War is an enigma in itself. Technology changes and the timeless act of slaughter is widened further and further than the previous world-changing conflicts. Tactics change and equipment adjusts to try and minimise casualties, but the death toll keeps on rising regardless of their successful advancements. However, one thing that has always differed in itself was the result of the war. How did it change a continent, or even a world? Some wars left no marks beyond personal grievance whilst others led on to struggles within national politics, however none were quite the same as that of the First and Second Europan War. Europa had always been a continent of trying times, expanding its influence throughout history and designating itself as the central point of humanity. Darcsens and the age-old majorities roamed the lands and had built empires, nations and coalitions beyond the imaginable boundaries they'd been set previously. The world grew in size and power, and then it all came crashing down when the 18th Century Industrial Revolution began.
Europa strove forward and surpassed all limitations of technology. It started with the steam engines and plenty of other small contraptions, but soon enough the need for fuel, tools and mechanical machinery was spreading throughout the nations of Europa and becoming the rise to humanity's prowess. Materials were now a necessity for the common man and not just the rich and famous. Factories were demanding extra manpower to quickly churn out new inventions intended to change the world forever. Some were a lost cause that only made a few years of fame before dying off, but others were beginning to take complete control of the situation. Motor vehicles were replacing the aristocratic horse-and-carriages, but only for the rich and monarchists, in the final years of the Industrial Revolution. It was around 1910EC when things started to take its downward stride. A deficit began to arise, and Ragnite, the material crucial to the efforts of industrial success, were running short in their known deposits. The horizons of trade were starting to become a constant declaration of selective neglect. Nations were starting to fall back on their own promises and kept the desperate resources for themselves, worried that they could not upkeep their demand for a sustainable future. And soon enough, desperate minds and greed collided with the shift of eyes. It started with the first strike, where an assassination brought around the very first Europan War.
It was not to be a war like any else. It was a testing ground for new technology found throughout the industrial revolution. It was to last four years, which would claim the most lives of any war before that. Bullets were becoming faster and olden tactics were crude and outdated. Many were starting to see that war was no longer as chivalrous and rewarding as the past romanticism had dictated. Families were to be torn apart, ripped from one another at the striking of a projectile. Men and women were sent overseas to fight in lands they'd never been to, looking for an adventure but only finding desolation, mental torture and the physical battling required to survive the trenches of the war. Fields took a standstill. Cities were destroyed by the heavenly rains of artillery and the eventual organisation of formal charges left hundreds of thousands dead per day. This was the new type of warfare Europa had to adjust to. The men, women and children of the Atlantic Federation, especially, would have to adjust quicker than anyone else, discovering that only in 20 years time an even more devastating Europan conflict was to break out...
Welcome, ladies and gentlemen, to the Valkyria Chronicles scenario, titled 'Changing of the Guard'. Me and a few comrades of my own were craving the VC-Style roleplay for a while and I finally have set in motion the plan that I want to thrive. The roleplay dictates that this will be a rather different experience than that you see in the games and other types of media, for we are going to be entering the First and Second Europan War from the eyes of the Atlantic Federation. What do I mean by this? Well, its quite simple. The basis of this Roleplay is about the changing of views through the eyes of the frontline infantry. Not much is said about the First Europan War, except that it was a brutal trench-based conflict that eventually led onto the more widely appreciated Second rendition. Instead of picking and choosing between one war or the other, going for originality over expansive availability, I have decided to go over it with the idea of looking at our characters grow up throughout the story.
Characters are the crucial part of the roleplay, as most are, and the setting comes second to their journey, carrying them through two different eras of warfare. We are to start out in 1914EC (Europan Calendar), where the second to last year of the First Europan War is taking place. This is a time where the flow in volunteers has slightly dwindled and the nature of conscription for both men and women became a necessary tool for hopeful success. Manpower was being stretched to its limits ever since the first few months of the conflict and now the bogged down nature of the trenches has set itself in motion. We will be focusing on the latter-part of the year, eventually playing out the final 5-8 months of the war from the eyes of experienced or new soldiers, younger and fresher than before. Now their naivety to the war, horrors and lack of adventure are to be tested, as what they experience in the brutal conflict of the First Europan War will carry on through the second half of the roleplay scenario.
Those who are not yet dead and live long enough to see the cease fire (which will obviously take some time to get to) will go on to the timeskip, leading up to the opening days of the Second Europan War. Those who survived will be played again, grown up and changed by the things they saw and witnessed from before. The main reasoning behind choosing this is because I wanted to see how characters lead up towards interacting with one another in the second war and how their experience from the stagnant first conflict effects their will to fight. Many of the characters in the actual universe aren't as effected because they are only old enough for the latter conflict. We will be able to form relationships, rivalries, mental disorders, injuries, potentials and possible romantic engagements throughout the course of the story, dictating how people are to eventually transition over to the second war.
Now I don't want to make this sound overly complicated, and it really isn't. Each RP "part" will contain a large amount of time for battles, character interactions, excitement and deterrence. I want to create a band of characters that actually feel connected, built from the fires of war and then thrown back into it after 20 years of "peace" between the Imperials and Feds. From the younger teenagers/young adults shown in the first war, they will eventually grow into men and women once again forced to join the war, this time fought differently with armour, mobility and a whole new array of technology at one another's disposals. Below will be the exact details of the Character Sheets, useful information, classes for both eras we will be playing in and the weaponry available.
