Ever since the dawn of time, humans have constantly adapted to any situation. To live and thrive to the best of their skills and abilities. However, what if I told you that creative thinking and our own enduring spirits weren't the only thing that influenced our lives? What if those stories about mythical creatures and supernatural happenings were real? And aliens? Psh, what is this, some sci-fi story? Eehh, somewhat... but, uh, yeah, there are aliens.
Ever since the dawn of time, humans have always had abilities that far extended the reach of regular beings. Some people call it magic. Others of a religious standing denounce it as mere workings of the devil. However, I prefer to call these special quirks some of us have superpowers.
Alright then, ladies and gents, this small excerpt of the main introduction will be a lot bigger than expected when my two lovely co-gms and I get the thread up for Palladium Academy. For the most part, the setting of this roleplay will take place on four artificially created islands, one of which will be your schooling, of course. Why isn't there some underground facility or cover-up school that works under the premise that it's for teaching students of higher intellect? Because people are aware of superpowers. People know that they are much smaller fish in the huge world they call Earth. The identities of supers are another story, as for the most part, their names are kept under wraps by not only them, but other organizations...
And if you ask if the government is one of em', then yes, yes they are.
Let me tell you one thing though - only those graduates who are the cream of the crop from one of these prestigious schools usually end up being the ones who become "heroes" you see in stories, the ones mainly hired by organizations to handle other superpowered threats, or small organizations which could possibly disrupt society.
For the most part, you are to live as normal of a life as you can, learning to control your powers so than in the future you don't accidentally destroy everything within a four mile radius. If you do end up as the cream of the crop, congrats. You still have to Clark Kent with another job, because it isn't like every single week a new "villain" will pop up that they have to apprehend.
I will say that genetics will play a big role with superpowers when it comes down to it all.
Here's a few tidbits of information I think you should know before signing off on this all, ic and ooc.
- ■ Remember how I mentioned genetics will play a big role just a few seconds ago? For one, they determine what power your characters will have and pass on to their off-spring. Second, only 3% of the human population is compromised of supers. Don't worry, it's growing.
■ It is possible for a character without the genetics to attend Palladium Academy, but they need to have a Conduit. Conduit's are essentially powerful items that give a person the powers of a superpowered human without the need to be born as one.
■ There will be aliens you can play as, but there will be guidelines to follow. Also, there are only four slots for aliens.
■ All characters (unless they're facility workers) will be around the ages of 13 - 18 when they are accepted. Plan accordingly.
■ Along with the characters that aren't facility workers, the amount of training they will of had will range from no training at all to average as the maximum amount of training your character can have.
■ Speaking of facility workers, you will have above average training when it comes to superpowers (if you have superpowers), and can even function as a teacher at the school, or a shopkeeper in the shopping district.
■ As for superpowers, there are no reservations needed for certain powers. I won't impose any "superpower-type" limits (i.e. there can be two characters with super strength)... unless there is a huge lack of diversity in powers, which I doubt.
■ This should be a given, but try not to make your characters op, or "ahead of the curb." I know this might be a bit limiting, but all student characters are newbies to Palladium Academy. This won't be your second or third year here. No compromises on this one. Nada.
■ I expect a casual to advanced amount of depth when it comes to character development, how many paragraphs there are (two minimum at most), etc.
Who's up for this?