ʙᴇ ɴᴏᴛ ᴅᴇᴄᴇɪᴠᴇᴅ; ᴡᴇ ᴀʀᴇ ɴᴏᴛ ᴍᴏᴄᴋᴇᴅ: ғᴏʀ ᴡʜᴀᴛsᴏᴇᴠᴇʀ ᴡᴇ sᴏᴡᴇᴛʜ, ᴛʜᴀᴛ sʜᴀʟʟ ᴡᴇ ᴀʟsᴏ ʀᴇᴀᴘ.
In the wake of disaster, humanity has been reduced down to only several thousands, the remaining civilians forced to gather in one spot from across the world to work together for their survival. After decades of struggle, The Gardens: (Baruel) was established. In the absence of an official government, the people inside are ruled by powerful corporations and gangs.
Baruel has two distinct sanctions inside this slice of heaven in the wasteland. The inner most sanction is consisting of the ultra wealthy. This includes the corporate rulers and those allowed in their privileged inner circle. The other sanction is the most populated: these are the fairly oppressed residents of Baruel who serve and dedicate their lives to the higher up corporations who in return provide basic provisions. Some distinct areas of this second sanction are considered the most dangerous and belong to those who are truly uncontrolled and unsupervised. They have their freedom but they must fight daily for their own survival.
This is where your story begins.
You are a resident of Baruel. Where you choose to lay your head at night and with who will be up to you.
Sanction One: Eden
Eden holds the richest and most powerful members of this society. The president of M.A.R.C.O is the most powerful man in the sanction, and overall the entire community within the wall along with his right hand head poacher. Only the most elite live here and they truly thrive here. Drug use in Eden is running rampant, there are several new drugs hitting the market everyday. Some more dangerous than others.
Sanction Two: Korven
Korven is the most populated and overcrowded area of Baruel. Most residents have labor intensive jobs and usually there are more than six people in each household, however not always related to one another. Korven is mainly run by two gangs: The Pure and The Kings. The Kings are a gang who are loud and proud, they run anything flashy and are notorious for their vibrant personalities. The Pure are a bit more stealthy with their doings but just as, if not more deadly. They are a bit eccentric in their religious stand points. They deal with a lot of underground movement of supplies, and even have been known to deal with the people who are hacking off limbs for sale in the slums of Korven. There aren't many people who live there but the people that do are often homeless, dismembered, or even mentally insane. There has been rumor of a group of people that have been hacking off the limbs of people and stealing them for trade. Baby farmers get most of their product from this sanction.
Outside Baruel: Wasteland
Outside of The Garden is considered a wasteland, you will be killed by the elements very soon without food, water, or shelter from the impeding doom. President of M.A.R.C.O has strictly insured people of this. No one knows what lies beyond the walls and no one wants to find out. At least that is what you tell your neighbors.
In Baruel there are all walks of life. Everyone has the culture of The Gardens running through their blood but based on their own family they may have their own traditions and thought patterns. This roleplay is accepting of everyone, I would like to see people play residents, gang members, corporation leaders, elite, homeless, and everything in between. Let your creativity run wild, and let this world be shaped by our ideas and characters.
Without giving away too much there will be plot lines, plot twists, and extreme themes in this roleplay. I want something that can be multiple chapters with lots of actual character development but with the ability to bring in new blood where appropriate.
Let's chat- and maybe bring this world to life?