An image of the character could go here. Ensure this is heavily detailed as well in the appearance segment too.
Name Should be simple enough
Gender Ditto
Age Years and date of birth. The characters must be between 16-19 for the beginning of the roleplay, as they will be around their late thirties at the start of the Second Europan War. However though, side-characters and secondary characters may be allowed outside these boundaries if requested. Keep in mind, the first area of the roleplay starts in 1914EC.
Sexuality Self-explanatory
Race Either select of Darcsen or any of the Federation descents. Name a town of origination, own-created towns are available.
Appearance Description of how they look, physically as well as in their uniform. There are differentiation in the army's clothing when it comes to both their role and personality, meaning that some are easily identifiable based upon their additional adjustments to their uniform. Mention these as well.
Height Easy enough. Feet and inches, preferably.
Personality What kind of person are they usually, both on duty and off duty?
Rank This will be their rank during the start of the First Europan War. When we eventually go into the Second, this will have more options. However, there are only places for Privates, though I will be accepting applications for 1 Lance Corporal.
Role What is their role within the Atlantic Federation army? If your character does get a role progression, then list it here later on in the RP.
Equipment Whilst their equipment is going to be mostly similar to that of those below, those with higher ranks or with makeshift melee weapons will be able to reveal them here. Melee weapons are only given to those who've served small amounts of time on the frontline.
Potentials These directly correspond to how they are in their personality, listing their traits and potential upsides/downsides to their combat. Doesn't always trigger like in the game, and acts more as a character narration tool.
Biography The account who they were before the war, their life growing up and how they became to be who they are now. Involve their eventual inclusion into the military, including the vital reasons why.
Affiliations Who are they families, major friends or life-impacting individuals with prior to the war's beginning?
Relationships This is how they view other characters throughout the story. This will be updated as major changes in their involvement and view of one another is expanded. Most changes will be listed from experiences out of combat, but some can occur from within their combat positioning out in the field. They can become rivals, hating on one another, romantic couples or simply comrades in arms.
Character Theme Not necessary, but can be used if wished.
And so, here are the roles you will have available. They will change between wars and so I will list their changes as such in separate version of the hider, in small segments. They will include their descriptions, weaponry types and how they function as a role, listing some advantages and disadvantages of their abilities. There will be limitations for certain classes and there will also be certain restrictions on how many can occupy the specialised classes.
Within the Atlantic Federation, troops are split into separate classifications and roles to suit their combat abilities and to provide an ever-expanding array of skills for the frontline. During the olden wars, they were mainly restricted to fairly straight forward roles, but as the First Europan War came into its opening phase, many of the Army's expanding branches required more able hands to do more specific roles. This was expanded even further within the Second Europan War. You will pick from the First War's roles for the first half of the RP. These roles will upgrade and change overtime and the eventual Second War will give you more options.
The bulk of the Atlantic Federation's armed services is made up of youthful men and women thrown into this generalised and effective combat role. Intended to adapt to all situations and be able to provide extensive offensive and defensive capabilities on the frontlines, each rifleman is essential to any regiment or squad. All are armed with the SM-Longfield Rifle, standard issue to the Atlantic Forces of the time. They are all given access to bayonets for the tips of their rifles, used intensely for charges or close-quarters engagements within trenches. On top of those, each soldier holds an entrenching tool and are considered the standard bearers for creating entrenched positions. Standard webbing pouches mainly hold their magazines, and without much specialist equipment they are able to carry the highest counts of rifle ammunition. Only the higher-ranking officials and NCOs are given binoculars for planning exchanges, and all sidearms are situated towards the high-ranking officers of the army only, restricting each soldier to a single weapon. Riflemen are also the most likely to bring their own makeshift melee weaponry after holding their positions on the frontline for several days or weeks.
Machine Gunners are a lethal and new addition to the frontline, first appearing in armed services a few years before the war's outbreak. Not only do they excel in the format of defensive operations, but they are also a mobile and additionally powerful form of infantryman that can function on his own without the need of a two-man crew. The first two years of the First Europan War depicted them as the most heroic of the entire infantrymen, seeing as they carried the largest equipment and forced themselves to spray the power of ten riflemen from a single gun, but the Federation attempt to pick strong-minded individuals who are expected to not be afraid of either death nor claiming lives. Whilst the quota for these machine gunners is rarely filled, the role itself is expected to be one of the last few to run from a fight and one of the most determined troops, focusing on suppression or clearing out points of heavy resistance. Once more, their capable amount of ammunition and rapid firepower makes for the largest death tolls, meaning machine gunners are most likely to claim the most lives during their service with the abilities to down entire squads in seconds. They are armed with the HR-14 and a personal combat blade, they are ruthless in stationary combat, but lack extreme mobility. That doesn't mean they cannot run, but sometimes this can lead to back pains or sluggish pursuits.
