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Hidden 8 yrs ago 8 yrs ago Post by MegaOscarPwn
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MegaOscarPwn Daisan No Bakudan - Bite Za Dusto

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Hidden 8 yrs ago Post by MegaOscarPwn
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MegaOscarPwn Daisan No Bakudan - Bite Za Dusto

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I made mine my duders, if you want me to change the stats I will, don't worry :^).
Hidden 8 yrs ago 8 yrs ago Post by Kassarock
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Kassarock W O R L D E A T E R

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@Estella

Right so considering if I'm trying to play as an undead my character will essentially be a mute. This obviously poses serious limitations on how I can go about with character interactions. I also don't know how close a third person I really want to play him as either, as I don't really want people to be easily able to pick up on my thoughts/feelings etc. I want this character to be somewhat unreadable, remote, mysterious.

So the way I'm gonna try and do this is kinda treat him as an NPC that I will be controlling. Most of the 'perspective' would actually be coming from a slave he has to translate and generally deal with people for him. While this would mean I would essentially be controlling two different characters, this is the best way I can think of playing this.

(CW: one of these backstories alludes to child abuse)

Here's C.S's for both of them:





There's a little more backstory I'd like to PM you, and as always, I am happy to change anything.
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Hidden 8 yrs ago 8 yrs ago Post by AngryBadger
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AngryBadger

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Confirming I'm still here from the interest check, just trying to work out a character concept right now.

Edit: On that note, if anyone fancies having a tied backstory of some kind with me then feel free to PM!
Hidden 8 yrs ago Post by Estella
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Estella Lost Among Stars

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I'll be able to catch up on PMs/submissions in an hour or so, sit tight erryone :)
Hidden 8 yrs ago 8 yrs ago Post by VoiD
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VoiD Perpetually mediocre

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Done my CS, let me know what you think/if something needs changing!


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Hidden 8 yrs ago Post by Estella
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Estella Lost Among Stars

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@MegaOscarPwn@Kassarock@VoiD Nice job on all the characters so far. Surprised to say that nothing really stands out for me that needs adjusting in any of them. As I mentioned before, I'm gonna wait on officially accepting anyone until mostly everyone has had a good chance to send in a CS, since I've no idea how many we're going to get in total. But yeah, this is very good :)
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Hidden 8 yrs ago Post by Fisticuffs
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Fisticuffs My hypocrisy knows no bounds

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@Estella Is there conflict between tribes in Markoth? If so, what's the scale?
Hidden 8 yrs ago Post by neogreggory
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neogreggory Traveler of Planes

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Dang bloody 3DS, not letting me open spoilers/hiders/regardlesses. Whelp, tomorrow'll come around soon enough.

Also since context is a thing that helps from time to time, I don't have a computer. Instead I use public computers. Monday to Friday it's hardly a problem but on Saturday I can only be on three hours, and Sunday not at all. Of coarse the question, how am I interacting with you fine lot right now, what with the aforementioned lack of computer? I have a 3DS, and while it does allow me to look in on what's happening. Long messages are a pain because touchscreen keyboard, and the 3DS wasn't built for this, as my inability to open spoilers proves.

Anyways, that's my posting schedule, why my posting schedule, and a small look of how my posting schedule.
Hidden 8 yrs ago Post by Viciousmarrow
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Viciousmarrow

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I will have a CS up for my alcoholic Shadowmancer/illusionist up either late tonight after my warhammer rpg session with friends or at some point tomorrow!
Hidden 8 yrs ago Post by Estella
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Estella Lost Among Stars

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@Fisticuffs There is conflict, but the Markothi are better at resolving it peacefully than say, the Torgureni. I imagine disputes that two tribes can't come to an agreement on are settled in one of their arenas, with neutral tribes there to spectate and ensure the result is honored.

@neogreggory Noted, and doesn't seem like it'll be a problem. Looking forward to your character. You're still going for that minotaur first, right?

@Viciousmarrow Sounds like it'll be an interesting CS to read, haha. I'm intrigued.

Having done a quick check, if everyone who expressed interest post a CS, I'll have around 12-13 in total, which is... a lot. I feel like 8 is the absolute max I'll be willing to take. Just as a heads up to everyone, if I happen to turn your character down, it won't be personal, and I'll hate doing it. But I do need to keep the cast size manageable.
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Hidden 8 yrs ago 8 yrs ago Post by Fisticuffs
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Fisticuffs My hypocrisy knows no bounds

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Hidden 8 yrs ago Post by Fisticuffs
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Fisticuffs My hypocrisy knows no bounds

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@Estella Shit, forgot to mention you.
Hidden 8 yrs ago Post by Estella
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Estella Lost Among Stars

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@Fisticuffs Looks really good! Another awesome CS.
Hidden 8 yrs ago 8 yrs ago Post by The Narrator
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The Narrator The friendly Voice inside your Head

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Hidden 8 yrs ago Post by neogreggory
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neogreggory Traveler of Planes

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Hmm... Dang it....

Now that I read the other apps I get the distinct feeling that we don't need another large front line warrior smashing heads and drawing attention. I can't justify Langston with two different bada** nords. And the backup character I've been thinking up would have to be competing with Tavrel for the womazing drinker character guy. Mage would be cool, but I really like this weirdeye chap and don't want to step on any toes. Hmm...
Hidden 8 yrs ago Post by CollectorOfMyst
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CollectorOfMyst

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@neogreggory Well, I'm currently making a warrior that serves as both an offensive attacker and a guard for other characters, but you won't be stepping on my toes if you want to do something similar.
Hidden 8 yrs ago Post by Estella
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Estella Lost Among Stars

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Something I've been thinking about is that I might limit the actual fights to teams of five, meaning that if I accept more than five there will be substitutions from fight to fight, so to speak. There would be a few reasons for this. One, gladiator schools/teams vary greatly in size (House Valens used to have over thirty training there) so it makes sense to keep the number they can use in a fight even. Two, presumably fighting repeated battles can be physically draining, meaning there would be a strategic element to who you use to fight now, and who you sit out so they can be used later, that sort of thing.

And three, fights involving seven or eight different people can get very chaotic and confusing to write. Five to me feels like a nice number that will allow for lots of interaction between fighters as the battle evolves, while also not being too difficult to keep track of everything.

All of this is to say, having more than one person on the team that fills a similar role isn't the worst thing, as we can vary up our team composition so to speak from match to match depending on who we're facing, the arena type and conditions, and who sat out last time. Everyone takes breaks, myself included, and everyone gets their moment to shine.

Does that sound reasonable?
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Hidden 8 yrs ago Post by MegaOscarPwn
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MegaOscarPwn Daisan No Bakudan - Bite Za Dusto

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@Estella Yeah it does, I actually prefer if the fights are in small groups, maybe even 2v2s or 1v1s if the others are busy and there are only a handful of players on.

BUT RAGNAR WILL ALWAYS BE THE ONE IN FRONT BABIES.
Hidden 8 yrs ago 8 yrs ago Post by DracoLunaris
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DracoLunaris Multiverse tourist

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oh look its another barbarian, but this time with a twist. and by twist I mean she is actually a cleric/wrestling face.

@Estella submission


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