And finally, here is my PC sheet.
Name: Daelon Brosie
Chapter: Storm Wardens
Past Event: Honor Preserved
Chapter Demeanor: Aspire to Glory
Personal Demeanor: Proud
Specialty: Tactical Marine
Rank: 1
Special Abilities:
- Deathwatch Training
- Thunder's Call (+10 WS vs. Single enemy in melee combat)
- Bolter Master (+10BS/+2 dmg with Bolt weapons)
- Lightning Strike (Squad Mode- 2 cohesion; Reaction gain surprise round at beginning of combat)
- Sword and Shield (Squad - cost 2; free; parry attacks aimed at team mates, can counterattack if struck in melee)
Deeds:
- Second in Command
Honors:
- Iron Skull Honors
WS 48
BS 45
S (10) 48* (+20 in PA)
T (8) 45
AG 45
INT 39
PER 40 (+5 Autosenses, +10 Heightened Senses)
WP 48
FEL 51
*Chapter +5 bonus
Armor: Mk. 5 "Heresy" Power Armor; AP - Body: 9, Head and Limbs: 8; +5 Autosenses, 6/6 Pain Suppressants; +10 Fel w/ Astartes, -10 Fel w/ Inquisition.
Power Armor History: -
Power Armor Description:
Armor Additions:
Movement: 5m/10m/15m/30m.
Wounds: 22/22;
Fatigue: 0
Critical Damage: 0
Insanity: 0/100
Corruption: 0/100
Battle Trauma: -
Primarch’s Curse:
Fate Points: Total: 3/3
Skills
Awareness (Per)
Ciphers (Int)
- Chapter Runes
Climb (S)
Command (Fel)
Common Lore (Int)
- Adeptus Astartes
- Deathwatch
- Imperium
- War
Concealment (Ag)
Dodge
Drive (Ag)
- Ground Vehicles
Forbidden Lore (Int)
- Xenos
Intimidate (Str)
Literacy (Int)
Navigation (Int)
- Surface
Pilot (Ag)
- Personal
Scholastic Lore (Int)
- Codex Astartes
Silent Move (Ag)
Speak Language (Int)
- High Gothic
- Low Gothic
- Sacronic (Homeworld)
Tactics
- Orbital Drop Procedures
Tracking (Int)
Talents:
Air of Authority
Ambidextrous
Astartes Weapon Training
Bulging Biceps
Heightened Senses (Hearing, Sight)
Killing Strike
Nerves of Steel
Quickdraw
Resistance (Psychic Powers)
True Grit
Unarmed Master
Unarmed Warrior
Traits:
Unnatural Strength (x2)
Unnatural Toughness (x2)
Renown: 0
XP: 0; 13,000
XP Expenditure:
- Fel (simple, 200xp)
- WP (simple, 200xp)
- Doubel Team (200xp)
- Second in Command (400xp)
Gear:
- Bolt Pistol (Pistol; 1d10+11 X, pen 4; 30m; S/2/-; Mag 14; Full Rld; Tearing)
- Mass Reactive (Bolt Pistol, standard, x3 magazines; 42/42)
- Bolter (Basic; 1d10+11 X, pen 4; 100m; S/3/-; Mag 28; Full Rld; Tearing)
- Mass Reactive (Bolter, standard, x5 magazines; 140/140)
- Sacris Claymore (melee; 2d10+12 R, pen 2; Unbalanced)
- Frag Grenades (3/3; thrown; SBx3 - 30m; 2d10+2 X, pen 0; S/-/-; Blast (4)).
- Krak Grenades (3/3; thrown; SBx3 - 30m; 3d10+4 X, pen 6; S/-/-).
- Mk. 5 Power Armor (AP 8/9; +5 Autosenses, +20 Str)
- Repair Cement (3/3)
- Tempest Amulet (Chapter Trapping: Counts as a Charm).