I'm just a fellow potential player, but while I really want to see the first kind of situation explored, I feel like we'll get to see that regardless if there's that kind of a PC or not. That, and the second one could be really fun (hilarious).
Though honestly, I think you'll be alright just going with what you would prefer, the GM seems fine with all kinds of things as long there's a proper sheet.
Heh, thanks! My problem is mostly that I'm indecisive, and don't really have a preference either way. 'Cause like you said--- the first one would be interesting to explore, the second one could lead to hilarity. So if one idea was more welcome than the other, that'd help me decide.
If not, weeelll, I'll end up deciding one way or another, eventually!
Heh, thanks! My problem is mostly that I'm indecisive, and don't really have a preference either way. 'Cause like you said--- the first one would be interesting to explore, the second one could lead to hilarity. So if one idea was more welcome than the other, that'd help me decide.
If not, weeelll, I'll end up deciding one way or another, eventually!
Route A gives for better writing opportunities for you.
I mean the concept are a wee bit different, but I just finished Asuka's backstory. He has a similar story in the sense that he used video games to escape his depression. Didn't even recognize he was searching for an escape.
There are no classes. It’s more so, two-handed axes won’t give mages the stats they want. Some swords, definitely spell books, and staves, usually do have intellect and wisdom because they fit thematically. Why?
There are no classes. It’s more so, two-handed axes won’t give mages the stats they want. Some swords, definitely spell books, and staves, usually do have intellect and wisdom because they fit thematically. Why?
Because I was considering more of an arcane trickster. I am not making a traditional glass cannon mage. I am making a mage more focused on DPS than sheer force. So I was wondering if I could give some daggers to Ignace instead.
Like I’ve said before, as long as you character sheet is fleshed out and makes sense I’m lenient about that sort of stuff. You’re going to see High Elf Spellswords walking next to fully geared infantrymen with assault rifles talking about what their mom’s made for dinner.
Like I’ve said before, as long as you character sheet is fleshed out and makes sense I’m lenient about that sort of stuff. You’re going to see High Elf Spellswords walking next to fully geared infantrymen with assault rifles talking about what their mom’s made for dinner.
All righty. Thanks. I was intended them to be sort of one of those weird items. Daggers meant for Mages only. Which is odd. But fun. I'm also going to ask another weird question;
I mean the concept are a wee bit different, but I just finished Asuka's backstory. He has a similar story in the sense that he used video games to escape his depression. Didn't even recognize he was searching for an escape.
Since escapism is a pretty common and broad reason for playing, it shouldn't be a problem even if there are two people who aren't happy with their lives doing it. My character wouldn't be depressed, either; more so just frustrated that they lack control of their own life, so they make up for it by feeling powerful online (even if that means bullying the weak). Would be interesting if those two ended up interacting, though.
But yeah, will contemplate the two choices and show up with a CS at some point!
Since escapism is a pretty common and broad reason for playing, it shouldn't be a problem even if there are two people who aren't happy with their lives doing it. My character wouldn't be depressed, either; more so just frustrated that they lack control of their own life, so they make up for it by feeling powerful online (even if that means bullying the weak). Would be interesting if those two ended up interacting, though.
But yeah, will contemplate the two choices and show up with a CS at some point!
That's fine, I was merely pointing it out so me and you don't overlap in a certain areas. :)
Appearance Timothy(Though he prefers just Max) regards himself a little above average in appearance, angular in build and not incredibly tall, only clocking in at 5'11. His complexion treads the line of pale until around summer, where it fills out into a moderate olive. This pairs with soft umber hues and raven black hair, normally cropped and styled however he wants it for the day. Day-to-Day he can be seen wearing a black blazer, pant and shirt matching that color. That gets kinda hot in the summer...
