I apologize if I sound tense. Definitely not my intention.
I apologize if I sound tense. Definitely not my intention.
Oh yeah, and I got a few more questions:
1) Do we get to introduce arcs for our characters? Should we run it by you or do it whenever we want to?
2) Related to the above. Do we get to bring about special events related or unrelated to our characters? Is there any rules for this? And how should we do this? Because I've got alot of ideas for my peacekeepers, some of which would change the dynamics of things temporarily or permanently, depending on which idea it is.
3) What about things like influence, resources and stuff like that? How do we track such things? It seems that we're doing it arbitrarily and based on character interactions, but would this be the only control?
EDIT 4) What about events that would add or remove manpower, resources and stuff? Obviously we can't have someone finding an oil tanker stuffed full of M249 Machineguns rather than oil XD XD
EDIT: Also, add manpower to the list in question 3.
Polyphemus you should add a simple summary section just to show what the survivors have accomplished, but that's just an idea. We should also integrate an equipment function into our characters, so we know what each of the characters have. Maybe just a little blurb at the bottom of the post saying what they have, if anything has been added, lost, broken, how much ammunition they have, etc.
Perhaps I misread your post- I assumed Ishida was going to have a look over the town in his armored vehicle.