Sappers have adapted in their roles and become more complex as the era of industry came closer. Old wars had them building wooden defences and sandbag fortifications for line-infantry, but now they are considered to be the pinnacle of supportive warfare. Frontline infantry at their core, each of these Sappers are tasked with quite strenuous tasks that ultimately help the stalemate draw out for longer. Whenever tunnels are required to be built, Sappers are called to duty. Whenever a marksman's dugout is needed, a Sapper is usually sent out into No-Man's land at night to see to it. When barbed wire, mines, radio wire lines and standard trench defences are in demand, the Sappers are always there to provide their assistance. They are armed with the same SM-Longfield Rifle however the barrel was manufactured to be shorter, and a cyclical upgrade was made to the bolting mechanism to allow for quicker follow up shots, making it an effective carbine.
Shocktroopers were first utilised by the Imperial Autocracy in 1912, during the halfway point of the war. They were devastating towards the frontlines of the Federation and caused massive fear amongst the troops. Some saw them as the bravest soldiers to have ever lived, storming trenches with immense amount of power and speed that those defending them could not react fast enough. To combat this, not only were methods of slowing down their attacks put into place, such as extended wire patches, there was also the implementation of Federation Shocktroopers designed to act as their own version. Finding the exact method in which the Imperial versions succeeded was near impossible, so their own version was developed. Shocktroopers of the Atlantic Federation are armed with the standard SM-Longfield Rifle, though almost all of them have the carbine edition, whilst having access to Shrapnel-Ragnite bombs. Soldiers are trained to engage the enemy at closer ranges, rather than fighting from across the trenches, and to help clear out defences by lobbing explosives into the trenches. However, the downside to their quick deployment is that the same ferocity and courage captured by the Imperial renditions was far less guaranteed, and many shocktroopers were open to death on the frontline in higher numbers than other Riflemen.
Marksmen were always an experimental addition to warfare. Jaegers of the old wars were stationed in small groups on elevated positions, easily finding their way to pick off the further enemies at longer ranges. However, in the opening of the First Europan War, it became apparent that their capabilities required far more scrutiny, skill and adaptation. With the muddy plains of No-Man's Land, littered with bodies, barbed wire, debris and shell holes, it was far more difficult to accurately mark targets and execute them from long ranges. Higher-optical scopes were given to those tasked with such prestigious shooting tasks. However, it is extremely rare to find a flawless marksman, and the job is easily the most difficult for a regular soldier in terms of completing tasks. Whilst it isn't as dangerous as its counterparts, the job is extremely stressful, sometimes requiring patience and virtuous timing. When caught in close-quarters engagements, marksmen are almost completely reliable on their melee weapons, making them some of the most vulnerable in an attack. They most use the Scoped variation of the SM-Longfield.
During the Second Europan War, the Atlantic Federation quickly realised that the organisation and structure of their previous branches needed updating for the mobile war at hand. With mechanisation becoming the strong-point in most engagements and combat being less sluggish than the previous war, each role was heavily modified and updated with extensive equipment changes, thanks to the introduction of automatic handheld weapons and medical sacks.
Scouts replaced the common rifleman as a wider range of firearms came into hand. Usually armed with M3-A2 Rifle for medium-to-long ranged engagements and a Mk. 15 Revolver sidearm. All are equipped with binoculars and mapping equipment, as well as small personal radios to contact their squad leaders with. Whilst limiting in range, these transmission tools are vital for reporting local findings and possible advancements for their team. If they aren't scouting ahead and acting as reconnaissance, Scouts are the forefront of infantrymen, taking up most of the roles and providing balanced firing capabilities at all ranges. Each are armed with ragnite grenades and small personal medical pouches for minor injuries.
Shocktroopers were highly regarded as useful during the First Europan War. Now that the conflict's sequel had become more mobile, the demand for Shocktroopers were once again rising to great heights. This time, in their favour, Shocktroopers are armed with submachine guns capable of delivering high firing rates for lethal short-to-medium ranges, such as the Rainfire Mk. 3 Submachine Gun. They are also armed with extra explosives and similar sidearms to their counterparts, becoming the automatic majority on the battlefield. Whilst at extreme long-ranges they can be considered weak and ineffective, their ability to maintain low suppression can assist the battle by any means.
When the mobile war and blitzkriegs of the Imperial Forces came into the picture, Sappers were replaced with something more versatile and effective for the ever-changing war. Engineers were the chief maintenance personnel for frontline vehicular well-being, as well as the important supportive givers each Squad had to offer. Dealing out ammunition, acting as first respondents to medical injuries and casualties and containing a lightly armoured uniform made them effective in mobility, assistance and catering for the needs of others on the frontline. They too are armed with the M3-A2 Rifle.
Light Gunners were upgraded to hold light-machine guns for easier transportation, allowing for quick deployments for high-rates of fire to concentrate upon enemy positions. Once again being masters of defence, their upgraded equipment and specialised weaponry has allowed the expectations of these mobile gunners to be more lenient and trusting, making them important assets to turning battles around. They now use the BRN-35 Light-Machine Gun, with its overhead banana mag for quicker reloading speeds. A good gunner can provide more rounds per minute than an entire platoon of scouts.