Your Disposition? What's a mob to a king? What's a king to a god? What's a god to a non-believer? Timothy would tell you that’s a pretty good song, as he’s not one to delve into philosophy. Why do that when there’s better things to do? Timothy is well..lazy..to a certain extent. This is part fatalism(belief that all things are predetermined and therefore inevitable) and well just laziness. He can often be found sprawled about when not attached to his headset, practically screaming boredom. However, when he’s not in one of his bored spells, he’s pretty nice, if you count non stop pranks, jokes, riddles as such. Not to say that he can’t be serious, as he does have serious moments, but why be serious when you can slap someone with whip cream?
A Biography?
This was it. The battle that would determine who took the trophy home. 10,000 players, millions of viewers, and bragging rights for the entire year.
No pressure right?
Yeah right, no pressure. Max thought, adjusting his line. The loud whirring of plane motors was something of a distraction, and the incessant flak sometimes made the craft jerk, which made the task at hand difficult. Once again he attached the clip to the line above, securing it taut to his waist. He hated random selection, for the exact reason that you could get stuck with paratrooper. Not that he didn’t like the looks of them, hell, they’re fuckin badass, but for the sheer fact that you’re in a slow tin can that practically says “Hey, Come shoot me down!”. Then again, it’s better than artillery, which takes amazing skill not to blow your own guys to hell.
And it also selected him for Germany. The initial controversy of dieselpunk servers began as they were erected, the word 'Nazi' still meaning something after decades. Call of Duty got it, so hey, Haven did too. Why? Maybe it was the practical realism and the fear that the game 'turns our youth in Nazis'. Man, Max never heard such bullshit in his life. Ask any player here and they'll tell you that they just came to laugh at guys, shoot at guys, and get killed by the guys they were laughing at. Hell, it was akin to football, with sportsmanship and such. You could even leave behind death messages for your killer to read, most going with the standard 'Great shot!' but some opted for the custom messages, like 'Oh dear, eviscerated again!'
Max chuckled silently to himself after remembering the messages, leaning against the heavy crate of MK01 Bombs. The ranks of 100 men had to be parted slightly to two columns on either side, and as to why they were there was a complete mystery, Maybe the pilot forgot to edit his kit or something. Slight trepidation clung to his trenchcoat like glue, for a stray flak shell could easily pierce and detonate the bombs. Max was hoping the bright red light above the sliding doors would turn green, signaling to jump.
”Hey, does anyone know than one song? Blood on the Risers?”
Spoke a young sounding man into his helmet’s communication system. The helmet was actually pretty neat, with an attached gasmask and neck armor, alongside an myriad of other functions.
”Yeah, why?
Another voice he didn’t recognize, though somewhat older and with a subtle shift in timbre at the end; a grufness.
”Well, aren’t paratroopers supposed to sing it or something before a drop? Like some kinda ritual?”
”Aren’t we Germany though?. Interjected yet another voice. Quite rude actually.
”Your point?”
”Well it wouldn’t make sense for Germany to know an American song, let alone-”
”cmon guysh. You’re gonna ruin his EMERSHUN!” Max practically spat in his mask but delivered the joke perfectly. Adding on a fake lisp and butchering the word ‘immersion’ heavily. The response? Everyone nearly lost their shit, some having to lean against the fuselage for support. Max received several firm pats on the back and a few 'promote this guy' remarks. The noise eventually calmed and once again the rotors filled the space. Max was surprised, 10 minutes in and they weren't-
A flak shell pierced the cockpit, the viscera from the pilots exploding amazingly to coat the unlucky souls whom were close enough the area. The wind ate at them voraciously, tearing men from the line and whipping them out into the great expanse of a vermillion stained sky. Thus began a great tumble of the craft and the subsequent thrashing of the men. Some unfortunate souls caught upon jagged ends of metal and were promptly impaled, the following evisceration strewing intestines like ribbons among their comrades. Max was slammed into the adjacent fuselage, dazed but otherwise unharmed, which allowed him to (with great difficulty) cut his line and be free. He crawled along the side and slashed various soldiers free, those who were alive anyway. A terrible creaking was sounding, to which they answered by slamming into the slide doors, blowing it free.
