Welcome to The Tower, the crowning jewel of Marlon City. Built on September 12th, 2026, this beacon of Scientific Progress has been responsible for many advancements in every field. Belonging to the Lorne Company, this marvel stands tall in the center of the city, where many bright minds work.
Current News ticker: Today's Date: 6th of August, 2049 Triple Homicide by an unknown Para in the Exclusion Zone. MPD still investigating and reminds civilians that that area is dangerous and off limits as the buildings are deemed unstable. Protestors outside Lorne continue to occupy the Park. MPD will remove them citing city code within the next day.
Breaking News: Willy Pete's donuts attacked by rogue Para. Officers on route to investigate.
World News: ExoGeni to refuse sale by Tiberius Lorne. Shida Tech Firm follows suit. as a result, stock in ExoGeni rises seven points while Lorne falls one point. Shida Tech has announced their newest project, Prometheus, which will work to create better cybernetics and the first fully functional tactile hand. Developer Deadalus announces that it will begin public sale in 2050. University of Marlon Division of Science Director Uslov Matthews awarded Heineken Prize for the first successful Gravity Chamber, which allows Astronauts to experience true Zero Gravity on Earth. Director O'Connor declined to comment on her personal project, though Doctor Matthews says it will be even greater than his own.
The year is 2049, and the City of Marlon is brighter than ever. Located on the East Coast of the United States of America and the Canadian Commonwealth, this prosperous metropolis draws in every sort of character. Here, Lorne Corporation stands above the rest as they research and develop cutting edge cybernetics and enhancements. Their subsidiaries and rival corporations reside here as well.
On March 26th, late in the evening there was a catastrophic failure at The Tower. One night during a violent storm the top of the tower exploded, causing a cascade of energy to be spread throughout the city. This energy acted as a catalyst creating mutations among the population of Marlon. These mutations granted members of the population with abilities that were beyond human gaining them the name Parahuman. These Parahumans caused mass damage at first as many were unable to control their abilities. Then came the opportunists, those who sought to use these abilities to further their own cause. Some took on criminal lifestyles, some heroic for fame and fortune, others simply sought to help others.
It took a month to bring down the worst of the Parahumans who had changed, Maya Inverness, who went by the name of Monarch, and her companion Jacob Anderson, who named himself The Bloody Baron. It took a further three months before the City settled down into relative normalcy.
Lorne has not been silent on the matter, in fact they aim to study and reverse the effects of the Tower, working diligently with the MPD to achieve this goal. They have developed several nullifiers and facilities to contain the Parahumans they deem a threat. They have developed a scanner that can detect some parahuman abilities, though there are rumors that they will have a finished product in the coming month.
You are one of those affected by the blast. One of those who has survived the Riots and the tremulous reign of Monarch, who's fall to Brightspire still remains as very talked about subject. Several groups have risen in the city. The most notable are The Church of Para, lead by Atom, who's stance is one of aggressive tactics and Parahuman superiority. The Parahuman Protection Society, who's goal is equal rights and protection from harm for those who've been Enhanced. The last is the Aggrieved, those who's change has forced them into insanity, seeking only destruction and chaos they will tear apart the city. They sit contained in the Dark Box, the most fortified prison in the world, run by the MPD.
What will you choose, to search for answers, fight, or work with Lorne? To become a powerful superhero or villain or just keep to your old life? The world is there for your choosing, but remember your actions always have consequences. You can even lose your life if you aren't careful...
Welcome back to The Tower. With Sep's permission I'll be rebooting this and hopefully we can get a good thing going. Lots of twists and turns, and plenty of action to be had. Very open world and there is a steady progressive plot that will be occurring around the Tower.
Just some basic info to cover:
These are groups/organisations that no matter who you are, you’re likely to come across.
Tiberius Lorne is currently the CEO of the Lorne Corporation. A high influence tech conglomerate that controls several industries such as robotics, chemical and robotic enhancement, weaponry and computing software. Responsible for the explosion that created the Para-human menace they have been the leader in anti-parahuman technology, including neutralisation and containment. Working together diligently with the MPD they’re long term goal is the cure and rehabilitation of those affected by the explosion of the tower.
