Hello, people!
Gender:
Male.
Age:
He does not age, being immortal. However, his appearance is the one an early adult human, between twenty and twenty-five at most.
Race:
Baalthar was a demon, but currently, he's an immortal being - humanoid, so far. One can not name what he currently is, though.
Height:
5'10" / 1.78 m
Weight:
141 lb. / 63.96 kg
Hair color:
Black.
Eye color:
Baalthar's most prominent trait - in his appearance at least - is his eyes. They're an unnatural pale blue that has a very, very light glow when someone looks closely.
Skin color:
Caucasian, somewhat pale but not sickly so.
Attire:
Backstory:
Personality:
Baalthar is a being that seems to feel no emotion towards anything. Void of any emotion leaves little room for a true personality, yet, he manages to often show traits that distinguish himself in a manner or another, such as arrogance; Baalthar frequently thinks of himself superior to others and will always remind both himself and others that he 'bows to no one'. Another noticeable trait, is how utterly vindictive he is; to him, 'blood for blood' are the words that'll always make him seek vengeance towards everything that caused him pain or suffering, physical or not. Lastly, Baalthar has a dark sense of humor and is constantly cynical, especially when in a combat or riskful situation. Besides that, Baalthar is not extremely cruel, as he does not kill without the necessity to do so, he's not insane, as he'll always act with caution and tends to think before his actions and he is not in any manner a danger to anyone that's not either an angel, a demon or seeking the same thing as him: Reign over Hell.
To talk more about that, his objective is to take hell's reign from Lucifer himself as he firmly believes that he's the rightful King. That's what has awakened his crave for more and more power, and is what often makes others think that he has no limits imposed by morals - which might be true to certain extent. When it comes to ways of obtaining more power, Baalthar will reach extended lengths.
First, the Umbra Regis (Shadow Reign) is a powerful elemental blade wielded by the Shadow King a millennia ago. This sword is extremely powerful and only equal to the Lux Regis in terms of power, standing above all other Regis swords. Because of it's huge power, the blade seems to have it's drawbacks on the wielder: First, the wielder is slowly changed by the blade. It speaks to whoever wields it, and asks to draw blood. It makes the wielder bloodthirsty and violent, "Shadowing the wielder's heart". There is more, too; anyone can wield the Umbra Regis, but the blade will always choose the "Rightful" wielder, and this chosen one has far more power when using the blade. Baalthar is the rightful wielder of the Umbra Regis
Those are the abilities granted to the rightful wielder:
Immortality: Baalthar does not age, has no need for eat, sleep or water, is not affected by weather conditions and never gets sick.
Shadow Ruler: Baalthar is completely immune to all shadow spells or magic. He's also naturally resistant to some of the demonic and void spells.
Profane Presence: All angels and light/holy magic users might feel discomfort whenever Baalthar is present.
Unholy Vitality: Baalthar has increased stamina, strength and speed.
Shadow Flight: When out of combat, Baalthar can become a living shadow and travel at a much faster speed.
Perception: Baalthar can naturally perceive things whenever they are within the shadows. This increases his reflexes and agility whenever it's dark or shadowy.
Blasphemy: Baalthar is no demon any longer, but a being forged purely by shadows. He has no weakness towards holy spells - they deal normal damage to him.
Come Forth, Umbra Regis!: Baalthar can summon the Umbra Regis at any time. This means even from someone's hands, or from a few meters away. Naturally, he can also banish it to the shadow realm at will.
Tenebrae: Baalthar's method if initiating a fight. With the Umbra Regis, he'll pierce the ground beneath him and mutter a chant in an unspoken language. In a matter of seconds, a large area around himself will become pitch-black; all of his spells have their cost reduced inside of the Tenebrae, and his wound heal at a faster rate (small wounds in mere seconds, deeper and other severe wounds in minutes). This lasts at least ten minutes.
Nicto: Baalthar can teleport to any nearby shadow instantly. While Tenebrae is active, he can teleport anywhere within the affected area.
