Hidden 7 yrs ago Post by pkken
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almost done, just have the history left.
Hidden 7 yrs ago 7 yrs ago Post by pkken
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@Lord Sawsaw2
Hidden 7 yrs ago Post by Suku
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@Lord Sawsaw2ill be keeping the cs as is if thats ok was planning on adding more to the history but drawing blanks
Hidden 7 yrs ago Post by Lord Sawsaw2
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@SilverDawn Money, Money, Money, Mon- *ahem*...

Mad props for writing the first CS to make me genuinely chuckle while reading over it, I love your aesthetic. Solid backstory, well written CS, in-canon magic? Winning combination, character approved. Feel free to post up and start working on your relationships section.

@Lord Sawsaw2ill be keeping the cs as is if thats ok was planning on adding more to the history but drawing blanks


That's fine, feel free to add more fluff down the line as it occurs to you. Your character is also approved for the characters tab.

*snipped CS*


Tree Merge is fine so long as casting give she away his position
Chain Burst is fine as long as it's a two post spell which allows its target to act in between the snare and the activation. Same goes with Terra Clamaris.
The rest of your standard spells are fine

A caveat of the enchantment magic is that the living target must be willing to accept the magic.
Metal Transmute is fine as long as the enchanted object also becomes as heavy as steel
You'll need to nominate a radius for Hardened Surface

Everything else looks fantastic! I love how much effort you've put into him!

Hidden 7 yrs ago Post by OwO
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Hidden 7 yrs ago Post by pkken
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@Lord Sawsaw2
Alright added a small radius for Hardened surface and yep I am fine with the changes you suggested
Hidden 7 yrs ago Post by Lord Sawsaw2
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@SilverDawn ...Excuse me while I steal that...
...
I love you

@Lord Sawsaw2
Alright added a small radius for Hardened surface and yep I am fine with the changes you suggested


You're good to post up with the changes in the character section then!
Hidden 7 yrs ago Post by Lmpkio
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2x Like Like
Hidden 7 yrs ago 7 yrs ago Post by Lmpkio
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Almost done with my character. I just need to place the history in, which I will do tomorrow. For the time being, you can read up what I have ready:



Hidden 7 yrs ago 7 yrs ago Post by Ogo
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WELP. That took longer than I thought it would. Here's yer Damian's Grampa, pkken :D

@Lord Sawsaw2 Feel free to lemme know if anything needs tuned down, changed, or whatever~
Hidden 7 yrs ago Post by Lord Sawsaw2
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Almost done with my character. I just need to place the history in, which I will do tomorrow. For the time being, you can read up what I have ready:

*Snipped CS*


Looks good! Perhaps add a general timeframe for how long he could keep up his Monster forms for in a typical manner, and a note that he loses the advantages and disadvantages of his Lizardman biology when he's in a Monster form. Outside these things you're good to post up on the Characters tab when you've finished his backstory, where you can start work on your Relationships tab. At this point we seem pretty balanced when it comes to guilds, so it's entirely up to you which group you'd prefer to join.

*Snipped CS*

WELP. That took longer than I thought it would. Here's yer Damian's Grampa, pkken :D

@Lord Sawsaw2 Feel free to lemme know if anything needs tuned down, changed, or whatever~


I have to admit, I was getting more and more concerned that you'd gone about all this effort just to make a re-skin of a character that had already been made before I realized I was being an idiot and that was your intention the whole time in making Damian's grandfather...whoops.

Strong concept, love the lore. One of the rare few cases where I'd recommend making the character stronger though. He's been around for an extremely long time and should have a strong grasp on his 'lesser' nature magic, so I would recommend expanding that section with more known spells and effects; the healing roots section is all perfectly fine as your primary magic.

For example, I'd recommend cutting the prep time on lesser animation. Cut down the number of trees to 3 or 4 and just make it a channeled spell rather than having a long and unwieldy prep time. They're rooted in place, so if an enemy can escape the initial attacks they're not too much of a threat any more.
Hidden 7 yrs ago Post by Lmpkio
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I finished the story! It was a long one but I hope it works!


Hidden 7 yrs ago Post by Sho Minazuki
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Hidden 7 yrs ago Post by Lord Sawsaw2
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Now that essentially everyone who has expressed interest has made up a character sheet, it's time to move onto the last part of character stuff before we can get started playing out the story! Before we get into the game proper, we should have a discussion about the nature of our teams. As I mentioned, it's going to be two teams, one for each guild, and for ease of GM'ing and storyline purposes I'd quite like it if it stayed that way. At the very least I will be providing NPC interactions and questlines for only the two groups, so it's probably best if you stick with one.

