Name: Roan Adonis
Age: 30
Gender: Male
Faction/Allegiance: Kalesian Empire though now he’s been declared an enemy of the Empress and will find no friends among their ranks now.
Relic Description:
A simple
bangle resting in the upper portion of his left arm. It is seemingly made from pure silver with two wolves facing each other, their teeth pulled up into a snarl and slightly tribal in design. When it was placed on, he found he was unable to remove it and slightly hopes one day he might be able to find a way to do so.
Having this bangle, Roan can change his shape into that of a half man and wolf
beast with a bizarre mixture of the two. The bad part is that this ability can only be triggered by becoming angry, however when he calms down he can choose either to remain in the form or discard it. When fully transformed, he’s able to stand upright at 6’4” in height and hunch over for a dead out run on all fours. His senses and abilities are enhanced within this form giving him an edge over most humans when faced in direct combat. However there are two modes for this shape.
The first one is what he usually access and milder of the two, the only threat is that the longer he remains in it the more his humanity seems to fade making it slightly hard to control his natural instincts and bloodlust. It’s easily reversed when he shifts back. After he returns, Roan finds he has an immediate appetite for raw, fresh and bloody meat. This is likely his relic’s price for energy and tends to affect him the longer he denies it.
The second is his Moon form. There’s little distinction between the two in appearance save for the glowing red eyes and enlarged bulk to about horse size, it’s his mind set and power which has drastically been affected. As if fed by the cycles of Gammel, every night at the moon’s peak he becomes more beast than human and an aggressive streak he struggles to control. This form seems to be fed purely by the Gammel moon’s power as it’s only during this time Roan’s ever going to access it-he doesn't know its existence yet. (I need the GMs-which I need to know who to send it to-help on this strictly for balance purposes, so I'll be sending a pm over it with the secrets.)
Senses * Sight: Roan’s night and day vision are far superior to average humans when it comes to spotting movement, even the slightest one in his peripheral vision is enough to draw his attention and alert him to a presence. This makes it very difficult to sneak up on him at any given moment. Due to his combination of both human and wolf traits, his eyes sight can focus and zoom in on details up to a range of 3-4 miles from his location though farther out they become hazy and difficult to sharpen.
*Scent: His nose is extremely powerful, about 100 times greater than his human counterpart, allowing him to absorb all scents up to 2 miles all the way around him. Due to his form’s dependence on smell, he can easily pick out and identify each single scent within moments before storing them away. Sometimes he can tell details like what the subject might be carrying (food, herbs, tanned leather usually can be associated with belts, leather armor, and anything which gives off a notable scent), health, who they might’ve encountered (if he’s met the scent before), emotions, condition (wounded, poisoned, ect), estimate of time passed when they were there, and more. The bad part is he might not always like smelling it.
*Hearing: Besides his nose, his ears are the next most powerful sense. It’s at least 16 times stronger than a human’s, enabling him to hear as far as six miles away in a forest like environment and ten miles in open country. This includes some pitches far beyond the average human’s hearing range of 20 kHz, like rodents under a snow pack or the range of bats (Empire equivalent) and by swaying his ears side to side, he can easily locate the source easily. The area which the sound is loudest determines the direction.
*Taste: His taste is slightly lacking making anything an easier meal to swallow down, his jaws are capable of applying enough pressure to shatter and crush the thickest bone which in the human body easily. Thick and sharp fangs can tear, rip and cut through steel of similar thickness with some effort. Once latched on, it might be hard to make him let go and almost always will leave a bite.
* Touch: His feet bottoms are protected by thick, rough pads which prevent tearing into the soles and allow him to cover long distances either running flat out or in a dog trot pace. Few things will pierce the tough skin though a blade will certainly cut it. His shaggy fur gives him a larger appearance, including warmth and protection from the elements, while also make him far more intimidating.
Physical* Regeneration: Continually on, Roan can take much more damage than a normal human. However he still suffers from blood loss, stamina usage and depending on the wound’s gravity, the ability to heal varies. This doesn’t save him from decapitation or penetrating into the heart which is an instant kill for him without a way to regenerate. Fractures, dislocations and a few inch deep slices heal in minutes, first stifling the bleeding then sealing the skin back to its original state. Broken bones and partly severed limbs/tendons will take 1-2 hours to heal and mend; their usefulness lessens due to their crippled state. Limbs or organs can’t be regrown or reattached if lost, which any missing pieces will be on his human form as well. However due to the rate of healing it’s rather difficult to accomplish.
