Hidden 2 yrs ago Post by XxFellsingxX
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Happy New Year, everyone!
Hidden 2 yrs ago Post by rush99999
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Happy New Year!
Hidden 2 yrs ago Post by Digizel
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Happy new years to the lot of you from my own time zone!

...Well, it was actually an hour and a half ago from here, but family had their own celebrations to do at the time. xD

New resolution: To not drop an RP out of nowhere and leave it for months anymore
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Happy New Years!
Hidden 2 yrs ago Post by rush99999
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Something has just occurred to me. We get friendship gems when we exemplify another character's virtue, yes? And Shieldwing's virtue is bravery, yes? Well I don't know about you, but I think Skobeloff going off on his own the way he did was a pretty good example of bravery.
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Hidden 2 yrs ago Post by XxFellsingxX
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@XxFellsingxX

Something has just occurred to me. We get friendship gems when we exemplify another character's virtue, yes? And Shieldwing's virtue is bravery, yes? Well I don't know about you, but I think Skobeloff going off on his own the way he did was a pretty good example of bravery.


I have been wondering about when I should bring up that particular mechanic. But yes, at any point, feel free to bring up if your dragon has fulfilled a clutchmate's virtue or if someone else's character has fulfilled your virtue, and I'll add a gem to your character's tracker.
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Hidden 2 yrs ago 2 yrs ago Post by Digizel
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<Snipped quote by rush99999>

I have been wondering about when I should bring up that particular mechanic. But yes, at any point, feel free to bring up if your dragon has fulfilled a clutchmate's virtue or if someone else's character has fulfilled your virtue, and I'll add a gem to your character's tracker.


Well, I was wondering about something myself. Here's the passage you gave us about Friendship Gems. There are two implications here that I'm uncertain about since we're on the subject. Idk if we've had these answered or not, but I don't remember it. xD

Each friendship gem represents a moment when another character exemplified your virtue (detailed in the CS section) and earned your trust. These are represented by physical tokens that you are meant to pass to another player when their character displays the virtue you hold, regardless of the physical distance between your characters.


My first question is, these are supposed to be physical tokens in the actual game, right? Does that mean there's a hard cap on how many can be given out to other players? In a physical version of the game, there would only be so many physical items to pass around, so it may not have been mentioned in the rules specifically. I forget if we mentioned a limit on them or not earlier. I can't seem to find it if we did, though. And I don't see a limit actually mentioned anywhere, though for whatever reason, I had the number 3 stuck in my head. Though that might have just been because we had three Fellowships at the end of our CS.

The second question is that it says that they represent earned trust. I know these are obviously just player mechanics and not something characters are actually giving around. But I was under the impression that the characters had to know that the other actually did something of note to earn that trust from them before a gem would get passed. I just figured the distance part just meant that the player could give a gem even if the character found out while separated from the other. Here's what I mean:



That would be an obvious perfect exemplification of Shieldwing's virtue. So by the current ruling, I could hand over a Gem here. However, the way I THOUGHT it would work since gems are supposed to represent an earned trust between the characters would be like this:



In this scenario, Shieldwing would not be anywhere near Skobeloff, but he learned about Skobeloff's actions through another means. Despite the distance between the two, I would give away the Gem because his trust in Skobeloff would deepen when he hears what he did.

If that's how it functions, Shieldwing would need to know about the actions he took. And if he does, then I have a caveat to this gem getting passed at this point:

Shieldwing would not think Skobeloff going off on his own is brave, he thinks it was stupid (quick side note, I feel it's important to say that these are Shieldwing's thoughts not mine xD). I wasn't around when the separation actually happened, so I can't exactly object when I wasn't here to play the scene out. So I just kinda play it off like Shieldwing didn't want to start an argument with his clutchmates in front of Garrok, so he didn't object as hard as he normally would have. He also knew that he probably wasn't going to be able to convince Skobeloff to stay, and wanted to make it seem like he was a good leader in front of Garrok as well, so he gave it his okay.

But he never approved of it, and deep down, he actually finds it kind of embarrassing that Skobeloff would take charge like that and make such a decision without really even talking to the clutch about it. Especially without getting Shieldwing's okay. Since he considers himself the clutch's leader (even though he hasn't been formally appointed the position), he was a bit embarrassed that his leadership kinda got undermined. xD

HOWEVER.

His actions while he was THERE, in helping the dragons that were in trouble? With all the stealth and acting and such? THAT was definitely an act of bravery that Shieldwing would approve of that would deepen his trust. So on that front, it all just depends on what specifically triggers the passing of a gem.
Hidden 2 yrs ago Post by XxFellsingxX
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My first question is, these are supposed to be physical tokens in the actual game, right? Does that mean there's a hard cap on how many can be given out to other players? In a physical version of the game, there would only be so many physical items to pass around, so it may not have been mentioned in the rules specifically. I forget if we mentioned a limit on them or not earlier. I can't seem to find it if we did, though. For some reason, I had it in my head that there were only three, but I don't see a limit actually mentioned anywhere.