Riot Bot
Enforcer
The city police department has taken to hiding their faces, and disguising their voices in fear of reprisal from any criminal as well as cut an imposing figure. They’re heavily armed, and use extensive cybernetics, and robotics to help enforce the peace. Mechanized K9’s that can pick up the slightest whiff of a gun, and bomb residue. Robotic riot police units. They are equipped with shoulder-mounted tear gas, and smoke launchers, and riot shields. In a pinch, they can be used as breachers, and disposable cover in breach, and clear operations. State of the art weapons, and tech provided by the generous benefactors at Lorne in exchange for cooperation, and contract purposes extensively acting as a semi-transparent arm for the company.
Mayor Joseph Lietti currently presides over the city of Marlon, voted in by the city in the face of various charges from the public for corruption, voter fraud, and extorting the criminal populace of the city. Most of those charges are true, with helpful lobbying from the Lorne corporation he acts in their interest, as well as a middle man to the corporation, and shady backroom deals. The city senate currently votes in the interest of their own pockets, or goals. Most have been bought off by various companies, and outside interests.
The Church of the Para is run by a man with the name Atom. A Parahuman himself he is by far the most wanted individual within the city. Atom believes that the coming of the Para is a sign that the Gods are back on Earth, forming his own pantheon his goals are citywide and eventually world wide domination in order to spread the good word of the Para to every living being. They have no official church nor ministry, and are some of the most despised individuals among the anti-Para movement. Consorting with the Church of the Para is classed as a criminal offence, as while the Para Protection Society does not always stoop to terrorist methods the Church of the Para holds no restraint in how they deal with ‘lesser beings’
While the city might seem like a rotten apple at its core, the group is little more than reformed anarchists, rebels, and criminals who wish to live the robin hood life. Steal from the rich, protect the poor, hide the existence of paras, and protect them from anyone who wishes to do harm to them. Various sects exist within the PPS, and some of them are not afraid to commit to doing some of the darker things in life to fulfil their goals. Kidnapping, extortion, blackmail, and murder, among other things. Especially when it comes to keeping the existence of the organization, it’s leaders, or paras a secret. When it comes to the leadership it’s run by a council of people who simply wish to do some good, even if they have to sometimes do bad to achieve it.
These are classifications of Parahumans and how the authorities classify them in their dealings with them. There are four categories, threat level within a category can change drastically depending on the individual
The most worrying Paras and typically the most feared. An Alpha Paras ability is one that can have influence over another living being. This is exceptionally rare and typically results in telepathy or the ability to influence over someone's mind. Typically ‘mind control’ is limited to control over animals rather than humans however more powerful Paras have been able to control people with rumours that there are even some who can influence control over crowds.
A Beta Para is a Para who has influence over their environment. The most common in this category are the ‘kinesis’ users. Telekinesis, Geokinesis, Pyrokinesis, Hydrokinesis, Aerokinesis etc. Usually they have control over some form of environmental factor, some have even been recorded to have power over technology. These Paras can even sometimes take on attributes of whatever it is they are controlling, and use it to further advance themselves. E.g. Turning themselves to rock, flying, setting themselves on fire.
A Gamma Para is a Para whose ability directly affects themselves. Superspeed, healing, strength, durability, hyper intelligence. These are all potential abilities of a Gamma. Easier to blend in than any other category the Gammas make up the vast majority of the Para population. These abilities unlike in the other categories have the highest fluctuation of threat levels. With some being classed at a lowly ‘1’ where their abilities are just above that of a regular human. Up and coming athletes face tests to determine whether they are simply top of their class or a Para trying to capitalize on their abilities.
Omega Paras are exceptionally rare and are instantly a Threat Level 3. Omega Paras are individuals who exhibit abilities from two or even three categories. Exceedingly rare. Only two have been known so far and both caused mass damage to Marlon and its people.
1. First response crew capture and contain. Standard operating procedure. [PASSIVE PARA - MINIMUM THREAT] 2. Specialised units called to assist standard units. Capture and Contain. [AVERAGE PARA - MEDIOCRE THREAT] 3. Initial forces work on containment only. Specialist forces called in for capture. [ACTIVE PARA - THREAT] 4. Specialist forces contain and capture, backup called for heavy units. [HIGH RISK PARA - IMMEDIATE RESPONSE] 5. Heavy units called, kill order given. Evacuate surrounding areas. [DANGEROUS PARA - HIGH RESPONSE]
These power levels can also be broken up like so. [1] is a Para who likely can’t affect anyone, other than potentially one or two people. If they decide to use their powers to get one over on other individuals they won’t be able to affect many people at once. Whereas [5] indicates that a Para will be able to cause mass destruction, harm and death all by themselves likely with very little effort. These are the extremes, and there is everything in between.
