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Hidden 10 yrs ago Post by Scarifar
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Scarifar Presto~!

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I don't HAVE to be in a Guild, right?
Hidden 10 yrs ago Post by ERode
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ERode A Spiny Ant

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Yup. Red and White Kings will be like Canada.

Wonder how "religiously zealous" the Ivory Masks will be. Sorta want to have a whole bunch of Avatars just go "HEIL HEIL" whenever White Terror walks amongst them.
Hidden 10 yrs ago Post by TheWendil
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TheWendil The Wendil-Sama™ / ಠ_ಠ

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*looks at Empire's Ariel CS*

Hmmm......now she seems awfully familiar....
Hidden 10 yrs ago Post by Lucius Cypher
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ERode said
Yup. Red and White Kings will be like Canada.Wonder how "religiously zealous" the Ivory Masks will be. Sorta want to have a whole bunch of Avatars just go "HEIL HEIL" whenever White Terror walks amongst them.


If you can convince Arms Slave to join you before he runs into the Black King, I can make him lead a an entire Reich for her.
Hidden 10 yrs ago Post by ERode
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Does he like his weapons?

Because if he joins Ivory Masks, he'll get a whole guild's worth of weapons.

EDIT: Anderiel says that she wants to join too. So that's a thing.
Hidden 10 yrs ago Post by Jedly
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Eh, wonder how the Green faction will play out. I should be done with my CS by tomorrow, as some HW pounced on me, like a tiger hyped up on tea. Gonna have my character wield a pretty snazzy rifle, which will be revealed soon...ish.ish. Welp, everybody's chars are looking badass.
Hidden 10 yrs ago Post by Scarifar
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Scarifar Presto~!

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Know what, screw it, I'll leave Press' guild as "none" until he (and by that I mean "I") finds a reason to join one.
Hidden 10 yrs ago Post by Lucius Cypher
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ERode said
Does he like his weapons?Because if he joins Ivory Masks, he'll get a whole guild's worth of weapons.


Weapons are important, yes. But he has his own armory too. Tell me, king of white, do you have enough swords in stock? That being said, what abilities would the White King want from him? I'd imagine Multi-Melee since that pretty much makes up Arms Slave DPS. Looks like he already has a move similar to Chain Catch and Surviving Suffering isn't exactly made for the damages.
Hidden 10 yrs ago Post by ERode
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ERode A Spiny Ant

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I would imagine that the Ivory Masks have lots of high-level members. Meaning they have lotsa high-level loot. Meaning that all that loot is belongs to White King. His armory is nothing compared to her's. The better question is...do you have enough arms to use all the weapons in stock?!

And honestly, a contract won't be made if all the skills are either essential to the avatar or useless. She'll just be expecting him to do some powerleveling then. Rules are subject to change, remember?

Kills still must be fed though. Gotta reach that 10 billion wins in order to gather all the seven Dragonballs and attain immortality, after all.
Hidden 10 yrs ago Post by Lucius Cypher
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Hmm. An interesting prospect indeed. While Arms Slave still plans to join the Black King simply for the novelty of it, if you could somehow get someone to recruit Arms Slave once the IC comes up, I'm sure he'll be willing to join the Ivory Mask for all the damages.

Still, as long as Arms Slave finally gets to do some killing himself, I'm sure he won't mind offering his body for the White King. Sure he'll put up a fight, but he hasn't yet grown out his fangs. Also rereading White King's skills, I think Chain-Catch could be useful. A good gap closer to ensure that no one escapes her. Even Chain of Hate is only useful if the enemy is within your melee range, while Chain-Catch can go as far as the eye can see. Which for Arms Slave isn't really that much, but who knows what the White King will do with it. Though Surviving Suffering will be important for the late game as it scales with level; I chose that skill specifically to counter single-hit nukes and ensure that I never have to play rocket tag with the enemy. If Arms Slave could get his hands on equipment that heals him as he fights, he'd be damn near invincible. Even if it may take him hours to grind your health away.
Hidden 10 yrs ago Post by ERode
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Remember though, she can use ranged skills as well, and, by conjunction, ranged weapons.

