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Zeroth Post
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Zeroth
I just need a few bullet points in each category. Honestly, overly long character sheets annoy me, especially when writing up histories and backgrounds because lets be honest, who gives a damn. What your character does in the rp is infinitely more important and interesting.
Hidden 7 yrs ago 7 yrs ago Post by Ollumhammersong
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Ollumhammersong

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Name: Do I really need to explain this one?

Character Description: If you want to use an image instead, go right ahead. But if you want to get down to the nitty gritty details of your character's appearance and no picture quite cuts it close enough for you. Than by all means describe away. I only ask that if you do take the photo option, don't use anime and place the picture at the tope of the sheet.

Role: List your old regiment and your old position in it. Weapon specialist/squad sergeant/heavy weapon team/etc
Specialties: Weapons you may have been trained to use in your old regiment or tactics that regiment relied on that you have subsequently learned.


Characteristics:
You may distribute 50 points for your characteristics, each must have at least 1 point and the maximum is 10. There will be no dice rolling or anything. But it gives a breakdown of where your skills and faults may lay.
Weapon Skill:
Ballistic Skill:
Strength:
Toughness:
Agility:
Intelligence:
Perception:
Willpower:
Fellowship:

Equipment: – Self explanetory. List a few unique things about your kit. We all know what the standard guardsman kit is but maybe your still wearing that old Valhallan fur hat and gloves. Or your regiment preferred a harder hitting but less reliable autogun to the traditional lasgun. Obviously a conscript may start with less than their peers.


Personality:


History: Again a few bullet points to bring everyone up to speed on what brought you to this point. I don't need or want a 5000 word self narrative to sift through. Who your character becomes is much more Important that who they were.
Hidden 7 yrs ago 7 yrs ago Post by Ollumhammersong
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Ollumhammersong

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Name: Acting Lieutenant Artyom Volkov

Role: Valhallan 301st Field medic (Formally), Platoon Commander (Current)
Specialties:
  • Defensive & siege warfare tactics
  • Field Medicine, emergency trauma
  • Marksmanship, a skill frequently practised and well maintained


Characteristics:
You may distribute 50 points for your characteristics, each must have at least 1 point and the maximum is 10.
Weapon Skill: 4
Ballistic Skill: 7
Strength: 5
Toughness: 5
Agility: 5
Intelligence: 5
Perception: 7
Willpower: 6
Fellowship: 6

Equipment:
  • M36 pattern Lasrifle,
  • Autopistol,
  • Grenades, Frag x2
  • Valhallan armoured Greatcoat & hat


Personality:
  • Devoted- like all Valhallan citizens Artyom is fiercely loyal to the God Emperor and his purpose. Though that faith has been sorely tested in recent times. Valhalla stands strong, One of the primarchs themselves walks the stars again! Let the enemy come and eat his bayonet for all he cares.
  • Prepared- Not fatalistic like the melancholy mood so pervasive to the death guard mindset. But Artyom has more than accepted his increasingly likely fate as a guardsman. And lives with very few regrets or fears for when his death finally comes.
  • Stubborn- Ground earned and advantaged gained will not be surrendered easily by Valhallans. Likewise, a made up mind is likely to never bend or change to a new viewpoint without ceaseless, dedicated effort by a comrade or rival.


History:
  • When First joining the Guard, It was a simple choice really. On Valhalla he was a juvie delinquent and aspiring ganger. And Valhalla has little time or resources to waste maintaining an extensive prison system so Most convicted felons are generally offered two choices. Take the death penalty for your crimes or enlist. Valhallan magistrates are notoriously 'generous' with offering the condemned a second chance at life. In hindsight though, it was the best thing that happened to Artyom, as he seems to have taken well to guard life.
  • Siege of Onara- a gruelling campaign from his early years in the guard that took nearly ten standard years to resolve and saw three Valhallan regiments combined into one to make up after severe losses. But the fighting earned him his opportunity promotion, and a decoration for bravery.
  • blank

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