RULES:
1.GMs word is scripture, Co-GMs is law. 2. Please be respectful of other people and their story, don’t just barge into what they’re doing without invite/asking first. 3. Please be respectful, inclusive, caring, responsible and honest. 4. In your characters sample post please include an angry cop outside a donut shop. To prove you read the rules. 5. Before creating a major event/game changing technology please check with the GM team first. 6. Have fun, and ask any questions you may have!
[b]Name:[/b] [b]Age:[/b] [b]Appearance:[/b] [b]Para Category:[/b] [b]Powers/Abilities:[/b] [b]Skills:[/b] [b]Weaknesses:[/b] [b]Brief History:[/b] I say brief, as this is important and all in understanding your character but I feel like a sample post is a true example of your skills. [hider=Sample Post] Sample Post goes here. Include one of the news tickers in your sample post. [/hider]
Discord link: discord.gg/3jsRUPH mention me and I'll get you the perms and stuff.
Alrighty, posting Holly here again from last time. Then gonna work on the new chick.
Holly Farstel
15 | 5'3 | Gamma Two
Powers/Abilities:
Pause: Holly has the ability to overdrive her mind, boosting her reactions to the point where the world is almost stopped for her. A second for the world would be an hour for her, for example. It allows Holly to make a new, fully thought through course of action in a position where she has more information or she needs to quickly figure out a way to get out of a sticky situation. Doing this also boosts her thought processes to match, making her slightly smarter in this time. Limited Probability Advisement and Computation: Holly can look at a course of action and calculate her probability of managing to commit to and complete that action, but cannot calculate the effectiveness of that action. A harsh but accurate example is that she can calculate how much of a chance she has to break someone’s arm, but cannot calculate if breaking the arm would put him out of the fight or if he would just keep swinging. For the effectiveness, she has to just use her own head to figure out how effective something will be.
Skills:
Escape Artist; Holly will always have a plan of escape, even in situations where everything is fine and dandy. Backing out of an awkward conversation and picking her way out of cuffs are both the same to her; she needs an out, whether that is claiming she needs to go to the bathroom and then slipping away or working out a route of escape for when the opportunity arises. Intelligence: Holly knows when it’s time to break or if she can stay just a little longer, and has the common sense to suspect what may be around the corner without having to peek first. She doesn’t need her ability of probability advisement to know when something is a stupid idea. Street rat: Even in places she hasn’t been before, Holly knows what a good place is to hide and a bad place. She knows the places where the cops roam little and the places that the cops keep on lockdown. She knows the druggies, she’s familiar with the gangs, and she has her badman contacts, couple human, few para. She’s street-smart.
Weaknesses:
Criminal: Though not at the status where every cop would recognise her, a cop running a check on her would probably not find an innocent girl. Because of this, Holly avoids going to the police for any reason, and tries to keep somewhat of a berth between herself and them if she sees one in the street. Caught in a Daze: Holly can sometimes end up stuck in a daze if she is thinking too much whilst using her powers. The probability of many actions can confuse and distract her until she snaps out of it. Someone smart can stick her in a bit of a loop if she falls for it.
Brief History:
Nothing was very good in the early points of Holly’s life. She was what many would call born into the life of crime, under the parenting of a father and mother who mugged, stole and robbed for their lives. Her parents becoming criminals to survive was their choice, after refusing to go to university, to college, to schooling. Holly’s was not her choice - it was how she was raised. She knew that being a criminal was bad, was evil, but after she started committing crimes she found herself in a hole that she couldn’t dig herself out of - but didn’t necessarily want to get herself out of. What kept her onboard for slipping into homes was the fact that she could come out with phones and money, and she would get away with it. Sure, she may have been noticed once or twice on CCTV, and may have been hunted by the police (as well as competitors in the criminal business) a few times, but that was a part of the risk to her, a part of her lifestyle. There wasn’t a way out.
Holly found herself orphaned at the age of nine and placed in an orphanage after her parents were killed in a robbery gone wrong; the owner had been home, and he was not happy about the unexpected intrusion. It was often forgotten that she even lived in the orphanage by those caring for the children as she would spend long days and nights outside. As she grew up, the times that she spent away from the orphanage grew longer, until she left for good, preferring the streets to the stooges who claimed they were good at taking care of children.