Now...imagine all the stacks of Provocation you can get via spewing out a Gatling. XD

All things considered, I was planning on White King chilling in Moon Rider's guild regardless. Because opposites attract~ <3
Hidden 10 yrs ago Post by Lucius Cypher
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Ah, I get ya. Get that high DPS not for the damages but to ensure your debuff's stack for each hit. That's what I plan for Arms Slave to build himself around too; his weapons constantly apply DoT regardless of how hard they hit, so he hits his opponents many times to ensure that the DoT's build up. In that case Surviving Suffering would be most useful. I don't know if the agility score affects the firing rate of weapons, but it should increase the White King's physical agility and DPS. For a level 9, exponentially more than for Arms Slave, since for him it's a level 1 skill. And it's defensive buffs would ensure that if your opponent does have any instant kill moves, you can shrug it off like a boss.

Though the idea of an opposing guild leader just chilling with her rival guild mates to be funny business. Though admittedly, if Moon Rider doesn't do good to represent, Arms Slave might defect simply because Moon Rider isn't doing anything with the guild. It's one thing to be one of the toughest players in the game, if you aren't out there kicking ass and taking names with the rest of your boys, what good are you?
Hidden 10 yrs ago Post by Psyker Landshark
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Psyker Landshark return to monke

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Both characters done now.



Hidden 10 yrs ago Post by Zombehs
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Zombehs One clown circus

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Playing games to win at life. Sucks, but that's how it is.

Height: 5’11
Weight: 160lb.
Hair Color: Blonde
Eye Color: Green

Name: Jun Lyu
Age: 16

History: Purple Crown Academy. An entire island dedicated to a school for the education of every student in the world. It was also the island where Jun lived for his entire life. His parents were both teachers at the school, and while they did well to separate work from family, it was inevitable that one would affect the other. Growing up around his parents, he took surprisingly well to the work they brought home, often reading through things they left laying around.

There isn’t much to say about Jun’s childhood until he turned 13 and gained access to the DGP. He excelled at school in the academic field to nobody’s real surprise. What did surprise some people was the maturity and depth of thinking he had though. It was highlighted when he found out that success in school really didn’t matter in comparison to his performance in DGO, yet continued to work and study hard. It could just have been in his nature, but for a 13 year old to have such a nature was impressive, or odd, in itself.

His parents continued to teach at the Academy until Jun was 15. After that though, they left their position of just over 20 years as teachers at the school. They wished to travel because really staying on the island, even with vacations, for so long was maddening. If you asked Jun, he would probably shrug and say he didn't mind though he missed the two. If you asked anyone else, they'd probably be baffled at how two mature?, responsible? adults could think it was a good decision. What was said decision? Go on a world-wide vacation and leave a responsible, mature, but still only 15 year old Jun by himself. He's fared well so far at the least.

He didn’t, or more of, couldn’t just ignore the Deep Grounds though. He had little interest in defeating other players, pushing people onto the tracks, in his words, so he sought other ways to increase his standing. Dissolutions and quests turned out to be the main methods in which he levelled up, but conflict was bound to happen sooner or later. He often encountered other players, and frankly Jun wasn’t one to share. He racked up his fair share of kills and deaths trying to ‘monopolize’ what he saw as his, as well as garnering some infamy.

More recently however, he’s taken to using the loot he’s gained throughout his time to gain more wins. Trading equipment and money in exchange for wins, he still keeps to the shadows of Deep Ground. Thanks to his lack of participation in the PvP aspect, he’s not a well known name. At most, there are rumors and warnings concerning his Avatar and actions.