* High Endurance: Roan in this form has extreme endurance and stamina traits. At a trot, 7 mph speed, he can travel for up to a week over a wide range of territory and breaking only a few hours a day to sleep. It’s not a surprise he can also go days without food, showing only a small shrinking in muscle definition, then turn around to gore on the first meal he manages to catch and not have to eat for several more. In addition he can endure long hours, up to a day max, in continuous combat. Not even blood loss or no sleep will show signs of slowing down; however this is mainly due to the adrenaline coursing through his veins. Once the fight is over, weakness will all come rushing to him on the spot.
*Strength: Easily able to break bone, cut through steel, and lift the weight of a stallion draft horse over his head and toss the poor creature several yards with great aim at a target.
*Speed: Reflexes are fast and accurate within in close range, able to counter and react against most attacks in a level completely inhuman. Any normal human would find it impossible to stand in a hand to hand combat and in a fair match with Roan during this state, often the opponent torn to shreds fairly quickly. He can strike as fast as a cobra in short, aimed bursts at a time making it difficult to counter the rapid movements and often better to dodge. When it comes to running, his speed is up to 25 mph, and can reach 45 mph for a minute or two if needed for short bursts.
*Claws: Retractable for either close range combat or running, his claws are rather resiliently to breaking despite whatever the strength of the surface he comes in contact with. Flesh, blood, bone and steel are easy victims to its lethal edge though substances harder than those might take more effort on his part.
*High Jumping ability: Due to his strength and well developed back legs, Roan can leap to heights normally inaccessible to his human form. Able to reach up to 10 yards above him even with the weight of two full grown adults in his grip, Roan can easily leap to ledges, platforms, across gaps, ect. with some ease. However any weight greater will hinder him and likely cause some heavy strain.
Appearance:
(Do not claim to own the rights or have created this wonderful masterpiece, but just using as a reference for Roan.)
On first impression, Roan tends to give an aura of a patient and easy going sort of man whose military past has left him scarred physically and even a bit mentally. He’s viewed as a slender, lean muscled man compared to others rivaling his height of 5’9”. So it’s little surprise he’s never seen carrying much on his person other than needed survival items and his clothes. His style is simple, comfortable and travel designed in mind. However, depending on the weather, his garb will change.
Normally and mostly spring-summer, he wears a simple, thin cotton shirt with a v-shaped neck and tied loosely in a crisscross pattern from the base of his chest to just inches shy of his collar bone. The sleeves are often rolled up to his elbows and being a few sizes too big, hangs off his thinner frame and a few inches past his hips to cover his belt. Attached to it is a small knife, his medicine pouch with flint, a little money bag securely fastened and water skin. He wears breeches made from animal skin and fitting tightly to his thin figure, their ends vanished into large travel worn boots that seemed to have seen better days.
Winter, he normally wears a faded, heavy hooded cloak made from cotton through it is rather thin in key areas. His thin shirt is covered over by a thicker tunic, usually grey or black, which only worsens his baggy appearance. His boots are furred and thicker, able to push through several feet of snow without being soaked completely through until a few hours have passed. The inner layers are additional warmth with softer white fur which while his winter wears is not in use, all of it is folded up and inside his bed roll securely.
No matter in his winter or summer wear, there’s a few stains here and there, in addition to the fact it looks as if the shirt has been stitched several times in various places by an unskilled seamstress further helping in his wild, sloppy look. His spear is strapped to his back and with a quick flick of his hand, can be released at a moment’s notice. However his first go to weapon would be his long bow and quiver of arrows, also on his back and secured there within easy reach. Though it’s not stated above, he does still have his armor from when he fled, at least the breast plate. Usually in larger cities and towns he will put it on under his shirt for extra protection in case matters turn rather messy since he is a wanted man.
*Before anyone asks, just for the sake of keeping this PG13 and still realistic, skin tight clothes transform with him. Namely his pants...the same can’t be said about his shirt or boots.