From there, Holly began her criminal activities again - by thirteen, she was partaking in small crimes, such as shoplifting to keep herself alive and afloat, selling stolen bits and pieces from electronic shops to gangs to give herself a little money. She was barely touched by the gangs not because she was unique or of high stature with them, but because she was a reliable source.
It was at the age of fifteen that the top of the Tower exploded, and the already tactful Holly was given a gift to help her in her criminal ventures. Ever since the explosion, Holly found herself more calculative about situations she placed herself in, putting more planning into her moves. Finding an advantage came with a scare for her, however; she found that she could pause whilst on the run from the police. She had wondered if she had been caught for she could not move, however she realised that nothing else was moving, either. It took her some time to figure out that she was moving, just at an extremely slow pace, and even longer to figure out how to make everything move normally again. Once she had escaped and time had passed where she was not on the run, she practised controlling the power by watching birds and people, and then triggering a Pause so that she could see everyone and herself slow down. With her new abilities unlocked, she used them to further her criminal activities, and used them to her own advantage, not anyone else’s.
“You just sit back, alright kiddo? There ain’t nothing Ingrid don’t like more than someone interrupting a meeting, so don’t be kickin’ shit around, yeah?”
The girl took a moment to process what her friend was actually saying, but she nodded her head in the meanwhile. Holly was always amused by Alessandro’s wording, which she felt was good as if she wasn’t it would be quite hard to talk to him every time she paid a visit, or rather, he paid her for a visit to hand over whatever she had nabbed for him. As it was, he was a friend to her, and helped keep her up and afloat when she needed it.
“Holly, you gotta tell me you understand, yeah? I don’t want the boss kickin’ my ass.”
“I’ve got it, I’ve got it,” Holly replies, holding her hands up in surrender for a moment. She wasn’t too happy that she wasn’t getting paid immediately, but Alessandro needed to get the cash from his boss to pay her this time, and his boss was going to a meeting with a dealer who operated in the gang’s area and needed to pay the racket fee. Once Holly got the cash, she was going to buy a few candy bars and then screw around in a park somewhere.
Holly and Alessandro strolled down the sidewalk together, making their way to what Alessandro claimed was the meeting place. Holly knew these streets well, and made it a mental game to try and guess which alleyway that Alessandro’s boss had picked to meet in. It always interested her in what the casual citizen would think if just off the streets a whole different world took its place in the darkness of the space between streets.
“Deputy Fatboy is out of his cage again,” Alessandro commented, nodding his head across the street. Holly couldn’t help but giggle as she looked over to the opposite side of the street. The deputy Alessandro was speaking about had all sorts of different names, all of which began with the word fat, but everyone knew who was being spoken about whenever he was brought up. Alessandro had told her that there was a betting pool within the gang on whether Deputy Fatboy was actually a deputy or just some security guard from a small office somewhere that loafed over to the donut shop every day. Holly, though an established criminal, was still learning about some stuff such as criminal culture. When Deputy Fatboy was around, there was sort of an unspoken rule that nobody does wrong, that they let the man take his donuts and go on his way. He was a treasure of the area, some had said.
With Fatboy bellowing through the door about a lack of sugar-coated donuts, Holly was not one to disagree.
“We’re here,” Alessandro said suddenly, and turned into an alleyway. Holly followed, immediately spotting the bulky man that stood within. She recognised him, having met the man a few times before, but she always felt a little unsafe around him. He creeped her out, but so far they only had a working relationship, with most activities conducted through Alessandro - Holly had no doubt that the bossman had others like Alessandro that acted as middlemen to others like herself.
“About time. Got your guns?” Bossman said, his voice booming. Alessando flashed his instantly, with Holly hesitating before showing her own. She had received it one time instead of money, by her request, from Alessandro. Holly was not confident in using it, and had never drawn it so far, but she wanted it as a safety tool, something to use if she needed to defend herself. Even then, she wasn’t sure she could shoot someone. She may ruin someone’s day by snatching their phone or wallet, but she wasn’t sure she could end a life.
It was a short walk from there to the main meeting place, where one lonely woman stood with her arms crossed and waiting. The trio approached the woman, and it was Bossman that took the lead. “Your time is up. That means you need to pay up.” He commanded, simply holding his hand out. It looked to Holly that Bossman had been through this kind of process plenty of times already, and fully expected the druggie to hand over the racket fee.
