Hidden 7 yrs ago 7 yrs ago Post by Krayzikk
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Krayzikk The Snark Knight

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It is 86 CE, almost a century after the founding of the Earth Federation. The Earth Federation, a central governing body for all member nations, was formed following the world’s third major global conflict. This conflict only narrowly avoided mutually assured destruction due to, as it is colloquially known, the Berlin Accords. The treaty was signed by all officially recognized nuclear nations approximately ten years prior to the outbreak of conflict, debated by some historians to be in recognition of the coming war. The treaty outlawed the use of nuclear weapons against another nation in the interests of safeguarding civilian life. The treaty, surprisingly, remained unbroken during the war. Most suspect that it was respected only due to the short lifespan of the conflict and the unwillingness of any nation to break it first. The deliberations were almost as long as the war itself had been, and the ratification of the Federation’s members would stretch well into the next decade.

The conflict, however brief, was one of the bloodiest in Earth’s history. Age-old rivalries flared white-hot in an instant, with then-modern technology devastated the land on almost every continent. No side won; not in such terms. After a few years the governments of the world were appalled at the loss of life, and agreed one by one to end active hostilities. But even that was neither quick nor bloodless. Even after the Federation’s formation, hostilities between smaller states continued to rage requiring the intervention of the Federation’s own forces to quiet.

But as time went on, Earth began to enjoy an era of peace not seen in its history. Greater cooperation lead to the rapid advancement of technology, including the construction of the planet’s first mass driver in Cape Canaveral. In the first year of the Colony Era the first permanent settlement on the Moon, Armstrong, was established. Dyson, the first extra-planetary colony, was established a little over years later. Colonization expanded rapidly, fueled by the EM drive and the construction of further mass drivers on Earth’s surface. Each new colony was a springboard to push just a little further out, until humanity’s burgeoning expansion reached all the way to Mars.

Like most frontiers, colonization was… A little less than lawful. Disproportionately established by private entities, colonies further from Earth’s reach proved havens for those seeking freedom from the more stifling restrictions on planet Earth. Such a tightly knit, interdependent community quickly began to consider itself separate from Earth and reorganized as the Ark Union. It would take time for the Federation to acknowledge the Union as a legitimate government, but by then the Union’s government had already been meeting at their capital of New Berlin, a colony in orbit around Mars, for quite some time.

With tensions on the rise and the advent of new weapons, the longstanding peace seems to be at its breaking point.



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In the fifty years since colonization began in earnest, the human population off-world has grown drastically. What began as a single colony in geostationary orbit has expanded to dozens of settlements between Earth and Mars, ranging from the oldest settlements on the Moon to the newest on Mars’ surface. Attempts at terraforming have begun on the red planet, but even with humanity’s increased longevity no one will live to see it completed. Nevertheless cities grow on its surface, utilizing the same technology as their offworld cousins. Colonies are primarily of the O’Neil cylinder variety, utilizing centripetal force to simulate gravity on their interiors. Larger colonies are self sufficient, agriculturally, but trade is key to survival in the Ark Union. What one colony lacks, another is likely to have in abundance. Few are truly self sustaining. The Union’s capital is New Berlin, a colony in orbit around Mars.

Populations vary significantly, in part depending on the colony’s purpose. With the privatisation of so many, purpose-built research colonies could have a population in the dozens while a civilian populace on the largest colony might have upwards of a million people. Planetary settlements, in time, may be larger still.

The EM drive permits ships to make the trip between Earth and Mars in about two months, making travel between colonies practical. Few residential colonies exist beyond Mars, though permanent industrial facilities exist as far as the asteroid belt.

Colonies are based upon rotating cylinders to provide artificial gravity, both in the standard O’Neil cylinder design, and in the revised octogonal design.

The O’Neil cylinder is twenty miles long, with a five mile diameter. The cylinder is divided lengthwise into six panels, three of which are used for residential population, and three of which are transparent windows to allow light in. At one end is a ring ten miles in diameter to be used for agricultural purposes. More information can be found here.

The octogonal revision is a larger octogonal container that does not rotate. At each point in the frame’s shape a single O’Neil cylinder is held. Each cylinder rotates and generates its own artificial gravity independent of the others. The center of the framework is a large zero-g spaceport, suitable for docking larger ships and industrial purposes.

Most large machines are powered by fusion reactors, due to their high degree of safety for the operators and large power output. Most Walkers use fusion reactors for a power source, as do most ships.















The game opens in the city of Horizon, one of seven mass driver cities on the planet. Horizon is located in Panama, a Federation member state, and acts as an immense travel hub for the world. Its mass driver, and connected spaceport, bring ships both civilian and military back into orbit. Its harbor and airport can ferry travelers to any part of the globe. As such an important city, Horizon is also the site of a major Federation military base staffed with a full Walker complement.

The city itself is a diverse, vibrant travel destination. Even the soldiers on base make regularly trips out into its districts on leave, and some even reside in housing within it rather than on the base proper. Its beaches are one of the most popular destinations for pilots and personnel free on personal time. The city, at the moment, is in full swing to gear up for the celebration of Armstrong’s foundation anniversary. Federation brass may be wary, but the common soldier and civilian alike are looking forward to the holiday.





