There are still a few poeple @blumenk@Yuuta@bloonewb@hozan@ArenaSnow who haven't stated their continued interest or lack there of that I would like to hear from.
However in the mean time the members we do have seem to form a new enough crew on their own. You might want to spend a bit of time in the OOC deciding how they met, how they generally interact with each other, how much they know about each other, and what not before we start sailing.
Hunter would probably either have met the crew in a tavern or in a shipwreck after a storm. He's not really picky about joining a crew as long as they have a working ship and need his services. If they don't try to turn him in after a week, he tends to open up a bit more.
OK, here's my character. I'm hoping he might be fun for the GM as well :D
Name: Eddie Borden Gender: Male Age: 25 Appearance: Dark skin, goatee. Keeps his hair closely shaved. Usually wears his goggles on his head, which has swappable lenses. He is on the short side, only 160cm tall, and quite thin.
Bio: Eddie was born and raised in South Blue, on Oxford, an island known for its highly prestigious university. His mother worked as a scholar there, and from a young age, he received a thorough education from her such that he was able to enter the university on a scholarship. He was loyal to his mother, and studied there for the 4 requisite years of his course. However, as soon as his graduated, he told her that he was going to find his father, who had left them years ago. He had spent his four years preparing himself for the journey. He had always been a tinkerer of things, and during the four years, he exploited Oxford University's resources to learn all he could learn about shipbuilding, and had already built himself a small sloop. His father had left in search of the Lost Library, which was supposedly an ancient well of knowledge left by some long gone civilization. Most (including Eddie) believed that it was just a myth, however. Whatever the case, it was in the Grand Line, and Eddie would have to find some way to go there to find his father, even if it meant he would have to become a pirate. At some point in his journey, he came across and ate the gacha gacha fruit, which has proved both a blessing and a curse.
Skills: Gacha gacha Fruit With great exertion of effort, can pop out a 'gacha' from his left hand, which contains a random item that may or may not help with the current situation. The item inside the gacha may be bigger than the gacha itself, and Eddie has seen items ranging from bombs to animated swords to kitchen sinks (literally, just one time). The items disappear at his will, or when he produces another gacha. Usually can muster one gacha every 10 minutes at the most, and maintain enough stamina to still run about and fight. If he pushes himself too much, he may be too tired to move, or even get ill from the exhaustion.
Combat Style: Jack of all trades. He usually just uses whatever his gacha gives him. If it doesn't give him anything useful, he has his trusty flintlock pistol to rely on as a backup.
Personality: He HATES gambling. Generally a serious type; he will tell off children who behave badly. Unfortunately, he is not very good at interacting with children. Often blames his bad luck for poor situations. In actuality, his luck is probably better than average; he is just a bit of a pessimist.
@LostDestiny I guess you are right about that, we do have to decide who will be the owner of the boat, my character has in its backstory that he met the crews once they found him in a dessert island so it couldn't be him.
@blumenk@LostDestiny Oh if you guys want a ship, my backstory includes that my character built a sloop. I didn't actually specify what happened to it, how or whether he crewed it, or really any details about the sloop at all, so that might be an option, if GM approves.
OK, here's my character. I'm hoping he might be fun for the GM as well :D
Name: Eddie Borden Gender: Male Age: 25 Appearance: Dark skin, goatee. Keeps his hair closely shaved. Usually wears his goggles on his head, which has swappable lenses.
Bio: Eddie was born and raised in South Blue, on Oxford, an island known for its highly prestigious university. His mother worked as a scholar there, and from a young age, he received a thorough education from her such that he was able to enter the university on a scholarship. He was loyal to his mother, and studied there for the 4 requisite years of his course. However, as soon as his graduated, he told her that he was going to find his father, who had left them years ago. He had spent his four years preparing himself for the journey. He had always been a tinkerer of things, and during the four years, he exploited Oxford University's resources to learn all he could learn about shipbuilding, and had already built himself a small sloop. His father had left in search of the Lost Library, which was supposedly an ancient well of knowledge left by some long gone civilization. Most (including Eddie) believed that it was just a myth, however. Whatever the case, it was in the Grand Line, and Eddie would have to find some way to go there to find his father, even if it meant he would have to become a pirate. At some point in his journey, he came across and ate the gacha gacha fruit, which has proved both a blessing and a curse.
Skills: Gacha gacha Fruit With great exertion of effort, can pop out a 'gacha' from his left hand, which contains a random item that may or may not help with the current situation. The item inside the gacha may be bigger than the gacha itself, and Eddie has seen items ranging from bombs to animated swords to kitchen sinks (literally, just one time). The items disappear at his will, or when he produces another gacha. Usually can muster one gacha every 10 minutes at the most, and maintain enough stamina to still run about and fight. If he pushes himself too much, he may be too tired to move, or even get ill from the exhaustion.
Combat Style: Jack of all trades. He usually just uses whatever his gacha gives him. If it doesn't give him anything useful, he has his trusty flintlock pistol to rely on as a backup.