Personality: Studious and somewhat of a bookworm, Jun prefers the term intellectual, but is more often attributed the title 'nerd'. Most students describe him as reserved, and as a result many students find it hard or just don't bother to approach him. He doesn't seem to have an issue with that, but will not turn away people who approach him for help; being rather polite and cordial.
As his Avatar in Deep Ground he remains reserved, not seeking interaction on his own accord. In fact, he actively seeks to ‘monopolize’ Dissolutions and missions he discovers, going so far as to kill other players.

Other: Jun's favorite color is alice blue. His favorite genre of books? Mystery. Lives by himself in a fairly large two-story home thanks to his parents' vacation. Also gets a fairly good deposit every month to live off/remind him his parents haven't forgotten about him :(.

Intruder, identify yourself.

Avatar Class: Wizard - Sorcerer
Avatar Title: M-C (S) M-Variant
Avatar Level (Initial): 5
Avatar Guild: None

Avatar Abilities
Tri-Bolt: Basic ranged magic spell. Launches a number (2) of homing projectiles that deal minuscule damage. As a Wizard, the spell has a chance to apply Burning debuff which applies a DoT effect (.2% Max HP/sec). With Sorcerer Specialization, Tri-Bolt can apply Frozen, which reduces speed (15%), and Shock, which interferes with skill usage (10% chance of failure). So the main power is the status effects this spell can apply, and with no cast-time and a ridiculously short cool down of 0.5 (0.375) seconds, well the M-Variant can put on quite the light show.
Fire Brand (Passive): Can only proc on targets with the Burning debuff. Deals fire damage on procs as well as adding a stack of Burning, up to a maximum of five. DoT increases with number of stacks up to a maximum 1% of max HP/sec.
Elemental Nova: Does what it says on the tin. Causes a nova of a certain element to erupt in a 10m diameter around him. Instant-cast time with a 20 (15) second cooldown. Fire element causes moderate damage, Ice and Lightning both cause small damage while rooting enemies in place (5 second) or stunning (2 second). Rooted enemies can still attack or use skills, save movement abilities. Stun means you can't do shit.
Ice Brand (Passive): Can only proc on targets with Frozen debuff, and deals ice damage on procs as well as adding a stack of Frozen, up to a maximum of five. Slow effect increases with number of stacks, peaking out at a 75% slow to all actions taken by the affected. Movement, attack, item and skill usage. All slowed.
Frost Flash: A short ranged blink with the effect of leaving behind an ice cloud in Avatar's previous position. The cloud lasts for 10 seconds and will swirl to gather onto a target if touched, applying a stack of Frozen. Requires line of sight and has a maximum range of 10m. Instant cast-time with a 10 (7.5) second cool-down.

Perks
Magic Blast, Attuned

Other: No, the avatar doesn’t actually glow red, that would be horrible. It does have the ability to, but it’s almost always turned off.
As for what the Title stands for, go figure it out.
Hidden 10 yrs ago Post by Voltin
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Voltin Commander Zappy

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Hidden 10 yrs ago Post by UnendingEmpire
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UnendingEmpire bye~

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Lucius Cypher said Still, as long as Arms Slave finally gets to do some killing himself, I'm sure he won't mind offering his body for the White King.

Minus the "Join the White King" part, this sounds like Ariel's favorite kind of subordinate. One who likes to kill.
Hidden 10 yrs ago Post by Anderiel
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Anderiel

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Claire Volkova, 16 Years Old
...
" Live a thrilling life, dance a little."
...
Height: 5'6

Weight: 113 lbs/Around 54 kg

Hair Color: Auburn/Copper

Eye Color: Deep Purple/Amethyst

History:
You should appreciate the life you are given, that's what Claire has always thought. The lone daughter to two Aerospace Engineers, she would say that her life has always been happy, comfortable, easy for the most part. But you know, from an early age Claire had always shown signs of disliking her life. Mr and Mrs. Volkova couldn't understand just why their little girl was so disheartened all the time, maybe it was the proud life that they lived? Maybe she was having trouble making friends? Nothing of the sort, Claire was just a bored girl, as most spoiled girls with better off lives become when they run out of toys. She wanted to find something that was fun, something that inspired her.

