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It was raining the night of October First, 1857. A man runs down the street, the paper in his hand. The London Times. Across the headline it said; MURDER! THE 11TH IN A STRING OF MURDERS! The man knew that he shouldn't be out this late. He stopped to check the time on his silver line pocket watch. 11:26. "Where had the time gone?" the man thought to himself. "I should be in bed with my wife." He rushed down the lane, only a few blocks away from his house, 21st Pudding Lane. As he saw his house, he slowed his pace. Suddenly, a Laugh was heard though the air. The man stopped "W-who's There??" he shouted. The Laugher only got more intense. And then... The man was killed.
The next morning, The man was found, sitting down. his head had been cut off, replaced with a pumpkin with a smile carved into it. In the man's hand was a note addressed to Scotland Yard. It read...
Let The Game Begin
I am looking for four detectives. My Co-Gm, @rush99999 is The Game Master
The Detectives
1. The Famous Detective; @Exodus
The Best Detective around. He/She has been following this murderer for weeks now.
Rules for The Famous Detective;
Read the Murder scene. The Murderer (and me) will write this together, in mass detail, so you can pick and pull at everything you need. Take anything you think that might be of value.
Try to tell the group what do, sense you are the best at what you do. It's up to them to listen or not.
Witnesses. Try to ask questions to any or all of them, what ever you seem fit. Some may not talk.
2. The Fighter; @Philogelos
A Grand Fighter. You have a bone to pick with the murderer, and nothing will get in your way.
Rules for The Fighter:
Witnesses. Anyone could be the murderer. If the wont talk, offer to beat the snot out of them for the answer. Some witnesses might come clean to things they have done.
In a Fight/ Chase situation, you can take charge. This is what your best at after all.
You do what you want. You may listen to the Famous Detective, but you don't have to.
Trust no one. Anyone may be working for the murderer.
3. The Spiritual Medium;
The best witness is the one who was killed him/herself.
Rules for The Spiritual Medium:
If you would like to talk to the dead, make a post that establishes that. The Dead will appear only to you, so you might want to tell the others. or keep the info to your self.
Listen and work with the Famous Detective, as he knows what he's doing.
Understand the Fighter, as you may have lost your own family member to the Murderer too. (if you want.)
4. The Researcher; @Snarfulblast
The one who takes the info and processes it into workable data. You are obliviously the smartest.
Rules for the Researcher:
Analyze what The Famous Detective found. It might be important, it may not. (I'll give the result)
Listen to The Spiritual Medium, the Evidence might be important.
The Fighter has almost no use to you.
And Now... The Murderer.
Name: You may call me The Game Master
Age: Such trivialities are beneath me
Gender: Male of course. If I were a woman, my name would be The Game Mistress.
Role: I'll give you 3 guesses
Supernatural ability: I can make people see things that aren't there. Ordinary people refer to it as illusion mastery. I refer to it as confounding the senses made into and art form
Personality: Many people believe I'm a complete madman (Which I am). I revel in killing and revel even more so in testing the minds my pursuers with cryptic clues and hard-to-find hints. I treat everything as a game...Because that's all the mortal realm is.
What is currently known about his modus operandi: I strike on nights that have an odd number (e.g. October the 1st) at 11:40 PM on the dot. I kill my victims by cutting off their heads and replacing them with pumpkins that have smiles carved into them. I then leave some form of message addressed to Scotland Yard in the capable hands of my dead victims and take the heads with me to...Well, I have to keep some secrets now, don't I?
Alignment: Chaotic evil, obviously.
Appearance:
So, who's ready to play A Murderer's Game?