Hidden 7 yrs ago 7 yrs ago Post by Kafka Komedy
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Kafka Komedy Bearer of The Curse

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Overview

I've created a Mid-Fantasy setting based on bugs that I'm quite proud of. Sadly, I can't decide what I want to do with it. I have an idea for a plot that involves Beast Hunting, which then evolves into a second Spider War, but I also see the appeal in a simple plot-light mission-based guild that handles all sorts of quests from taking down birds, or stealing from a Colossus (that is to say, a human,) to being invited to a butterfly's ball, or finding whatever happened to the great mantis alchemist Li-Chen. I'm also open to any ideas you fine folks might have as well! Simply post the ideas here, but if there's a twist you don't want to spoil, feel free to PM me instead. Also, I couldn't really find any information on mantises. If anybody has anything they think might be good to add to them, speak up.

Setting

In the backyard of some random human lies the kingdom of Entomos, where 8 species of sentient arthropods coexist, trading, fighting, making magical potions, that kind of thing. Each of the 8 races has it's own fief, culture, and people that all intermingle, though the bond between some species is more tenuous than others. There is the underground ant empire, the Great Hive bee city, the Rolling City of roaches, and much more. These differing peoples will come together for a great adventure, be it for Chips (small shards of metal, the currency of Entomos), glory, kindness, or just to experience the journey of a lifetime!


Races

  • Ants - A very social species, the most numerous in Entomos. The central Formicadae ant empire is the most far reaching, it's queen having been the main orchestrator for the Spider Laws. Ants mostly live in underground cities, dotted around their capital. Each city has a duke, who commands the ants under in her fief and routinely gathers all the males for mating, though occasionally during this season A small congregation of ants will break off from the city to live nomadically as traders or mercenaries. Ants are a secular people, focusing their efforts on the expansion of their empire and development of new technologies, though there is a definite worship for their past queens. [Their names are generally Germanic]
  • Bees - Bees, while similar are much more organized than Ants at their core. Castes are rigidly defined in the Greater Hive, an ever expanding city with the Queen Anthophila at it's center. Highly fertile females reproduce and command under her, while occasionally creating art in their downtime are at the top. Below them less fertile or non-fertile females design, care for the young, forage, and trade. Below even them are the males, whom are used exclusively for manual labor, like farming and building, and as warriors. Some bees are not so appreciative of this dynamic and split off from the main hive to form small, more equal villages. These small communes are decidedly not under Anthophila's protection, and it's a marvel if they last more than a year. Still, due to their closeness, these drifters are often taken in by Ant fiefs.[Their names are generally Greek]
  • Wasps - Hated by most races in Entomos due to their likelihood to become murderers and bandits, Wasps are loners by nature, a majority having no actual state to call their own. They often build their homes in villages with other bugs, acting as a mercenary or sheriff, or in places secluded, but near natural resources or trade routes. There is one fiefdom of Wasps, led by Queen Vespidae. They've had a storied history as warriors, first conquering the ants and bees, losing it all, disbanding, and finally warring against the spiders, before the Spider Laws. Now, those under Queen Vespidae make their wage as simple hunters and carpenters, though they do seem to have a natural knack for architecture.[Their names are generally Roman]
  • Roaches - Roaches are a nomadic people, who place a big emphasis on family. To them, everyone is equal, and none of their tribes exhibit any form of leadership, instead all roaches come together to make decisions democratically. As such, most Roach tribes aren't that large, though there is the famous "Rolling City" where hundreds of roaches have banded together with movable structures and decide where to go and who to make trade agreements with through ballots. Roaches are very secluded though, and have no interest in interacting with other races except when very beneficial or necessary. Roaches do not leave their tribes often, but it is not entirely unheard of. [Their names are generally Native American]
  • Beetles - The stoic, warrior people of Entomos, Beetles base a lot on strength. Fighting competitions in Beetle villages are common, and they make the best blacksmiths in the land. These people value unity within a family, calmness, ceremony, and prowess on the battlefield above all. Though they aren't too fond of other races in Entomos, this is mostly due to simple cultural differences and if an outsider was to blend in, they'd be accepted. Their young routinely go on warrior pilgrimages at their Warrior King Rokurou's behest. [Beetle names are generally japanese.]
  • Moths/Butterflies - Most would call Butterflies and Moths lazy. They often bask in the sun and Wasps regard them as "too lax to chew their food." Butterflies and Moths, though, say they have an appreciation for the finer things in life. They are very focused on the arts, especially dancing, and praising their God, The Light. They do so through luminescent alchemical concoctions that can predict the future, dance, and feeding wood, food, and flowers to flame. Their leader is Pope Clement, both their king and ultimate religious leader. More ambitious Moths and Butterflies masquerade as spies, disguising themselves as Wasps, Bees, Beetles and Mantises to gather information, sabotage, or even murder. Don't let the species stereotypes fool, Moths and Butterflies can be forces to reckon with... When they aren't busy writing the next great romance. [Their names are generally European]
  • Mantises - The Mantises are a ruthless race. They have no issue killing or eating their own in dire situations, and as such their relations with other races are casually sociopathic at best. They follow laws mostly out of paranoia of the consequences, but if there's a guarantee that they'll get off scot free, they will kill. Oddly though, they're very honorbound, and don't often lie or cheat. To them, since survival is everything, they're pioneers of alchemy almost on par with the Moths/Butterflies, though their alchemy is more utilitarian, focusing on restorative effects and tools of war. [Their names are generally Chinese]
  • Spiders - The spiders used to be the bane of all bugs. They were intelligent trap makers, generals, and often larger than the other sentient species in Entomos. But once the other races of Entomos banded together, their fate was sealed. The spiders banded together into colonies, but still weren't able to overpower every insect in Entomos. Sergeant Major Edwards was forced to surrender and in doing so, signed away the Spiders' rights to eat any sentient life in Entomos, these treaties nicknamed the Spider Laws. Now the spiders put their skills to use catching larger prey, or foraging for fungi, plants, and the small number of non sentient insects, biding their time, waiting for their chance to reclaim their spot as the kings of food chain. [Their names are generally American]



