Not sure if i'd call being immune to a narrow subset of specifically mental debuffs shrugging off debuffs, but if it's not a good match for what you have planned, that's fine. Come to think of it, they really aren't a good match for this kind of game anyway, I was just excited about getting a chance to play them since it's been a while since I've seen a Fate rp come up here. I'll go for something else.
Alright if that's what you want to do go for it and switch characters i'll hold off on saying anything more about the character until you decide if you want them or not since i seem to be misunderstanding the character concept myself.
@Cu Chulainn No. Mostly on the basis of armor of fafnir. It nulls anything below B-Rank. I'm putting in enemy heroes like Spring Heeled Jack, and Mori Nagayoshi (who on the topic doesn't have a phantasm strong enough to apparently pierce it despite being defense nulling since its C). Once again i'd be in a situation where i'd have to throw in a top tier servant like say Lancelot in these distortions just to give Siegfried a fair challenge outside the boss enemies.
Arash is fair he's a strong servant the only question is what you intend to do with his phantasm as he literally kills himself with it. It would require a resummoning and you'd be locked into standard archer combat without it.
I'm fine with that. After all, Arash's kit seems fairly formidable for what it is, even outside of using Stella. He possesesed the fortitude and foresight to know when to use his Noble Phantasm, and I think it'd be a cool plot point in the event I know I absolutely have to use it.
In any case, I also planned to make a Master, so it's also allow me to focus more on that character as well. Just curiois though, but do you want a comprehensive spell list, or just a list of commonly used/biggest spells our Master would know?
I want to know what the mage can cast in an important situation. Minor spells can be left out like say 'I can fix glass, or clean dirt quickly' can be left out.
@Rezod92 You can write yourself in doing whatever but we're to report to the director soon and your character would know that. Servants have yet to be summoned as Team A has summoned theirs as per (canon chaldea's prior to book 1) rules there's only a certain amount of servants allowed at once unless necessary. You be in the mess hall, training rooms, whatever. Or talk to Leon.
Selfish, greedy, and prone to fits of sudden violence. A capricious personality that seems in some way monstrous, yet in others, fundamentally human. Though she has pride as a ‘monster’, and boats about her demonic power, sometimes it seems that she’s trying too hard.
Her attitude towards a Master is one of petulance and rebellion. The concept of obeying a Master is an irritation, but not something she’s completely opposed to, so depending on their attitude it’s possible to build a friendship.
Her desire for the grail is to take revenge against the cow that killed her, but she has plenty of other desires that might end up taking precedence.
Background
The child of Shuten Doji.
After the extermination of the Oni of Mount Ooe, one of the women rescued from the clutches of the Oni was carrying the child of Shuten Doji. Or, Kidomaru was simply one of the survivors of the extermination, along with Ibaraki-Doji…
Well, since Ibaraki was the only survivor of that clash, and since it’s unlikely that Shuten impregnated any of those women it appears her origin was more unusual.
The clash of legends at the top of Mount Ooe - what happened there is a mystery even to Kidomaru. All she knows is the deep grudge within her heart that drives her towards revenge against Raikou.
There are various anecdotes of Kidomaru serving at a temple, learning from the tengu and fighting with shapeshifting bandits. However, the main source of Kidomaru’s fame is her encounter with Minamoto no Raikou. After being captured by Raikou’s brother, Minamoto no Yorinobu, and held in his bathroom, she finally met the object of her grudge. She broke from her chains and listened to Raikou’s destination, and planned an ambush for her. She slaughtered a cow and hid inside its skin, waiting for her enemy to pass by.
As for why she chose a cow, it seems she was just drawn to it, as a taunt of sorts.
But together with her four heavenly kings, Raikou immediately saw through the disguise. Watanabe no Tsuna fired an arrow at the cow, injuring the oni. Kidomaru charged the group, and was cut down in a single stroke.
And so, the great monster that inherited the grudges of Mount Ooe was simply defeated in an instant. Perhaps there was another future that could have been reached, if things had been different.
Parameters:
STR: B ||| END: B ||| AGI: B ||| MAN: B ||| LCK: E
Class Skills
Presence Concealment: B
The capacity to erase one’s presence as a Servant. Suitable for spying. When preparing to attack, the intense killing intent of an Oni spills out without limit, nullifying the skill entirely.
Personal Skills
Oni-Kind Demon: A
A skill representing the demonic strength of an oni, inherent to one’s being as an oni. It is a mix of the Natural Monster, Monstrous Strength, Charisma and Mana Burst skills. In this case, the form of the Mana Burst is one of ‘heat.’
Disengage: B
The ability to disengage from battle, returning it to its initial state. In Kidomaru’s case, this is geared towards completely escaping from any confines or restriction of movement. No chains can restrict her, no room can hold her. As to why she was stuck in a bathroom for a while - she simply wanted to be there, of course.