1. Respect the GMs (Krayzikk and Plank Sinatra) and their rulings. We are reasonable, but if we have given you an answer please respect it.
2. Respect your fellow players. Arguments happen, but please keep it civil.
3. There is not a hard character limit. If you wish to write more than one, that is permissible but please keep it within reason.
4. This is a futuristic, but still grounded setting. In all situations, but especially combat, please bear this in mind.
5. This is a Casual game. We will not require an essay for every post, but a reasonable degree of both quantity and quality will be expected. At the same time, we understand that real life takes priority. If you think you will not be able to post for a while, please inform us. We’re happy to work with you.

Character Sheet




Characters:





* Custom units are permitted, but. They will be subject to greater scrutiny than customized versions of stock Walkers. This scrutiny will cover everything from game balance to how well it fits with the tone and lore of the game. Significant detail will be expected if you pursue a custom unit.




Welcome to Breaking Point, a game I hope will catch your interest. There are more setting details available, but we didn't wish to overload the interest check. There is a Discord, which I'll send invites to anyone that's interested for.
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Hidden 7 yrs ago Post by Caasicam
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can we play as spacenoids?
Hidden 7 yrs ago Post by Raider Dog
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I'm very interested.
Hidden 7 yrs ago Post by Krayzikk
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Krayzikk The Snark Knight

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can we play as spacenoids?


You already know the answer to that, troublemaker. Glad to have you back.

I'm very interested.


Happy to hear it!
Hidden 7 yrs ago Post by Lurking
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Lurking Silence is Golden

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My interest has interest
Hidden 7 yrs ago Post by Sierra
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Are we talking about the eastern gundam style of mechs or something with a tad more grounding in reality? Reading through it sounds like it leans to the former.
Hidden 7 yrs ago Post by GingerBoi123
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I'm down!
Hidden 7 yrs ago Post by Krayzikk
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Krayzikk The Snark Knight

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My interest has interest

I'm down!


Awesome! I'll get invites sent out to people that are interested pretty shortly, so people can chat on the Discord.

Are we talking about the eastern gundam style of mechs or something with a tad more grounding in reality? Reading through it sounds like it leans to the former.


It does lean a little more to the former, yes.
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Hidden 7 yrs ago 7 yrs ago Post by Burning Kitty
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Would a transformable mecha be acceptable?

Fighter Jet to Robot Mecha
Hidden 7 yrs ago Post by Krayzikk
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Krayzikk The Snark Knight

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Would a transformable mecha be acceptable?

Fighter Jet to Robot Mecha


Yep. One of the models available for use at the moment, the Raptor, is exactly that. It's worth noting that they're not very advanced yet; transformable frames, in universe, are pretty new. Midair conversion and such is pretty limited by lack of flight capabilities in mecha mode.
Hidden 7 yrs ago Post by Burning Kitty
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lack of flight capabilities in mecha mode.


Lost interest.
Hidden 7 yrs ago Post by Lurking
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Once you destroy people's Transformers Starscream dreams, the interest is lost.
Hidden 7 yrs ago Post by Krayzikk
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<Snipped quote by Krayzikk>

Lost interest.


No worries, thank you for checking in.

Once you destroy people's Transformers Starscream dreams, the interest is lost.


Depends on the Starscream, either perfectly understandable or terrible taste.
Hidden 7 yrs ago 7 yrs ago Post by Athol
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<Snipped quote by Lurking>

Depends on the Starscream, either perfectly understandable or terrible taste.
@Krayzikk


G1 Starscream of course...what other one is there? :P

Also, you have my attention...
Hidden 7 yrs ago Post by Letter Bee
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@Krayzikk, Can I play a rebel faction within the Ark Union dedicated to Clone Rights?
Hidden 7 yrs ago Post by Letter Bee
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On second thought, I might not join.
Hidden 7 yrs ago Post by FrostedCaramel
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Interested, I'll keep an eye on this.

Do you have example pictures of the provided Federation Mechs?
Hidden 7 yrs ago Post by Renny
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So you've caught my eye as well. You have my interest.
Hidden 7 yrs ago Post by Avanhelsing
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Color me interested.
Hidden 7 yrs ago Post by Krayzikk
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<Snipped quote>

G1 Starscream of course...what other one is there? :P

Also, you have my attention...

So you've caught my eye as well. You have my interest.

Color me interested.


Glad to hear it! I'll get a round of Discord invites sent out along quick as I can.

@Krayzikk, Can I play a rebel faction within the Ark Union dedicated to Clone Rights?


I know you indicated that you might not join, but I figured I would address this anyway in case anyone had a similar question. As limiting as it might seem, that wouldn't be possible. All the characters will be starting at the same location so that interaction and plot progression are easier to foster.

Interested, I'll keep an eye on this.

Do you have example pictures of the provided Federation Mechs?


I do, actually! They're admittedly cribbed, quite shamelessly, from Gundam but the surplus of grunt units in Gundam make it much easier to find analogies to my intent. Exact appearances are in the 'eyes' of the beholder, but when writing these are closest to what I picture.






Raptors are a little trickier, in that I don't have a perfect analogy for them. But this is at least a decent idea.

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