Magic & Technology

Magic is handled through Alchemy; Diluting, mixing, heating, cooling, or otherwise changing around substances. This results in concoctions that can be applied in numerous ways for various effects. Oils that electrify weapons, salves that instantly heal wounds, and potions that allow one to predict the future are all some of the most common effects. Some of the greatest alchemists have even devised potions with permanent effects, like the ability to shoot flame, but these secrets are well guarded. Technology is around Late Middle Ages, with the cannon and handcannon being common, though lances, crossbows, metal armor and the such are still being used a lot as well.



Character Sheet


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Hidden 7 yrs ago Post by Mixtape Ghost N
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Mixtape Ghost N SOMETIMES EVЕN RICH NIGGAS GET LOST

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I can't presently join the RP, but I have to say; this is one of the most unique ideas for RPs I've seen in awhile.
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Hidden 7 yrs ago 7 yrs ago Post by scifidude47
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scifidude47

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Zazin


Character Summary

]Name: Zazin, Crazy Wasp, Rock-Obsessed Nutcase
Age: Maturity
Race: Wasp
Gender: Male
Class/Job: "Wild Card." If that doesn't work out, then he's a fairly decent, unpredictable fighter.

Belongings
  • A stone throwing spear, a carved wooden mask that covers his face, a handful of Chips (7), A small backpack to hold other possessions, A primitive club covered in what appears to be severed wasp stingers.)

Skills and Abilities
  • Zazin, when he can focus, is skilled in creating primitive tools and weapons. Though his creations won't pierce metal armor, they'd no doubt be lifesavers should the party be stranded far from any city. He also fights in an unpredictable, brutal manner. Having lived in wilderness for quite some time, he's good at foraging or hunting for his food.


"When you are able to do anything you wish, no matter what that thing is, then you have reached perfection."

Personality
Zazin tends to be a loner, living by his lonesome near a large pond (to a human, it's just a puddle of standing water.) He far prefers a simple life of nightly campfires, knapping a new stone tool by the water's edge, appreciating a lifestyle that most others he meets seem to have forgotten. Most would consider him at least somewhat mad, but in reality he simply dislikes the civilized lifestyle many have become accustomed to. He's difficult to make friends with, but is a standing ally to those he trusts.

Living a life where any mistake could mean death, he's not exactly picky with what he eats, or how he gets it. While he normally simply preys on unintelligent insect life, like aphids and the like, he isn't above feeding one whatever someone else left behind... or should the occasion rise, simply someone else.