Blooming Shadow: -
A creature born from the strange collected monstrous grudges created during the extermination of Mount Ooe. In that sense, she’s a creature destined to become a great monster, perhaps even exceeding Shuten Doji. However, one’s birth does not necessarily determine their role in life. After all, the one who killed her ‘father’ was a monster, too. One that suppressed and used her monstrous side to become a great hero who slayed various evils. That path, too, was open to her.
And yet, she was cut down in a single strike by that same woman.
Though the nature of a heroic spirit is generally that of a ‘complete’ existence, summoned at a spiritual or physical peak, Kidomaru is fundamentally a ‘child’. One who was cut down before she ever reached her true potential.
This results in a flexible Saint Graph that has more growth potential than most Servants. Unlike Self-Modification, which reduces one’s capacity as a ‘hero’, this allows Kidomaru to develop further as both ‘monster’ and ‘hero’.
Skin Collector
Rank: C Type: Anti-Unit Range: 0-1 Maximum Targets: 1 Person
A mutation of her father’s technique for extracting bones. Rather than the bones, the skin is targeted. Removing the entirety of the opponent’s skin in a single attack, it can be considered an instant kill strike if it hits correctly. Since it targets the skin rather than the skeletal structure, it is of course less deadly than her father’s technique, allowing some targets to live through the skinning process. Though ultimately, only the most stubborn and hot headed heroes would be able to move even slightly after the pain of an instant flaying.
Naturally, the technique can be lowered in intensity to be used as a tool of torture, though Kidomaru has little experience with this.
Once the skin is removed, a limited form of shapeshifting becomes possible. Taking on the skin of another being and utilising their form as a disguise, though none of the creature’s abilities are maintained. While it’s a disguise that was seen through immediately by Raikou and her Heavenly Kings, that was due to the spilling out of her overwhelming killing intent. The disguise itself is nearly perfect, allowing Kidomaru to hide her monstrous form and therefore function as an assassin.
A versatile tool of both assassination and disguise; excellently suited to the class of Assassin despite Kidomaru’s more angry disposition.
The character seems fine but you should know I don't allow attacks that can instantly kill targets which is the main reason Cu Chulainn is unavailable without some sort of nerf. I'll allow more grievous wounds once the phantasm is used but I obviously can't allow people to just murder an individual outright.
Well it would be a little strange if an Assassin can't kill people. Even then, there are plenty of heroic spirits that can handle a little flaying. What exactly do you consider makes something an 'instant kill attack'? Like, you've allowed big nuke Noble Phantasms, and it seems like getting directly hit by them would be an instant kill too.
Any attack that can instantly kill the person in a singular hit that is either definitive, or outright cause a character to die, or be permanently incapped. There's always a shot to dodge Fran's phantasm if you're able to somehow teleport or whatever, or if you can move quick enough and you see Mordred's attack coming you can dodge that. They're big brutal hits but they don't instantaneously declare the individual dead the second they're called.
In DnD terms its would be like banning power word kill.
Well this is also an attack that can be dodged or survived independently of that, so I don't really get the distinction. It's not like Gae Bolg where it reverses causality to always hit, it's just an attack. Even assassin-y sneak attacks can be dodged.
Then that should be included in the wording of the phantasm. 'If it lands correctly' is the words listed in the phantasm. If the effect of instant death can be resisted, and or dodged in some sort of manner so be i'll consider accepting it if no one else has an issue with it. Likewise however there are other assassins who don't use instantaneous death techniques such as Okada Izo's settlement sword, Sanson's doesn't guarantee death as one can pass a check to do so, Cleopatra's Uraeus Astrape (though her high skills make her character formidable in its own right.) and and Jekyll's ability to turn into hide. Not all assassins rely on an instant death technique.
More so your characters stats are all very high that alone should render the technique not in need of pure instant murder.
in comparison with Emiya Assassin, a counter guardian, for example
I didn't think I needed to specify that an attack can be dodged, but I suppose I can list that. I can also put a check on it if you want, since most instead death stuff in fate does have that, like Gae Bolg or Mort Espoir. I just didn't think it was necessary since removing skin is both something that can be done by degrees, and has a few canon examples of people who would literally just survive and then immediately retaliate.
As for her Parameters, it's because she's an Oni. I can tone them down a little but the physicals probably shouldn't be any lower than C.
Since we're in the questions phase, I'm curious if I'm able to do an idea I gave been kicking around, of a Demi-Servant infused the Saint Graph of Hassan of the Cursed Arm, and a severely downgraded version of Zabaniya that catastrophic damage to the target, but doesn't result in an instant kill, and is actively eating away at her "cursed arm" with each use.
Basically, she'd be a "proof of concept" Mash, since this isn't the same Chaldea, but would likely be following the same, general trend of using Designer Dolls over fallible Masters.
Plus, it assures that I'll never be without a Master or Servant, since I'd be both at once.