Colour / Hair Length:
Eye Colour:
Clothing Type Preference?: optional, might ignore.
Likes: One
Dislikes: One
Skills: One
Name:
Gender:
Race:
Age: Baby/Child/Adult
Skin Colour:
Build:
Hair Colour / Hair Length:
Eye Colour:
Clothing Type Preference?: optional, might ignore.
Other Appearance Details:
Likes: One
Dislikes: One
Skills: One
Gender:
Race:
Age: Baby/Child/Adult
Skin Colour:
Build:
Hair Colour / Hair Length:
Eye Colour:
Clothing Type Preference?: optional, might ignore.
Other Appearance Details:
Likes: One
Dislikes: One
Skills: One
CURRENT CHARACTERS OF THE AWESOME ONES
MISSING IN ACTION; MODERATELY WOUNDED. CANNOT BE CONTROLLED RIGHT NOW.
He has two large hoof marks on his chest.
NAME: Porkchop
LIKES: HUNTING
HATES: SOCIAL
ITEMS:
Angry Pointy Spear Thing. It is awful quality.
SKILLS: +2 HP (From being beaten up alot - next lvl: 0/5)
3 / 5 XP Combat
2 / 5 XP Sneaking
2 / 5 XP in Exploration
1 / 5 Xp Crafting
1 / 5 XP Breeding
NAME: WOMAN TORCHBEARER
Woman Torchbearer is a Pyromaniac.
LIKES: FIRE
HATES: MINING
SKILLS: +1 SASS
Lvl 1 Firemaking: 5/7 XP
Lvl 1 Exploration 0/7 XP
2/5 XP Cooking
1/5 XP Singing
2/5 XP Crafting
2/5 XP Foraging
4/5 Xp Farming
1/5 XP Religion
1/5 XP Fishing
NAME: Wiseau the Wise One, PRIESTESS OF THE LORD OF FLIES
LIKES: LEARNING
HATES: HUNTING
FEARS: BIRDS
Abilities:
The power of Flight
Eating Rotten Food without penalty // some foods unfit for human consumption
+30% Dodge Chance
SKILLS: +1 VS Madness
-3 Social/ +3 Social Insectoids
2/3 XP towards next HP Point (from being beaten up alot)
Level 1 Social: 2/10 XP towards next level
1/5 Breeding
2/5 XP Exploration
3/5 XP Religion: (Specifically: Lord of Flies)
1/5 XP Knives
1/5 XP Stabbing
1/5 XP CRAFTING
2/5 XP Tailoring
2/5 XP Farming
1/5 XP Trading
1/3 XP Smashing
Leshen Language: 2/5 xp
NAME: Ug the Fabulous
LIKES: BEING FABULOUS
HATES: FIGHTING
SKILLS:
+1 HP / 0/5 XP till next Point
CRYING LIKE A BABY BEHIND A TREE
Lvl 1 FABULOUS: 5/10 XP
LVL 1 Foraging: 0/7 XP
Lvl 1 Social: 0/7 XP
Exploration: 2/5 XP
Firemaking: 1/5 XP
Dancing: 3/5 XP
Breeding: 3/5 XP
Mining: 1/5 XP
Crafting: 1/5 XP
Taming: 1/5 XP
Hunting: 1/7 XP>/list>
Tom is mute and cannot speak.
NAME: Tom the Mute
LIKES: Meat
HATES: Animals
ITEMS: None
Abilities:
SKILLS:
He is intimidating. He gets +1 to combat, +2 to fear-based social interactions and -2 to pleasant social interactions.
Lvl 1 Construction 0/7 XP to next level.
2/5 XP Exploration
1/7 XP Fabulous
2/5 XP Taming
Goku is a CHILD and cannot do some activities.
NAME: Goku
LIKES: Dead flesh
HATES: Rain
ITEMS: None
Abilities:
The power of Flight
Eating Rotten Food without penalty // some foods unfit for human consumption
Lvl 1 Swarm Powers 0/7 XP to next level
SKILLS:
-2 Social/ +3 Social Insectoids
Crafting: 2/5 XP
Social: 3/5 XP
Exploration (inherited): 3/5 XP
Gardening: 2/5 XP
MAP
YOU DON'T GET A MAP UNTIL THE CLAN DISCOVERS CARTOGRAPHY.
DISCOVERIES
Camp: This is supposedly the SAFEST PLACE, despite the fact it has no WALLS, FORTIFICATIONS, TRAPS or ANY SORT OF PROTECTION, REALLY. Currently there are a few STURDY SHACKS and a place to COOK.
PLAINS: There is little COVER here, but ANIMALS tend to GRAZE here. There were a few RABBIT HOLES and some MYSTERIOUS PLANTS growing in the sun. You can hear RUNNING WATER NEARBY. This is not FAR from CAMP.
TEMPERATE PLAINS: A HERD of HORSES call this place home. There are some MORE DANGEROUS PREDATORS that hang around here. The area is littered with FLINT and ROCKS that could be USEFUL. This is half a morning's journey from CAMP.