Flaws:
-Moon disease (inherited only and rare): Weakened immune system (though not as bad as when he was a child) compared to most healthy individuals which he tries to control with specialized herbs and avoiding the sick, successful to date at least. However if he misses his dose, burned them and inhale the vapors every ten days, Roan’s immune system will slowly revert back to its original state as a child. At first it would be minor. A slight cough here and there, fever, etc. However, the longer it is before he resumes his medicine then the worse the symptoms become, escalating into coughing up blood, limb weakness or paralyzation and much worse, death itself. As long as he has his herbs this weakness is the least of his worries.
-In his common form his strength falls below a normal man, while he can still haul heavy loads and weapons, their weight drains his stamina much quicker. On top of that he’s easily made sore from the strenuous active, especially being repeated over long times.
-Roan tends to plan for the future better than the present. His spur of the moment reactions never end in the way it should which can lead to some very awful consequences when he’s catch up in a lie. Mostly its why he tries to use a fraction of the truth within his lies, even if they aren’t very good.
-Roan’s a slow learning when it comes to something new. Depending on the complexity, elements involved, and if they are in any relation to something he already knows it could take anywhere from a few hours to days to weeks to months and even years to learn it. If has elements he’s familiar with, like one of his skills sets, he tries to draw on those in order to speed the process up. If there’s no element he knows, then it’s likely going to take much longer. Though once started on it, he will persist and once learned it will never leave. Ever. However it could, depending on use, take a bit of time for him to recollect things but once it is, it’s smooth running from there.
-Knows little about his relic save for the requirements to activate it and the fact he has an unexplained desire for raw meat (which is what his Relic mainly draws on). Another flaw is the fact he can’t remove it, feeling slightly out of control when he considers the effect and slightly bitter to it.
Skills:
-Survivalist and talented with stubborn animals, namely in taming and earning their respect.
-He has great speed and stamina, namely to make up for his lacking strength. He’s able to battle for long periods of time without tiring compared to his fellow soldiers as well as quicker reflexes. This more than more makes up for his weakness when it comes to direct brute strength and locking horns.
-Due to his ability to tame certain aggressive animals (mostly those within the Empire), he’s been able to ride a Mauler mount and wield his spear in the Empire cavalry. Roan’s even able to shoot while his Mauler was in full charge, managing to often hit his target and wound them if they aren’t armored. He knows the large bearlike creature’s range and terrain preference as well as its top speed and weight capabilities without testing it.
-Roan excels in spear combat, knowing the weapons weaknesses and strengths well enough. He also has a bit of knowledge in archery enough to hit a target at a fair distance. However his dagger skills are namely the basics should his target get too close,a last resort if they get past his spear, through his skill and practice makes him more of an intermediate then a skilled fighter with it.
-Roan’s inherited two traits which go fairly decently hand in hand, his father’s wanderlust and his mother’s survivalist skills. The latter was adapted to wandering in the woods since she was a little girl and when Roan started to gain strength, she took both boys out to experience and learn the ways of nature. What to eat, look for direction, and how they could survive on what they could find.
-Roan’s got a talent to see the character and potential in people so he rarely judges on sight alone. Merely watches and observes at first. He can gain a good sense of their characters within a few interactions, his instincts rarely wrong though they might not have a physical basis for it. Like how some animals can view the merit of humans on first greeting. Whether he likes or dislikes you will depend on his interaction with you. For those he enjoys and gains a positive sense from, he tends to be open and honest around them as much he can. However on the other side of the spectrum, those he distrusts usual make him uncomfortable and Roan tends to often slip into the dubbed silent type. Answering only when it is needed. Often his instinct can fail with people he’s met before because knowing them on a personal level tends to create conflict between his head and heart which accounts for ill choices he might make. Namely because he wants to trust them but his instinct might know better than do so.
Biography:
Born from a union in worship between a visiting Quaesitor and simple farm girl, a young seventeen year old from the Kalesis river lands, Angus’s and Roan’s origins were merely a onetime thing which left their mother pregnant with twins. It seemed like the ultimate blessing in her eyes to have two beautiful children. At first, once cleaned up, both boys looked to be spitting images of their father from the dark hair to the rich skin color and faded brown eyes.
