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Video Gadgeteer Q1 Winter, 1990 HQs: Medicine Hat, Alberta (CA/US) $31,100,000 (was $1,850,000) --- A letter arrives at Draconic Studios... Mr. Chaser, the Devkit is $1,000,000, though we are willing to offer a 25% discount if you will begin development on two titles for the platform simultaneously as soon as you receive the Devkit. Oliver Zehn, Lead Developer, Video Gadgeteer
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Draconic Studios Q1 Winter, 1990 HQs: Atlanta, Georgia (US/CA) $6,700,000 (was $7,700,000) --- A letter arrives at Video Gadgeteer's headquarters Mr. Zehn, Inside this letter is a check for one million dollars, I will begin development as soon as I get it, time to introduce a bit of darkness to Draconic Studios, see if people like it or not. From, Alexander Chaser, CEO & Head Developer of Draconic Studios
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Video Gadgeteer Q1 Winter, 1990 HQs: Medicine Hat, Alberta (CA/US) $32,100,000 (was $1,850,000) --- A letter arrives at Draconic Studios... Mr. Chaser, enclosed is the Devkit for the Game Pocket. Make us proud. Oliver Zehn, Lead Developer, Video Gadgeteer
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Draconic Studios Q1 Winter, 1990 HQs: Atlanta, Georgia (US/CA) $6,600,000 (was $6,700,000) --- Ojada, The Monster Summoner announced! Draconic Studios has announced a game for the GamePocket, a Dark Fantasy-RPG game. The game will be about a mage, named Ojada who has the abilities to summon Monsters and Animals to fight for him. The game will revolve around Ojada, trying to stop the oppressive King Nonique from conquering the Kingdom of Alqaria and enslaving everyone under his iron fist, will Ojada succeed? -$100k Development Costs
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Dark Solar Studios Q1 Winter, 1990 HQs: Hannover, Germany (DE) $3,050,000 -------------------------- A letter arrives at Draconic Studios Headquarters Draconic Studios, Dark Solar is pleased to hear from Draconic Studios. As a company we would be willing to assist you in helping introduce Western nations to Eastern culture. In addition, we congratulate you on the ratings for your most recent game, Gensokyo: Fallen Flying Angels. Sincerely, Amand Becker, Co-president and Co-Lead Developer of Dark Solar Studios.
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Ortus HQ: USA $1,900,000 (Was $3M) ----------------------- Ortus have released a steampunk fantasy RPG for the Game Pocket~ A Story Genre: RPG Topic: Fantasy, Steampunk, Post-Apocalpytic (In middle of the game) Audience: E Price: $25 Regions: US Languages: English Platform: Features -8 bit graphics -Expressions & gestures on the characters sprites, some with a certain creativity on a limited canvas -Toggleable texts & menu "color" & layout -Traditional turn-based system -4 characters, from the 7 to choose from, each having detailed backgrounds, their goals, etc -Linear Storyline, with a bittersweet ending. -Save system: Worldmap and safepoints that are usually located before a boss battle -Stable & scenetic worldmap, towns, villages & dungeons. -8 Bit music -Villain who actually accomplished their ultimate goal...
