Name: Magni 'Archangel' Gothe
Age: 28
Birthday: May 31, X864
Magic: Anti Magic - An ancient magic designed to combat and counter mages, however, deceptively this magic doesn't counter against other magics. As the name implies, it is assumed that it is similar to some type of dispelling magic, but this Anti Magic actually targets the user instead of their powers. It works by focusing upon the mage, the main objective is to attack ferociously while dodging any types of attacks thrown at them. With every hit, the user is able to slowly drain the magic out of the defender, making them weaker until they can't hold up their own magic anymore. Now, interestingly enough, each Anti Magic user has their own special magics to use against their opponent, but the same idea of draining the user of their magic was kept the same through all Anti Magic users.
Drain - The defining spell in any Anti Magic user. The only requirement that this spell needs is that the opponent has to be wounded for the process to start. The smaller the wound, the less magic that Magni can drain out of your body and the similar rules applying to larger wounds. The only way to stop such a process is to close the wound somehow and maybe wear some heavy armor to make it harder for Magni to damage the person inside.
Blink - Using the magic he drains, Magni is able to blink around an area ranging from only a couple inches to several meters away during fights. This can be used several times in a row, but this ability takes lots of magic both from the range and the time between using such an ability. Best used to disengage or engage on someone rather than dodging.
Electric Blades - Using his own reserve of magic, Magni is able to electrify his weapons and be able to shock anyone he manages to hit. He can also use this magic to attack from long range, the only ability he currently can use from a distance to harm.
Magic Resistant - The constant fighting against Dark Mages and harsh training regiment allowed him to be more resilient against magic, however, this won't make him invincible. Only able to take more abuse from his enemies.
Magic Level: N/A (As he hasn't really been officially ranked by any sort of guild, however, by pure combat he would be rated A, maybe even S)
History: Rumors slowly seep through the Dark Guilds around Fiore about some monster coming to eradicate them all. It had been around for years now, the story merely a myth to most, but some believe that this monster is real, and out to get everyone. They say that it is an archangel of vengeance, the spirit of the monster locked only upon the blood of magicians. Be they the weakest to the mightiest, this thing will not spare a single shred of mercy if you are apart of a dark guild. Rumors only get more intense about this mysterious figure on the way it fights. Some say you only have to blink once before it is right in front of you as it is able to smell the blood from miles away and port to wherever you are standing. Others say that it can drain the life out of you, one touch will turn you into a lifeless husk and steal your soul to be tortured forever. Another rumor is that this monster can withstand against any magical attack, even guild masters not able to scratch the beast before meeting their end.
Now, all these rumors may sound far fetched, only stories to scare the little ones in order just like some sort of super powered bogeyman. However, all these rumors will always have the truth within them, be it the tiniest sliver of truth, it is still there. This boogeyman does exist, the powers might be over exaggerated, but this monster does know how to fight and this monster does want the blood of every single Dark Guild member to soak their blades. The latest rumor is that the archangel is looking for help for its quest as more and more dark wizards are becoming more powerful, even for the monster to handle alone.
Personality: This one is quite the silent one. The only interaction he has achieved with another human for quite a long time is murdering them. Albeit, the only people he really meets is the scum of the world, dark guild mages. Magni rarely ever interacts with actual good people, his quest to find and kill is quite the task for him and very time consuming for anyone in fact. However, with the increase of power involved in almost every dark guild, it is getting quite hard for Magni to actually achieve his goal... Maybe he might actually get help after all these years. That means he has to start interacting with people again and that will actually be more challenging than actually achieving his lifelong goal.
Team Members: N/A
Three Strengths: 1. Rarely afraid against anything, brave and headstrong to the end.
2. Can be relied upon almost anything, anything except not to kill a Dark Wizard.
3. Efficient, puts all of his effort into anything that he deems to be able to help against his goal.
Three Weaknesses: 1. Rarely ever speaks with anyone, communication flaw.
2. If a Dark Wizard is involved, Magni will immediately try to kill them. Not even giving a single second to explain themselves.
3. When fighting Dark Wizards, Magni gets different. He becomes very reckless to be able to kill them, putting himself in harm's way many times during the fight.
Greatest Love: Murdering Dark Guild Members.
Motivation: To kill every Dark Guild Member and wipe them off the face of the world.
Appearance: Guild: Planning on joining Frenzy Plant
Additional Information: If anyone hasn't figured it out, his move set and appearance is based off the Anti-Mage from DOTA 2, a game that I rather enjoy to play from time to time. Guild mark is placed on the back of his head, the color he would choose would be purple.