History
Zazin doesn't talk about his past too much; but he lived his early childhood in a small shack in the middle of nowhere; a patch of bare dirt surrounded by grass. His parents tended to live a more rural life; hunting for their food as opposed to ranching or farming, like most of the nearby settlements had. Though he remembers his parents talking of valuing their independence, he always remembered how one or the other was almost always away, trading at one of the nearby settlements for things he thought were of little value.

As his parents grew old and he was more than just a pupa, Zazin was quick to abandon the lonely shack he had called his home for so long. Heading far, far into the wilderness, as far from any city or village as he could, Zazin made his home fairly far from any borders that he knew of, carving out a primitive life where he could depend on nobody but himself.

Now, however, the hunting grounds that were once plentiful are turning up thin, and the developments in a nearby town have begun to fill his lake with grey, sickening water. Forced from his home by the very civilization he tried to escape, he now has no choice but to try and integrate into the new world, carving out an existence until he can at least find the supplies to scout for a new home.
Hidden 7 yrs ago Post by Scrapula
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Scrapula

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I've been looking for something exactly like this for weeks! I'll get right to making a character when I get back from work tomorrow.
Hidden 7 yrs ago Post by Rekaigan
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Rekaigan Rolling Sushi

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Can I be a pillbug instead?

Programmers would hate this RP, because there's too many bugs!

I'm kidding, I can't actually join this rp. I love the concept though!
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Hidden 7 yrs ago Post by Kafka Komedy
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Kafka Komedy Bearer of The Curse

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@scifidude47 My my, a character already! I like him; he seems like a nice, simple dude. Only thing is, I feel like the skills and abilities thing should be a tad bigger. His personality and history indicate he's skilled at foraging and hunting, if so, be sure to include that. Also, if you have any preferences on the plot, please tell me.

@Scrapula Same with you, whether you would like the Monster Hunting into Spider War 2, simple guild quests, or something different altogether, let me know.
Hidden 7 yrs ago Post by scifidude47
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scifidude47

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@Kafka Komedy

Yeah, it's funny I was stewing on making an RP thread similar to this a while back, but got beat to the punch :P

Alright, I'll make sure to add a bit more to his character sheet in time.

Plot wise, I'm fine with pretty much everything, but I'm sure getting at least somewhat involved with the Second Spider War could be interesting, but honestly I'm just excited to explore whatever this unique setting has to offer :D
Hidden 7 yrs ago Post by Briza
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I call dibs on playing a cockroach!
Hidden 7 yrs ago Post by Thecrash20
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Is this too scary for my Mantis CS?
Hidden 7 yrs ago Post by Artymis
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Artymis friend

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this reminds me of pikmin to be honest. good idea for an rp, i'm interested somewhat.
Hidden 7 yrs ago Post by Taytay
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Taytay Sleepy

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Just wanted to post my interest and say I got a spider on the way.
Hidden 7 yrs ago Post by Scrapula
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Pecta




Character Summary

Name:Septima-Fleur Pecta, Seventh Offspring of Matrone Fleur Under Atlas
Age:Maturity
Race: Moth
Gender:Female
Class/Job: Poet, Wrestler, Artist, Athlete.


Belongings

  • One gram of chalk
  • Seven days' worth of hand-packed Moth rations
  • Three milliliters of imported vespid juices
  • Thirty Chips, in a coinpurse
  • Vellum, ink, other writing supplies
  • Carving knife, forged in Bee territory
  • Official seal of the Society of Atlas

Skills and Abilities

  • Reigning champion of the semiannual Tournament of Roots, in wrestling, the hammer-throw, and the Four-Species Triathlon
  • Third place runner-up of the alternatingly semiannual Tournament of Buds, in Lepidopteran Insult-Poetry, dance, and floristry
  • Studied under the legendary gentlemoth-adventurer Attacus, whose controversial statements on Wasp society encouraged an underground movement of exceptionally physical Moths and Butterflies. To graduate from Attacus's tutelage, all students must be able to wrestle a fully-matured Beetle into submission and, immediately thereafter, compose a poem to Attacus's satisfaction on the effect of physique on the mind.
  • Through constant training and an excellent diet, Pecta has attained a level of strength unseen among Moths and extraordinarily rare among Spiders and Beetles. Pecta is capable of shattering chitin and bending steel with her bare hands, and uses her finely-trained wrestling skills to twist enemies into submission.
  • Being a Moth, Pecta has a certain finesse to her flying, focusing on inscrutable drops and upswings that sync with the movements of the wind, allowing her to maintain a constant speed and confuse her chasers.



