Guys, can we move to evening? Also having time go a bit quicker IC might be something to consider if we want future events to happen in this calendar year (like the academy tragedy which shouldn't happen on the 4th day of school). Maybe is we only spend two-three weeks real time (give or take, depending on the situation) on a single IC day?
I know this was already answered, but I don't see why you don't just write something in the evening, there's literally no reason (that I am aware of) that stops you from doing so.
Yeah I know that we can play around with the current day time but not everything can happen in the same day. My point is what Fallen said, making a graph of all the thing that have happened to Hazumi thus far makes the day seem ridiculously long and busy. Example: Hazumi's attended a ball, met with Aaurus, met with Szayeis, met with Ian and slept all in the span of less than 24 hours.
Meanwhile some things like relationships take longer to bud and can't all happen in the span of 3 days.
The reason why I'd prefer a RT limit over an outright timeskip is because we can still add events in the first system. If we do a timeskip of a week its assuming nothing happened (unless we narrate) while with time limits we can still post if we want to or sit it out if we don't. For example, two characters are hooking up but haven't seen each other in a week. The players sit it out and don't post for 1-2 weeks. Meanwhile someone is kidnapped and the players involved post 3 collabs in that week. Do you get my drift?
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Not really, I'll have someone explain it to me later. As to the point about the ball--which happened on a different day--and whatnot. It's normal for people to have a bunch of meetings in a day, especially someone like Hazumi. It makes sense to me that it would feel like her day is dragging on. Plus, it's like day three and not that much has happened in terms of big shifts so I'm pretty content considering S1 only lasted 4 IC Days, I'd be pretty upset if that was the case here. I don't mind the 1 week time skips save for the fact it would make more work out of this than is really necessary.
So the issue here is that there isn't really a solution that works for everyone.
Doing several day long or week long time skips means that everyone has to collaborate anyways to figure out what happened in the period of time we decide(d) to skip. If this were set in a world without magic and excessive amounts of conflict and intrigue, it might make more sense--but that's not the world our characters live in.
Why do I say this? Because you skip two days, maybe even one, someone could've been attacked. Someone could be kidnapped (as Fallen mentioned) the Academy could be assaulted. A gang war could break out in Loom, or Kenan. A weather angel could descend on a city and wreak havoc.
A bunch of drug traffickers could start causing a shitton of problems. Maybe Logan strikes, maybe Solus confronts Hazumi for some reason. Maybe Emmet heals and escapes where he is. For any and all of these situations we wouldn't know the specifics of how and why these different events happen, and I'm sure all of you are quite aware as to how important those specifics can be as more than once if those things were not there they'd change the whole dynamic of interactions between any number of characters.
Conversely, if we decided to have a set amount of time that we take on a given day people get left out of posting that day. What if they wanted their character to interact with someone else's and the day changes. Yeah they can have a flashback, but the problem with those is that they may, and often do, effect how those involved think and act in the future, even if only subtly.
A perfect example is how Hazumi's thought process has changed a few times when talking to Lazarus. Now imagine you got skipped over, hadn't written that, and the day changes. Hazumi isn't thinking about the issues she would be if she had encountered Lazarus, and when you do get around to writing that flashback it wouldn't match up to her behavior during the day after its occurrence.
I'm not against finding some system that works. I am against breaking immersion and continuity. I am not trying to shoot down those attempting to figure out solutions, I'm merely pointing out the flaws.
I hope this isn't taken the wrong way.
Thank you for your time.