He peered into the expanse, noting the faint flashes of white and the distant rumble of explosions. It was impossible to tell who was winning, so he'd have to find out himself.
Max jumped through the doors and the immediate rush of wind smacked him harshly. He was tumbling at incredible speeds until he righted himself for a H.A.L.O drop. From his periphery he notice other black figures, the remaining soldiers from the aircraft; which exploded into a quite large fireball 2 seconds later. The war sullied ground was rushing up fast, too fast. Yanking his parachute cord lurched him violently upwards but slowed his descent. They would be landing in what was a forest, the once stoic oaks now mottled with bullet holes and gas stains. It would be quite depressing if anyone was paying attention to them, rather, they were focused on readying a weapon; the sturmgewhr 56. The successor to the original 44, it boasted a higher caliber at the cost of heavier weapon weight to soak up the increased recoil. Nevertheless, it was a reliable weapon and put men down in just 2 shots, maybe more, maybe less depending on how good the enemy's armour is.
Max charged the bolt and leapt into the fray, the fray being stygian smoke, whizzing gunfire, mud wet with blood...
Dying somewhat late into the game(by a grenade), Max decided to head to Haven's Hub and see what was going on there. Currently, everyone was enamored within their own happenings.
"Ah, well that was fun..and 2 new friend request. Cool"
He'd accept those later, now he just wanted to log out and-
IMPORTANT MESSAGE FROM 4TH REICH FINALE. -Germany Wins!
As soon as the message displayed, his username was updated. MaxAttack-4th Reich Champion
Talents/Skills Is mayonaise a talent?
So you've got two enemy machine gun positions, heavily entrenched, and shredding your men to pieces by the second. What to you do? Call Blitz to the front and he'll blow a hole the size of yor mom's ass in that position. How he does it? Why, a heavily suicidal build allows for lowest possible defence and highest possible movement of course. You see, it takes a level of high octane craziness that puts a veteran reich champion on edge to charge head on into a wall of bullets.
Abilities --- Double Time!Toggle: 10 min duration Cooldown: 10 min Increases player's [speed] by 15%, and provides a 5% increase to reloading. If allies are within a 10ft radius of the player, their speed in also increased by 10%. Stacks with most speed increasing buffs Dug in Heels:Passive; When entrenched When entrenched the player's accuracy is increased by 15%, damage by 10%, and defense by 5%. Attacking the player results in debuffs of the equal percentile to the player's buffs, and to the same fields. --
Inventory ✇ Sturmgewher 56 ✇ Ammunition x200 ✇ Stielhandgrande MK56 x2 ✇ Gas mask filters ✇ Field medicine x1 ✇ Combat Knife
1st note: His username is MaxAttack. 2nd Note: 5th Reich qualifying matches are coming up and he plans to enter again.
@tal0n Sure, I'm game! Depending on what you had in mind, it could either be a race to crack the case (cop vs private detective kinda deal) or they could even be partners working on the case together. Or... somethin' else.
I'm not totally done, but I kinda wanted to see if this works so far. I know it's a bit... yeah. But I wanted to do something unusual for my usual character tastes, and also something funny, so there it is. Will be finished soon.
Erika Mata
AGE: 19
APPEARANCE: Erika is just about the very definition of average, which in itself is a statistical anomaly. She has zero remarkable attributes naturally, sporting an average physique with few visible curves, a little bit of body fat, a little bit of muscle mass, and skin that is neither particularly smooth and flawless nor poor. She's 5'4" tall (or short), and weighs about 134lbs., which is a little on the heavier end of the healthy spectrum. Truth be told, if it wasn't for her rapid metabolism and the social pressure she'd probably be the female and human equivalent of the Marshmallow Man. Speaking of which, despite her Latin American heritage, she is pale as snow, which isn't actually that surprising, given that there are pretty darn white Chileans; she also spends way too much time inside, so acquiring a tan has never even been an option to begin with. The most remarkable part of her appearance is her two-toned-colored hair, which used to be really cool a few decades ago, and which Erika swears is vintage. The undyed part remains a dark brown, while she bleaches the other side and then dyes it a terribly bright, pastel salmon-sorta tone. The good part about such a hairstyle is that she's sort of forced to take care of it, or else she'd probably permanently sport the oiliest bun this side of the dry-shampoo shelf.