Sadly that changed. Within a year of Roan’s birth, he was discovered to have inherited a rare disease called Moon Sickness. It attacked his immune system and made him bedridden until he was eight, not because his muscles were affected but the effort to stand caused him to cough up blood each time. In the eight years which followed, like others plagued with the disease, his complexion paled to appear as if he was kissed by moonlight rather than the sun, his once mysterious dark eyes paled to bright blue, and his short black hair became almost white. At times strangers found it hard to believe his mother, also dark haired and sun touched, was really related by blood. Since he was easily sickened by any minor childhood illness and its effect far worse, his mother had limited any contact to a small group: mostly his mother, Angus and the healers who attended him. Fortunate a few children trained to inherit their parents’ skills so his experience might’ve been limited, but not alienated. He was considered lucky his mother had caught the signs early or else he might’ve not reached his second birthday, most children didn’t show traits until they were racked with illness and well on their way to the grave. Though most believe he would never be freed of his bed, a fact Roan had proven wrong in his patience and determination.
While he grew stronger, his mother shared the stories their father had told her with Angus and him. Though Roan knew how fondly she seemed to think of him, Angus was clearly bitter, often exiting when he’d had enough of it. It saddened Roan a bit and though he was weak, often the boy would try to connect with his older twin. Instead, it seemed Angus saw him more as a burden and even then, Roan ignored the jealousy deep within the boy’s dark eyes despite his forced interactions. It slowly developed in a slight rivalry then rough brotherly love in a way though Roan’s instincts persisted otherwise. They were night and day in many ways, even with the few similarities and connection they shared.
For six years, Roan was unable to help with any heavy labor though he had started to edge more often from his bed which felt more like a prison then comfort. His body slowly was usually recovering from one illness or another he had caught, unable to lift anything remotely heavy without going into a spasm of blood coughing and so Angus as well as mother had picked up the slack.
Time to time, his mother would take a few hours from her work to teach her children the ways of the wilderness. They would stalk animals to observe, learning their habits and ways, and often hunted for edible plants for the evening meal additions. How to create a dense shelter or make a fire’s smoke less visible, so not scare away the animals, by using certain wood types. There was little the two didn’t learn when it came to living on the land, their home on the outer edges of the southwest where the border between west and south was. It wasn’t until Roan and Angus became seven when things quickly changed. Unknown to the boys, their father had returned to the village and influence their mother’s decision to move to the city. Being strong enough to survive the trip, Roan’s mother sold her farmland to a neighbor and packed up what little belongs they could carry on the back of the wagon then headed towards a city. Mariam Adonis used her skills as a cook, something she improved on since she had to create appetizing dishes from what was on hand, not an easy thing, which quickly had gotten her employment.
Over the next three years, each new employer had edged her family closer and closer to the capital city. Roan and Angus had grown use to the dull habit of traveling from place to place, their belongs able to be place at a moment’s notice, that their hopes were never high at staying in one place. Even when a noble, Valerie Rezalla-Dahmsion, had taken up their mother’s employment. At this time in the twin’s lives, both Angus and Roan had been introduced to reading, writing, a few different languages, and slight higher education then they would’ve had in their origins. However Roan had taken much longer to learn then Angus’s, finally caught up with Angus’s level when he turned ten. This made his older twin often cruelly tease or poke fun at Roan, who patiently tolerated it with surprising ease. Even as a child he seemed more mature than he should’ve been.
He first met young Alessia Rezalla-Rhidian when she caught him in the kitchens. Naturally the servant’s children weren’t allowed there and though from time to time he was granted some minor tasks, from market shopping to laundry, to earn his own coin, Roan wasn’t officially employed. The only reason he was there was because Roan had forgotten his medicine the night before and spent most the night coughing up specks of blood. This alone was a reason enough for his mother to keep him home. Though he should’ve been in bed, Roan had managed to make his mother see his views and allowed him to tag along with her. Of course, the possible would be noble brat had decided to blackmail him when they collided during her sneaking out. Afraid his mother would lose her job, he took Alessia on a less used way out of the kitchens, namely for servants, onto the streets. Sadly afterwards he became a self-made guardian for the younger girl which inside, annoyed him greatly. It was just the start of a few adventures in the two years to follow. At least until his middle teens when their last one had ended rather abruptly and in a way neither was prepared for.