Systems: -
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Q1 Winter, 1990 Reviews & Sales --- Reviews Gadgeteer Kitten 1.5 (GamePocket) - 8.75 Titanium Titans (Arcade) - 8.5 The Dracos Gems - 8.25 Gensokyo: Flying Fallen Angels - 9.25 --- Current Game of The Year - Gensokyo: Flying Fallen Angels (PC) [9.25] --- Sales Gensokyo: Fairy Stopper (Arcade) - $3,000 x 350 = $1,050,000 [250 (JA) 100 (US/CA)] (last quarter years) Aquatopia - $15 × 40,000 = $600,000 [20,000 (US/CA) 20,000 (JA)] (last quarter years) Monsters & Magicks - $20 × 70,000 = $1,400,000 [40,000 (US/CA) 30,000 (JA)] (1 quarter years) Wargames - $15 × 80,000 = $1,200,000 [20,000 (US/CA) 30,000 (UK/IE) 30,000 (AU/NZ) ] (1 quarter years) Due to calculation errors, give yourself an extra $200,000 Eccojari (GamePocket) - $25 x 90,000 = $2,250,000 [40,000 (US/CA) 40,000 (JA) 10,000 (MX) ] (2 quarter years) Doki Doki Go! - $15 x 80,000 = $1,200,000 [40,000 (US/CA) 40,000 (JA)] (1 quarter years) War of the Ancients - $15 x 80,000 = $1,200,000 [80,000 (EU)] (1 quarter years) Ill met by Moonlight - $15 x 80,000 = $1,200,000 [40,000 (USA/CA) 40,000 (IE/UK)] (1 quarter years) Gadgeteer Kiten 1.5 (GamePocket) - $15 x 120,000 = $1,800,000 [40,000 (US/CA) 40,000 (MX) 40,000 (JA)] (3 quarter years) Titanium Titans (Arcade) - $1375 x 1100 = $1,512,500 [300 (US/CA) 200 (MX) 300 (JA) 300 (EU)] (3 quarter years) The Dracos Gems - $20 x 92,500 = $1,850,000 [20,000 (US/CA) 12,500 (MX) 20,000 (JA) 20,000 (UK/IE) 20,000 (AU/NZ)] (2 quarter years) Gensokyo: Flying Fallen Angels - $20 x 150,000 = $3,000,000 [50,000 (US/CA) 50,000 (MX) 50,000 (JA)] (3 quarter years) --- Consoles GamePocket - $125 x 300,000 = $37,500,000 [100,000 (US/CA) 50,000 (MX) 100,000 (JA) 50,000 (UK/IE)] (Base Unit Sales = 100k)
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Draconic Studios Q2 Spring, 1990 HQs: Atlanta, Georgia (US/CA) $13,900,000 A letter arrives at Dark Solar Studios Dark Solar Studios, Thank you, for those kind words, may the same fortune befall you. Draconic Studios is currently undergoing a pre-development stage on a new game, planning to make it huge and bring all of Draconic Studios together! If you have a specific character you would let us put into this game, reply to use with artwork of a character that wishes to be put in here and a suggested moveset. This will be a new sort of fighting game that we plan on releasing. From, Alexander Chaser, CEO & Head Developer of Draconic Studios A letter arrives at Video Gadgeteer's headquarters Mr. Zehn, Draconic Studios is in a pre-development stage of a new type of fighting game that may interest the public, from what we've seen from your released games, we request to put Gadgeteer Kitten in the fighting game. Reply if you are interested, artwork and a suggested move-set is greatly appreciated, keep in mind that each character will only have two "special" moves, a "recovery" move, and a normal special move. From, Alexander Chaser, CEO & Head Developer of Draconic Studios
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Video Gadgeteer Q2 Spring, 1990 HQs: Medicine Hat, Alberta (CA/US) $47,012,500 (was $32,100,000 and then $75,762,500) --- Project Cuckoo? Rumors in the gaming industry are that Video Gadgeteer may be looking at creating a home console. Information about "Project Cuckoo" is too scarce to confirm the rumor, but it seems likely given the lack of innovation in that area since the 1970s. --- Gaming Incorporated marketed worldwide! Video Gadgeteer's new meta take on their industry has been advertised in Europe, the UK, Japan, Oceania and North America in a massive ad campaign only surpassed by their simultaneous campaign for Neopolis! Total costs are estimated to be $750,000 per region! (-$3,750,000 for Small ad campaigns in CA/US/JP/EU/UK/AU/NZ) --- Neopolis marketed worldwide! Magazines and newspapers and demos, oh my! Video Gadgeteer's new and decidedly dark take on the city-building genre has been advertised in Europe, the UK, Japan, Oceania and North America in a massive ad campaign only rivaled by their simultaneous campaign for Gaming Incorporated! Total costs are estimated to be 2.5 million per region! (-$12,500,000 for Medium ad campaigns in CA/US/JP/EU/UK/AU/NZ) --- Game Pocket marketed in remaining markets! Outstanding demand for the Game Pocket portable game console has prompted Video Gadgeteer to begin marketing the console in Europe, the UK and Oceania. The campaign is also running in North America and Japan, in hopes of boosting sales even more. (-$12,500,000 for Medium ad campaigns in CA/US/JP/EU/UK/AU/NZ, the "boost" is in hopes that the upcoming console Nerf will be nullified by the ad.)