In the physical version of the game, it's mentioned each player must have ten tokens to give out to other players. Three is the cap for how many gems given to you by a single player.

The second question is that it says that they represent earned trust. I know these are obviously just player mechanics and not something characters are actually giving around. But I was under the impression that the characters had to know that the other actually did something of note to earn that trust from them before a gem would get passed.


The book is kinda vague to whether you have to actually see something to give the gem out. There is a line in the book that it is "regardless of physical distance between players" but I dunno... it does seem weird that you would a friendship gem for a event your character is not aware of. So I'm going to say, no, you have to witness the event to give friendship gem.

So if Shieldwing didn't think Skobeloff going by himself is brave and wasn't there to witness the events with Fogdance and the others, Skobeloff isn't going to get a friendship gem around. This is just personal interpretation of the rules, and I might change this at a later point depending how this game goes.
Hidden 2 yrs ago Post by Digizel
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In the physical version of the game, it's mentioned each player must have ten tokens to give out to other players. Three is the cap for how many gems given to you by a single player.

Ah, okay. Yeah I think that sounds familiar to me now. It only just occurred to me that the reason it sounds familiar might be something we discussed in DM ages ago xD

The book is kinda vague to whether you have to actually see something to give the gem out. There is a line in the book that it is "regardless of physical distance between players" but I dunno... it does seem weird that you would a friendship gem for a event your character is not aware of. So I'm going to say, no, you have to witness the event to give friendship gem.

Hm...my only thing about that is, like you said, the line that mentions physical distance between the players implies there are ways that's possible. I mean, I suppose you could argue that something similar to scrying could cause them, I feel like maybe they don't need to actively see it happen? My interpretation was that as long as there's a way for the character to confirm the actions someone else has done, that would allow them to pass the gem along.

Like in my example, I mention that Shieldwing could potentially learn about the actions in the future, and when he learns about it--even if it's not from Skobeloff himself--the gem could be passed along. Because then he'd be made aware of his clutchmate doing something that he'd be happy with.
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Hidden 2 yrs ago Post by XxFellsingxX
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Hm...my only thing about that is, like you said, the line that mentions physical distance between the players implies there are ways that's possible. I mean, I suppose you could argue that something similar to scrying could cause them, I feel like maybe they don't need to actively see it happen? My interpretation was that as long as there's a way for the character to confirm the actions someone else has done, that would allow them to pass the gem along.

Like in my example, I mention that Shieldwing could potentially learn about the actions in the future, and when he learns about it--even if it's not from Skobeloff himself--the gem could be passed along. Because then he'd be made aware of his clutchmate doing something that he'd be happy with.


I did consider that he might learn it from Tamba or someone else. So that is a possibility.
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Hidden 2 yrs ago Post by Digizel
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Alrighty, I suppose we'll see how it goes~

But yeah, for the current moment, if the act of bravery has to be from Shieldwing's perspective, then yeah, Shieldwing doesn't really approve of the solo venture itself. But what Skobeloff did while on his own WAS brave from his perspective. So the moment Shieldwing learns of these actions, I can give my approval for the passing of a Gem~
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Hidden 2 yrs ago Post by XxFellsingxX
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Hidden 2 yrs ago Post by Digizel
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Ah yes, but I was waiting for Vertigo to post with Fellwing before I went again, since he said he was going to wait for Echo~
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Hidden 2 yrs ago Post by Vertigo
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Yeah, sorry, had a family emergency and now an upcoming trip, but will toss a quick post up tomorrow before my train. I'll be gone for a week from there so don't wait for me! Will resume posting once back though.
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Hidden 2 yrs ago Post by XxFellsingxX
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Yeah, sorry, had a family emergency and now an upcoming trip, but will toss a quick post up tomorrow before my train. I'll be gone for a week from there so don't wait for me! Will resume posting once back though.


Oh no, hope everything's okay. Obviously, real-life stuff comes before the game, just was worried 'cause we hadn't heard anything from you. Hope you enjoy your trip! Where you headin'?
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Got a post up! Super rushed since I need to get to the train in a few, but if I forgot something we'll say Fellwing did as well, she can always ask more later!

<Snipped quote by Vertigo>

Oh no, hope everything's okay. Obviously, real-life stuff comes before the game, just was worried 'cause we hadn't heard anything from you. Hope you enjoy your trip! Where you headin'?

Thank you, and no worries. Things are more stable now at least. Sorry for being all over the place lately, hopefully things settle down after I'm back! Going to the Canary Islands to escape the cold up here for a bit, heh.
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Hidden 2 yrs ago Post by XxFellsingxX
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Hidden 2 yrs ago Post by Digizel
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Yeah, I was planning on waiting on Haruki to post with Stargaze, and Vertigo with Fell if he's back by then. But if not, I can have Shieldwing go again after Stargaze~
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Hidden 2 yrs ago Post by Guardian Angel Haruki
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Going to be busy today. Hopefully I can get a post in tomorrow. Sorry!
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