Umbra Torquem: Constantly, Baalthar materializes shadows as a dense, nearly unbreakable object that wrap around his wrist. He'll use these as chains that attack and wrap around enemies - both to cause damage and apprehend them.
Umbra Capto: Whenever a foe distract themselves, Baalthar can summon their very shadow in the form of a large hand and attempt to grip his foe. If he succeeds, he'll pull them towards himself.
Umbra Ictus: Sometimes when striking, Baalthar can cause Umbra Regis to materialize a cutting shadow that follows the blade- extending it's range in order to hit foes that weren't originally in reach. This is not costly, but if overused, will tire him eventually.
Terminus: Baalthar's ultimate resort. When losing a fight badly, he'll open a cut in his left palm and likely mutter; "Blood for blood". Then, he'll simply pierce the Umbra Regis onto his palm and absorb it - completely. Once the sword disappears, Baalthar's eyes turn a pitch black color and Tenebrae actives automatically around an enormous area around him. For at least three minutes, he'll be capable of using all of his abilities - except for Umbra Ictus - without cost, and will gain an increase in power, strength and speed which triples his already unnatural ones. If he survives the end of Terminus, he'll pass out and will need at least a whole day to recover only just 10% of his power, being incapable of fighting during the week.
This however can be somewhat negated if someone who's capable of healing Baalthar is present, boosting his recover.
The Sun: While the Sun is ironically the source of shadow, Baalthar does not work well with that. The shadow he uses, is the darkness - what opposes light. The sun is basically... light, which often makes it harder to use his spells.
Daytime: For the reason above.
Power: While seemingly powerful, Baalthar's abilities are based around finesse and speed. He needs to strike without being hit, otherwise he'll fall rapidly. He does not have any form of brute or intense power.
Greed: He's always seeking more power and while that seems positive, it can cause his downfall.
Lux Regis: The sword that equals Umbra Regis in power.
"Blood for blood."
Baalthar, the Shadow King
Basic Information
Gender:
Male.
Age:
He does not age, being immortal. However, his appearance is the one an early adult human, between twenty and twenty-five at most.
Race:
Baalthar was a demon, but currently, he's an immortal being - humanoid, so far. One can not name what he currently is, though.
Height:
5'10" / 1.78 m
Weight:
141 lb. / 63.96 kg
Hair color:
Black.
Eye color:
Baalthar's most prominent trait - in his appearance at least - is his eyes. They're an unnatural pale blue that has a very, very light glow when someone looks closely.
Skin color:
Caucasian, somewhat pale but not sickly so.
Attire:
Information:
Backstory:
Personality:
Baalthar is a being that seems to feel no emotion towards anything. Void of any emotion leaves little room for a true personality, yet, he manages to often show traits that distinguish himself in a manner or another, such as arrogance; Baalthar frequently thinks of himself superior to others and will always remind both himself and others that he 'bows to no one'. Another noticeable trait, is how utterly vindictive he is; to him, 'blood for blood' are the words that'll always make him seek vengeance towards everything that caused him pain or suffering, physical or not. Lastly, Baalthar has a dark sense of humor and is constantly cynical, especially when in a combat or riskful situation. Besides that, Baalthar is not extremely cruel, as he does not kill without the necessity to do so, he's not insane, as he'll always act with caution and tends to think before his actions and he is not in any manner a danger to anyone that's not either an angel, a demon or seeking the same thing as him: Reign over Hell.
To talk more about that, his objective is to take hell's reign from Lucifer himself as he firmly believes that he's the rightful King. That's what has awakened his crave for more and more power, and is what often makes others think that he has no limits imposed by morals - which might be true to certain extent. When it comes to ways of obtaining more power, Baalthar will reach extended lengths.