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GDTRP 1.5 Patch! -Europe now only has TWO regions; The European Union (EU) and Russia! -For Console Makers, you will see sales and base price go down due to balancing! -Themeclaiming, Artwork, and faceclaims are now RECCOMENDED. Themeclaims may give you a bonus to you game's review scores! Artwork rarely will, faceclaims are cosmetic! -Not an update but remember, it takes two quarter years to release an Arcade Cabinet! One to announce, one to release! -Herobrine Removed --- Tip: Remember! Co-developing games and consoles is ALWAYS allowed! --- GM Event ( @Durandal ) Dark Solar Studios has won the lottery for $600,000! (As to repay for the region adjustment!)
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Goliath Entertainment Q2 Spring, 1990 HQs: Los Angeles, California (US/CA) $UNLIMITED --- ((OOC: Please note that Goliath Entertainment is an NPC company designed to be "the bad guy" in the RP. Eventually, in 2015 in-universe, they will try to monopolize Virtual Reality and we will have to stop them.)) Goliath Entertainment to create new console? Rumors are abound that Goliath Entertainment, publisher of various sports titles and games made by subsidiaries like David Studios' Super Mariachi Sisters and Puppy Pug, is working on a 16-bit console that will compete with Video Gadgeteer's Project Cuckoo. Considering Goliath's track record, many say this could be bad for the industry...
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Video Gadgeteer Q2 Spring, 1990 HQs: Medicine Hat, Alberta (CA/US) $47,012,500 --- A package arrives at Draconic Studios... To Draconic Studios, Enclosed is concept art of Gadgeteer Kitten that you can use for the game, as well as a hard drive containing a theme song to be used for the character and/or level. Suggested moves are below. Special: Extend-O-Glove Recovery: Jetpack Oliver Zehn, Lead Developer, Video Gadgeteer (Contained in the package is a hard drive with the Gadgeteer Kitten theme on it.) ((OOC: I don't actually have a picture, sorry.))
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Dark Solar Studios Q2 Spring, 1990 HQs: Hannover, Germany (DE) $1,750,000 (was $4,850,000) ------------------------------------------------- Mercenary: Romus Vindictus Released! Dark Solar Studios presents its latest game... Mercenary: Romus Vindictus Genre: Adventure, RPG Topic: Fantasy, Strategy Audience: Rated MT for Mature Teens (16+) Price: $35 Regions: US/CA, EU, UK Languages: English, Spanish, French, German, Italian, Dutch, Serbian, Portuguese Platform: PC Features -Incredible 16-bit graphics -Improved Stereo Sound over previous releases -Animated Water and trees -Multiple stores to shop from -Utilize over one hundred real weapons and armor pieces in your journey -Character customization available: Choose your character's hair and skin color and inclusion of facial hair. -Advanced group combat -Unique 'Imperator' System! -Masterfully composed 16-bit Soundtrack -Unique dialogue depending on story choices -6 hours of the main storyline to follow with 1 hour full of side quests -Explore the world of Rome and adventure freely after finishing the quests. -Easter Eggs and Codes -Multiple endings -Various mini-boss enemies present throughout the game
Imperator System: Throughout the storyline of Mercenary: Romus Vindictus you will be subjected with branching story paths, each with their own outcome. These outcomes will influence which ending you will encounter as well as how much support from the Roman populace you receive. Actions that normal Romans view as favorable will gain you the support of the people, such as sparing the lives of some characters and financing building projects in various cities. Actions that would garner discontent, such as rampant slaughter, will lead to the normal Romans despising you, making the game harder in some areas and easier in others. This dynamic system will allow you to experience the game a different way every time, increasing replayability. -$0 due to the lottery -------------------------------------------------- Project Hannibal Gate Marketed Project Hannibal Gate, Dark Solar Studios current almost-released game, has begun marketing today! With magazine/newspaper ads and game demos being offered across most of the world it appears to be Dark Solar's most ambitious game yet. Those that have acquired exclusive access to the demo lauded Dark Solar for the mechanics and story that they were presented, stating that they were one of the most unique concepts they had seen in years. As of yet no more official information has been released and demoers have taken confidentiality