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Hidden 9 yrs ago Post by Nimda
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<Snipped quote by Nimda>

That's the plan, actually. Only issue is you'll have limited save spots since the huge amount of content requires lots of data space.

Right.


Save slots actually have very little space requirements. You just have to store a few variables.
Hidden 9 yrs ago Post by The World
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<Snipped quote by The World>

Save slots actually have very little space requirements. You just have to store a few variables.


True, but the issue here is that each game instance is entirely randomized. Every single npc will have a look, name, skill set, stat set, item set, level, etc. that's randomized on creation of a new game and dynamic enough to change over time through the game. Even which endings are possible are random because of this.
Hidden 9 yrs ago Post by Nimda
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<Snipped quote by Nimda>

True, but the issue here is that each game instance is entirely randomized. Every single npc will have a look, name, skill set, stat set, item set, level, etc. that's randomized on creation of a new game and dynamic enough to change over time through the game. Even which endings are possible are random because of this.


That's fine; it's still a set of a few thousand numbers. Peanuts.
Hidden 9 yrs ago Post by The World
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<Snipped quote by The World>

That's fine; it's still a set of a few thousand numbers. Peanuts.


If you say so.
Hidden 9 yrs ago Post by Etcetera
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Etcetera David Dynamo

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<Snipped quote by Nimda>

If you say so.


You just have to optimize the save/reset system. I can help you do that.
Hidden 9 yrs ago Post by The World
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<Snipped quote by The World>

You just have to optimize the save/reset system. I can help you do that.


That would be awesome. Remind me of that once I have a working engine. I'm gonna have to do a bunch of custom code for the rpgmaker stuff to work like I want it to.
Hidden 9 yrs ago Post by Etcetera
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Etcetera David Dynamo

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<Snipped quote by Etcetera>

That would be awesome. Remind me of that once I have a working engine. I'm gonna have to do a bunch of custom code for the rpgmaker stuff to work like I want it to.


Noted. I can program other things as well.
Hidden 9 yrs ago Post by souleaterfan320
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souleaterfan320 Abel: Grand Warrior of Old

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What aboot meh?


I'm so sorry guys, I'm trying to keep up ;-;
Hidden 9 yrs ago Post by The World
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<Snipped quote by The World>

Noted. I can program other things as well.


In RUBY?
Hidden 9 yrs ago Post by souleaterfan320
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souleaterfan320 Abel: Grand Warrior of Old

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Hey, which one of my characters is my weakest, that is on the good side, in your opinion?
Hidden 9 yrs ago Post by Source
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<Snipped quote by Etcetera>

In RUBY?


I can figure it out. Coding in other languages is just a matter of learning the syntax.

Hey, which one of my characters is my weakest, that is on the good side, in your opinion?


Saya, probably.
Hidden 9 yrs ago Post by The World
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<Snipped quote by The World>

I can figure it out. Coding in other languages is just a matter of learning the syntax.

<Snipped quote by souleaterfan320>

Saya, probably.


Touche.
Hidden 9 yrs ago Post by The World
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Hey, which one of my characters is my weakest, that is on the good side, in your opinion?


I literally couldn't name two of your characters other than Shinji, Saya, and Alucard. :/
Hidden 9 yrs ago Post by Zeal
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Hey, which one of my characters is my weakest, that is on the good side, in your opinion?


Uhm....I don't know.
Hidden 9 yrs ago Post by souleaterfan320
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souleaterfan320 Abel: Grand Warrior of Old

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<Snipped quote by souleaterfan320>

I literally couldn't name two of your characters other than Shinji, Saya, and Alucard. :/


Hm... I appreciate the help, though.

I'm trying to figure that out so I can upgrade them with dual butcher blades that double as Gauss Cannons.
Hidden 9 yrs ago Post by souleaterfan320
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souleaterfan320 Abel: Grand Warrior of Old

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Approx. How much damage has the Black Lotus taken?
Hidden 9 yrs ago Post by Etcetera
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Etcetera David Dynamo

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Approx. How much damage has the Black Lotus taken?


Medium amount. I don't think how Varanium works is very clear, but it counters slightly after some damage has been taken. If you destroy it, Artemis is going to die.
Hidden 9 yrs ago Post by souleaterfan320
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souleaterfan320 Abel: Grand Warrior of Old

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<Snipped quote by souleaterfan320>

Medium amount. I don't think how Varanium works is very clear, but it counters slightly after some damage has been taken. If you destroy it, Artemis is going to die.


So montu is actually a match for the suit?
Hidden 9 yrs ago Post by Galaxy Raider
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Seems like younre having a hard time kepping up with it all, Soul, so we can just drop the part of the fight with Phoebe.
Hidden 9 yrs ago Post by Etcetera
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Etcetera David Dynamo

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<Snipped quote by Etcetera>

So montu is actually a match for the suit?


A match for Artemis, at least.
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