@Celaira: Yes I'm going to teach you, perhaps with the help of several others...for reasons. As to the base ability of characters being capable of effecting the plots, yes they'll at the very least be able to do that so no worries :)
(Second post response thingy): Also good things to note. If executed properly, no one has to feel restricted though. Nonetheless, we trudge on! I'll likely leave it to a vote of those who want a stat system and those who don't. As well as my common opinion. I might make one for funsies anyways so that we can
see what we might have, even if we don't use it :P
@FireBringer: I actually really like that idea in terms of plot and method for the RP. Not sure if they'd start as jounin, though that might be best. Nonetheless starting as early as we can (probably a bit before the warring clans era) would be pretty cool. We'd go from just a naruto RP, to a truly different world that has the same basic framework, but some really new aspects to it. Any original clans or lore (weapons, villages etc etc) would fit into the world and wouldn't just feel...tacked on haha. I think this may work, but for the moment let's keep the floor open. Plus, this gives us an overarching concept, but not quite an actual
plot for the individual generations. Still it would be really frickin' cool to see development like that. It would be both like building a world's history and indepth/long term character development. Plus we'd get to see how the actions of our characters echo throughout history rather than just in individual plot lines, which I at least think is really awesome. Anyone else?
In terms of a stat system, if we do one it will not be like most stat systems, which merely restrict people's creativity (as I do agree on this point), but will rather supply us with an easy method of comparing people's abilities. It might help if we know how fast, or strong, or durable people are in comparison to one another, in addition to how much chakra one person has in comparison to another. I had considered adapting a stat system I saw used in a certain bleach RP (Lost and Riddle, you know which one) that I was in to Naruto. Might help, it could even be optional and I'd be quite willing to help people do their stats or do it for them if they didn't want to do any of the annoying math (very simple math mind you, of which there is not a lot of). Anywho, moving on :)
Thank you for finding a character sheet, I will take some of its areas into consideration, though I have one in mind. Honestly, I don't mind what you put in your character sheet or how it looks as long as it has all the required information in it, which I will for sure write up at some point.
@Altered Tundra: I have actually seen situations where stats are not all that bad, mind you very few situations and in them the stat systems were custom built so that they weren't so invasive, but nonetheless I have addressed this in my response to FireBringer so yeah haha.
@Shadolord: Hmm, yeah I know that if I miss any "OP" characters then Celaira will smack the back of my head to tell me there is something wrong. She's good at that, and I tend not to miss things anyways so this shouldn't be much of a problem ^_^
@Riddle: I suppose I already answered both these points now...oops. Well...um, hi Riddle xD
@Lost in My Mind: MAKE A POINT DAMMIT!
Below are points that have yet to be addressed at all, no rush, I'm just making sure no one forgets ^_^
yoshua171 said
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So what about political intrigue, war, inter-village interactions etc etc?
Do you even want the RP to start with more than one village open. I'd say allowing 1 or 2 at the start is plenty considering it'd otherwise be even harder to even vaguely fill the roster and have a solid plot.
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Also, do you guys like it if/when I give suggestions for you to choose from or? Last thing, um, in terms of plot I tend to GM things a bit more like a sandbox where there is a plot you'll be roped into somewhat, but your characters actions will have real benefits and/or consequences.
I lied about that being the last thing, forgive my longwindedness and as my mind keeps coming up with more things to address haha. How much influence of the plot would you as players like to have? Do you want to be able to submit/create and execute your own arcs/plot lines (subplots for your characters may or may not fit in here depending on how vastly said subplot(s) would effect whatever main arc/plot is going on at the time)?
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