Two fiefdoms, Oussard and Fraux, have been embroiled in a bloody war over inheritance for the past three years. The bloodshed has been fierce and immeasurable within those three years and both armies clash together with purpose and intent. Both are similar in culture, wealth, and religion, but long lasting feuds brought them to war after the King pledged to marry his only daughter to Oussard, de facto making them inheritors to the throne. With the overruling kingdom stripped of military might due to external conflict the internal feud was left to sort itself out and the victor would be given the princess's hand in marriage. Dubbed The Wedding War by silver tongued poets both sides vied for strategical gains over the other employing spies, hiring bandits and all sorts of underhanded tricks.
Reports were regularly sent back to both sides until suddenly on a spring day the fronts were quiet. What stories came back sounded of wives tales as they told of an all encompassing mist swallowing up both armies. Any that ventured in were lost forever and both sides were forced to retreat and regroup. The fiefdoms unsure of what to do about the stalemate decided on a shaky truce. Neither would claim the kings daughter until the present threat of the mist was dealt with. For this they employed only the bravest of men, or in lack of, the dimmest, to venture into the mist and bring back answers.
Oussard
Pride people dominate Oussard with voices that will not be lowered. A diverse land they are a central trade hub for the kingdom and hold the largest treasury second only to the King himself. Somewhat of an upstart man, Lord Valier rules from his gilded throne. Though young his council of advisers see great promise in him and nearly had him married into the royal family.
Fraux
A land of rolling plains Fraux is nearly world renown for having the fastest horses in all the land. Ripe with history and bred from conflict the Fraux knights are an indomitable force. Clad in armour and bearing stark white flags they are a fearless force. The lord in command of this swift wind is Sir Amériault. Old and wise he is a plotter and schemer that uses every advantage he has to better his gains and garner more support.
Words
Ha! Yes words! Alright so I made the roleplay and I think I deserve a gold star. I don't know how these things normally throw down on this site so any aid in a direction would be nice, but until then I have some for anyone that wants it.
I threw two factions into this because a war with one seems pointless and I like conflict. So onto your choices! You can grab whichever side you prefer. I intend for our characters to meet up regardless of which side they're on anyway and no it won't be an instant duel to the death. This way we can easily bring in new characters later on and tie them into the story somehow by referencing either side, character back story and so forth. If you want your characters may hail from another fief, even be a small lord of that place, I'm game for it. I'm going to look over every character anyway so I don't foresee it becoming a problem.
I'm not sure how rules work on this site other than be cool like The Fonz. I don't believe I ought to need to remind anyone what they can and can't do so I won't. If something comes up though and it's bothering the crap out of you, this includes the story sucking, tell me so I can try to fix it or at least ameliorate the situation.
Speaking of that, if you're getting bored with this or want to introduce a side story tell me ASAP. I love it when I'm not running the gong show on my own.
BLAMO! Interest Check Thread!