In the fantastical world of Harvess, it is said that those reincarnated from another world bring with them a great destiny. In truth, however, it is not order that these people bring, but chaos. Historically this chaos has been dressed up as 'order', to control the darkness that looms and waits beneath the depths of this great world. Normally, reincarnation occurs naturally, dead solves from one world crossing into the next, being born again as a newborn. There are circumstances where instead of being reborn, reincarnated are instead revived with their memories intact of their previous world. And it these individuals that harbor great power or potential; often they arrive in this new world having made a contract with a paladin artifact, turning them into great heroes.
But what would happen if those brought from the other world were forced into roles that weren't heroic? How will their choices then reflect Harvess and its peoples. What Chaos would that bring? That was what the former adviser to the demon lord wondered. This mysterious shadow to the king of demons enacted a great ritual that brought disaster to the other world, dragging in a great number of souls from various walks of life, and harvesting many of them into the roles of monsters. The consequences of this ritual also seemed to bring fourth a great deal of disaster and chaos to Harvess too, beyond those reincarnated, a resurgence of monsters, powerful natural disasters, and great sicknesses all plagued the land during what would be now called the year of Hell on Earth.
Farance, the great kingdom of heroes and legends, were not all without hope though. The Arsenal of the Paladin Corps had intervened, making contracts with souls entering harvess to save them from their fate as monsters and turning them to heroes. The Mage College of Sarafel, and the Holy Church, were also successful in salvaging many souls, keeping them human in their new lives. Though the influx of refugees would only hurt the kingdom while suffering through this hellish year. Those that had made contracts with the sacred artifacts, and other refugees who would be recruited by the various factions of the kingdom, would be trained to prepare to save this blighted world (And earn their keep.)
Your character is a Reincarnated. Apparently a great destiny awaits you! Or from what people say. However, as mentioned, this disaster did not just bring in an influx of new heroes, but new monsters as well. Even those saved from such a fate we're not all made heroes, some due to their lack of potential or laziness had to acclimate in lower statuses. So you get to pick from the options of: HERO! (Chosen Paladin, you made a contract with one of the aforementioned Paladin weapons before being revived.) Mage! (You were recruited by the College to study magic, for the most part mages are not as powerful as Chosen Paladins, but reincarnated people often have enough potential that they can learn to be skilled mages quicky.) MONSTER: You along with many others were dumped in this world with some sort of terrible curse (or blessing, depending on how you look at it.) but regardless, people hate you and are hunting you down, including the heroes of this story. You get to pick from three races (Children of Hecate), Witch, Vampire, Skinwalker/Werewolf. Each have their own conditions, but all are hunted by Paladins. (This is more for people that want to have a villain PC or what have you, so be advised.) OTHER: not everyone that was reincarnated is as destined for greatness as people say. Perhaps you are a knight's errant to a paladin, a measely squire in training. A humble priest at the Church, a powerless rogue learning the tricks of the trade from the thieves' guild, or hell, pick up farming. If you wanna help out the monster PCS/NPCS without being a monster yourself? Certainly. Everyone has free will after all.
The Adventurer's Guild is a sort of unified collection of the various factions of Farance to help get heroes fight monsters and do other things to help out. They have a bounty board for hunting monsters and criminals, as well as jobs posted to say, escort travelers or deliver goods. Graduated Members of each faction use the guild as their primary source of income and place to hangout.
I don't want to get too indepth with the power system since there is a lot of info, especially regarding magic, so i'll try to keep the main topics brief.
As alluded to, in the world of Harvess there are other things in this vast world beyond humans and this struggle. Mythical beasts roam the earth, Elves and Dwarves are the other two prominent races but as they are mostly isolated and aren't involved in the reincarnation destiny that humans seem to be in, aren't tied to the story necessarily.
But what would happen if those brought from the other world were forced into roles that weren't heroic? How will their choices then reflect Harvess and its peoples. What Chaos would that bring? That was what the former adviser to the demon lord wondered. This mysterious shadow to the king of demons enacted a great ritual that brought disaster to the other world, dragging in a great number of souls from various walks of life, and harvesting many of them into the roles of monsters. The consequences of this ritual also seemed to bring fourth a great deal of disaster and chaos to Harvess too, beyond those reincarnated, a resurgence of monsters, powerful natural disasters, and great sicknesses all plagued the land during what would be now called the year of Hell on Earth.
Farance, the great kingdom of heroes and legends, were not all without hope though. The Arsenal of the Paladin Corps had intervened, making contracts with souls entering harvess to save them from their fate as monsters and turning them to heroes. The Mage College of Sarafel, and the Holy Church, were also successful in salvaging many souls, keeping them human in their new lives. Though the influx of refugees would only hurt the kingdom while suffering through this hellish year. Those that had made contracts with the sacred artifacts, and other refugees who would be recruited by the various factions of the kingdom, would be trained to prepare to save this blighted world (And earn their keep.)
Your character is a Reincarnated. Apparently a great destiny awaits you! Or from what people say. However, as mentioned, this disaster did not just bring in an influx of new heroes, but new monsters as well. Even those saved from such a fate we're not all made heroes, some due to their lack of potential or laziness had to acclimate in lower statuses. So you get to pick from the options of: HERO! (Chosen Paladin, you made a contract with one of the aforementioned Paladin weapons before being revived.) Mage! (You were recruited by the College to study magic, for the most part mages are not as powerful as Chosen Paladins, but reincarnated people often have enough potential that they can learn to be skilled mages quicky.) MONSTER: You along with many others were dumped in this world with some sort of terrible curse (or blessing, depending on how you look at it.) but regardless, people hate you and are hunting you down, including the heroes of this story. You get to pick from three races (Children of Hecate), Witch, Vampire, Skinwalker/Werewolf. Each have their own conditions, but all are hunted by Paladins. (This is more for people that want to have a villain PC or what have you, so be advised.) OTHER: not everyone that was reincarnated is as destined for greatness as people say. Perhaps you are a knight's errant to a paladin, a measely squire in training. A humble priest at the Church, a powerless rogue learning the tricks of the trade from the thieves' guild, or hell, pick up farming. If you wanna help out the monster PCS/NPCS without being a monster yourself? Certainly. Everyone has free will after all.
The Adventurer's Guild is a sort of unified collection of the various factions of Farance to help get heroes fight monsters and do other things to help out. They have a bounty board for hunting monsters and criminals, as well as jobs posted to say, escort travelers or deliver goods. Graduated Members of each faction use the guild as their primary source of income and place to hangout.
I don't want to get too indepth with the power system since there is a lot of info, especially regarding magic, so i'll try to keep the main topics brief.
As alluded to, in the world of Harvess there are other things in this vast world beyond humans and this struggle. Mythical beasts roam the earth, Elves and Dwarves are the other two prominent races but as they are mostly isolated and aren't involved in the reincarnation destiny that humans seem to be in, aren't tied to the story necessarily.