Gender: Male Age: 11 Hometown/Region: Verdanturf Town, Hoenn region
Personality: AJ may seem quiet at first glance, but he actually talks quite a bit. He speaks his mind more often than not regardless of the situation, though he won’t say more than he needs to. He’s nice enough to other people (and pokemon) whether they’re friends or strangers, and is kind to most. He gets along most easily with those around the same age as him, but respects older people for the knowledge they've accumulated. His moral compass is solid and he is always willing to help those in need. He seems a little naïve at times, but there’s a logic behind what he does. He sets his sights on the small scale, the now rather than later. He knows full well that he can’t predict the future, so he focuses on what he can do and leaves the rest for later.
History: AJ was born into the hands of a free spirited bird keeper and a kind but firm pokemon breeder. He’d always lived with a large family which consisted of his parents, his 4 siblings, and the various pokemon that shared the house. Many were from his mother’s hobbies, though some were pokemon that had shared adventures with his father during the man's younger days as a pokemon trainer. AJ was the second oldest sibling but it didn’t feel like it, with anywhere up to a dozen pokemon in the house along with their large family. Many of the pokemon in the house had lived longer lives than he did, so he learned to respect them. But many in the house had been born during AJ's life, so he learned to take care of them. They didn’t live a rich life but it was a happy life, and AJ was content enough with that. Still, there comes a time in a man’s life when he needs to look for more, a time when they should go out into the world and see what there is to see, or so his father said.
One of his relatives phoned in one day and asked for his father’s help to help set something up in Viore. A new region, filled with all sorts of ruins and natural beauty. AJ’s father, the adventurous free spirit that he was, decided he wanted in. It took a long time to convince AJ’s mother to let him go, and even longer still to let AJ come with him. AJ wanted to see the world, and was interested to see what kind of place Viore was. Still, his mother wouldn’t let him go without an escort, so AJ and his good friend Kevin the spearow set off to see what kind of things there were to see in Viore.
Spearow ♂
Ability: Keen eye Moves:
Peck
Growl
Leer
History: Kevin has been a part of AJ’s life ever since AJ could remember. The offspring of his Father’s Fearow, Kevin often got into trouble during AJ’s childhood. While initially distrustful of the boy, they soon became an inseparable tag team of troublemakers, getting into scrapes and learning life lessons when they get told off. For the most part Kevin is still the same personality-wise; proud and impulsive, though not unintelligent. His feisty temperament and tendency to peck first and ask questions later was kept in check by AJ and thus they have both enjoyed a more efficient partnership over the years. He eagerly joins AJ on his trip so that he can show the world that he’s the best Spearow there ever was.
Legendary Guardian: Yes
Notes:
AJ is a little short for his age, but Kevin makes up for it by riding on his head
AJ's father has taught him a bit about being a pokemon trainer over the years so he knows the basics, as well as a few tidbits about status ailments
He's a bit fuzzy on elemental weaknesses but his intuition is good and he learns fast
@Lord of Evil Just a few issues/questions I've got before I make a decision.
Why's he called AJ if there isn't a J in his Name? Just wondering.
The history seems a bit lacking. It pretty much says He was born in a large family, grew up around Pokemon, then went to Viore with his Father. Could add a bit more.
And with the Latios Picture, I personally like to use GIFs when I can. I found one that would probably work for ya.
Btw, here is a crude map of Viore that I made last night. I say crude because I'm not the best digital artist in the world, and this was my first attempt in a while.
Nice map! Also, how dark are we going here? It's Pokemon, obviously, but I don't know how mature I should make my character. I'm not necessarily an expert in angst, but I like my characters having some pain and passion.
I'd just say try not to go too overboard. I think the worst I've ever done with a character in this was almost having his leg crippled in a Sharpedo Attack that happened before the events of the RP.
Also, a few experienced trainers would be advisable. I'll say this now, The Organization you'll come across in Viore is overpowered right from the get go.
Okay, so since the interest is so high and Character sheets are coming in/being made, I'm preparing the OP for the RP. I should have it finished up and posted tonight. It'll contain all the information you'll need to finish up your CS's if your character is from Viore, as well as pretty much all the need to know info about the RP.
And here we go. Not entirely sure if she'll be a trainer or a coordinator, so I guess I'll see how things work out and if we have too many of one she'll become the other I guess? ^^; Anyways, hope this works.