"It is every Moth's prerogative to ensure their growth in all respects; we shall live only to live more!
Personality

Pecta is unusually blunt for a Moth, and doesn't even attempt to show any tact at times. Pecta is extremely eager to showcase her physical and artistic prowess, and refuses to shy away from nearly any challenge she faces. Unfortunately, this has caused her to become foolhardy and outright confrontational, leading her into danger more times than she can count.

History

The brood of Matrone Fleur, fathered by Attacus, were notorious among the clerics presiding over her great birthing and subsequent funeral for having an unusual waspishness to them. Going with a common trend at the time, Attacus gave each of his twenty offspring the same name, differentiated by a number appended with their broodmother's name. Their father numbered them using Wasp-language, and fed them on sweet nectar infused with the same juices Wasps nursed their grubs with. As the brood developed, their growth was extraordinary.

Every Pecta, from Primus-Fleur to Dodecanus-Fleur, was raised in the same way: education of the rich history of their fief and neighbors in the daytime, and brutal physical training in the night. Septima-Fleur took well to the strain of their night training, and grew to tower over most of her siblings.

When each of Attacus's offspring had passed their final test and came of age, they were given a stipend of money, an official seal bearing their father's heraldry, and firm orders to go out and do something. Primus-Fleur went off as a mercenary, Secundus-Fleur a percussionist minstrel, Tertia-Fleur a royal guard, and so on. Septima-Fleur, unsure of her true calling, simply wandered off, returning every year only to compete in the Moths' many tourneys for glory, money, and smug satisfaction.
Hidden 7 yrs ago 7 yrs ago Post by Stern Algorithm
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Stern Algorithm Loquacious Aggression

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Throwing my interest in here with a CS.



Also, this RP reminds me of this game:



As for plot, I'm fine with anything. If there's a lot of political intrigue, Michel could get caught up in the crossfire.
Hidden 7 yrs ago Post by Stern Algorithm
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@Scrapula

Whoops, I didn't refresh my page the whole time I was writing my character.

Our characters are such good foils for each other, similar pasts, but such diametric opposites. Both are gender-role reversals, both had experimental, regimented training with a harsh 'father-figure', one is a moth, the other a butterfly.

Such a coincidence.
Hidden 7 yrs ago Post by Pleek
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@Kafka Komedy So are we only allowed to play from the pool of bugs from that list? Or could we play something else from the multitude of bugs that exist?
Hidden 7 yrs ago 7 yrs ago Post by Taytay
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Hidden 7 yrs ago 7 yrs ago Post by Kafka Komedy
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Kafka Komedy Bearer of The Curse

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@Thecrash20 not too scary, too realistic moreso. It also just hit me that i didnt include a written appearance section. Fug.

@Pleek Just the races listed, the rest of the bugs in Entomos are nonsentient.

@Queentze@Stern Algorithm@Scrapula I will check over your CS's soon, but feel free to add a written Appearance section if you want Stern.
Hidden 7 yrs ago 7 yrs ago Post by Kafka Komedy
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Kafka Komedy Bearer of The Curse

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@Scrapula Seems good. Welcome aboard Miss Atlas!

@Queentze Seems good but, his hider says "tyler" and his name is "zak." Also, any connection between him and Sergeant Major Edwards? They do both share the same last name.

@Stern Algorithm Surprise surprise but it seems good! Only thing is, as you said that image really doesn't fit the setting. I'll add a written appearance section in below class, feel free to write what he looks like there. Or, I did some browsing and, hey, you mentioned Hollow Knight? Well I found something from that that might just fit!

Feel free to use it.
Hidden 7 yrs ago Post by Taytay
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@Kafka Komedy I can add something about him being his late father or uncle any ideas?
Hidden 7 yrs ago Post by Kafka Komedy
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Kafka Komedy Bearer of The Curse

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@Queentze Sergeant Major Edwards isn't dead. He's an old geezer, but he actually still runs the colonies. Could be this "Scarlet Seamstress" was a bastard child from his younger years or something like that?
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