The First Europan War saw the massive use of machine gunners in their prime. Because of this, alongside the huge doctrines in developing tank warfare, Gunners saw their prime leading up to the outbreak of EW2. Not only did they become more mobile and useful in many situations, but they also differentiated into sub-groups. The Lighter counterparts, as stated above, were more assault focused, with the ability to act as a hybrid shocktrooper and suppressive support trooper, however the Medium gunner retains its more traditional use as seen in EW1, yet with even more firepower. With extreme fire-rates, usually, larger belt-fed designs and a mobile rendition of the larger Heavy Machine Guns, these soldiers can single-handedly fend off squads of infantry on their own if they find a good place of defence. The lighter counterpart excels more in attacking whilst the medium variant is vastly more efficient in defensive operations and stationary fire, however due to them being a step down from the heavy variant, they are still able for moderately quick offensives.
When tanks first appeared at the end of the First Europan War, there were no efficient methods in taking them down from an infantry standing. Whilst the Atlantic had developed its own batch of mechanised tanks, there was still the need to provide anti-material firepower in the event of one not being present. Lancers were the strongest of troops, ordered to carry Lances to fire projectile explosives or armour-piercing rounds to puncture and damage the opposing armour. Armed with the Federation Standard Lance and a Mk. 15 Revolver for personal defence made them valuable assets to modern squads.
Now that the war had more versatility and verticality to it than that of the previous Europan War, snipers were expanded upon and given much more important duties, having the ability to scale more urban environments, hilltops and other areas freely without much worry. Their efficiency had trebled since the previous conflict and now they retained being the best long-ranged experts the Atlantic Federation had to offer, giving higher training facilities for them prior to deployment. They are primarily armed with the updated SM-Longfield Mk. 4 rifle.
Our world will be strained and tested through both conflicts, starting with the former struggle, where the story begins a few hours before the first battle the characters would have to partake in. New, fresh recruits either forced by conscription or volunteered by their own accord would have to deal with the reality of the war, seeing it to be less than a romanticised concept of glory and honour. With friends being killed and few more being alive, connections between one another would have to be held together strongly and protected in the hopes that they would not lose the ones they care about the most. Welcome to the 15th Atlantic Rifles, part of the 3rd Edinburgh Infantry. This is the war through their eyes. From one to another, can they live long enough to avoid the Imperial bullets, or would they use one of their own to end the chaos early?
Anyone have an idea on what they're making? I think we had one confirmed Marksman, but I don't know about everyone else.
If we have one confirmed Marksman, we won't want/need any more. The other roles are free to be picked, though I would expect Rifleman and Shocktrooper to garner the most numbers.
If we have one confirmed Marksman, we won't want/need any more. The other roles are free to be picked, though I would expect Rifleman and Shocktrooper to garner the most numbers.
I know the last RP had a lot of Shocktroopers and like no Engineers (or sappers in this case), so it's good you're putting a cap on certain classes.
Dang, I musta missed the interest check on this one. If you're not full, I'd love to apply, if you are, I'll still be watching with interest, I love me some VC after all.
Dang, I musta missed the interest check on this one. If you're not full, I'd love to apply, if you are, I'll still be watching with interest, I love me some VC after all.
"It can't be just us? How do they expect us to even win?" Name Jean-Robin Charpentier
Gender Male
Age 17 Years, 11 Months - September 25th, 1898EC
Sexuality Heterosexual
Race Darcsen - Liege City
Appearance Jean isn't special when it comes to looks, sparing the fact that he is a Darcsen. He stands only at 5'11", which is quite ideal for the trenches he's assigned to stand within. When mentioning his physique and stance, he comes across as quite a frail individual from a distance. Jean does have enough muscle to keep him alive and to surpass the training he'd undertaken upon his enlistment, but the lack of visual queues towards his potential strength is hindered and greatly doubted by superiors at times. Though this may be more greatly influenced by his Darcsen ancestry, the general consensus had made him appear less cared for in his physical appearance. His jet-black hair was rather untidy at times, especially when covered by the usual helmet he was given, and the uniform he wears can sometimes appear quite tattered by the ruthless frontline conflict he was recently introduced to. With supplies in their shortest, like most other soldiers, hygiene was a difficult necessity to uphold, so his eyes are occasionally tainted with the results of sleepless nights in the cold trenches of Europa.
When it comes to his uniform, Jean is no different from any other soldier. He wears the uniform of a combatant enlisted into the army. The dark olive-drab colouring blended almost perfectly into the boggy-mud surrounding him at all times and the helmet he wears is constantly strapped on whenever he has the chance to. Upon his chest lies the rigs of webbing where he can maintain his ammunition storage and a spare holster for any small tools. In Jean's case, the service knife given to him by his training camp occupies this spare ground. It is also a usual feature to see a pair of rugged binoculars strapped around his neck, given his slightly advanced rank. His uniform also contains the single chevron of the Lance Corporal insignia.