RIVERSIDE:A river once ran through here, but it has since dried up. This FERTILE LAND is currently experiencing a FIRE that is slowly ramping up to become a RAGING INFERNO.
METEOR POOL: A RIVER once ran through here, but a mysterious and sudden METEOR fell from the sky, squashing a nearby WOLF DEN and BURYING some ORE. Despite this, there are a number of RASPBERRY BUSHES, a couple of TREES, and a WARM POOL here. It has a nice VIEW and is GENERALLY SAFE.
FOREST: There are TREES all around here. A selection of ROOTS snake across the FOREST FLOOR along with VINES and SHRUBBERY. This is a good place to find FIREWOOD and various ORGANIC items. The LESHIN travelled from this way.
LOW HILLS: A favourite gathering for ANIMALS, it is LUSH with PLANTS and SHRUBBERY. There is a CAVE in the hillside as well as a selection of BUSHES, a few MUSHROOMS and VARIOUS PLANTS that could be USEFUL. Many WANDERING ANIMALS drift by here from time to time.
Highlands: A favourite place for SHEEP TO GATHER. There are several BOULDERS jutting out of the hillside. It is quite COOL here but near CAMP.
DISCOVERIES
Camp: This is supposedly the SAFEST PLACE, despite the fact it has no WALLS, FORTIFICATIONS, TRAPS or ANY SORT OF PROTECTION, REALLY. Currently there are a few STURDY SHACKS and a place to COOK.
PLAINS: There is little COVER here, but ANIMALS tend to GRAZE here. There were a few RABBIT HOLES and some MYSTERIOUS PLANTS growing in the sun. You can hear RUNNING WATER NEARBY. This is not FAR from CAMP.
TEMPERATE PLAINS: A HERD of HORSES call this place home. There are some MORE DANGEROUS PREDATORS that hang around here. The area is littered with FLINT and ROCKS that could be USEFUL. This is half a morning's journey from CAMP.
RIVERSIDE:A river once ran through here, but it has since dried up. This FERTILE LAND is currently experiencing a FIRE that is slowly ramping up to become a RAGING INFERNO.
METEOR POOL: A RIVER once ran through here, but a mysterious and sudden METEOR fell from the sky, squashing a nearby WOLF DEN and BURYING some ORE. Despite this, there are a number of RASPBERRY BUSHES, a couple of TREES, and a WARM POOL here. It has a nice VIEW and is GENERALLY SAFE.
FOREST: There are TREES all around here. A selection of ROOTS snake across the FOREST FLOOR along with VINES and SHRUBBERY. This is a good place to find FIREWOOD and various ORGANIC items. The LESHIN travelled from this way.
LOW HILLS: A favourite gathering for ANIMALS, it is LUSH with PLANTS and SHRUBBERY. There is a CAVE in the hillside as well as a selection of BUSHES, a few MUSHROOMS and VARIOUS PLANTS that could be USEFUL. Many WANDERING ANIMALS drift by here from time to time.
Highlands: A favourite place for SHEEP TO GATHER. There are several BOULDERS jutting out of the hillside. It is quite COOL here but near CAMP.
TECHNOLOGY:
The Awesome Ones are basically PREHISTORIC and KNOWS ALMOST NOTHING.
Fire: Fire is burny and makes dark go bye bye.
Basic Fertiliser: Placing orange rinds on crops will help them grow.
1/7 XP ???? (something to do with RAIN DANCING.)
3/5 XP ???? (something to do with DANCING IN A RELIGIOUS MANNER.)
1/10 XP ???? (something to do with LIGHT.)
2/7 XP towards ????? (Something to do with PLANTS)
GOKU gains 1 XP towards ????? (?????)
Fire: Fire is burny and makes dark go bye bye.
Basic Fertiliser: Placing orange rinds on crops will help them grow.
1/7 XP ???? (something to do with RAIN DANCING.)
3/5 XP ???? (something to do with DANCING IN A RELIGIOUS MANNER.)
1/10 XP ???? (something to do with LIGHT.)
2/7 XP towards ????? (Something to do with PLANTS)
GOKU gains 1 XP towards ????? (?????)
PLAYER Points
KnightShade: 15
Dinh AaronMk: 3
DeadBeatWalking: 6
Eklispe: 8
RedDusk: 6
Brasslazer: 11
Ashevelendar: 4
Vesuvius00: 6
Framing A Moose: 9
Rain: 2
Chapatrap: 2
Dinh AaronMk: 3
DeadBeatWalking: 6
Eklispe: 8
RedDusk: 6
Brasslazer: 11
Ashevelendar: 4
Vesuvius00: 6
Framing A Moose: 9
Rain: 2
Chapatrap: 2
The Awesome Ones:
+1 Leshen
+4 Lord of Flies
+1 Leshen
+4 Lord of Flies
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