Hidden 7 yrs ago 7 yrs ago Post by Lord Sawsaw2
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The Sky and The Earth II


The Setting


Set in the magical world of Fiore, and more specifically in and around the city of Luna Crescente, our story will focus on the day to day activities of our heroes as they work towards their upcoming S Class examinations. This will be the story of two teams as they seek to make their names, gain their fortunes, and grow stronger together. A sizable village surrounded by a crescent shaped lake, Luna Crescente is a well established spot, not least because of the power of its guilds. Waterways flow freely alongside and under the streets, and the common folk are a highly festive bunch. Its position as a sort of crossroads between multiple major cities makes it a merchant paradise, leading to a comparatively sprawling business district with many specialized craftsmen. All this aside, the town is indisputably most famous for the fact that it houses two large Guilds: Harpy's Wing and Golem's Hand. The rivalry between these guilds over the last few years (and the hyperactivity of their members trying to best each other) has earned them recognition, respect and a bit of infamy.

Harpy's Wing






By far the elder of the two Guilds in Luna Crescente, Harpy's Wing was founded in order to provide a home for those who have no place to call their own; a place to belong, grow, and prosper for orphans and outcasts, as well as anyone who shares their ideals. Harpy's Wing believes in expanding the strength of the guild as a unified force, and so encourages its members to find harmony between themselves and others.

Situated just outside Luna Crescente, in the middle of the crescent shaped lake which gave the town its name, the Guild Hall of Harpy's Wing is a sprawling tower built into an ancient tree. Created in times long gone by the founder of the Guild, this living guild hall has never failed to provide lodgings to the ever growing Guild, and does not look like it will be full any time soon either. Affectionately known as 'The Nest', this is the heart and soul of the Guild's operations, and rarely will regular members be seen away from it for more than a couple of weeks at a time.

Golem's Hand






The 'New Guild on the Block' as it were, Golem's Hand was founded very recently in aftermath of a Dark Guild's assault on Luna Crescente. While Harpy's Wing was able to repel the assault after a hard fought battle, the town took significant damage during the ordeal. Founding themselves on a platform of being the sole worthy protectors of Crescente, Golem's Hand believes in the primacy of individual strength, with each strong mage representing another brick in the defensive wall of the town. They have high respect for the art of magic, but view it as more of a tool and focus on the strength of the body in order to avoid exclusive reliance on magic.

Raised in the immediate aftermath of the Dark Guild attack on the town, the Guild Hall of Golem's Hand lives up to the name of the guild; not only is it built like a fortress, but from a distance it looks almost like a stone fist rising up out of the city. Built to temporarily house the entire population of the town in the event of another attack, 'The Rock of Crescente' is the gathering place of all townsfolk in the event of an emergency, as well as a common meeting place in the evenings due to its bar and the frequent public fighting displays and contests of the Golem's Hand Guildmembers.

Character Creation and Post Expectations


Before I get onto character creation, I have a few simple things to keep in mind, as with most GMs.

1. Please don't be OOC rude to anyone involved in this. I take this reasonably seriously; IC insults/beef is completely fine as long as it doesn't translate to being toxic OOC. If you have any issues with other players in the game, please raise them with me before they cause problems for you or anyone else.
2. Play your character, not anyone else's. Any combat actions or decisions made on behalf of someone else's character (including not dodging attacks, or being generally inactive) without clear prior consent being given will be frowned upon. On the same wavelength, please don't God-mode or Metagame, we're all just here to have fun.
3. If you're going to make a potentially 'questionable' post (anything that might belong in a MA15+ film or beyond) please send me a message to confirm it's alright first.
4. Minimum one paragraph per post please, but do aim to be around 2-3 for most expository pieces.
5. Other than myself and any other individuals who will be running the NPCs in the future, please keep it to one character. You're welcome to introduce another if for any reason your character becomes unplayable or leaves the story, but only one at a time.
6. Each character can, as in the original, have a maximum of 2 magic disciplines. All custom magic will require approval before being allowed to join the story, but as long as it's not abjectly overpowered you'll probably be fine; it's how you write about the power that really determines how powerful it is.