agreements. We can only wait for the release. (-$3,000,000 for Small Campaigns in the US, EU, UK, and Oceania) ------------------------------------------------------- Rule of Nations Announced Announced earlier this month was Dark Solar Studios newest game, Rule of Nations. Returning to the studios strategic roots, this game will feature even better diplomatic and a different combat system from their first game War of the Ancients. Not much other information has been provided but it was stated that local multiplay would be available, allowing friends to play the game together. It will reportedly follow a similar free-form structure as War of the Ancients. -$100k development ------------------------------------------------------ A letter arrives at Draconic Studios Draconic Studios, Enclosed is a modified version of the sprite for the main character of our newest game, Quintilius Arros. These are the suggested moves: Special- Shield charge Recovery- Roman grappling hook Sincerely, Amand Becker, Co-President of Dark Solar Studios (A floppy disk containing Quintilius Arros's character art is enclosed.) ((Lets just pretend that this is a 16-bit image. Couldn't find anything else suitable))
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Draconic Studios Q2 Spring, 1990 HQs: Atlanta, Georgia (US/CA) $10,100,000 (was $13,900,000) Duels of Honor released! Draconic Studios presents.... Duels of Honor Genre: Action, Fighting Topic: Martial Arts Audience: T (13+) Price: $40 Regions: North America, UK/IE, Oceania, Japan Languages: English, Spanish, French, Japanese, Welsh Platform: PC Features -Beautiful 16-bit graphics -Stereo sound -Animated Background! -16-bit soundtrack! -Unlike other fighting games, you have to do motions with your joystick such as z's and quarter circle turns to pull off special moves. -10 different characters to play as: Sessat, Rambit, Draco, Mei-ling, Angel, Seraphim, Demon, Devil, Alex, or Jian Kun! -A character that's a tribute to Bruce Lee! Jian Kun! -Three different modes to play! Practice, Arcade, and Versus! -Leaderboards for Arcade mode! -10 different stages to fight on! -Six different difficulties! Very Easy, Easy, Normal, Above Normal, Hard, and Very Hard! -Joystick and Gamepad support! -Super Moves! You have a bar (made up of fourths) each fourth of a bar allows you to do a special move, made by inputting two of the same buttons needed to use that special move! It does more damage than normal and can withstand one hit! Plot The Hell Foundation, an organization of crime concentrated in Tokyo and Hong Kong, their leader Devil wishes to unify both countries under his rule as Emperor and eventually conquer the world! Sessat, an expert Muay Thai boxer wishes to become the King of Muay Thai. He hears of the Hell Foundation and decides to attempt to stop their current plans on harvesting Chi into a more physical form to imbue into weapons, and to test his skills. Will he and his friend Rambit succeed in stopping the Hell Foundation. --- Ojada, The Monster Summoner Marketed! Ojada, the Monster Summoner has been marketed with Mini Marketing Campaigns in Japan, Mexico, Oceania, US/CA, and UK/IE Regions! The ad shows off the game's artworks and a bit of the plot with full-color magazine and newspaper ads! Ojada, The Monster Summoner merchandise is being sold in local retailer stores! You can pick up a twenty page book of most of the artwork of Ojada the Monster summoner or a choice of two different posters! One which shows off the game's logo and Draconic Studios' logo behind it, and the other with Ojada raising his sword up into the air! -$200,000 Book of Artwork & Posters (+10,000 Unit Sales) -$1,250,000 Mini marketing campaigns --- A World Without Heroes Marketed! A World Without Heroes has been marketed with Mini Marketing Campaigns in Japan, Mexico, Oceania, US/CA, and UK/IE Regions! The ad shows off the game's artworks and a bit of the plot with full-color magazine and newspaper ads! -$1,250,000 Mini marketing campaigns --- A Reply arrives at Dark Solar Studios and Video Gadgeteer's headquarters Dear [CEO name here], I thank you for allowing me to put (Gadgeteer Kitten/Quintilius Arros) into Bash Fighters, I promise you that you will not be disappointed! The artwork, character moveset, and themes will be put into the game as requested! Thank you! Alexander Chaser, CEO & Head Developer of Draconic Studios --- Duels of Honor Tier List! After only a month of the game out on shelves, Duels of Honor now has an official tier list, Draconic Studios has gathered players from around the globe and playtested the game in a small tournament, the tier list goes as follows!