Angus had caught Roan sneaking out forced to admit his current intentions and though the younger twin pleaded for silence, Angus had broken his word. Half way through their adventure, Roan had spotted one of the Empire Guard stalking them in the marketplace and quickly snatched Alessia’s hand to flee. It was a difficult chase through the crowded place. In the trip, Roan had shoved his young warden into a nearby shop and attracted the guard’s attention. Alessia escaped. Roan wasn’t so lucky, cornered in a dead end alley he was herded into. His skills and the fact he showed promise throughout the chase had gained a recruit’s attention. The very man, edging to retirement age of 45, had escorted Roan home while the others sought out the ‘girl’ rumored to be Alessia Rezalla-Rhidian. Of course they were quickly dismissed when she was found safe and sound back in her own room.
After being returned to his mother, the recruiter highly hinted she place Roan towards joining the Empire’s military, namely into a camp since he wasn’t of recruiting age yet. She was hesitating at first, frightened Roan’s sickness would become worse, until she gave in when Angus used his clever tongue to seal Roan’s fate. Hugging and crying, he watched his mother and Angus pack his things before they bid him farewell and he was left to follow the recruiter. Traveling north, they arrived weeks later to an old, crumbling camp of sorts. Many boys, from the age of ten to fifteen, were active in their daily duties and play that made Roan’s eyes widen in amazement to see so many. Shortly he was pushed into the hands of the caretaker, Bartholomew, who introduced both orphans and children like Roan toward military service in order to serve the Empress.
Many loyal soldiers had been created using this old method, Combat Camp as the children brought in started to call it and it was only one of many established ones in the northern areas. Its origins is a mystery and likely to stay one for many more years to come. It was here Roan had discovered his talents, learned new skills and earned a sense of comradely in service to the most valuable vessel of their Goddess, the Empress herself.
After he turned sixteen, he was assigned to basic training which lasted four years. During this time, he was assessed, studied and his training both reinforced as well as new skills learned to fit his future. After calming and taming a particularly wild Mauler mount, he was assigned to serve within that key unit whose job was to support the established authorities all over Kalesis. It was keep their skills from growing jaded during times of peace as well as possibly deter any aggression before it had grown into a wildfire. Sometimes an image or symbol, namely one well known for power, was enough to establish peace.
For Roan’s wanderlust, it meant a wonderful life of traveling all over his nation’s lands. His commanders had hoped his displayed talent for seeing an intense situation, calming disputes and preventing bloodshed would aid in quelling budding conflict before it became violent. Mostly they roamed the roads picking off bandits or escorting merchants through wilderness. In the tens to follow Roan had seen many situations play out. From minor conflicts to flat out killing and murder, Roan has experience many forms of violence or suffering. Some of it made him regrettably capable of taking a life if needed while some he learned to trust his instincts.
Over the years he had gained the respect and loyalty of his fellow soldiers, including his commander. So it was little surprise when their unit had gained information they would be visited by an Quaesitor who would evaluate each of them, a fact which could’ve led up to nobility if the potential had been seen. There was something Roan hadn’t expected. The Quaesitor was none other than his own twin brother, Angus. Both were clearly shocked on their first meeting, and despite Angus’s eye being covered over by a patch, Roan could tell it was him. Naturally, Angus quickly covered his own surprise with a business like air. For the first month or so, Angus didn’t show much of any warmth to his brother despite Roan’s forgiveness at his betrayal. After nearly a month and a half, some of the ice on Angus’s pride melted between them and again they seemed to be the brothers they once were.
It only lasted a few weeks after that when Roan’s instincts kicked in. They were ordered to keep near the Karak Claw Mountains for a while, every few towns or cities they had come to, Angus would shift off on Quaesitor business which often lead the dark haired man to the nearest tavern. Little did Roan realize that his brother was delivering Empire Intel given to him to those outside their nation, twisted up into a much thicker plot against the Empress. It was only when Roan couldn’t stand the buzzing something was wrong did he follow Angus one night into a tavern, his pale form hidden under his hooded cloak.
It was difficult but he managed to get close enough to eavesdrop on the snatches of conversation. In seconds, any possible color in his skin faded when he learned his brother was a traitor. Angus and his associate’s business concluded, a sack and a message were pushed into Angus’s procession just before he moved to leave. Of course Angus’s eyes flickered with knowing when he spotted Roan’s figure at the bar. Angus had met Roan halfway to the military’s set up camp before he tried to gage what Roan knew, his hand forced when he discovered his paler twin knew far too much. The two tangled. Angus gained the upper hand and during the struggle, had seized a silver bangle from his package to strengthen his punch and hopefully crack open Roan’s head. Roan shifted enough to protect his head with his arm and snap, the bangle attached itself on his upper arm. Not knowing the importance of this, Roan used the moment of stillness from Angus to kick the man away from him.
