Hidden 7 yrs ago Post by Jb
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Jb Because we're here lad

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@Dogematix While I think that may make it a little lop-sided, that is sage advice from the pug in a hat.
Hidden 7 yrs ago 4 yrs ago Post by TyrannosaursRex
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TyrannosaursRex

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Hidden 7 yrs ago Post by Andreyich
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Andreyich AS THOUGH A THOUSAND MOUTHS CRY OUT IN PAIN

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I'm actually pondering about whether to doll out professions by rolling for them a la the TT game - would anyone be adverse to that? (Yes, I know people have their particular favourites, so that's why I'm saying maybe.)

How about a bit of a compromise in between, i.e. someone can pick the approximation of their characters origins but you roll some of the very specific bits.
Hidden 7 yrs ago Post by Penny
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Penny

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Currently considering:

Run away Wizard apprentice making a living as an alchemist.

Run away wizard apprentice making a living as a con artist.

Barber surgeon who is a devotee of Morr

Hidden 7 yrs ago Post by Jb
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Jb Because we're here lad

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@Penny They all look pretty good, truth be told.

<Snipped quote>
How about a bit of a compromise in between, i.e. someone can pick the approximation of their characters origins but you roll some of the very specific bits.


Indeed, I did think something like that may be the way to go about it.

If there is a profession that fits a character idea - Wizards Apprentice or Squire, for example - then they'll be used as a base.
Hidden 7 yrs ago Post by Jb
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Jb Because we're here lad

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The OOC thread is up here (roleplayerguild.com/topics/165783-war…) for anyone wishing to join.
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