She took a few hobbies up; dancing, chorus, she even learned how to play violin. Claire was gifted with her parents brilliance, and they praised and helped her through each endeavor as she looked for something she [really] enjoyed, but she just was not finding it. It started to affect the family atmosphere more and more, and while her parents didn't make any rash or harsh decisions, they couldn't help but distance themselves from their daughter. The stress of an apathetic daughter, and the responsibilities of their jobs, they weighed out which would be the easiest to focus their attentions on, and they chose to focus on their work. It hurt Claire, but she didn't blame them, she still appreciated all they could do and have done for her. She didn't want to see them so somber, so different, so Claire smiled and said that she knew what she wanted to do.

[Everything.]

She'd be the best dancer of her group, the best singer of the chorus, and while she didn't really pursue playing the violin instead she decided to join a number of clubs and sports teams throughout her early school life. But it was on her thirteenth birthday that she'd finally find what she was looking for. Deep Ground, and what really stuck with her was the reality of being in a world where you aren't yourself. For some reason, the immense weight she felt on her shoulders was gone, she was born anew under the name Aimless Amnesty.


Personality:
As a student of Purple Crown, Claire is your standard activity glutton whom would join every club if she could. While also being able to stand toe to toe with the more academically focused students. Some would say she's destines for success, on the other hand, others would say she's destined to failure with her over-achiever attitude. Amnesty on the other hand is a bit more difficult to determine, she seems to absolutely adore combat in Deep Ground, but she avoids battles when she can due to laziness, without reason, it's hard to tell what's going on with her but the character has a keen ability to predict how fights will end, and is often sought after for strategic advice within the game.

Aimless Amnesty
...
"Something tells me, you might be entertaining.."
...

Avatar Class: Gunner - Commando

Avatar Level: Four

Avatar Guild: Ivory Masks

Inventory:
Soleanna
Malvina
Standard Medical Bag -
Worn at her back in image.
Polka Bandito Mask - Tied around her neck in image.

Avatar Abilities:
__ Unique__
☆Clemency: A passive ability that adds bonus damage to Amnesty's attacks when striking an enemy that has over 50% of their health. In retrospect however, if the enemy's health is below this threshold any damage done by her against them is reduced by a third.

☆Mercy Kill: An active ability that can only be used while a knife is equipped. When used on an enemy that currently has more health than Amnesty, she will inflict a bleeding condition on the target that causes damage over time. When used on an enemy with less health than Amnesty, she will deal guaranteed bonus damage from ☆Clemency while also dealing the difference in health as the ability's direct damage.

☆Forbearance: A small buff that only activates when Amnesty falls below 10% health. When active, she is granted ☆Clemency on all attacks within the duration while also allowing ☆Mercy Kill to heal a small amount of the damage it deals . This buff lasts for 30 seconds and can only proc once per battle.

__Class Specific__
☆Perdition: A basic melee ability that deals physical damage over five seconds.

☆Combustion Blade: This attack modifier causes melee attacks against unprotected enemies to deal additional fire damage over time, if the enemy is protected from the attack due to armor or the means of an ability or buff- their armor is instead reduced by 5%.

☆ Care Package: This ability is really a gamble, having the chance to become a trump card or utterly a waste of time. The player signals for a care package to be produced by firing a flare upon the battlefield. Within three to five minutes, the flare will be replaced with a random [Care Package] container that contains a random item, ranging from a weapon to healing consumables. This ability has a 6 hour cooldown and the items received from the ability are destroyed when the cooldown resets, furthermore, the [Care Package] can also be looted by the enemy making the risk of using it even greater.

Avatar Perks:

Field Medic: She chose this out of pure situational use. If she's in dire need to heal herself or an ally, and no healers are around, she will have the means to do something.. Which is better than nothing.
Other: Loves knives, dogs, horror films, and eating toaster pastries. Owns a Klee Kai named Vucari. Can do somersaults and flips like a circus acrobat.
Hidden 10 yrs ago Post by Lucius Cypher
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UnendingEmpire said
Minus the "Join the White King" part, this sounds like Ariel's favorite kind of subordinate. One who likes to kill.