Heat and ice poured into Roan’s veins when the relic took control. His body cracked and shifted, fur sprouted where clothes torn into shreds leaving him a monster standing ready to kill his own brother. Angus starts to laugh in madness while he reached for his eye patch then pulled away to reveal a stone eye in place of where his real one had been. At the end of the next clash, Roan was thrown and immediately impaled on a tree’s cleared branch and a few feet above the ground. At first glimpse, Roan seemed dead so Angus returned to retrieve his blade. A snap of a twig caused him to twirl around to Roan’s body had vanished, bloody paw like hand scaled down and darted into the woods.
Slight stunned by the item now on his flesh he starts to shift. It’s now, Angus is revealed to be an evoker as well, his eyes patch pulled back to reveal a stone eye embedded into his socket. The two clashed until Roan was sent back and ‘impaled’ on his spear, the point entered and exited through what seemed like his chest. Angus smirked and turned about to recover his weapon, confident his troubles were over. Snap. His eyes widened to see Roan’s crumbled body had vanished and a blood trail led off towards the mountains, disappearing into the night.
Since then, Roan’s been on the run for two weeks making his way to Othea while using his wolf form to cover far distances in a short time. It wouldn’t be a surprise if his large wolf form had attracted some unwanted attention though he tried to keep away from the roads weaving into Othea’s capital, a faint hope to escape those who hunt him and seek out aid within the capital. His head filled with betrayal and in his grasp, evidence to a hidden plot which could threaten the Empire and the Empress herself. However Angus had fabricated a believable story that Roan attacked him and he is the traitor to the Empire, the fact he is now an evoker neglected in Angus’s story in hopes Roan would be killed on sight rather than taken alive.
Personality/motivation:
A few of Roan’s best qualities are his patience, easy going personality, social nature and empathy when his instincts allow it.
Sadly due to a mixture of his relic’s influence and recent events, his mindset can affect his personality depending on the situation and conditions. One example is his patience. Unless he’s hungry and hadn’t had raw meat for a long time after transforming, his usual endless patience and easy going attitude becomes aggressive. Like an irritated wolf. This trait is mostly directed at males though Roan often won’t realize it until someone brings it to his attention. Most the time he pretends the changes aren’t there, a sort of self-denial, to make himself believe everything will come out alright in the end. Too bad a part of him doesn’t believe it.
With people he’s comfortable around, he’s social and mildly chatty while being as honest as he sees harmless. However if a question he rather not answer pops up, he’ll grow quiet and inwardly determine the risk before he gives an answer. Sometimes a vague answer but lately with him hunting, Roan had been forced to create half-truths and lies. Something he’s not very good at. However he’s completely the opposite when the in the presence of strangers and people he dislikes. Mostly he becomes withdrawn and quiet, speaking as little as needed.
Roan also is hard to anger. Most times it takes a physical assault or one of his ‘pack’ members being mistreated in any degrading or violent manner by others. When angry, he snarls like a wild animal and his voice deepens into an unnatural tone between beast and man.
Three things drive Roan. The most important thing is figuring out his brother’s traitorous and how it will affect the Empire, his fears of how deep the plot runs within the Kalesian Empire and who might be involved is the only thing stopping Roan from turning himself into the military. If he trusted the wrong person it could cost him not just his life, but any information he currently holds. The second thing is his need to discover how to coop with his relic, either in controlling it or releasing himself from its iron grip. Though it’s any information hasn’t quite been able to make it into his hands yet. Lastly is his wanderlust however its origins or cause is unknown.
Is it friends or a 'pack'? A home? A mate? Or something much worse? Roan knows it could be anything and part of him can guess, though he will never know until he finds it. If he ever does.
Relations:
Father- Jonas Garite
Mother- Mariam Adonis
Twin Brother-Angus Adonis
Met- Alessia Rezalla-Rhidian
I’m open to any others, just PM me and we’ll work them in! He’s traveled a lot, he grew up in the Riverlands, and his was in the military so there’s likely some chance we can make it happen!!!
Final Point - Secrets:
I will pm a few points to the GMS shortly.
Theme Song: Will add later on when I find one.