@AzureKnight Appreciate the heads up, thank you :D
On a side note, I had snow cones in mind when I made Sam's cryomancy thingy. Imagining Sam just absent-mindedly eating a snowball doing whatever was something I found amusing so that's one of my reasons for that the other being a form of offense magic so he isn't completely inept in combat.
Okay, this is a work in progress. But, this is what I have:
Wyndressa is on the taller side, and maintains an athletic frame. As per tradition, her body is decorated with an intricate set of artistic scars, from head to toe. Her fangs are less pronounced than your typical vampire. In fact, she appears as your run-of-the-mill human. She often wears long coats, robes, tabards, and similarly "flowy" outfits. But, she'll never be caught dead in an actual skirt, or dress. Her fashion oft includes dark colors. She tends to favor blacks, and shades of red and/or violet leaning towards that of wine.
Race: Dhampir/Half-Demon Hybrid
Despite what the name implies; Wyndressa, and her kin are not chimeras in the traditional sense. Since their establishment, the huntresses of The Chimera Family have taken to interbreeding with benevolent monsters to produce powerful offspring. Each offspring take on traits from their parents that are most compatible with one another. In Wyndressa's case, she has some of her mother's vampiric traits, and the demonic half of her "father's" traits. However, her vampiric side is most dominant.
Like a Dhampir, her aura appears to be that for a human female. However, this changes when she uses her abilities. However, a quirk in the Chimera family's bloodline is a complete romantic and sexual disinterest in men. As a matter of fact, since their establishment; those of the Chimera Family have always been female, and exclusively attracted to women. The family's secret to maintaining their bloodline is a carefully guarded secret...
Magic/Abilities/Equipment: Wyndressa has ability in both hemocraft, and demonic magic. So, her abilities are divided as such.
Vampiric powers include:
Physical Enhancement: Being Half-Vampire (or Half-Dhampir?), Wyn's strength, speed, and agility are about on par with your typical vampire. Not only this, but her sense are very sharp -including nightvision, and she possesses the ability to cling to surfaces.
Bloodbending: Within 50 ft of her, Wyndressa can manipulate blood. This can either be that which has been spilled, or even the blood within a target. However, manipulating the blood within a target requires more concentration than just the stuff lying around. This is because, Wyndressa would also need to overcome the strength or willpower of said target.
Blood Drain: When Wyn drinks blood, it has the effect of healing any wounds and/or injuries, and replenishing her reserves. Another feature is that consuming the blood of a magic user can further enhance her abilities. Biting a monstergirl would allow her to gain one of their abilities for 5 hours
Demonic powers include:
Magical sense: Wyndressa can sense mana, up to 23 yards around her, and up to 50 yards, if she concentrates.
Curses: Wyndressa knows a variety of curses to debilitate her foes. This can range from making them weaker or slower, causing blindness or defeaness, making them more vulnerable to a particular element.
There's also a particularly debilitating stigma Wyndressa can brand an enemy. This one painfully disrupts any attempt to use magic or other supernatural abilities, magnifies damage done to them, and allows Wyn to track them wherever they go. However, this can only be done on a single target at a time.
Shadow Step: Wyndressa can teleport up to 50ft.
Combining her blood and dark magicks allows Wyn to
Project powerful blasts of energy
Enchant her weapons with elemental effects, using her blood as a catalyst.
*There are other abilities. But, they've yet to be discovered.
Equipment:
Corpse Maker: A longsword Wyndressa commissioned as an homage to a favored series of novels. It's made from Mithral, making it light as a feather, but razor sharp. Strangely, she never had it enchanted. "What? And cover up the inscriptions? Are ye' mad?!" She'd explain. Still, it's quite a useful conduit to channel magic within.
Daggers: A pair of daggers Wyndressa keeps in her boots. Plain, and unassuming in design, they're silver plated. Especially useful in killing monsters.
Common Gear: What every adventurer needs; tents, bedrolls, mess kit, woodcutting axe, 50ft rope, waterskin filled with wine, erotic novels, scented candles. All conveniently kept in a bag of holding.
Personality: One would expect a woman with Wyndressa's profession to be dark, brooding and melancholy. So, they're often taken aback by how fun-loving and humorous she actually is. Every fight sees her dancing circles around her enemy as she rends their bodies with a weave of sorcery & swordplay, while rending their feelings with her sharp wit. Fun, freedom, and friendship are what Wyndressa values most, and declares an unseen benefit of her work.
Seeming to never take anything seriously, Wyndressa tends to treat politics, responsibilities, and other serious matters with flippancy and nonchalantry. Still, her friends and family swear to her loyalty and strong sense of justice. As such, she shares her family's disdain for The Order, and their sanctimonious attitude. Nothing puts a smile on Wyn's face like making a fool of those sorry sods.
Despite her wit, and overwhelming confidence; Wyndressa is quite awkward when it comes to matters of the heart. It doesn't help her case that one of her responsibilities is to find benevolent monsters to take as wives. A responsibility her parents are becoming increasingly pushy about.
A few other important details:
Wyndressa is NOT a morning person. Sure, she can go out during the day, unlike her vampire relatives. But, requiring Wyn to be up at the crack of dawn is a good way to see her surly side. She especially hates hot, and humid places like deserts, and swamps. However, she loves overcast, rainy, and snowy weather.
She has has a thing for cute animals. When around dogs, cats, and similar furry creatures; Wyn will be overcome by an instinctive urge to pet them. This also goes for Monstergirls from beastmen lineages.