With that out of the way, here is the CS, taken closely from the original one:



A copy of this character sheet (with the formatting included so you don't have to do it yourself) can be found at the following link:
pastebin.com/akPxLiz6

Team Creation/Organization and Relationships


A key aspect of this, moving forward, is that the two teams have to be able to function. Not perfectly to begin with, perhaps, but characters need to be functional enough in groups to work in teams. Once characters start getting approved, we'll start talking about how the teams will work: what's the leadership structure like, how are important decisions made, who has been in the team longer/shorter, what are the group dynamics like? All these things and more will be discussed before we get into IC work properly.

Additionally, I'm bringing back a thing from the last thread, which is the Relationships section for each character. Please have a look through the Character thread here to see what I'm talking about. For a character to be approved to be posting in the IC thread I'd like to you have a listing for at least 50% of the other approved characters. As you can see it's only a couple of lines each, but it really helps people get to know each others characters, as well as making sure that people know where they stand with each other. I personally had a lot of fun reading through these, and I think they're an excellent addition; I hope you will too!

-----

Finally, I can't stress enough that if you have any questions, requests, suggestions, or queries, you should feel completely fine coming to talk to me about them; my inbox is open for all of you!

Hopefully we can have a great time together in this wonderful world of Fiore!







Hidden 7 yrs ago 7 yrs ago Post by Rune_Alchemist
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@Lord Sawsaw2

Well here she is! I was considering asking about making a second, but suppose I can't. I'm a bit torn between using a magic-item crafting girl from Edolas in Golems hand and Ceri here...but eh, Ceri is Ceri. Adorable and I love her xD

I'll update the opinions thing with the Guild Leaders later. I actually want to discuss a thing with you about Ceri as well.



Hidden 7 yrs ago Post by Sho Minazuki
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I'll probably redraw Vega later, right now still completing sheet.
Hidden 7 yrs ago 7 yrs ago Post by Vongola_Hasayo
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Hidden 7 yrs ago Post by Joker892
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Joker892 It's just business.

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Hidden 7 yrs ago Post by Hero
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Glad to see this up, I'll get to working on mine as soon as I get home.
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Hidden 7 yrs ago Post by Lord Sawsaw2
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@Lord Sawsaw2

Well here she is! I was considering asking about making a second, but suppose I can't. I'm a bit torn between using a magic-item crafting girl from Edolas in Golems hand and Ceri here...but eh, Ceri is Ceri. Adorable and I love her xD

I'll update the opinions thing with the Guild Leaders later. I actually want to discuss a thing with you about Ceri as well.

*Omitted CS*


*Omitted CS*


As returning (and seemingly mostly unmodified) characters, these are fine to go straight to the characters tab. Feel free to add changes and the like as desired of course, just run any big stuff by me and it'll be fine.




*Omitted CS*


Jack is perfectly fine as-is. Feel free to expand on him more if you want, but otherwise you're good to post him in the Characters tab. You should probably omit the bracketed line in the 'Other' section as you do so. As with the others, just let me know if you're planning on making any major changes.
Hidden 7 yrs ago 7 yrs ago Post by pkken
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Gonna get a cs up soon, deciding between grand tree Arc magic or pure ice magic.

Gotta be the odd ball and choice Golems hand.
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Hidden 7 yrs ago 7 yrs ago Post by Sho Minazuki
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Still drawing.


Hidden 7 yrs ago Post by Suku
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Ill be interested in joining.
Hidden 7 yrs ago Post by Lord Sawsaw2
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Ill be interested in joining.


The thread is, for now, first in best dressed. Feel free to put together a CS for approval here. Good to have you onboard!

Still drawing.

*Snipped CS*


Sweet concept, love how much work has gone into the movesets. Points for discussion:
  • Spirit Thief is overtuned by a great deal. Eating other magical attacks and draining magic on hit are fine, but universal reflection of magic doesn't fit the theme at all given it's an uncontrollable anti-magic storm. Having the passive give you magical energy back from eating up other magic is fine, but controlling and re-casting other spells doesn't appear anywhere else in your list, and isn't justified in how you described the magic.
  • The rest of Tier 1 is fine
  • Can you reword the Soul Harvest to '...halt or delay any casting, and weakens or removes any magic the target has on them'? Depending on the severity of the hit and the power of the individual in question, it would have different effects.
  • The rest of Tier 2 is fine
  • Can you reword Yomi no Handan to '..between 30s and 3 minutes, depending on how much magic they had when they were struck, and how close to the epicenter they were when they were hit)...'
  • The rest of Tier 3 is fine
  • Tier 4 is fine so long as it basically drains all your remaining magic and stamina when used (not including the small to moderate amount you would receive from absorbing your opponent's magic if you land the Army of the Abyss.