Things went to hell immediately. There was a flicker of movement from a little further down the alley, and before anyone could say or do anything about it, a shot rang out. Bossman fell instantly, and before Alessandro or Holly could get their guns out, the woman was already on top of him, stabbing and cutting him with what looked like a butcher’s knife. The screams began and then ended instantly from Bossman, and Holly held her pistol with shaking hands, not able to work up the courage to pull the trigger, and then triggered a Pause.
It was almost like a still image in front of her now. Blood halting it’s spread from Bossman’s throat and gut, the woman’s blade buried almost unmoving in Bossman’s chest. A figure down the alley holding what looked like a pistol of his own, and she saw Alessandro’s gun in her peripheral vision. Taking a little time to calm herself, she began looking for places to hide or take cover within her line of sight. Mentally, she automatically calculated her chances to reaching the positions before the gunman turned to engage her.
When she was ready, she unpaused, diving for cover behind a dumpster. Alessandro shot the woman atop Bossman, before receiving a shot to the chest, going down. Holly stared wide-eyed at Alessandro’s unmoving body as she heard footsteps creeping closer to her. She froze up, not sure what to do, barely feeling the strength to lift the pistol that she still held in her hands. Just as the footsteps landed next to her, Alessandro let out a sudden roar, lifting his own pistol to shoot the gunman three times: Holly flinched as the body dropped down next to her, and then quickly ran over to Alessandro, kneeling next to him.
“Holly, I’ll be fine. Bug out, call the guys and tell them what happened,” Alessandro says to her. Holly clutched his hand, letting a few tears drip, before wiping them away and nodding - she was confident when she wasn’t in the immediate threat of death. From where the trio had originally came from she heard sirens, and quickly got up to bolt after a whisper of goodbye to Alessandro. She ran all the way down to the end of the alley and waited there at the corner, to see who was coming. After seeing that none-other than Deputy Fatboy was running into the alley, Holly continued her escape, knowing that at least Alessandro was going to get help. She knew it wouldn’t be his first rodeo in prison.
Para Category: Omega, Category 4 (currently) Powers/Abilities: Taylor's body is no longer even somewhat recognizably Human. Rather, it is now a somewhat solid, though mostly energy-based being. Physically, it is resilient. It does not have flesh and organs and cannot be killed just by targeting a weak point. However, Its body can be damaged through most mundane means. Shooting, cutting, crushing, and other physical means of attack can damage its physical form, but it will regenerate quickly from its store of energy. Killing it requires draining or forcing it to use up all of its energy. As it loses energy, it weakens until it eventually dies.
Taylor's physical size and strength depends on how much energy it has available. At high energy, it can be quite strong, while it weakens the closer it comes to being drained. The physical parts of its body are partially amorphous and are able to expand, contract, and move with the flow of its energy. Although, its most natural, stable state does form its tendrils into the form of a body with arms, legs, and a head. It survives by consuming energy. In Taylor's captivity, and likely the city beyond, its most common source of sustenance is electricity, though it can absorb other types of energy like intense heat or radiation, which makes Taylor strong against energy-based attacks. If it consumes a great deal of some form of energy, then it can become supercharged and may be able to violently expend some of the excess energy in energy-based attacks. Although, it cannot stay supercharged forever, and will eventually shed off that energy even if it does not use it.
Weaknesses:
Perceived Threat - Though somewhat amorphous by nature, Taylor cannot take any other forms. As such, its frightening, inhuman appearance makes it entirely unable to operate normally within Human society. Even if behaving benevolently, others may approach it as if it is a much greater danger than it actually is.
Energy Draining - As a mostly energy-based lifeform, Taylor is particularly weak to any attack that can directly drain the form of energy empowering it (for instance, it would be weak to the cold if empowered by heat).
Depression - Since the explosion, Taylor has been betrayed by Lorne and subjected to horrible and painful experimentation. It has given up hope of a cure, and has even separated itself to some extent from its former Human identity. It feels lost and confused about its future, and even survival itself does not feel like a strong motivation.
Stun from Physical Trauma - Taylor no longer has a physical brain. Rather, its neural patterns are imprinted across the whole of its essence. While the imprint itself cannot be permanently damaged by attack, dealing enough damage to its body at once can interrupt Taylor's conscious thoughts briefly until it regenerates and restores itself, causing it to act purely on instinct and impulse for the duration.
