Hidden 11 yrs ago Post by Weiss Schnee
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oh it is up? Alright then.
Hidden 11 yrs ago Post by Cake
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My opening post was so bad sorry,
Hidden 11 yrs ago Post by Weiss Schnee
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actually your fine.
Hidden 11 yrs ago Post by Cake
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I'm a really bad poster though.
Hidden 11 yrs ago Post by FerriteFox
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It was okay, I just don't get why it was typed in the past tense.
Hidden 11 yrs ago Post by Cake
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Because I'm not good at english.
Hidden 11 yrs ago Post by FerriteFox
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Well then it's forgivable
Hidden 11 yrs ago Post by Raineh Daze
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FerriteFox said
It was okay, I just don't get why it was typed in the past tense.


What, precisely, is wrong with the past tense? The overwhelming majority of published fiction is also in the past tense. The opening is in past tense.
Hidden 11 yrs ago Post by FerriteFox
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Raineh Daze said
What, precisely, is wrong with the past tense? The overwhelming majority of published fiction is in the past tense. The is in past tense.


There isn't anything super wrong with it, it's just weird to read. And the opening is written in past tense because it well...took place in the past. Cake's post sounds like it was written by a fortune teller that was predicting what would happen to the character. "Haika would stand in the middle of the cave." "A roar would come...." Most roleplaying is written using the current actions of the character.
Hidden 11 yrs ago Post by Raineh Daze
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FerriteFox said
There isn't anything super wrong with it, it's just weird to read. And the opening is written in past tense because it well...took place in the past. Cake's post sounds like it was written by a fortune teller that was predicting what would happen to the character. "Haika would stand in the middle of the cave." "A roar would come...." Most roleplaying is written using the current actions of the character.


Most roleplaying I've seen over the past six years is written in past tense, and the present tense is the baffling one. >_>;

Also, that's one of the various future tenses, not past. (Okay, I admit, 'would' is an inane thing that is the past version of a future tense. It is maddening)
Hidden 11 yrs ago Post by VitaVitaAR
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So, um...

Katsumi for the most unnecessarily over-the-top entrance award. <.< >.>
Hidden 11 yrs ago Post by FerriteFox
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Raineh Daze said
Most roleplaying I've seen over the past six years is written in past tense, and the tense is the baffling one. >_>;Also, that's one of the various future tenses, not past. (Okay, I admit, 'would' is an inane thing that is the past version of a future tense. It is maddening)


Future tense, there it is. That's what I mean.
Hidden 11 yrs ago Post by Raineh Daze
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New discovery: quote hates anything inside Mahz's code.
Hidden 11 yrs ago Post by Cake
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FerriteFox said
There isn't anything super wrong with it, it's just weird to read. And the opening is written in past tense because it well...took place in the past. Cake's post sounds like it was written by a fortune teller that was predicting what would happen to the character.


Oh because i'm used to action reaction, which is future tense, because not everything your character does will come true.

Everyone in the arena writes this way.
Hidden 11 yrs ago Post by Krein
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Christ, I have no idea how to start...
Hidden 11 yrs ago Post by Weiss Schnee
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well my charactor Lili just arrived and is walking around. Maybe you can meet up with her.

That or just think of a way your person got there.
Hidden 11 yrs ago Post by FerriteFox
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You could look for the crazy guy who thinks he's in the center of the Earth.
Hidden 11 yrs ago Post by Cake
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So how are our characters supposed to meet? Not to complain to much about the random spread, but mine just literally fell from the sky.
Hidden 11 yrs ago Post by Weiss Schnee
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I would suggest we all converge on the museum?
Hidden 11 yrs ago Post by Lost Cause
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Cake said
Oh because i'm used to action reaction, which is future tense, because not everything your character does will come true.


It's entirely possible to write an open-ended action in past tense. As long as you only describe what your character is doing, and not its effect, which you leave up to the player on the receiving end. That's what the "no autohitting" rule is all about.
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