PERSONALITY Erika is a nerd. She has a penchant for old horror movies and anything Halloween-related, probably rooted in her loving Halloween as a kid. She likes video games and anime, and is obscenely obsessed with fanfiction; whether it is writing, reading, or illustrating, her free-time is occupied by the adverb-littered literary feces that is yaoi and yuri. On top of that, she's a furry, although she'd never admit this to anyone. In her defense, she mostly likes putting cute cat ears on hot guys, but still: What a disappointment.
Given her lack of interest in cultivating a social circle, she has plenty of time to sloppily indulge in her hobbies, which, if they aren't followed, a good nap is always fun. Living on her own in a small one-bedroom apartment that rivals even the frattiest of frat houses, it follows Erika is not a particularly clean person. While her personal hygiene never borders on socially unacceptable, the pig sty in which she piles figurines and comics and the like on top of each other is 100% certified socially unacceptable. Also, probably, biologically unacceptable.
Erika is fairly self-conscious about herself, being uncomfortably aware of her flaws, particularly the physical ones, but lacks the ambition and discipline to work out or just, you know, not eat frozen crap and processed sugar all the time. That being said, she'd totally love it if she woke up super hot tomorrow and had a bunch of guys falling for her. But you know, whatever.
She's extremely friendly and caring when it comes to animals, and works in a pet shop. This is yet another reason she would never tell a soul about her inclinations when it comes to furry-shit - she'd be worried herself if she didn't know, for sure, that she wasn't THAT sort of furry. She just thinks kitties and puppies and bunnies and hamster...ies are super cute, and she likes cuddling and feeding them. Also she needs a job.
BACKGROUND: The child of third generation immigrants, Erika is just americanized enough not to know what "La Chancla" means without googling it, but not enough to sell her soul to attend college. She was raised with English-speaking parents who were eager to retain Erika's cultural heritage, but also to ensure that she'd never feel like an outsider. Overall, Erika lived an unremarkable life, with her lack of relationships perhaps being the most peculiar thing to say about her formative years. After finishing her senior year in high school, Erika desired a place of her own, having scouted a tiny apartment in a down-trotted urban district in Ohio. After she had sorted out her living arrangements, she somehow aced the interview at the little petshop around the corner of her apartment. However, without any of her already manageable amount of friends around, and no college campus to mingle in, time was... plentiful.
When Haven was announced, the Chilean-American was immediately drawn towards the aesthetic of the game, and the freedom to do whatever she liked, removed from her real life persona and limitations. Though she had originally aimed to make a proper scary avatar, she ultimately decided that generic and hot opens more doors, and as such combined this insight with her adoration for everything spoopy. Since joining Haven's planes, Erika has made a bit of a name for herself in the HUB city she started in, for constantly seeking new parties to join and for failing to progress through the game at any sort of measurable pace on her own.
TALENTS AND SKILLS: Literally nothing. She is not incompetent when it comes to most things, but there is not a single thing she has excelled at so far in her life. She doesn't even speak Spanish.
ABILITIES; --- Ability: Name of your ability. These can be blanket abilities that cover multiple things, or separate abilities altogether. Description: A brief description of what it does. --
NOTABLE FEATURES: Aspects of your character that were not covered above. This includes something like a theme or motif the character embodies, a guild they are a part of, important events in the games history they were a part of.[/Font]