Energy Dependence - Taylor's relative strength depends entirely upon the amount of energy it is able to consume. When at low energy, its ability to move, fight, and even think are dulled.
Hunger - Taylor has something of a voracious hunger, and must periodically consume substantial amounts of energy in order to sustain itself. As such, even should it escape its captivity, it cannot easily hide itself away from people for an extended time.
Skills: Taylor was once a person and retains the knowledge and education it received growing up in the city. However, apart from basic knowledge, all of its former Human skills have been rendered pointless by the transformation. [Relevant skills PMed to Grizz] History: [Human background PMed to Grizz] Taylor was once Human. It still has those memories, still clings to them no matter how much it wishes to get rid of them. However, in its eyes, that version of Taylor died with the explosion at the Tower. After the explosion, it was transformed into its current, horrible form. Frightened and confused as it was after the incident, it gave itself over willingly to Lorne corporation in the hopes for a cure. However, that decision is one that has made its new life into one of suffering.
Taylor had, at first, consented to the experiments, not that it likely would have mattered. They did not begin terribly, and Taylor did learn more about itself and its abilities through the process. However, after they learned more about how its body functioned, how to sustain and support it, they started to see what would happen if they tried to break it. They have starved it, shot it, stabbed it, shredded it, and even detonated it. Granted, most of their experiments are not so violent, and they are yet to find any sort of drug that even affects its body in the slightest, but Taylor has spent hours upon hours screaming out in pain to deaf ears.
The pain and betrayal Taylor has suffered at the hands of Lorne corporation have almost changed Taylor as much as the tower's explosion. It sees itself as almost as much of a monster as it appears to be, and has started to abandon the notion of ever being Human again. Even just trying to hold onto a Human identity feels like a painful reminder of what it will never have again. At this point, Taylor even refers to itself as an "it", and is only barely willing to hold on to its name. It no longer holds on to hope for a cure, and if given the chance, would be willing to escape from its prison. Angry cop outside a doughnut shop...yeah, this doesn't fit naturally anywhere in that background.
The four walls of its cell. The door, its hardened translucent window, and the limited view it gave out into the part of the lab it could see from within. That was Taylor's entire world now, all it could experience aside from what was pumped into its cell. More accurately, the scientists referred to it as a "mobile containment unit", though it still never moved from this spot. Taylor had been moved between units a few times, each stronger and more specialized than the last, but it was always in this room. Its current cell had to have been constructed specifically for it. Taylor had damaged some of the past cells, but this one was strong, it was insulated, and it had specialized nozzles and other equipment to pump chemicals and energy into it, all without even opening the door. Most of what Taylor could see through the large, translucent door was computers and sensors to collect data on their experiments.
Right now, Taylor could see some of the scientists outside, calibrating equipment, making notes. Those in this particular group had never spoken to it, though the nametags on their lab coats meant that it knew all of their names by this point. There had been a time when Taylor had tried to talk to them, tried to reason with them, but it knew now that was a pointless endeavor. When it was time for their experiment to begin, the covering of a nozzle on the back wall of the cell opened, immediately spraying and igniting and incendiary fuel that immolated the whole of the chamber in an unavoidable flame. Far from harming Taylor, however, it could not help but to absorb the intense heat of the flame into its very being. By the time the last of the flame was gone, Taylor had grown considerably in size and mass, towering over the average Human. The dark tendrils of its essence danced excitedly upon the surface of its loosely-formed body, and its many eyes glowed in a brilliant white. For Taylor, it felt amazing to have that power surging through its essence, but it had been through this enough times to feel only dread at what was to come.
Taylor found it hard to be sure exactly how much time passed. After being immolated in fire, its cell was now chilled well-below freezing. There was no day or night, no way of judging for how long it was meant to suffer. It could have been hours, or days, though the latter likely would have killed it. All Taylor had was the constant hum of computers and sensors collecting their "readings" on what its body was suffering. It did not feel merely like being cold, but rather like its lifeforce was being slowly, but viciously torn out of every tendril. Taylor was now somewhat smaller and leaner than a Human, hardly moving, and most of its eyes were not even visible any longer. Taylor had been through this torture half a dozen times in the past few weeks, in all likelihood so the scientists could collect a better sample size on their observations. It wished it could sleep, if only to be given some reprieve from the pain.