--- "Two games, two of OUR games are on top!" Sawyer exclaimed at the conference table, everyone was in a good mood due to the success of Gensokyo. "It's thanks to Michael who started the idea of Gensokyo." Alex said, smirking over at him. Michael only nodded with a smile on his face, as he was cheered on for a bit. Alex raised a can of orange soda to his friends, "May Draconic Studios continue to prosper!" Alex said, where everyone slammed their cans of soda against each other and drunk.
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Video Gadgeteer Q3 Summer, 1990 HQs: Medicine Hat, Alberta (CA/US) $45,212,500 (was $47,012,500) --- GamePocket launched in Europe, United Kingdom and Oceania! The Game Pocket is now available in the European Union, United Kingdom, Ireland, Australia and New Zealand. It can be purchased for $240, or $290 in a bundle with Neopolis, Gadgeteer Kitten 1.5 or Eccojari. The launch also sees an update to the Game Pocket's included parts. A port on the Game Pocket of previously unknown purpose has been revealed to be for an external charging cable. The cable can be bought separately in North America and Japan for early adopters, but comes included with all new Game Pocket consoles. --- Neopolis released! Video Gadgeteer presents... Neopolis Topic: Cyberpunk Genre: Simulation (City Simulator) Price: $40 Platforms: Game Pocket Audience: Rated M for Mature Languages: English, Spanish, French, Portuguese, German, Italian, Swedish, Icelandic, Japanese Markets: North America, Japan, Europe, United Kingdom, Ireland, Australia, New Zealand - Crisp black-and-green graphics - Rule over a pocket metropolis with an iron fist! - Keep the populace under your spell and the Inner Party happy, or else! - Random events and disaters make every game unique! - Mono Sound - Compete against your friends and co-workers using the Game Pocket's infrared link! See who can build the bigger, darker dystopia! Plot: Neopolis is not a pretty place, but who cares? You are The Father, and the Father always knows best... unless the Inner Party doesn't like your course of action, or the rebellion gains the upper hand! Oppress the populace as long as you can while demolishing slums to make luxury arcologies, and find ways to get the upper hand over the Inner Party before they stab you in the back. Father knows best, but this is no happy family... (-$100,000 for developing and -$800,000 for publishing Neopolis
--- Gaming Incorporated released! Video Gadgeteer presents... Gaming Incorporated Topic: Game Dev Genre: Simulation (Business Simulator) Price: $40 Platforms: PC Audience: Rated E for Everyone Languages: English, Spanish, French, Portuguese, German, Italian, Swedish, Icelandic, Japanese Markets: North America, Japan, Europe, United Kingdom, Ireland, Australia, New Zealand - Crisp black-and-green graphics - Create you own game developer and create and/or publish games! - Produce your own console! Compete against real life consoles from 1975 to 1990! - Enter the future! Starting in 1995, exploit the blossoming VR industry, helping it and your bottom line grow until the year 2015! - Stereo Sound - Compete against your friends and co-workers over LAN! Plot: You are an independent game developer, working out of your garage to produce games for consoles like the Astari 3200, ElectroVision and Vectron. As you produce successful games and the industry advances, this is your chance to get on the ground floor of a growing industry! Watch as the 1980s bring forth the rise of great companies like Optis, Darkstar Studios, HydraTech, Clockwerk Games and the corrupting influence of Titanic Arts. The 90s bring about the first 16-bit consoles, and Virtual Reality takes center stage as the 16-bit imagery loses its magic, transforming the industry. The new millennium brings about continual innovation in VR like portable VR goggles, haptic gloves, movement harnesses and even the amazing neural interface! Make your fortune and mark on the industry by the year 2015 to go on the high score list! (-$100,000 for developing and -$800,000 for publishing Gaming Incorporated)