Personality Before the First Europan War, Jean was quite a well-spoken and mannered boy, growing up in his middle-classed family without too much worries. He worked hard in his early and middle years of education and managed to find his passion for writing, journalism and other creative aspects that the pen-to-paper could bring out. When in those states of mind, he had been quite bubbly and energetic, preparing to share his works with whoever he could. However, the coming of age, first two years of war and impacts in his home started to strip and bury that once youthful spring he had. Now, pressured by his own people into service, Jean finds himself to be quite timid whenever the situation goes beyond his control. Compassionate about comrades and easily able to attach himself towards others, his feelings and thoughts of those around him sometimes force his mind to turn to others for assistance, and whenever comrades are in jeopardy he finds himself there to help if he can. However, it can be quite easy to torment him by the sights and sounds of consistent gunfire, eventually giving him the petty coping mechanism of writing non-stop.
Through his language studies prior to the conflict, he finds himself having a large attention to detail. Logic and rationality are usually his finest traits, but he cannot always count on his confidence to deliver such results from his lowly commanding rank. On top of this, Jean finds himself to be extremely cautious and sometimes unwilling to take unnecessary risks. This can hinder his chances of discovering new routes into conflict or avoiding the worst of firefights through waiting. Because of this, Jean finds himself quite dependent on the inputs of his subordinates and fellow soldiers who may have a clearer head in such high-stress situations. Whilst on paper some may criticise him for being a cowardly Darcsen, Jean is prepared to keep on pressing forward, despite having small or large fears, and to attempt to complete the mission at the expense of the enemy. Some also criticise him for not explicitly hating the Imperials specifically, mainly because their effects on him have only been through direct conflicts on the frontline, but he only uses this as justification for his humane beliefs and ability to follow orders effectively whilst considering who was at the end of his barrel.
Rank Lance Corporal
Role Rifleman - NCO Formation
Potentials Attention to Detail Because of his natural attention to creative meaning and fine print, Jean can sometimes identify some of finer details located throughout the frontline, including emplacements for machine guns, errors on the maps provided by Atlantic Command and formations for Imperial Attacks.
Dependency on Comrades Without having any combat experience prior to his enlistment, Jean is far too dependent on his troops to carry through, sometimes making their efforts more recognised than his own personal achievements. Other times this can lead to him putting his own life at risk for the benefits of others, which some recognise as false bravery or cowardice.
Darcsen Heritage Through being a Darcsen, he finds comfort in those who treat him the best or those of the same race. Those who sought to oppress the minority are quickly shunted in his mind and become a potential threat for future engagements in conversation.
Biography Jean-Robin Charpentier was born in the city of Liege, 1898EC, to a middle-class family split between two bloodlines: the Robin and Charpentier family trees. Technically a bastard, due to his parents conceding him before they even considered marriage, Jean faced the strange difficulties of mixing between two different families that he didn't blend in with well. One side was wealthier than the other but the latter consisted of more kind-hearted souls. From a young age, when his mother and father split from one another, still without having married one another, Jean was left to be catered for by his older sister, Olivia, between both families. Several years of arguments between both family names made it all the more confusing as to which ancestry he truly belonged with, causing him to isolate himself. Holding both of their names slightly sickened him, which he started to write down in secrecy in order to satisfy his mind. Eventually, he found comfort in writing down his feelings and eventually used it to construct simple anecdotes or verses from his childhood years. It carried him through education well enough to land him decent grades and an exceptional potential future ahead of him in writing, documenting and publishing small works. However, the year met 1912EC, and the first news came home. War was now declared.
Many of the streets almost paraded at the thought that the two greatest political superpowers, of Autocracy and loose Democracy, where the decider would bring the greatest honour and glory to this new age of warfare. Many businesses were extravagant and excited by the ability to test the new industrial gears in the field of battle, seeing it as a wonderful business opportunity to grow in their economic ranking. And so, many rushed to the volunteering offices when their age was just right and signed up to be the first wave out to war. Amongst the masses who left was Olivia, who promised to bring the worrying Jean back some antiques for him to draw. She also promised to consistently write to him to ensure that the war effort was going in her favour and that she was safe. Only 15 years of age, there was no way he could join her during the first day of enlistment, so he remained alone and isolated back in Liege.
They spent many days writing towards one another. He eventually hit the age of 16 and she congratulated him on getting so far in life. Every now and then, through the post, pictures of her with her squad sitting jovially around campfires, in their dugouts or around an artillery piece were sent back to entertain and bewilder the teenager. He was in a land of fascination every second he spent watching their adventures unfold. But soon, before his 17th birthday, the final letter came through the post. He rummaged through it, acting like an excited school boy, but was met with disappointment and distraught. It was a letter from the Atlantic Federation's ministry of defence, proclaiming that Private Olivia Robin-Charpentier had been shot dead during the Battle of Raloth River whilst crossing with her squad. It was a slaughter. This was the first news of severe death and destruction the young-man had heard, as the propaganda networks were restricting almost all of the bad news coming to the public eye. And soon enough, he reached the age of 17, and the suspicions started to target him.
