( My timezone is PST, I'm from CA, USA )
Appearance:
Personality:
- Considerate - Flexible - Open-minded - Indecisive -
Name:
- Natazume -
Age:
- 26 -
Origin:
- Natazume grew up on a small island called Shimmer Shores. She and her family ran a small fish market and soon began to export their catch to other communities. She has a younger brother named Kliver but unlike her, he doesn't have an interest in magic. Her family used to fish the old fashioned way with spears and fishing rods but when she began to dabble in water based magic, their family business took off. Kliver was vocal about his dislike of magic and how it tainted the art of fishing and being at one with nature. Their difference eventually became so heated that she left home to help others with her magic, as she no longer felt welcomed at home. -
Life:
- After leaving home at the age of 16, Natazume roams the world in her small fishing raft she made herself out of wood, iron, leather rope and a large light blue sail to match the color of the sky. A typical day for the woman consists of docking at whatever shore she is closest to and fishing for the locals. She sells what she catches and uses that money to pay for additional food. Normally her diet is based on vegetation and fish but sometimes she will splurge on bread. In the afternoon Natazume will sail onward and find shade under the large willow trees that crop out of the clear blue ocean. By dusk she had tied her raft to a willow tree and has settled in for a night under the stars. Since she finds comfort in being on the ocean, she seldom ventures onto land. Sometimes she'll follow a river inland but it's not often she does. -
Talents:
- Swimming -
- Fishing -
- Singing -
- Tying knots -
Flaws:
- Afraid of heights -
- Terrible liar -
Combat:
- Natazume has great skill in controlling water. On both of her pinky fingers is a small seafoam ring. These water filled runes allow her to control water and bend it to her will. She has been training on her own since she was ten years old though without a proper teacher and only a few books she could scrounge together, her skills are less about fighting and more about containing things. Though her magic she is able to summon orbs of water either in the air or underwater. These spheres can contain fish and other lightweight objects. She is also able to use her runes to banish water and create an orb of air for her to temporarily breathe under water. It is something she cannot frequently conjure though. Natazume is unable to turn water into ice though she is able to create small balls of water to use as medium range projectiles. Overall though, she is a lover more than she is a fighter. -
Personality:
- Considerate - Flexible - Open-minded - Indecisive -
Name:
- Natazume -
Age:
- 26 -
Origin:
- Natazume grew up on a small island called Shimmer Shores. She and her family ran a small fish market and soon began to export their catch to other communities. She has a younger brother named Kliver but unlike her, he doesn't have an interest in magic. Her family used to fish the old fashioned way with spears and fishing rods but when she began to dabble in water based magic, their family business took off. Kliver was vocal about his dislike of magic and how it tainted the art of fishing and being at one with nature. Their difference eventually became so heated that she left home to help others with her magic, as she no longer felt welcomed at home. -
Life:
- After leaving home at the age of 16, Natazume roams the world in her small fishing raft she made herself out of wood, iron, leather rope and a large light blue sail to match the color of the sky. A typical day for the woman consists of docking at whatever shore she is closest to and fishing for the locals. She sells what she catches and uses that money to pay for additional food. Normally her diet is based on vegetation and fish but sometimes she will splurge on bread. In the afternoon Natazume will sail onward and find shade under the large willow trees that crop out of the clear blue ocean. By dusk she had tied her raft to a willow tree and has settled in for a night under the stars. Since she finds comfort in being on the ocean, she seldom ventures onto land. Sometimes she'll follow a river inland but it's not often she does. -
Talents:
- Swimming -
- Fishing -
- Singing -
- Tying knots -
Flaws:
- Afraid of heights -
- Terrible liar -
Combat:
- Natazume has great skill in controlling water. On both of her pinky fingers is a small seafoam ring. These water filled runes allow her to control water and bend it to her will. She has been training on her own since she was ten years old though without a proper teacher and only a few books she could scrounge together, her skills are less about fighting and more about containing things. Though her magic she is able to summon orbs of water either in the air or underwater. These spheres can contain fish and other lightweight objects. She is also able to use her runes to banish water and create an orb of air for her to temporarily breathe under water. It is something she cannot frequently conjure though. Natazume is unable to turn water into ice though she is able to create small balls of water to use as medium range projectiles. Overall though, she is a lover more than she is a fighter. -