--- Project Cuckoo revealed! Video Gadgeteer unveils prototype of the "Game Machine"! At this year's EGX (Electronic Gaming Expo), Video Gadgeteer revealed a new home console called the Game Machine. The 16-bit, cartridge-based console will have infra-red controllers, which will be compatible with charging cables identical to the new Game Pocket charging cable. The controllers will otherwise use AA batteries. The Game Machine will also allow Game Pockets to be used as game controllers, provided a special cartridge is inserted into the Game Pocket.
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Pixel Power Magazine Q3 Summer 1990 Duels of Honor - 7.75
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Q2 Spring, 1990 Reviews and Sales Duels of Honor - 7.75 Mercenary: Romus Vindictus - 9 --- Current Game of The Year - Gensokyo: Flying Fallen Angels (PC) [9.25] --- Sales Monsters & Magicks - $20 × 50,000 = $1,000,000 [20,000 (US/CA) 30,000 (JA)] (last quarter years) Wargames - $15 × 50,000 = $750,000 [20,000 (US/CA) 20,000 (UK/IE) 10,000 (AU/NZ) ] (last quarter years) Eccojari (GamePocket) - $25 x 60,000 = $1,500,000 [20,000 (US/CA) 20,000 (JA) 20,000 (MX) ] (1 quarter years) Doki Doki Go! - $15 x 50,000 = $750,000 [25,000 (US/CA) 25,000 (JA)] (last quarter years) War of the Ancients - $15 x 50,000 = $750,000 [50,000 (EU)] (last quarter years) Ill met by Moonlight - $15 x 50,000 = $750,000 [25,000 (USA/CA) 25,000 (IE/UK)] (last quarter years) Gadgeteer Kiten 1.5 (GamePocket) - $15 x 100,000 = $1,500,000 [40,000 (US/CA) 20,000 (MX) 40,000 (JA)] (2 quarter years) Titanium Titans (Arcade) - $1375 x 900 = $1,237,500 [300 (US/CA) 200 (MX) 200 (JA) 200 (EU)] (2 quarter years) The Dracos Gems - $20 x 72,500 = $1,450,000 [20,000 (US/CA) 12,500 (MX) 20,000 (JA) 10,000 (UK/IE) 10,000 (AU/NZ)] (1 quarter years) Gensokyo: Flying Fallen Angels - $20 x 120,000 = $2,400,000 [50,000 (US/CA) 20,000 (MX) 50,000 (JA)] (2 quarter years) Duels of Honor - $20 x 80,000 = $1,600,000 [20,000 (US/CA) 15,000 (MX) 15,000 (JA) 15,000 (UK/IE) 15,000 (AU/NZ)] (2 quarter years) Mercenary: Romus Vindictus - $20 x 120,000 = $2,400,000 [40,000 (US/CA) 40,000 (EU) 40,000 (UK/IE)] (3 quarter years) Due to the success of Mercenary: Romus Vindictus, prices have been raised by retail stores and now you are making more profit! --- Consoles GamePocket - $125 x 225,000 = $28,125,000 [25,000 (US/CA) 25,000 (MX) 25,000 (JA) 25,000 (UK/IE)] 25,000 (EU) 25,000 (NZ/AU)] (+50% unit sales)
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Ortus HQ: USA Q3 Summer $1,450,000 (Was $1.9M) -------------------------- A Story published to US Ortus, the gaming company, have made procedures to publish the game once they finished developing it, and marketing the game a bit, now they're waiting to see how the sales go, before making the next step~ (200k for Publishing, 250k for Mini marketing)