Background: Daughter of the (in)famous huntress, Victoria Chimera, and her vampire wife, Desdemona; Wyndressa trained since birth to hunt monsters, along with her sisters; Hilda, Rain, and Berasa. Despite being second born of her household, Wyndressa was named the eventual heir to her branch's estate. This always left the sisters confused, since Hilda was the oldest.
The explanation was that Hilda's monster traits failed to manifest. As such, other Chimera branches considered "mundane", and thus unfit to succeed Victoria. Despite this, Wyndressa still supported and bonded with Hilda. Yet, when Wyn was seventeen, there was an argument between Victoria and her own "Father". After that, Hilda disappeared; having run away.
Things only got more complicated when Wyndressa, and her mother became targets of their vampiric relatives. Despite having eloped with Victoria, Desdemona was still considered a contender for her mother's seat of power. Desdemona and Wyndressa's disdain & disinterest for their inheritance fell upon deaf ears; Wyn's cousins would still appear to end a potential rival, or an enemy -depending on who you ask.
When Wyndressa was finally ready to take on hunts of her own, she decided to go out to look for her sister, Hilda. In one city, a contact mentioned seeing Hilda in the employ of The Order, of all things. The shock turned Wyndressa's search more desperate, even going as far as to break into one of their headquarters to see her. Of course, Hilda wasn't there. But, what Wyndressa did find was that she was being put on an assignment cooperating with Orja.
And then, Wyndressa gets a request from a certain fox lady...
As for favorite monster girl; the ones I like include Ryuu, Kunoichi, Titania, Cupid, Aspara, and a bunch of others I can't think of off the top of my head.
Towering before you would be a huge Oni that easily stood at 8'6" and weighed nearly 250 pounds. She had a bold frame and athletic build, obviously very strong but still lithe enough to make haste, with smooth red skin pulled tight over toned muscles that would make a bodybuilder jealous. In a way, she was lanky, and had both long arms and legs.
She had bright white hair that cropped above two horns and bright yellow eyes. The oni had a slightly upturned nose and lips that held some pout to them, though two tusks poked up from the bottom lip. Sometimes she flicked a forked tongue around the potruding teeth. A tattooed line ran across the bridge of her nose and ended at either pointed ear and each of those were pierced with hooped earrings.
Marisha Ten often wore a simple pair of cloth shorts that were very loose fitting and a cloth wrap around her breasts, both of which revealed the build of her body. She also wore plain sandals that shown painted toe nails and across her back was a huge studded club that was slung by a makeshift strap. A large leather belt with several metal rings rested on her waist and hanging off its side was a large leatherskin flask.
It seems that weather does not have much of an effect on Marisha Ten and upon touching her, someone would feel consistent warmth emmanating from her body.
Race: Oni
Age: 268
Equipment: The club and the flask appear to be the Oni's only belongings. There doesnt seem to be anything particularly interesting about them at first glance aside from the leatherskin smelling of alcohol and both of the items having a single rune etched into them.
The truth would be much more exciting as both items had been enchanted by the matriarch of the Odai clan whom was an ancient Oni with grand powers. The rune on the items was both the symbol of the Odai clan and a source of magical power.
Marisha Ten's club was extremely useful in a lot of ways. The enchantment placed upon the object allowed it to change into various forms depending on the situation at hand. For example, if it were raining, the club could shift into a studded umbrella.
The power of the flask was much more simple; the liquids held within would last tenfold. Perfect for an alcoholic on a budget or a long desert journey.
Personality: For those who hadn't encountered an Oni before but only heard the tales, there might be the expectation of an aggressive and rowdy beast that was likely to be violent or maybe even deadly. With Marisha Ten, that would be correct.
The woman lived a hedonistic lifestyle in search of bringing herself pleasure. Unfortunately for others, the Oni mostly got pleasure from two things in the world; drinking and fighting.
Marisha Ten was hardly loyal to anyone or anything but she did like to have a good time and wasnt overly sadistic per say but definitely knew of her capabilities and loved to cause trouble. The Oni had no moral compass beyond her own needs.
Background: Marisha Ten was the last of the Odai clan, having barely survived an assault by a rival clan long ago. Her family was slaughtered and she was left alone to travel the world, having lost any other sense of purpose.
Occupied with feeding her drunkenness and quite hungry as well; Marisha Ten has recently taken on a new job to investigate strange incursions in a Human land. She just hopes for a good scrap or two along the way to getting paid.
Favorite monster girl: Cait Sith
I tried to keep the background a little short as I dont think it's too necessary for the character and I'm not too familiar with the setting but things might come up as time goes on, I suppose.
Cool, I got the general concept down and feel comfortable enough that I can play the character without upsetting the flow of things. What was the one detail? Or are you saying that the background thing was the aforementioned detail? I can change whatever is necessary, just let me know!
Sup ! Just went through the first post opened the wiki - realized I was at work - closed it - read the provided TL;DR given by OP which I really appreciated and am now wondering if you guys are still looking for more people?
I'm interested in this, might try to find out character ideas once I,m out of the office and read a bit more of the lore on the wiki or something (no I swear).
Sup ! Just went through the first post opened the wiki - realized I was at work - closed it - read the provided TL;DR given by OP which I really appreciated and am now wondering if you guys are still looking for more people?
I'm interested in this, might try to find out character ideas once I,m out of the office and read a bit more of the lore on the wiki or something (no I swear).
Lol, sure man. The join status is still apply, feel free to post your char when you've got them ready.