Personality: Morta is rather cheerful and talkative, although this is partially because she's also a little shy and has a tendency to babble incoherently when she's nervous. Still, she's easily excitable, especially when it comes to the occult and especially when it comes to ghost-type Pokemon. As expected from a Hex Maniac in training, Morta has something of an obsession with the ghost-type, thinking them to be the most wonderful and adorable Pokemon of them all... Even to the point of either ignoring some of their more sinister traits or simply claiming that they're just part of their charm. Really, she has some rather questionable tastes, with a love of low budget movies, trashy comics and loud music made by people who seem almost as obsessed with the occult and supernatural as she is. Morta has a tendency to believe the most absurd and out there things without any real evidence, acting more on faith and passion for the paranormal rather than any kind of scientific or logical reasoning.
History: Morta comes from a long line of Hex Maniacs, those obsessed with the occult and who believe that all the mysteries of the world have an answer... Just that these answers are related to the supernatural and often fly in the face of accepted science. Still, these... How shall we say, eccentric seekers of truth are determined to prove that magic, aliens, time travel, other dimensions and other paranormal activity are in fact real. Morta is still in training, however, and quickly learned as she grew up that simply knowing that the truth was out there wasn't exactly a profitable career path. After all, her mother had taken to selling Moo Moo Milk (rather enthusiastically, too) to help pay the bills, whilst her father didn't seem to believe as much as she did. But she knew that if she uncovered something big that changed our understanding of everything, then maybe the path of the occult wouldn't be so ridiculed by those so-called "scientists" and she could actually make a career out of it. Thus, using the Team Flare incident as an excuse to set off on her own journey (after all, no matter which region she went to it wouldn't have as many genocidal hipsters as Kalos), she convinced her parents to allow her to travel to the Viore region, one rich in ruins and legend, where she just knew she'd uncover something...
Pokemon:
Drifloon ♀
Ability: Flare Boost Moveset:
Minimize
Ominous Wind
Gust
Weather Ball
Mimikyu ♀
Ability: Disguise Moveset:
Copycat
Double Team
Shadow Sneak
Thief
Pumpkaboo (Super Size) ♀
Ability: Pickup Moveset:
Astonish
Confuse Ray
Scary Face
Trick-or-Treat
Legendary Guardian: Yes
Notes: That was the best Hoopa art I could find and I refuse to change it. >.> <.<
@Rin Hmm... The appearance is... unique. It definitely makes her stand out from the crowd.
Again it's just kind of a lack of history that's bugging me. Things like how She already has three Pokemon, but how did she get them? It's just not that descriptive.
And the Notes Section is for notes about the character, but that's nothing to really worry about. Other than that, I think it should be fine.
I mean that's about it really? ^^; I mean she's a Pokemon trainer, they're just Pokemon she caught, there's no deep narrative regarding it. I wanted to keep her backstory short because she's young and hasn't really done much yet; the personality is really the more important field for this character anyways I guess. And I was originally only going to give her the Drifloon, but then you mentioned that the villain team were apparently pretty hardcore so I just bumped it up to include two I was planning on having her catch later anyways and yeah.
@Lord of Evil Just a few issues/questions I've got before I make a decision.
Why's he called AJ if there isn't a J in his Name? Just wondering.
The history seems a bit lacking. It pretty much says He was born in a large family, grew up around Pokemon, then went to Viore with his Father. Could add a bit more.
And with the Latios Picture, I personally like to use GIFs when I can. I found one that would probably work for ya.
It's his middle name. Guess I forgot to put that in. I'll look into the backstory a bit more, thanks for the picture.
@Rin It won't help much. I'll tell you this much, first contact and the Grunts have Stage 2 and Stage 3 Evo's.
That seems, uh... I mean why? ^^; It seems kind of excessive really, and I'm not entirely sure what kind of tone you're going for or how character progression is going to be handled now. Since I kind of went with a rookie trainer so they could, well, develop as the RP went on and all. ^^; I was kind of working with the example character you posted in mind, since I assumed that was the kind of level we were supposed to be starting at, but if the villain team are using endgame stuff from the getgo I don't even know what's going on anymore.
That seems, uh... I mean why? ^^; It seems kind of excessive really, and I'm not entirely sure what kind of tone you're going for or how character progression is going to be handled now. Since I kind of went with a rookie trainer so they could, well, develop as the RP went on and all. ^^; I was kind of working with the example character you posted in mind, since I assumed that was the kind of level we were supposed to be starting at, but if the villain team are using endgame stuff from the getgo I don't even know what's going on anymore.
I think we're supposed to figure it out among ourselves. We could team up, or poke at their weaknesses or something, go at it raid boss style. It'll probably be fine, assuming we don't take on more than we can handle.
The excessive strength level is probably to balance out the fact that we can be more creative like in our approach like the anime, rather than just statically quoting numbers at each other until the other guy falls over. At least, that's my take on it.