What else is to do but kill and enjoy doing it? It's not like there was a Pastry Chef class or nothing.
Hidden 10 yrs ago Post by UnendingEmpire
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Zombehs said
5’11 160lb. Wizard - Sorcerer M-C (S) M-Variant 5 None Basic ranged magic spell. Launches magic arrows with number depending on skill of user. The projectiles can be imbued with elemental properties, and though basic, the spell is versatile. Taken to its utmost limit, the number of arrows launched can resemble an artillery bombardment rather than a simple projectile spell. Instant cast, no cooldown. How much mana do you have to burn? Does what it says on the tin. Causes a nova of a certain element to erupt in a 10m diameter around him. Instant-cast time with an one minute cooldown. Imbues current melee weapon with an element, granting it bonus effects. No, the avatar doesn’t actually glow red, that would be horrible. It does have the ability to, but it’s almost always turned off.As for what the Title stands for, go figure it out.


Hotlinking Danbooru never works. Go find the Safebooru version or something. Other than that, I'm pretty sure the rule is that you have to start below five, but you seem fine otherwise. Looking forward to seeing how this develops.
Hidden 10 yrs ago Post by Ryonara
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Ryonara

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Needs more lolis.

Appearance (Real Life):


Height: 5ft

Weight: 111lb

Hair Color: Brown

Eye Color: Hazel

Name: Hibiki Toho

Age: 13

History: Hibiki comes from a very wealthy family who has personal bonds in the Deep Ground Online game, with her mother and father both important investors. Her family runs Toho Systems, a conglomerate of computer hardware, program apps, security, and just about anything that you'd imagine is "Futuristic". Hibiki, being the youngest of five, was rather spoiled. Her parent's financial success actually allows them to spend time with their daughter, unlike her older siblings who grew up without them for the most part. It has made some slight tensions, but in the end they're all family.

The biggest issue (If it could even be called that) Hibiki ever had to deal with was her innocence. She thinks that she knows the world, warts and all, and believes that she can actually do something for it. Her parents do nothing to dissuade these notions or even show her what the world is really like outside the walls of her house and the media. So when Hibiki was 13 of course she took part of the Deep Ground Online, using the best her parents would provide for her. She wants to change the world, even if she doesn't really know what's out there.

Personality: Hibiki is naive to the point of stupidity. While having a healthy amount of caution, she still has her youthful vigor and ignorance of danger, more so in Deep Ground since to her it's all just a game. While she can have quite an attitude and a bad mouth when dealing with bullies, she rarely holds grudges for long unless you really do something horrible. For better or for worse, easy to befriend and is a nice kid, even if she constantly wants to hang out with you.

Appearance (Avatar):


Avatar Class: Warlock

Avatar Title: Smitten Kitten

Avatar Level (Initial): 3

Avatar Guild: None

Avatar Abilities:
Fire Rune - Places a magic rune that causes a large explosion of fire when touched by the enemy. Causes the enemy to catch on fire. She can lay them as traps or put them on her opponents and other objects.
Tar Rune - Covers a large area with a rune that creates a sticky substance when stepped on. Roots enemies to the spot or at least slows them down. Can be lit aflame for massive damage and causes the enemy to catch on fire.
Befriend - Instead of summoning demons Smitten Kitten can make hostile non-PC enemies into her ally. She can only use it on enemies who are her level or lower. Easier to use when her target has been weaken, and those who have been successfully turned into an ally becomes fully healed and will fight for Smitten Kitten until they die. Can only have one befriended follower at a given time, though she can dismiss them and they will still be friendly, however she won't be able to control them directly. Has no effect on stronger enemies or against other players, though she can use this skills to take over Mage's undead minions or demons.

Other: She likes the color orange and is very new to the game. Wants to defeat the Black King.
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