It started with his family members. White feathers were seen laying on his pillows and bed sheets before appearing on mirror's around his house, labelling him as some sort of coward. He had reached the age in which he should have volunteered already, heading out to the frontline to join the millions of men, women and young adults alike fighting for the freedom of Europa, or so they said. However, once it extended beyond those he was supposed to love and care about, the abuse became thicker. Education and work was near impossible. Everyone in his neighbourhood and district from his city soon started to call him and target him for being the Darcsen Coward of Liege. Many used his own sister's death as a way to explain how his duty wasn't being fulfilled and how Olivia must have been looking down upon him in disappointment. The year spread on to 1914EC when he eventually gave in to the abuse and peer-pressure, enlisting into the Armed Forces of the Atlantic Federation, where he was quickly shipped off to Edinburgh for training.
The training was psychologically and physically strenuous. He couldn't handle the first few weeks and came only a hair-length close to dropping out and abandoning it there and then, but he didn't. He couldn't face the idea of going home and being ridiculed, beaten or neglected entirely by his family and society for quitting the prestigious role of a soldier. He gave in to the pressure and pushed through, hoping to secure himself a place in the 15th Atlantic Rifles, which he did by the end of his month's training. He wasn't entirely sure if he'd learnt any skills that would help him on the frontline, bar knowing how to shoot a rifle and thrust a bayonet. But it was something he'd bypassed and a small sigh of relief was encompassing his every breath. On top of that, the training commander selected him, as well as a select few, to become an acting NCO: here he gained his Chevrons for the Lance Corporal ranking, and was told he would become a great legend on the battlefield. How wrong could they have been, to tell the influential victim such lies?
Affiliations Mother - Helen Robin [Alive] Father - Herman Charpentier [Alive] Sister - Olivia Robin-Charpentier [K.I.A. - Battle of Raloth River]
Appearance Dominic stands at six feet two inches and is in great physical shape. In his uniform the only real identifying marks he uses is a Charcoal grey scarf to cover his mouth on cold nights and a vinland flag, on his right shoulder sleeve.
Height 6 feet
Personality
Dominic is like man boys from his country. From a young age he was taught the difference between right and wrong along with what it meant to be a man. dominic was raised to refer to his elders as sir or ma’am, to take his cap off in doors, To women Dominic was brought up to be chivalrous and with children Dominic was raised to be gentle. The biggest trait Dominic has is his views on doing what is right. Weather its defending some who is being picked on or Enlisting to serve values he believes are worth dying for. While Dominic enlisted to go fight for the federation, it wasn’t without moral dilemmas. Dominic is terrified of what could happen to him. Dominic knows full well that he could die, or lose a limb. Even if he survives the war, there was no guarantee Dominic would come home without being effected. even with all the worries he had, he views it as a necessary sacrifice.
Rank Private
Role rifleman
Equipment SM-Longfield Rifle, Standard issue bayonet, Federation uniform. Photos of friends and loved ones
Potentials Hate filled: The rage of losing his best friend drives him to do sometimes cruel acts towards the enemy. Sentimental: Dominic often looks at photos and letters from friends and family when things get rough, to help him keep going. Born soldier: Dominic takes his job seriously, ensuring his gear and supply is up to the task. Patriot: Dominic believes in the worth of their cause, he is willing to die. Torchbearer: The stories and the sacrifice of his name sake has opfften guided him to do what he believes is right, regardless of what happens to him.
Biography Dominic was born outside the small seaside city of Calif, on the western coast of Vinland, Dominic’s father ran a small ranch, after his retirement from the military Diego was in need of a way to keep him busy and have some income the supplement his retirement income. Life was fairly simple, helping his father work and learning what it meant to be a hard working man. Growing up Dominic would beg his father to tell him stories from his time in the military. Dominic’s favorite stories were always the ones of his father and his buddy Dominic,his name sake and a man the young boy revered. The two always seemed to survive the everything during the various “military actions” his father saw. The one thing that was a constant was how his father carried a photo of his mother through it all, often pulling it out to show him the “battle scars” of being with him on deployment. As a young boy Dominic would always be found playing army with his friend Jasmine sinclair and Benjamin Carmine. Life was so simple, The three would run various raids on make believe enemy camp’s being awarded medals that they made out of various bits of trash. The proudest award Dominic was awarded was the “medal of Braveness, for helping Ben raid the enemy camp for sweets.” If they were lucky, Dominic elder sister Alejandra would make appearances often helping lead glorious charges on her mounted cavalry winning the war for Vinland. Life was simple for Dominic with school and his childish whimsy broken up by the Work dominic did with his father on their ranch.it wasn’t until dominic’s 15th year, during the first year of the war. The only thing on Dominic’s mind was enlisting. Sadly he had to wait till he was 17, per his father's orders, like his sister before him. Dominic remembered that night clearly with curiosity. During school days, Alejandra meet him after class and walk home with him and the two would talk about their respective days. That day she was nearly an hour late, arriving quiet and lost in thought. As they arrived home and headed up the front steps she stopped Dominic and said “Remember Dom I love you so much and no matter what happens just remember I love you” before giving him a big long hug and than enter their house. Later that night around the dinner table She gave the news. “I’ve enlisted in the Army.” The statement silenced the entire room. not even the crickets outside made noise. After a moment of silence Dominic’s mother simply said “No...and That's that” before standing up and leaving the room. After a moment of silence Diego stood and gently with a forced smile asked Dominic to take his sister and go up to their rooms. As