It was hard for Taylor to even notice when the cell started to warm, as the pain lingered on across its body. It was only some movement outside that caught Taylor's attention. It crawled slowly towards the door, looking up at the woman that had come to check up on it. She was the one welcome sight that Taylor had in this hell in which it resided. Her name was Marian Allen. She was the only one who had given Taylor her first name, and the only one who really talked to it at all. She wore a similar lab coat to the scientists, but she was a nurse. At least, that was the best way Taylor could describe her. She monitored its health, and presumably the health of other subjects, based on what she had told it in the past. She was the only reason that Taylor was even aware of the existence of other subjects. She had freckled, pale skin, red hair, and was still slightly overweight, despite having been on a diet for the past two months. She represented the final shred of hope that Taylor had in this place.
Marian knelt down in front of the clear door and looked directly into Taylor's eyes, something that all of the others tended to avoid, consciously or not. "It's okay, it's over. The experiment is over now. It's going to be alright."
As Marian was just about to stand, Taylor lifted one of its limbs suddenly up and pressed it against the window, its tendrils forming the shape of an open hand. "Please..." Taylor began. It did not have a mouth with which to speak, but its energy could simply form the sounds directly. Its voice had an otherworldly, echoing quality to it. Marian did the same, pressing her own hand right up to Taylor's.
"...let me...die." Taylor continued, sounding just as weak as it looked.
Marian swallowed as she closed her eyes and lowered her head. Taylor did not doubt that she would grant its request, were it in her power. Her tears told it that much. But, those tears were all Marian could give for now, as she had no choice but to stand and go to the control console, pressing the button that gave the entire metal interior of the cell a powerful electric charge. Taylor absorbed the energy, revitalizing its body and mind up to its former strength.
How grounded is this rp? Cause for the city to quickly assemble protocol to capture Para in a month and for pro-para faction groups to assemble right away seems really fast. Like the Tower blowing was done on purpose and the government was already prepared for the side effects. The pro-para leaders were in on it and it's all just a game manufactured for some kind of gain the public isn't privy to.
How grounded is this rp? Cause for the city to quickly assemble protocol to capture Para in a month and for pro-para faction groups to assemble right away seems really fast. Like the Tower blowing was done on purpose and the government was already prepared for the side effects. The pro-para leaders were in on it and it's all just a game manufactured for some kind of gain the public isn't privy to.
I'm going to keep all the spoilery bits out but here's a little gist:
1) It's fairly obvious that there was some ambiguous intent involved in the explosion.
2) Each of the pro para factions are new and they are aided by anti-Lorne movements. They are led by some powerful people and that's the weight they have to pull to contend to the superpower in the city that is Lorne. More details will come soon through the actual IC stuff and other characters.
3) The Gov't wouldn't interfere if Lorne lobbies hard enough and considering that they are working with the police force to... contain, the paras, that give them leeway. Lorne has control of the Mayor and most members of the council. Once I finish up the bits for the other two main contenders in the City, it'll paint a pretty clear picture if you read between the lines. The general consensus is that no one wants the gov't to get involved rn. And Lorne has more than enough resources to make sure they don't.
4) This is literally I can give you without untangling the massive conspiracy that is surrounding the city.
Not all is as it seems, and there are some serious upstarts sitting in the wings. I will say this though:
More than welcome. We have plenty of room for new characters. Know that it'll be a bit dangerous for you guys so if you would like to coordinate your starting point I'm available.
Also join the discord too. Link's under the cs skeleton.
Appearance: Alex stands at about five foot six, she usually is wearing a pair of cargo pants and a band t-shirt. Her hair is of medium length usually in a pony tail or cut down when it's too long.
Para Category: Alpha-2 (Currently)
Powers/Abilities:
Healing: Alex is able to heal injuries on touch-contact with them, by channeling the powers she was given after the accident she can close up wounds and begin healing of internal injuries. She is able to stabilize most patients, for example forcing shrapnel out of a gun shot wound victim and closing up the wound and stop the hemorrhaging of blood. Her limits are she cannot reverse mental illnesses or stop disease such as cancer and other physical ailments.