Again, love the concept, but nullification magic can be extremely un-fun for everyone else if handled poorly, and can make encounters very difficult to balance. If in the scheme of things it turns out that toning down the skill set has made Vega too weak somehow, I'm more than happy to revert the changes as he grows stronger. Hope these changes are alright with you!
Hidden 7 yrs ago Post by Sho Minazuki
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For Spell Thief I can just get rid of the steal, since I was thinking of how to implement his thief aspect.

And for Tier 4, it is limited to once per battle and does basically leave him with a scant amount to use just Ghoul Fists, but he can't use more than that until he drains magic to replenish his reserves or rests. On the other hand a clean hit will transfer the opponent's remaining magic to him.

I think it'll be fine though, a lot of his nullification is based around making impact with his own magic, so unlike other forms that just make barriers or straight up cancel spells, I think it'd be while difficult for a straight caster to deal with, isn't impossible if they use their spells wisely, plus more physical fighters will be fine against him.

Anyways, I've made the changes.
Hidden 7 yrs ago Post by pkken
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@Lord Sawsaw2
Will demons be involved or no?
Hidden 7 yrs ago 7 yrs ago Post by Suku
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@Lord Sawsaw2



Mostly completed cs wanted to see what you thought of it first before I finished it.
Hidden 7 yrs ago Post by Lord Sawsaw2
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For Spell Thief I can just get rid of the steal, since I was thinking of how to implement his thief aspect.

And for Tier 4, it is limited to once per battle and does basically leave him with a scant amount to use just Ghoul Fists, but he can't use more than that until he drains magic to replenish his reserves or rests. On the other hand a clean hit will transfer the opponent's remaining magic to him.

I think it'll be fine though, a lot of his nullification is based around making impact with his own magic, so unlike other forms that just make barriers or straight up cancel spells, I think it'd be while difficult for a straight caster to deal with, isn't impossible if they use their spells wisely, plus more physical fighters will be fine against him.

Anyways, I've made the changes.


All sounds good! Removing the stealing part of it covers that fine, and that was my intention for your Tier 4, so that's all fine for the changes.

You're good to post it to the Characters tab whenever you're ready.




@Lord Sawsaw2
Will demons be involved or no?


There will, at some point, be demons yes. They're too much of the mythos to not be involved at some point really. Given this is set quite a while before the events of the canon series, they're not an apocalyptic threat, but they will be present.
Hidden 7 yrs ago 7 yrs ago Post by Lord Sawsaw2
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*Snipped CS*

Mostly completed cs wanted to see what you thought of it first before I finished it.


Looks good! Leaving yourself a lot of room to grow the character I see! Saeko and Illedrith are going to work ridiculously well together...

Feel free to just edit your post to finish off the CS, and ping me when you're done for final confirmation. You're pretty much good to go though.
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Ogo oop

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Heyo friendo! Long time no see!
100% stalked you here, not even gonna lie.

@Lord Sawsaw2
I really dig the vibe going on here. I reckon I'll see about putting something together after I get home in a few though I know like very little about Fairy Tail
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Hidden 7 yrs ago Post by Rune_Alchemist
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OGOOOOOOOO

Long time indeed!

I never thought I'd see you in an Fairy tail RP. How've you been, friend?

If you need help with anything, I'll be more than happy to help ya with anything regarding Fairy tail
Hidden 7 yrs ago 7 yrs ago Post by Lord Sawsaw2
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[Rune_Alchemist]
Heyo friendo! Long time no see!
100% stalked you here, not even gonna lie.

@Lord Sawsaw2
I really dig the vibe going on here. I reckon I'll see about putting something together after I get home in a few though I know like very little about Fairy Tail


Welcome! Feel free to start putting together a CS for approval as you like. Feel free to ask if you need any help with anything!




Just a quick note, with 12 people now having expressed interest over the two threads, I'm going to slow down on accepting new entries. Anyone from the old thread is welcome back, and if people from the interest thread don't end up posting up here in the next couple of days I'll be opening spots back up. Feel free to still express interest if you've not done so yet, hopefully we'll find a spot for you!
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OwO what's this?

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