dominic ascended the steps with his sister in toe, he expected a lot of yelling and screaming. But to his surprise there was nothing, After an hour or some Alejandra came up stairs with plates of their now cold dinner. Later that night Diego called his son into his study. “Dominic..my son… I know you want to enlist… I understand the call to serve...its what drove me to enlist so many years ago… but as parents Your mother and I can’t send two of our children off to war…” he said, barely able to keep his voice even. “I know that I won’t be able to keep you from enlisting at 17… but at least wait until you are 17.” In a few weeks following the conversation Alejandra left for basic training, soon after Benjamin enlisted and shipped off for Basic. Dominic would write weekly letters to both of them , keeping them appraised of life back home. The letters were often filled with promises of him joining them soon and how things would be after the fighting.Now all alone Dominic worked around his father's ranch, keeping up with newspapers about the front, taking note of familiar names and making sure to try and say a prayer for as many as he could. it was during one of these weekly counts that Dominic found a name he had prayed he would never have to see in the paper this way. Near the top of the list that week was Benjamin Carmine. Later that same day The final Letter from Benjamin arrived. This crushed him as attended his best friend funeral, meeting Private Thomas Alderman, The man who Benjamin spent his last few hours with before getting killed by an Imperial rifleman. a few weeks later on Dominic was called into his father's study by his mother. Diego called his son into his study once more. Diego sat with a box smack dab in the room when Dominic entered. Diego said one thing “remember the stories I told you of Uncle Dominic and I?” before pulling out a yellow and faded photo. On it two young men dressed in well ironed and pressed uniforms stood together smiling. One was clearly his father, barely older than Dominic was now. “That's him...That is the man you are named after… We were best friends growing up, we did everything together… He was killed during some fight in the south…” Diego said with a shaky voice. “I left my best friend lying in a pool of blood Dominic… its thanks to Him I survived and got married. He gave his life for me to live on…. I still see his face when I close my eyes… You have no idea how many times I wish I could have stayed with him and died lying there next to him…” For a half an hour Diego sat there recounting the last moments of his Best friend's life before asking “Are you prepared to die for those next to you? or have people you care about dying for you?” The realities of war had crossed his mind many times, he knew that war wasn’t like those childrens games he used to play.He understood the very real reality that he could very well never come back, or if he did he would never be the same person. But he come to a decision. “Father I won’t lie to you...I am terrified that when I go over I won’t be coming back. That you and Mother will get a knock on the door one day with a folded flag, god forbid two...But you once told me… Courage is not the absence of fear...but acting in opposition to that fear… I will enlist because I know it’s right and that I can’t have others fight a war that I can fight myself.” Three weeks later Dominic was off to Basic training with the MOS of Infantry. During Basic training Dominic learned a number of things while at basic. How to march,shoot,stab, and follow orders. After the 13 weeks of basic training and eight weeks of infantry training Dominic was sent to a reserve unit until Dominic was assigned to a Federation unit at the front. Having only just arrived two days before he was sent to front line reserve trenches.
Affiliations Father: Diego alexio Silva (38) Former Army retired, soft spoken man who values honesty and “the traits of men”. Dominic has the highest respect for the man, Mother: Isabella Maria Martinez-Silva (36) loving mother and gentle though often a terror if you went against her wishes Sister: Alexa mariaSilva (16)younger sister and reservist rifleman in vinland military, Currently on garrison in Calif as part of the 123rd Reservist division. Dominic is proud of her. Elder sister: Alejandra Isabella Silva (19) active duty sniper, Dominic’s favorite currently overseas with the 22nd Vinland infantry division, Marksman. Brother: Jose Silva (1) just a baby not much to him, likes milk, poops a lot and is kind of pudgy. Friend: Anthony Jenkins (17) Friend from Basic training. Currently waiting to be deployed. Jasmine Sinclair(17): dating/ enlisted in the Vinland home guard. Benjamin Carmine(17 at time of death): Best friend ,killed during an offensive with the 22nd infantry division during the second year of the war.
Relationships This is how they view other characters throughout the story. This will be updated as major changes in their involvement and view of one another is expanded. Most changes will be listed from experiences out of combat, but some can occur from within their combat positioning out in the field. They can become rivals, hating on one another, romantic couples or simply comrades in arms.
Character Theme Not necessary, but can be used if wished.
Height 5'0 Appearance You don't see Michael unless you look down over him. Comparing to his Edinburgh, or anywhere else for that matter, peers, Michael's most distinctive feature is his ridiculously short height. Very easy to recognize, and sometimes a subject of ridicule, but a very valuable asset in combat. His small and thin silhouette made him a more difficult target than others, and as a sapper, a key role on the battlefield, this asset is invaluable. However, don't judge the young man through his size. He actually boasts quite a sustainable stamina, able to carry heavy equipment around the battlefield for quite a good while. Another trivia to note about this young just-about-to-be college student is that he once almost got away with the conscription due to the officer in charge mistaken him for a child. It was only until the man in charge checked the man's profile that they let him hold a gun on the battlefield. His more roundish face contributed to the misunderstanding of his age. Reflecting his rather high social upbringings, Michael always appears a nicely dressed young man, or at least as best as he could in the situation he is in. He is not a strict follower of the noble dress code, but anytime you see him, except on the battlefield after the blood and mud, he is always seen neat and upright in his uniform. With the ruthless war undergoing, he still tried to maintain a slightest bit of humanity in his appearance.