Personality: He HATES gambling. Generally a serious type; he will tell off children who behave badly. Unfortunately, he is not very good at interacting with children. Often blames his bad luck for poor situations. In actuality, his luck is probably better than average; he is just a bit of a pessimist.
Role in Crew: Engineer/Scholar
Seems mostly alright. I'll ask you to elaborate a little on appearance though. Is he tall, short, bulging with muscles or a bit of a nerd, just so we have an idea of his general figure. For your power I'm curious, how do you plan on randomizing, just doing whatever comes to mind or have a table or some such?
Seems mostly alright. I'll ask you to elaborate a little on appearance though. Is he tall, short, bulging with muscles or a bit of a nerd, just so we have an idea of his general figure. For your power I'm curious, how do you plan on randomizing, just doing whatever comes to mind or have a table or some such?
Maybe doing a ratio type thing would work? For example 5/10 Hozen's character will get crap, 4/10 it'll be a so-so item and the last 1/10 he'll get something that he needs?
I'd say it'd probably be down to dice rolls. Roll a D20 and have 1-5 be shit, 6-15 be good but not perfect for the situation, and 16-20 be something really helpful.
Maybe doing a ratio type thing would work? For example nine 5/10 Hozen's character will get crap, 4/10 it'll be a so-so item and the last 1/10 he'll get something that he needs?
That sounds like a fairly balanced ratio to me.
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Seems mostly alright. I'll ask you to elaborate a little on appearance though. Is he tall, short, bulging with muscles or a bit of a nerd, just so we have an idea of his general figure. For your power I'm curious, how do you plan on randomizing, just doing whatever comes to mind or have a table or some such?
How about if I have a really good idea for an item for a particular situation, I could send you it in OOC, but otherwise, you roll a d10 as @jynmi88 suggests, 1-5 being useless, 6-9 being workable, and 10 being really useful, then come up with an item yourself? Or if you don't care maybe you could just click random page on Wikipedia lots of times until something not entirely nonsensical comes up. It seems like regardless, I shouldn't really be just deciding what comes out myself, and there's no real way of ensuring I'm not cheating unless you make any such rolls yourself. We could also have a table of categories to roll against.
If you can fit a boat on it, and it floats, then it's a ship. Tis only a means to a destination after all. Some form of weaponry on board would be preferable though, as it's hard to pillage an enemy vessel without crippling it first.
@Ryteb Pymeroce Anna was adopted by a marine, it wouldn't be too hard for her to get her hands on one. Difficult still, but easier then most.
Also, in terms of how Anna met the crew, there can be a variety of ways. One they meet her in a tavern somewhere. Two, the captain could have hired her because they needed a gun and she simply decided to hang around. There are other ways, but those are the most probable of the ways.
How about if I have a really good idea for an item for a particular situation, I could send you it in OOC, but otherwise, you roll a d10 as @jynmi88 suggests, 1-5 being useless, 6-9 being workable, and 10 being really useful, then come up with an item yourself? Or if you don't care maybe you could just click random page on Wikipedia lots of times until something not entirely nonsensical comes up. It seems like regardless, I shouldn't really be just deciding what comes out myself, and there's no real way of ensuring I'm not cheating unless you make any such rolls yourself. We could also have a table of categories to roll against.
EDIT: OK, I updated the appearance above.
Appearance is alright now, can go in CS tab. I'll roll a die for you using the site's roller so you can check if you wish and give you an appropriate item, perhaps forgoing the dice roller if I feel something is thematically appropriate. If you also feel the need for a specific result feel free to PM me and we'll see if it's alright.
@Ryteb Pymeroce Anna was adopted by a marine, it wouldn't be too hard for her to get her hands on one. Difficult still, but easier then most.
Also, in terms of how Anna met the crew, there can be a variety of ways. One they meet her in a tavern somewhere. Two, the captain could have hired her because they needed a gun and she simply decided to hang around. There are other ways, but those are the most probable of the ways.
I could definitely see Abigail hiring Anna due to a need for a gun. Perhaps she was one of the first people Abigail met after arriving in town?
I could definitely see Abigail hiring Anna due to a need for a gun. Perhaps she was one of the first people Abigail met after arriving in town?
Yea that sounds good. Maybe she heard about Dead Eye and about the tavern she sharp shooter commonly hung around in to get jobs, and that was what drew her into the town in the first place.
Yea that sounds good. Maybe she heard about Dead Eye and about the tavern she sharp shooter commonly hung around in to get jobs, and that was what drew her into the town in the first place.
Huh... so she and Hunter may have run into each other in the taverns on occasion.
Huh... so she and Hunter may have run into each other in the taverns on occasion.
It is highly probably. Taverns are good spots to get jobs so she frequents a variety of them. I don't see why the two wouldn't have crossed paths on more than one occasion. Though it is highly unlikely that he would have seen her without her mask on until after they both joined that same crew so he may not have recognized her at first.
Then again, she wears an excessive amount of red so it may have been easy to recognize her. :P