As such, it's probably not a bad idea to have a discussion about your teams and come to an understanding with your fellow guildies to determine how your team operates. For ease of discussion purposes, I shall set the scene for you all in short: both of the guild masters have made a statement recently to the effect that with the S-class exams coming up, anyone who would be seen as a candidate will have to have completed, or been part of the completion of a 'great feat'. No further information is forthcoming from either guild master on what this/these great feats might be, but you're aware it's outside the scope of regular jobs.

This in mind, I'd like everyone to post up with why they've 'decided' to join together in these teams. You'll also have to collectively decide on how leadership works in your team (is there a designated 'leader' who makes functional decisions? some other system or process?). Finally you'll have to decide on the nature of your team, have you been a team for ages? Two teams joining because of the announcement? One team with a bunch of new people joining up?

Once this is all done I'll create a note about both teams in the first post in the characters tab.

Also, this is a reminder to get your opinions/relationships written up! Your character isn't formally approved to post in the IC thread unless you've got a reasonable amount done. Feel free to ask if you have any questions
Hidden 7 yrs ago Post by Rune_Alchemist
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both of the guild masters have made a statement recently to the effect that with the S-class exams coming up, anyone who would be seen as a candidate will have to have completed, or been part of the completion of a 'great feat'. No further information is forthcoming from either guild master on what this/these great feats might be, but you're aware it's outside the scope of regular jobs.

This in mind, I'd like everyone to post up with why they've 'decided' to join together in these teams. You'll also have to collectively decide on how leadership works in your team (is there a designated 'leader' who makes functional decisions? some other system or process?). Finally you'll have to decide on the nature of your team, have you been a team for ages? Two teams joining because of the announcement? One team with a bunch of new people joining up?


Welp, got some of Ceri's opinions written up.

Ceri'll be easy to decide for really. Illedrith and her have been on a team for a while already, I imagine. It'll be more difficult getting whoever is doing the ordering to order her to vape things to death with her magic though.

Unless of course it is Illedrith. Ceri'll listen to her more or less.
Hidden 7 yrs ago Post by Sho Minazuki
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Vega's improved, but cooperation is still not up to standards. Anything related to combat and objectives is a near perfect score though. I'm gonna add more notes regarding his reputation as The Reaper and a thief.
Hidden 7 yrs ago Post by pkken
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I'll add on the things to my cs and put in char tab when I am on break today @Lord Sawsaw2

@Sho MinazukiI thought I'd be cool if Vega and Damien team up, get the life and death combo going.

Edit: I thought of some sick ass combos tbh, Reaper treant of the forest.
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@Lord Sawsaw2 I got all of Dreadlin's opinions up. Wanna take a gander at them when you have the chance?
Hidden 7 yrs ago Post by Lord Sawsaw2
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<Snipped quote by Lord Sawsaw2>

Welp, got some of Ceri's opinions written up.

Ceri'll be easy to decide for really. Illedrith and her have been on a team for a while already, I imagine. It'll be more difficult getting whoever is doing the ordering to order her to vape things to death with her magic though.

Unless of course it is Illedrith. Ceri'll listen to her more or less.


I definitely agree that Ceri and Illedrith were a team before this, I think it's more up to the others to decide how close they were to the team before the announcement (are they all new? were some of them on the team already?).

And the leader's role (should one exist in the team) is to be the final voice on travel options and job choices, not necessarily how the team fights. Can't imagine the Golem's Hand crew would be happy to take orders about how to fight either...

@Lord Sawsaw2 I got all of Dreadlin's opinions up. Wanna take a gander at them when you have the chance?


They're all great, good stuff. What are your opinions on the team? With Dreadlin and Pan being older than Illedrith by quite some years, she would be more than happy to pass leadership to one of you, and Dreadlin would seem to be the natural choice, even if you're just joining the team.
Hidden 7 yrs ago Post by Lmpkio
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@Lord Sawsaw2 I think Dreadlin can put up with leadership. He may not want it at first for personal humble opinions, but he will most likely eventually warm up to it and share it with pride.

(And even with age, he may technically be 64, but in Lizardmen years he's equivalent around middle-aged... more in the late 30s and mid 40s when compared to humans.)
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