previously Anedine AncerilGender: Female
Obviously.Species/Race: Blenci Elf
The equivalent of Caucasians in our species.Age: 23, historically assassinated at 48
Height: 5'8"
Grown a bit.Weight: 115 lb.
Starved a little.Hair Color: Silver
Just regular in Blencis like me.Eye Color: Blue
Skin Color: Albino
Another Blenci thing.Figure: Slim and somewhat underweight, but only very slightly weaker than the average person.
Consequently, my "physical assets" have shrunk a little, but why do people take notice of such a mundane feature?Occupation: Hermit, historically a princess (non-heir) and philosopher
Nicknames: Anedine, Artav, etc.
Powers
Spellwriting: Using the ancient practice of spellwriting accessible only to a few intellectuals with enough perseverance and intelligence to pursue this difficult but potentially highly rewarding and powerful art, Artavi'e has the ability to write, keep and use books containing complex mathematical formulas and symbols that all join together to create spells accessible by everyone, provided they have magical reserves to channel them forth and convert it into the appropriate spell. Consequently, Artavi'e has quite a big amount of energy welling up from within her body as a result of frequent meditation in between her writing periods. Note that some spell types (such as some shapeshifting spells) can't be replicated.
List of Spell Tomes Currently Written (and one in progress)Basic Geokinesis: Small to medium scale earth manipulation.
Basic Pyrokinesis: Small to medium scale fire manipulation.
Arcane Shield: Forward-facing barrier that offers protection from physical and magical attacks.
Gradual Heal: Boosts tissue repair.
Intermediate Pyrokinesis: Small-AoE'd pyrokinetic spells.
Familiar (work in progress IC-wise): Summons a minion, form yet to be determined.
Reincarnation (planned): Responsible for bringing her into the world today. Bound to the owner. Upon death of the owner, the Book encases itself in a magical stone, and cracks open in a long, random amount of time, allowing the owner to live again with the exact same appearance as her previous incarnation. Because her previous book was imperfect, her spirit was temporarily lost until the placeholder soul (Anedine) departed. The placeholder soul also held different magical abilities from the original spirit, explaining why "Anedine" suddenly has a new set of spells.
Eidetic Memory: While not a magical ability in itself, this has proved useful enough in spellwriting that Artavi'e put it to good use in writing the spells back in her day, and even knows how to write a destructive spell with such power equivalent to an atomic bomb, although her large magical reserves can't match the cost of that by even less than a dozen percent.
Weaknesses
Material Possessions: All of Artav's magical abilities, excluding spellwriting, are material. By destroying a book that contains one of them, Artavi'e will have one less spell in her hands, and spellbooks take a rather long time to write. She is aware of this, and has encased some of her books in protective cases when not in use.
Delay: Because of the nature of Artav's ability, she will have to switch books every time she changes spells, and is also a consequence of the aforementioned weakness. Putting the previous book in its case and opening another case to grab another book will take an amount of time, big or small, depending on how much Artav is in a pinch.
Personality
Artav's personality is a big contrast to her Anedine persona before the incident, being calm, collected and isolated as opposed to being previously klutzy, awkward, and extroverted. Although both are intelligent, Artav is way further ahead and is much more devoted to learning, something which she has always took value of since her previous incarnation.
Her isolationism has blurred her senses somewhat. While introverted, Artavi'e is not necessarily shy, but rather shows disdain towards most people and occasionally questioning their existence, especially towards whoever she's speaking with. She finds difficulty trusting anyone, although she's willing to impart her knowledge to those that consult her wisdom. Artav also isn't particularly keen on either side of the war, and allows either Marcus or Maria to get her persuaded to their side provided they get her to trust them.
Artav is greedy regarding her books and doesn't let anyone touch them.
She is aware of her life as Anedine and retains her memories, although she holds contempt over these.
As a Kottstanian, Artavi'e wears East Asian-like clothing and decorates her home in this manner, but speaks in a Spanish-like accent.
Background
Anedine actually died in the incident, becoming brain-dead after a big chunk of rubble slid and struck her head as it fell down. Fortunately, the rest of her body remained intact, and it sat there for a whole day fresh and alive, albeit lifeless. This is when Artavi'e, the supposed owner of the body, took action; when nobody was around anymore Athalia was now in ruin, her spirit immediately seized control.
But before we continue, let us chronicle the first life of Artavi'e.
Born the second child to the royal family of the Classical-era kingdom of Kottstania, Artavi'e Mosceredanu was a child prodigy and a highly gifted person. No, we're not talking gifted in a magical sense. One could wonder why she wasn't chosen as heir. It wasn't because his older brother was the heir apparent and traditionally can't be stripped of his right. It was because around the time her parents noticed her talent for learning, they also observed that she was a difficult child to get along. Most of the time she refused to go around with her family and instead remained either in her room or at the Royal Library to read. The queen, worried about this, tried to introduce her to a public environment, namely a school. Instead of correcting what she thought was her shy side, she learned that Artav had developed a disdain towards everyone, when the scribes, although impressed with her intelligence, were alarmed with her arrogance and untoward behavior.
Such an attitude was unfit for a ruler, so to still give her a privilege, Artavi'e was made a royal adviser when her mother retired and her brother ascended to the throne. Her fame mostly resides, however, as a spellwriter. From a mere kingdom, Artavi'e's weapons brought about the rise of Kottstania into an empire. Albeit not as influential as Rome, Kottstania still rose to high glory, even after her death at the hands of envious fellow advisors. However, the empire quickly fell after the death of the second Emperor, as the successors after her brother's grandson were incompetent and corrupt, and the Empire's influence quickly vanished like Lavanya's traces of existence on Earth.
But her life doesn't end here. Artavi'e's Resurrection book, something which she has experimented on in the early years, would eventually give way to her rebirth nearly two thousand years later. Although a bit botched and overtaken by the placeholder soul many know as Anedine, the incident that forced the girl's soul out and away to Heaven allowed Artav to take place as the rightful owner of the body.
For a time after setting herself free from Limbo, the elf aimlessly wandered as she tried to find something to live in. Artav instantly remembered about the parents of that... girl, and sought refuge within the Anceril home. When they died away from home as they were unaware that Marcus Cross was leading a quest to world domination, Artav felt no emotion, because "Anedine" was an entirely different person, and she cared little for the parents of other people. Artav took their home as hers, dwelling in isolation from others, and occasionally going outside on the rare occasion that she wanted to see people and share knowledge, but only out of general boredom.