Time Shift: Alex is able to age the things and people she touches very rapidly, she is able to focus her powers to excel the flow of time on what's she grabbing. For example she could age a young adult into a derelict old senior in the matter of a minute or two, the downside to the power is that she can only age things/people forwards and time and her power does not work on people who are immune to aging or have an infinite life line. One of the biggest draw backs of this is it takes energy from Alex making her tired and weak.
Skills:
Intelligent - The Tower blowing up was the best thing that could happen, it gave Alex a bit of a boost to her intelligence.
Athletic - Alex continues to train day by day, she's in good shape and training to get better.
Silver Tongue - Alex seems to be able to be charming and well spoken, she can get her way if she tries.
Weaknesses:
Wanted - Alex is wanted for crime committed with the Church of Para, she's been involved with some of their activities in her time.
Untrained - Alex isn't trained in any cool firearms fighting techniques, infact she rarely uses weapons at all.
Loner - Alex isn't known for her fondness of duos or groups, while she participates in some group action with the Church she usually pushes people away unless it benefits her goals.
Brief History:
Revelry, that was Alex's alias. It's a name that would ring in anyone's ears in the under ground world, Reverly was a criminal doctor - or medic, medical student? She use to be one before the Tower exploded and turned the world's head on it's ass within a matter of seconds. She was studying to be a paramedic, and it would of been a decent job too a job where you could earn your own in the public but fate had other plans in mind. When it went off, all bets were off and her life would be changed forever. In the early days it was everyone for themselves as anarchy had briefly taken over, in fight for survival Alex would cross upon parahumans who would later associate with the Church of Para in later times.
Together with this brief group she survived with them, using her powers to heal the group as they went off and gathered 'supplies' for their existence. Once the dust settled and Marlon had been stabilized by the MCPD and other entities, the worst para's had been removed from society put in the Box and left there to rot. Alex pulled herself onto her feet, no longer really wishing to return to relative normalcy and obscurity she decided to open a business for the underground Paras, servicing those of Church and Para Protection for a fee of course. No para could walk into a hospital in these days.
Since the attack she's worked up her reputation as a skilled street doc, healing wounds from bullets to burns her powers allow some of the most complex surgeries to be done with relative ease. Of course she isn't able to fix everything, but the supply and demand right now is growing with all the fighting that has been going on and it will surely grow once one of the factions tries to take over the city, how it will go who knows but Reverly will be around to make sure people keep fighting and that the money flows into her pocket.
Current News ticker: Today's Date: 6th of August, 2049 Triple Homicide by an unknown Para in the Exclusion Zone. MPD still investigating and reminds civilians that that area is dangerous and off limits as the buildings are deemed unstable. Protestors outside Lorne continue to occupy the Park. MPD will remove them citing city code within the next day.
It didn't take long, Reverly had just opened up shop for the morning when two goons dragged in a fellow street-shooter with them, he was bleeding profusely from his leg - an artery was his maybe? They brought him through her reception which was rather small, homey and cozy into the rear surgery room. The building itself had been an old Pharma center of old that was 'repurposed' after the Tower exploded, one of the few places that MCPD patrol since the outsides were essentially a combat zone. What a better place to hide then under the nose of the cops? I better place would be operating in the sewers, maybe? But god knows what lurks down there and besides no one wants to get stitched up with the smell of shit in their nose. The clinic itself was in a combat zone area near one of the Church's gathering areas, in the combat zone of 'LaGarda' it was locked on old Gerrard-West & Julia.
The men after giving them a once over were with the Church of Para, which was no surprise since most of her clients came from the Church itself. "Lay him on the table." She said, not to get confused with the nice oak table in the lobby, the two men put their friend on the surgical table. Revelry stepped over and looked over the man's wound in his leg, he was definitely bleeding out. She took out her tools, cutting away at his jeans before revealing his huge wound in his leg. She quickly put her hands on his leg, immediately the wound started to fold in and close the bleeding stopping externally, a minute or so later it seemed like his life was saved. Revelry wiped her head with relief.
"I'll hook him up to some blood, let him get back what he lost and set him loose but I'll need payment." She said rubbing her index and thumb together to suggesting to the two goons to pay up her earned cheddar. One of the Goons, Zakk walked up counting out a fat stack of bloodied bills. They were usually bloodied, she didn't mind where the money came from as long as people paid up. "A pleasure." She said, Zakk just grunted and left with his compatriot, they would be back to pick him up later. For now, Revelry would enjoy the peace while it lasted.