His uniform was quite specially made to fit his rather small posture. It wasn't entirely new though, just a slightly altered version of the smallest possible male uniform. Strapped all around his torso are rucksacks and straps that carries all (almost all) necessary engineering equipment Michael needs in a battlefield condition, along with a few grenades for combat purposes aside from his main gun (provided if he was given some).
Personality What better ways to complete his tiny and hard to target physicality with an almost non-existent attitude. Quiet and apathetic, Michael is a man of few words, and even fewer emotions. It seems as if getting a simple smile out of him is a Herculean task to this child-like fellow. Most of his time outside of combat is spent either training, maintaining his and other's equipment, reading books or just wandering elsewhere in his mind. You can always expect him to complete his task as effectively as he possibly could, as he is a responsible fellow, but don't expect to have a nice and lengthy chat with him.
Despite the attitude, Michael is not an emotionless rock. In stark contrast, however, he actually has a lot of emotions running through his head. He is just good at hiding it. Under the blazing guns and artillery shells, he is rather scared. Scared of being shot wounded, lie dying in pain and horror. Scared of letting his comrades down, of failing his superiors. And finally scared of dying, leaving his family back in his hometown alone, being the only son of the entire family. Though he is good at suppressing emotions, he couldn't keep it in forever. From time to time, depending on the situation he is in, it leaks out, ranging from subtle shaking of his rifle to a full emotional breakdown. If it goes to that far right end of the spectrum, then it just go to show how horrifying war can be. Even the emotionally stable and mature can break.
Aside from fear, Michael is also capable of feeling all other human emotion that the person next to him feels. He can be a sweetheart during hard times, making sure his squad-mates are alright, both physically and mentally, just in his apathetic yet compassionate and truthful attitude. And to some extent, he can show compassion even to his enemy. This roots back to his highly-educated background. He knows enough to look over the propaganda that the Alliance attempts to portray the Imperial forces. He does not deny their atrocities, but he knows that not everybody is a monster.
Potentials Engineering Master: Due to his background as an engineering student, Michael is capable of absorbing knowledge and understanding various complex machineries. Not a know-it-all or is capable of fixing any machines he come into, but he would be able to do things whilst other people are still scratching their heads over it. Both how to fix it and how to BLOW it up.
Low-profile: His small stature makes him a more difficult target to hit on the battlefield, but it can make it difficult for him to traverse on some difficult terrains.
Wounds both inside and outside: The more wounds he sustained during battle, the less capable he is on the battlefield, as his fear kicks in, ranging from forgetting what needs to be done to almost paralyzed to horror. Biography In a fine antique yet cozy mansion in the city of Tyrella, a young man by the name of Michael Daunte came into existence. The family had a relatively prestigious history, with ancestors a few times serving as government officials. So it is understandable that the family would place high demands on Michael in terms of education. It was indeed a little tiresome for the young lad, but in exchange, the wealth of the family meant that the Dauntes could do many things. As an attempt to encourage curiosity in Michael, his father likes to take him to places, either domestic or international, so he could interact with different cultures and therefore wanting to figure more about them. Child curiosity is a thing to be feared. And yes, his father did get the greatest out of him. He was fascinated with the world around him, with so many different things to explore. He began to read books after books about different things. First just about countries, but then expands to other stuff, like science, heritage and culture. One of his topic of great interest is engineering, especially the Imperial Alliance's, known for many great masterpieces of it.
The routine spread further into his early teenage years. Soon, Michael began to dig into the more grim and serious aspects of the world around him. It wasn't the shiny and riveting world anymore. He touched upon politics, diplomacy and then history of conflicts. There were things that he couldn't understand why a human being would do to another human being. He could never. Michael realized that the world wasn't just the world that he used to see it. That the surface wasn't everything there is to offer. And below that lied a deeper inner meaning to that, and most of the time it was not as good as he thought it would be.
Nevertheless, it was just the world that lied beyond the horizon of his eyes. The world he was living at the time was a happy one. He went to prestigious schools, was loved by parents and his friends. It was a good little corner from the rest of the current tremors of geopolitics and social movements. However, that all changed when the war began.
The United Kingdom of Edinburgh initially initialized volunteering to enlist soldiers, but as the war became desperate, they turned to conscription instead. And as an unfortunate string of fate for Michael, by the time it was put in place, Michael had finished school and was waiting for his college enrolment paper as an engineering student, intending to pursue what he had been so fascinated of in his younger years. Before the paper ever arrived, however, he was called into service.
Michael was not at all enthusiastic about the journey. In fact, after everything he had read in his father's library, he was honestly scared. But to the pressure of society and the compulsory pull pushed him forward, and he made it through the training session. But all he knew from the very beginning that the promise of glory and honor was just pure propaganda...
Affiliations George Daunte - Father (40) Elizabeth Daunte - Mother (40)