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Video Gadgeteer Q3 Summer, 1990 HQs: Medicine Hat, Alberta (CA/US) $77,575,000 (was $45,212,500) --- Pzzl announced! A new puzzle game for the Game Pocket has been announced with a surprising amount of information! The original title apparently involves fitting "Pzzl pieces" consisting of shapes composed of 5 squares into a playing field, making sure not to overlap the irregular pieces. A time limit between placing pieces and a required total of pieces per level ensures the game will not be easy! --- Gadgeteer Kitten 2 announced! Rumors about a third entry in the Gadgeteer Kitten series have been going around for weeks, but today Video Gadgeteer put those rumors to rest with the announcement that Gadgeteer Kitten 2 would be coming to the Game Machine, and would allow an "Armory" to be transferred from Gadgeteer Kitten 1.5 via infra-red connection, allowing the character to use weapons and gadgets from the Game Pocket title.
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Video Gadgeteer Q4 Fall, 1990 HQs: Medicine Hat, Alberta (CA/US) $48,825,000 (was $77,575,000) ((We've reached the time period I was born in! \(^_^)/ )) --- Game Machine and Gadgeteer Kitten 2 marketed! Commercials featuring the Game Machine and Gadgeteer Kitten 2 have appeared on the airwaves worldwide, along with billboard, magazine and newspaper ads. Apparently the game will be available in a bundle with the console, or they can be purchased separately. The total advertizing cost is estimated at 25 million! (-$25,000,000 for 5 Large marketing campaigns in North America, Japan, Europe, the United Kingdom and Oceania.) --- Pzzl marketed! Pzzl has been marketed in gaming magazines and newspapers worldwide, with an estimated cost of $3.8 million. The puzzle game for the Game Pocket was reportedly designed specifically for the platform, as a game to be played on mass transit or other scenarios involving waiting. "Never read on the bus again!" indeed. (-$3,750,000 for 5 Small marketing campaigns in North America, Japan, Europe, the United Kingdom and Oceania.) --- Highway Robbery announced! Video Gadgeteer has just announced a new title for the Game Machine unlike any seen before! The game, which will be rated M for Mature, places the player in the shoes of a nameless criminal on the streets of a nameless mid-western town and the surrounding county. The player will be able to both steal parked vehicles and carjack ones being driven by NPCs. Police will chase the player if they are spotted stealing a vehicle or if the player lingers around the police too long in a stolen vehicle. The player can bring cars to "questionably legal" exporters for cash, which can be used to buy safehouses (access to doors in the sides of buildings which you can enter to "hide" and slowly reduce heat), a home which can be entered and customized with furniture, as well as up to 3 personal vehicles. Vehicles will all be renamed to ensure "no brands will be harmed in the making of this game". ((Yes, I know this is 32-bit. Just imagine a downgraded graphics version. It could probably be done. --- Horsepower announced! A game for the Game Pocket, superficially similar to a graphically-downgraded Highway Robbery, is apparently also being released by Video Gadgeteer, but according to the developers this is where the similarities end. Horsepower uses the same overhead viewpoint as Highway Robbery to portray vehicles and only vehicles, in a game where you buy, customize and race street-legal vehicles on the streets of an island city. The player starts out with a small amount of cash and only a couple choices for vehicles within their price range, and from there their goal is to get prize money to upgrade their car and eventually get better cars. Fake brands that imitate real car companies will be used, and the game will apparently take place in the same universe as Highway Robbery.
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