Umbra Regis
First, the Umbra Regis (Shadow Reign) is a powerful elemental blade wielded by the Shadow King a millennia ago. This sword is extremely powerful and only equal to the Lux Regis in terms of power, standing above all other Regis swords. Because of it's huge power, the blade seems to have it's drawbacks on the wielder: First, the wielder is slowly changed by the blade. It speaks to whoever wields it, and asks to draw blood. It makes the wielder bloodthirsty and violent, "Shadowing the wielder's heart". There is more, too; anyone can wield the Umbra Regis, but the blade will always choose the "Rightful" wielder, and this chosen one has far more power when using the blade. Baalthar is the rightful wielder of the Umbra Regis
Those are the abilities granted to the rightful wielder:
Natural Abilities:
Immortality: Baalthar does not age, has no need for eat, sleep or water, is not affected by weather conditions and never gets sick.
Shadow Ruler: Baalthar is completely immune to all shadow spells or magic. He's also naturally resistant to some of the demonic and void spells.
Profane Presence: All angels and light/holy magic users might feel discomfort whenever Baalthar is present.
Unholy Vitality: Baalthar has increased stamina, strength and speed.
Shadow Flight: When out of combat, Baalthar can become a living shadow and travel at a much faster speed.
Perception: Baalthar can naturally perceive things whenever they are within the shadows. This increases his reflexes and agility whenever it's dark or shadowy.
Blasphemy: Baalthar is no demon any longer, but a being forged purely by shadows. He has no weakness towards holy spells - they deal normal damage to him.
Abilities:
Come Forth, Umbra Regis!: Baalthar can summon the Umbra Regis at any time. This means even from someone's hands, or from a few meters away. Naturally, he can also banish it to the shadow realm at will.
Tenebrae: Baalthar's method if initiating a fight. With the Umbra Regis, he'll pierce the ground beneath him and mutter a chant in an unspoken language. In a matter of seconds, a large area around himself will become pitch-black; all of his spells have their cost reduced inside of the Tenebrae, and his wound heal at a faster rate (small wounds in mere seconds, deeper and other severe wounds in minutes). This lasts at least ten minutes.
Nicto: Baalthar can teleport to any nearby shadow instantly. While Tenebrae is active, he can teleport anywhere within the affected area.
Umbra Torquem: Constantly, Baalthar materializes shadows as a dense, nearly unbreakable object that wrap around his wrist. He'll use these as chains that attack and wrap around enemies - both to cause damage and apprehend them.
Umbra Capto: Whenever a foe distract themselves, Baalthar can summon their very shadow in the form of a large hand and attempt to grip his foe. If he succeeds, he'll pull them towards himself.
Umbra Ictus: Sometimes when striking, Baalthar can cause Umbra Regis to materialize a cutting shadow that follows the blade- extending it's range in order to hit foes that weren't originally in reach. This is not costly, but if overused, will tire him eventually.
Terminus: Baalthar's ultimate resort. When losing a fight badly, he'll open a cut in his left palm and likely mutter; "Blood for blood". Then, he'll simply pierce the Umbra Regis onto his palm and absorb it - completely. Once the sword disappears, Baalthar's eyes turn a pitch black color and Tenebrae actives automatically around an enormous area around him. For at least three minutes, he'll be capable of using all of his abilities - except for Umbra Ictus - without cost, and will gain an increase in power, strength and speed which triples his already unnatural ones. If he survives the end of Terminus, he'll pass out and will need at least a whole day to recover only just 10% of his power, being incapable of fighting during the week.
This however can be somewhat negated if someone who's capable of healing Baalthar is present, boosting his recover.
Weaknesses:
The Sun: While the Sun is ironically the source of shadow, Baalthar does not work well with that. The shadow he uses, is the darkness - what opposes light. The sun is basically... light, which often makes it harder to use his spells.
Daytime: For the reason above.
Power: While seemingly powerful, Baalthar's abilities are based around finesse and speed. He needs to strike without being hit, otherwise he'll fall rapidly. He does not have any form of brute or intense power.
Greed: He's always seeking more power and while that seems positive, it can cause his downfall.
Lux Regis: The sword that equals Umbra Regis in power.